- DECLARE_DYNAMIC_CLASS(wxWindow)
-
- public:
-
- wxWindow(void);
- wxWindow( wxWindow *parent, const wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- const long style = 0, const wxString &name = wxPanelNameStr );
- bool Create( wxWindow *parent, const wxWindowID id,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- const long style = 0, const wxString &name = wxPanelNameStr );
- virtual ~wxWindow(void);
- bool Close( const bool force = FALSE );
- virtual bool Destroy(void);
- virtual bool DestroyChildren(void);
-
- virtual void PrepareDC( wxDC &dc );
-
- virtual void SetSize( const int x, const int y, const int width, const int height,
- const int sizeFlags = wxSIZE_AUTO );
- virtual void SetSize( const int width, const int height );
- virtual void Move( const int x, const int y );
- virtual void GetSize( int *width, int *height ) const;
- virtual void SetClientSize( int const width, int const height );
- virtual void GetClientSize( int *width, int *height ) const;
- virtual void GetPosition( int *x, int *y ) const;
- virtual void Centre( const int direction = wxHORIZONTAL );
- virtual void Fit(void);
-
- void OnSize( wxSizeEvent &event );
-
- virtual bool Show( const bool show );
- virtual void Enable( const bool enable );
- virtual void MakeModal( const bool modal );
- virtual bool IsEnabled(void) const { return m_isEnabled; };
- virtual void SetFocus(void);
- virtual bool OnClose(void);
-
- virtual void AddChild( wxWindow *child );
- wxList *GetChildren(void);
- virtual void RemoveChild( wxWindow *child );
- void SetReturnCode( int retCode );
- int GetReturnCode(void);
- wxWindow *GetParent(void);
-
- wxEvtHandler *GetEventHandler(void);
- void SetEventhandler( wxEvtHandler *handler );
-
- virtual wxValidator *GetValidator(void);
- virtual void SetValidator( wxValidator *validator );
-
- bool IsBeingDeleted(void);
-
- void SetId( wxWindowID id );
- wxWindowID GetId(void);
-
- void SetCursor( const wxCursor &cursor );
-
- virtual void Refresh( const bool eraseBackground = TRUE, const wxRect *rect = NULL );
- virtual void Clear(void);
- virtual bool IsExposed( const long x, const long y );
- virtual bool IsExposed( const long x, const long y, const long width, const long height );
-
- virtual wxColour GetBackgroundColour(void) const;
- virtual void SetBackgroundColour( const wxColour &colour );
-
- virtual void SetDefaultBackgroundColour( const wxColour& col )
- { m_defaultBackgroundColour = col; };
- virtual wxColour GetDefaultBackgroundColour(void) const
- { return m_defaultBackgroundColour; };
- virtual void SetDefaultForegroundColour( const wxColour& col )
- { m_defaultForegroundColour = col; };
- virtual wxColour GetDefaultForegroundColour(void) const
- { return m_defaultForegroundColour; };
-
- virtual void SetFont( const wxFont &font );
- virtual wxFont *GetFont(void);
- // For backward compatibility
- inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
- inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
- inline virtual wxFont *GetLabelFont(void) { return GetFont(); };
- inline virtual wxFont *GetButtonFont(void) { return GetFont(); };
- virtual void SetWindowStyleFlag( long flag );
- virtual long GetWindowStyleFlag(void) const;
- virtual void CaptureMouse(void);
- virtual void ReleaseMouse(void);
- virtual void SetTitle( const wxString &title );
- virtual wxString GetTitle(void) const;
- virtual void SetName( const wxString &name );
- virtual wxString GetName(void) const;
- virtual wxString GetLabel(void) const;
-
- void OnSysColourChanged( wxSysColourChangedEvent &WXUNUSED(event) ) {};
-
- virtual bool IsShown(void);
- virtual bool IsRetained(void);
- virtual wxWindow *FindWindow( const long id );
- virtual wxWindow *FindWindow( const wxString& name );
- void AllowDoubleClick( bool WXUNUSED(allow) ) {};
- void SetDoubleClick( bool WXUNUSED(allow) ) {};
- virtual void ClientToScreen( int *x, int *y );
- virtual void ScreenToClient( int *x, int *y );
-
- virtual bool Validate(void);
- virtual bool TransferDataToWindow(void);
- virtual bool TransferDataFromWindow(void);
- void OnInitDialog( wxInitDialogEvent &event );
- virtual void InitDialog(void);
-
+public:
+ // creating the window
+ // -------------------
+ wxWindowGTK();
+ wxWindowGTK(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxPanelNameStr);
+ virtual ~wxWindowGTK();
+
+ // implement base class (pure) virtual methods
+ // -------------------------------------------
+
+ virtual bool Destroy();
+
+ virtual void Raise();
+ virtual void Lower();
+
+ virtual bool Show( bool show = TRUE );
+ virtual bool Enable( bool enable = TRUE );
+
+ virtual bool IsRetained() const;
+
+ virtual void SetFocus();
+ virtual bool AcceptsFocus() const;
+
+ virtual bool Reparent( wxWindowBase *newParent );
+
+ virtual void WarpPointer(int x, int y);
+ virtual void CaptureMouse();
+ virtual void ReleaseMouse();
+
+ virtual void Refresh( bool eraseBackground = TRUE,
+ const wxRect *rect = (const wxRect *) NULL );
+ virtual void Clear();
+
+ virtual bool SetBackgroundColour( const wxColour &colour );
+ virtual bool SetForegroundColour( const wxColour &colour );
+ virtual bool SetCursor( const wxCursor &cursor );
+ virtual bool SetFont( const wxFont &font );
+
+ virtual int GetCharHeight() const;
+ virtual int GetCharWidth() const;
+ virtual void GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent = (int *) NULL,
+ int *externalLeading = (int *) NULL,
+ const wxFont *theFont = (const wxFont *) NULL)
+ const;
+
+#if wxUSE_MENUS_NATIVE
+ virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
+#endif // wxUSE_MENUS_NATIVE
+
+ virtual void SetScrollbar( int orient, int pos, int thumbVisible,
+ int range, bool refresh = TRUE );
+ virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
+ virtual int GetScrollPos( int orient ) const;
+ virtual int GetScrollThumb( int orient ) const;
+ virtual int GetScrollRange( int orient ) const;
+ virtual void ScrollWindow( int dx, int dy,
+ const wxRect* rect = (wxRect *) NULL );
+
+#if wxUSE_DRAG_AND_DROP