/// shall we be case sensitive in parsing variable names?
#ifndef APPCONF_CASE_SENSITIVE
- #define APPCONF_CASE_SENSITIVE FALSE
+ #define APPCONF_CASE_SENSITIVE false
#endif
/// separates group and entry names
/// should we use registry instead of configuration files under Win32?
#ifndef APPCONF_WIN32_NATIVE
- #define APPCONF_WIN32_NATIVE TRUE
+ #define APPCONF_WIN32_NATIVE true
#endif
// ----------------------------------------------------------------------------
-// global functions
+// various helper global functions
// ----------------------------------------------------------------------------
/*
Replace environment variables ($SOMETHING) with their values. The format is
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
-*/
-wxString ExpandEnvVars(const wxString& str);
+ */
+extern wxString ExpandEnvVars(const wxString& str);
+
+/*
+ Split path into parts removing '..' in progress
+ */
+extern void SplitPath(wxArrayString& aParts, const char *sz);
// ----------------------------------------------------------------------------
// abstract base class wxConfig which defines the interface for derived classes
class wxConfig
{
public:
+ // static functions
+ // sets the config object, returns the previous pointer
+ static wxConfig *Set(wxConfig *pConfig);
+ // get the config object, creates it on demand
+ static wxConfig *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
+ // create a new config object
+ static void Create();
+
// ctor & virtual dtor
wxConfig() { }
virtual ~wxConfig();
virtual bool GetFirstEntry(wxString& str, long& lIndex) = 0;
virtual bool GetNextEntry (wxString& str, long& lIndex) = 0;
- // key access
- // read a string or long value from the key. If the key is not
- // found the default value is returned.
- virtual const char *Read(const char *szKey,
- const char *szDefault = NULL) const = 0;
- virtual long Read(const char *szKey, long lDefault) const = 0;
+ // key access: returns TRUE if value was really read, FALSE if default used
+ // (and if the key is not found the default value is returned.)
+ // read a string from the key
+ virtual bool Read(wxString *pStr, const char *szKey,
+ const char *szDefault = NULL) const = 0;
+ // another version using statis buffer - it means it will be overwritten
+ // after each call to this function!
+ virtual const char *Read(const char *szKey,
+ const char *szDefault = NULL) const;
+ // the same for longs
+ long Read(const char *szKey, long lDefault) const
+ { long l; Read(&l, szKey, lDefault); return l; }
+ // and another version: returns true if default value is returned
+ virtual bool Read(long *pl, const char *szKey, long lDefault = 0) const = 0;
// write the value (return true on success)
virtual bool Write(const char *szKey, const char *szValue) = 0;
virtual bool Write(const char *szKey, long lValue) = 0;
// permanently writes all changes
- virtual bool Flush(bool bCurrentOnly = FALSE) = 0;
+ virtual bool Flush(bool bCurrentOnly = false) = 0;
// delete entries/groups
// deletes the specified entry and the group it belongs to if
// it was the last key in it and the second parameter is true
virtual bool DeleteEntry(const char *szKey,
- bool bDeleteGroupIfEmpty = TRUE) = 0;
+ bool bDeleteGroupIfEmpty = true) = 0;
// delete the group (with all subgroups)
virtual bool DeleteGroup(const char *szKey) = 0;
// delete the whole underlying object (disk file, registry key, ...)
virtual bool DeleteAll() = 0;
protected:
- // true if environment variables are to be auto-expanded
+ static bool IsImmutable(const char *szKey)
+ { return *szKey == APPCONF_IMMUTABLE_PREFIX; }
+
+ // a handy little class which changes current path to the path of given entry
+ // and restores it in dtor: so if you declare a local variable of this type,
+ // you work in the entry directory and the path is automatically restored
+ // when function returns
+ class PathChanger
+ {
+ public:
+ // ctor/dtor do path changing/restorin
+ PathChanger(const wxConfig *pContainer, const wxString& strEntry);
+ ~PathChanger();
+
+ // get the key name
+ const wxString& Name() const { return m_strName; }
+
+ private:
+ wxConfig *m_pContainer; // object we live in
+ wxString m_strName, // name of entry (i.e. name only)
+ m_strOldPath; // saved path
+ bool m_bChanged; // was the path changed?
+ };
+
+ // are we doing automatic environment variable expansion?
bool m_bExpandEnvVars;
-};
-// ----------------------------------------------------------------------------
-// functions to create different config implementations
-// ----------------------------------------------------------------------------
-
-wxConfig *CreateFileConfig(const wxString& strFile, bool bLocalOnly = FALSE);
+ // static variables
+ static wxConfig *ms_pConfig;
+};
#endif //_APPCONF_H