///////////////////////////////////////////////////////////////////////////////
-// Name:
-// Purpose:
+// Name: config.h
+// Purpose: declaration of the base class of all config implementations
+// (see also: fileconf.h and msw/regconf.h)
// Author: Karsten Ballüder & Vadim Zeitlin
// Modified by:
// Created: 07.04.98 (adapted from appconf.h)
#ifndef _APPCONF_H
#define _APPCONF_H
+#ifdef __GNUG__
+#pragma interface "config.h"
+#endif
+
+// ----------------------------------------------------------------------------
+// compile options
+// ----------------------------------------------------------------------------
+
+// it won't compile without it anyhow
+#ifndef USE_WXCONFIG
+ #error "Please define USE_WXCONFIG or remove config.cpp from your makefile"
+#endif // USE_WXCONFIG
+
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#endif
// ----------------------------------------------------------------------------
-// global functions
+// various helper global functions
// ----------------------------------------------------------------------------
/*
Replace environment variables ($SOMETHING) with their values. The format is
$VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
'_' only. '$' must be escaped ('\$') in order to be taken literally.
-*/
-wxString ExpandEnvVars(const wxString& str);
+ */
+extern wxString wxExpandEnvVars(const wxString &sz);
+
+/*
+ Split path into parts removing '..' in progress
+ */
+extern void wxSplitPath(wxArrayString& aParts, const char *sz);
// ----------------------------------------------------------------------------
// abstract base class wxConfig which defines the interface for derived classes
class wxConfig
{
public:
+ // static functions
+ // sets the config object, returns the previous pointer
+ static wxConfig *Set(wxConfig *pConfig);
+ // get the config object, creates it on demand
+ static wxConfig *Get() { if ( !ms_pConfig ) Create(); return ms_pConfig; }
+ // create a new config object
+ static void Create();
+
// ctor & virtual dtor
- wxConfig() { }
+ wxConfig() { m_bExpandEnvVars = TRUE; }
virtual ~wxConfig();
// path management
// enumerate entries
virtual bool GetFirstEntry(wxString& str, long& lIndex) = 0;
virtual bool GetNextEntry (wxString& str, long& lIndex) = 0;
-
- // key access
- // read a string or long value from the key. If the key is not
- // found the default value is returned.
- virtual const char *Read(const char *szKey,
- const char *szDefault = NULL) const = 0;
- virtual long Read(const char *szKey, long lDefault) const = 0;
+ // get number of entries/subgroups in the current group, with or without
+ // it's subgroups
+ virtual uint GetNumberOfEntries(bool bRecursive = FALSE) const = 0;
+ virtual uint GetNumberOfGroups(bool bRecursive = FALSE) const = 0;
+
+ // tests of existence
+ // returns TRUE if the group by this name exists
+ virtual bool HasGroup(const wxString& strName) const = 0;
+ // same as above, but for an entry
+ virtual bool HasEntry(const wxString& strName) const = 0;
+ // returns TRUE if either a group or an entry with a given name exist
+ bool Exists(const wxString& strName) const
+ { return HasGroup(strName) || HasEntry(strName); }
+
+ // key access: returns TRUE if value was really read, FALSE if default used
+ // (and if the key is not found the default value is returned.)
+ // read a string from the key
+ virtual bool Read(wxString *pStr, const char *szKey,
+ const char *szDefault = NULL) const = 0;
+ // another version using statis buffer - it means it will be overwritten
+ // after each call to this function!
+ virtual const char *Read(const char *szKey,
+ const char *szDefault = NULL) const;
+ // the same for longs
+ virtual long Read(const char *szKey, long lDefault) const
+ { long l; Read(&l, szKey, lDefault); return l; }
+ // and another version: returns true if default value is returned
+ virtual bool Read(long *pl, const char *szKey, long lDefault = 0) const = 0;
// write the value (return true on success)
virtual bool Write(const char *szKey, const char *szValue) = 0;
// primarly for use by desinstallation routine.
virtual bool DeleteAll() = 0;
+ // options
+ // we can automatically expand environment variables in the config entries
+ // (this option is on by default, you can turn it on/off at any time)
+ bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
+ void SetExpandEnvVars(bool bDoIt = TRUE) { m_bExpandEnvVars = bDoIt; }
+ // does expansion only if needed
+ wxString ExpandEnvVars(const wxString& str) const
+ { return IsExpandingEnvVars() ? wxExpandEnvVars(str) : str; }
+
protected:
- // true if environment variables are to be auto-expanded
+ static bool IsImmutable(const char *szKey)
+ { return *szKey == APPCONF_IMMUTABLE_PREFIX; }
+
+ // a handy little class which changes current path to the path of given entry
+ // and restores it in dtor: so if you declare a local variable of this type,
+ // you work in the entry directory and the path is automatically restored
+ // when the function returns
+ class PathChanger
+ {
+ public:
+ // ctor/dtor do path changing/restorin
+ PathChanger(const wxConfig *pContainer, const wxString& strEntry);
+ ~PathChanger();
+
+ // get the key name
+ const wxString& Name() const { return m_strName; }
+
+ private:
+ wxConfig *m_pContainer; // object we live in
+ wxString m_strName, // name of entry (i.e. name only)
+ m_strOldPath; // saved path
+ bool m_bChanged; // was the path changed?
+ };
+
+private:
+ // are we doing automatic environment variable expansion?
bool m_bExpandEnvVars;
-};
-// ----------------------------------------------------------------------------
-// functions to create different config implementations
-// ----------------------------------------------------------------------------
-
-wxConfig *CreateFileConfig(const wxString& strFile, bool bLocalOnly = FALSE);
+ // static variables
+ static wxConfig *ms_pConfig;
+};
#endif //_APPCONF_H