// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __SPLITTERH_G__
class WXDLLEXPORT wxSplitterWindow: public wxWindow
{
- DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
-
- public:
+public:
////////////////////////////////////////////////////////////////////////////
// Public API
// Default constructor
- wxSplitterWindow(void);
+ wxSplitterWindow();
// Normal constructor
- wxSplitterWindow(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, const long style = wxSP_3D, const wxString& name = "splitter");
- ~wxSplitterWindow(void);
+ wxSplitterWindow(wxWindow *parent, wxWindowID id = -1,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxSP_3D|wxCLIP_CHILDREN,
+ const wxString& name = "splitter");
+ ~wxSplitterWindow();
// Gets the only or left/top pane
- inline wxWindow *GetWindow1(void) { return m_windowOne; }
+ wxWindow *GetWindow1() const { return m_windowOne; }
// Gets the right/bottom pane
- inline wxWindow *GetWindow2(void) { return m_windowTwo; }
+ wxWindow *GetWindow2() const { return m_windowTwo; }
// Sets the split mode
- inline void SetSplitMode(const int mode) { m_splitMode = mode; }
+ void SetSplitMode(int mode) { m_splitMode = mode; }
// Gets the split mode
- inline int GetSplitMode(void) const { return m_splitMode; };
+ int GetSplitMode() const { return m_splitMode; };
// Initialize with one window
void Initialize(wxWindow *window);
// Associates the given window with window 2, drawing the appropriate sash
// and changing the split mode.
// Does nothing and returns FALSE if the window is already split.
- // A sashPosition of -1 means choose a default sash position.
- bool SplitVertically(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
- bool SplitHorizontally(wxWindow *window1, wxWindow *window2, const int sashPosition = -1);
+ // A sashPosition of 0 means choose a default sash position,
+ // negative sashPosition specifies the size of right/lower pane as it's
+ // absolute value rather than the size of left/upper pane.
+ bool SplitVertically(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0);
+ bool SplitHorizontally(wxWindow *window1,
+ wxWindow *window2,
+ int sashPosition = 0);
// Removes the specified (or second) window from the view
// Doesn't actually delete the window.
- bool Unsplit(wxWindow *toRemove = NULL);
+ bool Unsplit(wxWindow *toRemove = (wxWindow *) NULL);
// Is the window split?
- inline bool IsSplit(void) const { return (m_windowTwo != NULL); }
+ bool IsSplit() const { return (m_windowTwo != NULL); }
// Sets the sash size
- inline void SetSashSize(const int width) { m_sashSize = width; }
+ void SetSashSize(int width) { m_sashSize = width; }
// Sets the border size
- inline void SetBorderSize(const int width) { m_borderSize = width; }
+ void SetBorderSize(int width) { m_borderSize = width; }
// Gets the sash size
- inline int GetSashSize(void) const { return m_sashSize; }
+ int GetSashSize() const { return m_sashSize; }
// Gets the border size
- inline int GetBorderSize(void) const { return m_borderSize; }
+ int GetBorderSize() const { return m_borderSize; }
// Set the sash position
- void SetSashPosition(const int position, const bool redaw = TRUE);
+ void SetSashPosition(int position, bool redaw = TRUE);
// Gets the sash position
- inline int GetSashPosition(void) const { return m_sashPosition; }
+ int GetSashPosition() const { return m_sashPosition; }
// If this is zero, we can remove panes by dragging the sash.
- inline void SetMinimumPaneSize(const int min) { m_minimumPaneSize = min; }
- inline int GetMinimumPaneSize(void) const { return m_minimumPaneSize; }
+ void SetMinimumPaneSize(int min) { m_minimumPaneSize = min; }
+ int GetMinimumPaneSize() const { return m_minimumPaneSize; }
+
+ // Called when the sash position is about to be changed, return
+ // FALSE from here to prevent the change from taking place.
+ // newSashPosition here is always positive or zero.
+ virtual bool OnSashPositionChange(int newSashPosition);
// If the sash is moved to an extreme position, a subwindow
// is removed from the splitter window, and the app is
void DrawSash(wxDC& dc);
// Draws the sash tracker (for whilst moving the sash)
- void DrawSashTracker(const int x, const int y);
+ void DrawSashTracker(int x, int y);
// Tests for x, y over sash
- bool SashHitTest(const int x, const int y, const int tolerance = 2);
+ bool SashHitTest(int x, int y, int tolerance = 2);
// Resizes subwindows
- void SizeWindows(void);
+ void SizeWindows();
// Initialize colours
- void InitColours(void);
+ void InitColours();
- protected:
+protected:
int m_splitMode;
wxWindow* m_windowOne;
wxWindow* m_windowTwo;
wxPen* m_hilightPen;
wxBrush* m_faceBrush;
wxPen* m_facePen;
-DECLARE_EVENT_TABLE()
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxSplitterWindow)
+ DECLARE_EVENT_TABLE()
};
-#endif
+#endif // __SPLITTERH_G__