// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifndef __VALIDATEH__
-#define __VALIDATEH__
+#ifndef _WX_VALIDATEH__
+#define _WX_VALIDATEH__
#ifdef __GNUG__
#pragma interface "validate.h"
// if you're passing a reference to a validator.
// Another possibility is to always pass a pointer to a new validator
// (so the calling code can use a copy constructor of the relevant class).
- virtual wxValidator *Clone(void) const { return NULL; }
+ virtual wxValidator *Clone(void) const { return (wxValidator *) NULL; }
inline bool Copy(const wxValidator& val) { m_validatorWindow = val.m_validatorWindow; return TRUE; }
// Called when the value in the window must be validated.
WXDLLEXPORT_DATA(extern const wxValidator) wxDefaultValidator;
#endif
- // __VALIDATEH__
+ // _WX_VALIDATEH__