+#else // if !wxUSE_STL
+
+#define _WX_DEFINE_BASEARRAY_NOCOMMON(T, name) \
+/* ctor */ \
+name::name() \
+{ \
+ m_nSize = \
+ m_nCount = 0; \
+ m_pItems = (T *)NULL; \
+} \
+ \
+/* copy ctor */ \
+name::name(const name& src) \
+{ \
+ m_nSize = /* not src.m_nSize to save memory */ \
+ m_nCount = src.m_nCount; \
+ \
+ if ( m_nSize != 0 ) { \
+ m_pItems = new T[m_nSize]; \
+ /* only copy if allocation succeeded */ \
+ if ( m_pItems ) { \
+ memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
+ } \
+ else { \
+ m_nSize = 0; \
+ } \
+ } \
+ else \
+ m_pItems = (T *) NULL; \
+} \
+ \
+/* assignment operator */ \
+name& name::operator=(const name& src) \
+{ \
+ wxDELETEA(m_pItems); \
+ \
+ m_nSize = /* not src.m_nSize to save memory */ \
+ m_nCount = src.m_nCount; \
+ \
+ if ( m_nSize != 0 ){ \
+ m_pItems = new T[m_nSize]; \
+ /* only copy if allocation succeeded */ \
+ if ( m_pItems ) { \
+ memcpy(m_pItems, src.m_pItems, m_nCount*sizeof(T)); \
+ } \
+ else { \
+ m_nSize = 0; \
+ } \
+ } \
+ else \
+ m_pItems = (T *) NULL; \
+ \
+ return *this; \
+} \
+ \
+/* allocate new buffer of the given size and move our data to it */ \
+bool name::Realloc(size_t nSize) \
+{ \
+ T *pNew = new T[nSize]; \
+ /* only grow if allocation succeeded */ \
+ if ( !pNew ) \
+ return false; \
+ \
+ m_nSize = nSize; \
+ /* copy data to new location */ \
+ memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
+ delete [] m_pItems; \
+ m_pItems = pNew; \
+ \
+ return true; \
+} \
+ \
+/* grow the array */ \
+void name::Grow(size_t nIncrement) \
+{ \
+ /* only do it if no more place */ \
+ if( (m_nCount == m_nSize) || ((m_nSize - m_nCount) < nIncrement) ) { \
+ if( m_nSize == 0 ) { \
+ /* was empty, determine initial size */ \
+ size_t size = WX_ARRAY_DEFAULT_INITIAL_SIZE; \
+ if (size < nIncrement) size = nIncrement; \
+ /* allocate some memory */ \
+ m_pItems = new T[size]; \
+ /* only grow if allocation succeeded */ \
+ if ( m_pItems ) { \
+ m_nSize = size; \
+ } \
+ } \
+ else \
+ { \
+ /* add at least 50% but not too much */ \
+ size_t ndefIncrement = m_nSize < WX_ARRAY_DEFAULT_INITIAL_SIZE \
+ ? WX_ARRAY_DEFAULT_INITIAL_SIZE : m_nSize >> 1; \
+ if ( ndefIncrement > ARRAY_MAXSIZE_INCREMENT ) \
+ ndefIncrement = ARRAY_MAXSIZE_INCREMENT; \
+ if ( nIncrement < ndefIncrement ) \
+ nIncrement = ndefIncrement; \
+ Realloc(m_nSize + nIncrement); \
+ } \
+ } \
+} \
+ \
+/* make sure that the array has at least count elements */ \
+void name::SetCount(size_t count, T defval) \
+{ \
+ if ( m_nSize < count ) \
+ { \
+ /* need to realloc memory: don't overallocate it here as if */ \
+ /* SetCount() is called, it probably means that the caller */ \
+ /* knows in advance how many elements there will be in the */ \
+ /* array and so it won't be necessary to realloc it later */ \
+ if ( !Realloc(count) ) \
+ { \
+ /* out of memory -- what can we do? */ \
+ return; \
+ } \
+ } \
+ \
+ /* add new elements if we extend the array */ \
+ while ( m_nCount < count ) \
+ { \
+ m_pItems[m_nCount++] = defval; \
+ } \
+} \
+ \
+/* dtor */ \
+name::~name() \
+{ \
+ wxDELETEA(m_pItems); \
+} \
+ \
+/* clears the list */ \
+void name::Clear() \
+{ \
+ m_nSize = \
+ m_nCount = 0; \
+ \
+ wxDELETEA(m_pItems); \
+} \
+ \
+/* pre-allocates memory (frees the previous data!) */ \
+void name::Alloc(size_t nSize) \
+{ \
+ /* only if old buffer was not big enough */ \
+ if ( nSize > m_nSize ) { \
+ wxDELETEA(m_pItems); \
+ m_nSize = 0; \
+ m_pItems = new T[nSize]; \
+ /* only alloc if allocation succeeded */ \
+ if ( m_pItems ) { \
+ m_nSize = nSize; \
+ } \
+ } \
+ \
+ m_nCount = 0; \
+} \
+ \
+/* minimizes the memory usage by freeing unused memory */ \
+void name::Shrink() \
