#include "wx/object.h"
#include "wx/string.h"
#include "wx/gdiobj.h"
+#include "wx/palette.h"
//-----------------------------------------------------------------------------
// classes
class wxColour: public wxGDIObject
{
- DECLARE_DYNAMIC_CLASS(wxColour)
-
public:
- wxColour(void);
+ wxColour();
wxColour( char red, char green, char blue );
- wxColour( const wxString &colourName );
+ wxColour( const wxString &colourName ) { InitFromName(colourName); }
+// wxColour( const char *colourName ) { InitFromName(colourName); }
wxColour( const wxColour& col );
wxColour( const wxColour* col );
- ~wxColour(void);
+ ~wxColour();
wxColour& operator = ( const wxColour& col );
wxColour& operator = ( const wxString& colourName );
bool operator == ( const wxColour& col );
bool operator != ( const wxColour& col );
void Set( const unsigned char red, const unsigned char green, const unsigned char blue );
- unsigned char Red(void) const;
- unsigned char Green(void) const;
- unsigned char Blue(void) const;
- bool Ok(void) const;
+ unsigned char Red() const;
+ unsigned char Green() const;
+ unsigned char Blue() const;
+ bool Ok() const;
private:
public:
-
+
friend wxDC;
friend wxPaintDC;
friend wxBitmap;
friend wxWindow;
-
+
void CalcPixel( GdkColormap *cmap );
- int GetPixel(void);
- GdkColor *GetColor(void);
-
- // no data :-)
+ int GetPixel() const;
+ GdkColor *GetColor() const;
+
+protected:
+ // helper functions
+ void InitFromName(const wxString& colourName);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxColour)
};
-
+
#endif // __GTKCOLOURH__