-#ifndef __TIMERH_BASE__
-#define __TIMERH_BASE__
-
-#if defined(__WINDOWS__)
-#include "wx/msw/timer.h"
-#elif defined(__MOTIF__)
-#include "wx/xt/timer.h"
-#elif defined(__GTK__)
-#include "wx/gtk/timer.h"
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/timer.h
+// Purpose: wxTimer class and global time-related functions
+// Author: Julian Smart
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows license
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_TIMER_H_BASE_
+#define _WX_TIMER_H_BASE_
+
+#ifdef __GNUG__
+ #pragma interface "timerbase.h"
+#endif
+
+#include "wx/setup.h"
+#include "wx/object.h"
+#include "wx/longlong.h"
+
+// ----------------------------------------------------------------------------
+// wxTimer
+// ----------------------------------------------------------------------------
+
+// the interface of wxTimer class
+class WXDLLEXPORT wxTimerBase : public wxObject
+{
+public:
+ wxTimerBase() { m_oneShot = FALSE; m_milli = 0; }
+
+ // working with the timer
+ // ----------------------
+
+ // start the timer: if milliseconds == -1, use the same value as for the
+ // last Start()
+ virtual bool Start(int milliseconds = -1, bool oneShot = FALSE)
+ {
+ if ( milliseconds != -1 )
+ {
+ m_milli = milliseconds;
+ }
+
+ m_oneShot = oneShot;
+
+ return TRUE;
+ }
+
+
+ // stop the timer
+ virtual void Stop() = 0;
+
+ // override this in your wxTimer-derived class
+ virtual void Notify() = 0;
+
+ // getting info
+ // ------------
+
+ // return TRUE if the timer is running
+ virtual bool IsRunning() const = 0;
+
+ // get the (last) timer interval in the milliseconds
+ int GetInterval() const { return m_milli; }
+
+ // return TRUE if the timer is one shot
+ bool IsOneShot() const { return m_oneShot; }
+
+#if WXWIN_COMPATIBILITY_2
+ // deprecated functions
+ int Interval() const { return GetInterval(); };
+ bool OneShot() const { return IsOneShot(); }
+#endif // WXWIN_COMPATIBILITY_2
+
+protected:
+ int m_milli; // the timer interval
+ bool m_oneShot; // TRUE if one shot
+};
+
+#if defined(__WXMSW__)
+ #include "wx/msw/timer.h"
+#elif defined(__WXMOTIF__)
+ #include "wx/motif/timer.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk/timer.h"
+#elif defined(__WXQT__)
+ #include "wx/qt/timer.h"
+#elif defined(__WXMAC__)
+ #include "wx/mac/timer.h"
+#elif defined(__WXPM__)
+ #include "wx/os2/timer.h"
+#elif defined(__WXSTUBS__)
+ #include "wx/stubs/timer.h"
#endif
+// ----------------------------------------------------------------------------
+// wxStopWatch
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStopWatch
+{
+public:
+ // ctor starts the stop watch
+ wxStopWatch() { Start(); }
+ void Start(long t = 0);
+ inline void Pause() { m_pause = GetElapsedTime(); }
+ inline void Resume() { Start(m_pause); }
+
+ // get elapsed time since the last Start() or Pause() in milliseconds
+ long Time() const;
+
+protected:
+ // returns the elapsed time since t0
+ long GetElapsedTime() const;
+
+private:
+ wxLongLong m_t0; // the time of the last Start()
+ long m_pause; // the time of the last Pause() or 0
+};
+
+
+// Starts a global timer
+// -- DEPRECATED: use wxStopWatch instead
+void WXDLLEXPORT wxStartTimer();
+
+// Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
+// -- DEPRECATED: use wxStopWatch instead
+long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
+
+
+// ----------------------------------------------------------------------------
+// global time functions
+// ----------------------------------------------------------------------------
+
+// Get number of seconds since local time 00:00:00 Jan 1st 1970.
+long WXDLLEXPORT wxGetLocalTime();
+
+// Get number of seconds since GMT 00:00:00, Jan 1st 1970.
+long WXDLLEXPORT wxGetUTCTime();
+
+#define wxGetCurrentTime() wxGetLocalTime()
+
#endif
- // __TIMERH_BASE__
+ // _WX_TIMER_H_BASE_