/* uncompr.c -- decompress a memory buffer
* Copyright (C) 1995-1998 Jean-loup Gailly.
- * For conditions of distribution and use, see copyright notice in zlib.h
+ * For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
-#include "zlib.h"
+#include "../zlib/zlib.h"
/* ===========================================================================
Decompresses the source buffer into the destination buffer. sourceLen is
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
+#if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
+int ZEXPORT uncompress (Bytef* dest, uLongf* destLen, const Bytef* source, uLong sourceLen)
+#else
int ZEXPORT uncompress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
+#endif
{
z_stream stream;
int err;