+{ \
+ /* only do it if we have some memory to free */ \
+ if( m_nCount < m_nSize ) { \
+ /* allocates exactly as much memory as we need */ \
+ T *pNew = new T[m_nCount]; \
+ /* only shrink if allocation succeeded */ \
+ if ( pNew ) { \
+ /* copy data to new location */ \
+ memcpy(pNew, m_pItems, m_nCount*sizeof(T)); \
+ delete [] m_pItems; \
+ m_pItems = pNew; \
+ \
+ /* update the size of the new block */ \
+ m_nSize = m_nCount; \
+ } \
+ /* else: don't do anything, better keep old memory block! */ \
+ } \
+} \
+ \
+/* add item at the end */ \
+void name::Add(T lItem, size_t nInsert) \
+{ \
+ if (nInsert == 0) \
+ return; \
+ Grow(nInsert); \
+ for (size_t i = 0; i < nInsert; i++) \
+ m_pItems[m_nCount++] = lItem; \
+} \
+ \
+/* add item at the given position */ \
+void name::Insert(T lItem, size_t nIndex, size_t nInsert) \
+{ \
+ wxCHECK_RET( nIndex <= m_nCount, wxT("bad index in wxArray::Insert") ); \
+ wxCHECK_RET( m_nCount <= m_nCount + nInsert, \
+ wxT("array size overflow in wxArray::Insert") ); \
+ \
+ if (nInsert == 0) \
+ return; \
+ Grow(nInsert); \
+ \
+ memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
+ (m_nCount - nIndex)*sizeof(T)); \
+ for (size_t i = 0; i < nInsert; i++) \
+ m_pItems[nIndex + i] = lItem; \
+ m_nCount += nInsert; \
+} \
+ \
+/* search for a place to insert item into sorted array (binary search) */ \
+size_t name::IndexForInsert(T lItem, CMPFUNC fnCompare) const \
+{ \
+ size_t i, \
+ lo = 0, \
+ hi = m_nCount; \
+ int res; \
+ \
+ while ( lo < hi ) { \
+ i = (lo + hi)/2; \
+ \
+ res = (*fnCompare)((const void *)(wxUIntPtr)lItem, \
+ (const void *)(wxUIntPtr)(m_pItems[i])); \
+ if ( res < 0 ) \
+ hi = i; \
+ else if ( res > 0 ) \
+ lo = i + 1; \
+ else { \
+ lo = i; \
+ break; \
+ } \
+ } \
+ \
+ return lo; \
+} \
+ \
+/* search for an item in a sorted array (binary search) */ \
+int name::Index(T lItem, CMPFUNC fnCompare) const \
+{ \
+ size_t n = IndexForInsert(lItem, fnCompare); \
+ \
+ return (n >= m_nCount || \
+ (*fnCompare)((const void *)(wxUIntPtr)lItem, \
+ ((const void *)(wxUIntPtr)m_pItems[n]))) \
+ ? wxNOT_FOUND \
+ : (int)n; \
+} \
+ \
+/* removes item from array (by index) */ \
+void name::RemoveAt(size_t nIndex, size_t nRemove) \
+{ \
+ wxCHECK_RET( nIndex < m_nCount, wxT("bad index in wxArray::RemoveAt") ); \
+ wxCHECK_RET( nIndex + nRemove <= m_nCount, \
+ wxT("removing too many elements in wxArray::RemoveAt") ); \
+ \
+ memmove(&m_pItems[nIndex], &m_pItems[nIndex + nRemove], \
+ (m_nCount - nIndex - nRemove)*sizeof(T)); \
+ m_nCount -= nRemove; \
+} \
+ \
+/* removes item from array (by value) */ \
+void name::Remove(T lItem) \
+{ \
+ int iIndex = Index(lItem); \
+ \
+ wxCHECK_RET( iIndex != wxNOT_FOUND, \
+ wxT("removing inexistent item in wxArray::Remove") ); \
+ \
+ RemoveAt((size_t)iIndex); \
+} \
+ \
+/* sort array elements using passed comparaison function */ \
+void name::Sort(CMPFUNC fCmp) \
+{ \
+ qsort(m_pItems, m_nCount, sizeof(T), fCmp); \
+} \
+ \
+void name::assign(const_iterator first, const_iterator last) \
+{ \
+ clear(); \
+ reserve(last - first); \
+ for(; first != last; ++first) \
+ push_back(*first); \
+} \
+ \
+void name::assign(size_type n, const_reference v) \
+{ \
+ clear(); \
+ reserve(n); \
+ for( size_type i = 0; i < n; ++i ) \
+ push_back(v); \
+} \
+ \
+void name::insert(iterator it, const_iterator first, const_iterator last) \
+{ \
+ size_t nInsert = last - first, nIndex = it - begin(); \
+ if (nInsert == 0) \
+ return; \
+ Grow(nInsert); \
+ \
+ memmove(&m_pItems[nIndex + nInsert], &m_pItems[nIndex], \
+ (m_nCount - nIndex)*sizeof(T)); \
+ for (size_t i = 0; i < nInsert; ++i, ++it, ++first) \
+ *it = *first; \
+ m_nCount += nInsert; \