virtual void SetBrush( const wxBrush &brush ) = 0;
virtual wxBrush *GetBrush(void) { return &m_brush; };
+ virtual void SetBackground( const wxBrush &brush ) = 0;
+ virtual wxBrush *GetBackground(void) { return &m_backgroundBrush; };
+
virtual void SetLogicalFunction( int function ) = 0;
virtual int GetLogicalFunction(void) { return m_logicalFunction; };