#define wxGRID_DEFAULT_EDIT_WIDTH 300
#define wxGRID_DEFAULT_EDIT_HEIGHT 27
-#define wxGRID_DEFAULT_EDIT_X 5
+#define wxGRID_DEFAULT_EDIT_X 2
#define wxGRID_DEFAULT_EDIT_Y 1
#define wxGRID_DEFAULT_SHEET_TOP 31
#define wxGRID_DEFAULT_SHEET_LEFT 0
class WXDLLEXPORT wxGenericGrid: public wxPanel
{
DECLARE_DYNAMIC_CLASS(wxGenericGrid)
- protected:
- wxTextCtrl *textItem;
- wxScrollBar *hScrollBar;
- wxScrollBar *vScrollBar;
- int wCursorRow;
- int wCursorColumn;
- wxRectangle CurrentRect;
- bool currentRectVisible;
- wxGridCell ***gridCells;
- wxGridCell **rowLabelCells;
- wxGridCell **colLabelCells;
- bool bEditCreated;
- bool editable;
-
- int totalRows;
- int totalCols;
-
- // Row and column we're currently looking at
- int scrollPosX;
- int scrollPosY;
-
- // Dimensions
- int leftOfSheet;
- int topOfSheet;
- int rightOfSheet; // Calculated from colWidths
- int bottomOfSheet; // Calculated from rowHeights
- int totalGridWidth; // Total 'virtual' size
- int totalGridHeight;
- int cellHeight; // For now, a default
- int verticalLabelWidth;
- int horizontalLabelHeight;
- int verticalLabelAlignment;
- int horizontalLabelAlignment;
- int cellAlignment;
- short *colWidths; // Dynamically allocated
- short *rowHeights; // Dynamically allocated
- int scrollWidth; // Vert. scroll width, horiz. scroll height
-
- // Colours
- wxColour cellTextColour;
- wxColour cellBackgroundColour;
- wxFont *cellTextFont;
- wxColour labelTextColour;
- wxColour labelBackgroundColour;
- wxBrush *labelBackgroundBrush;
- wxFont *labelTextFont;
- wxPen *divisionPen;
-
- // Position of Edit control
- wxRectangle editControlPosition;
-
- // Drag status
- int dragStatus;
- int dragRowOrCol;
- int dragStartPosition;
- int dragLastPosition;
- static wxCursor *horizontalSashCursor;
- static wxCursor *verticalSashCursor;
-
- // Don't refresh whilst this is > 0
- int batchCount;
-
public:
wxGenericGrid(void);
- inline wxGenericGrid(wxWindow *parent, int x, int y, int width, int height, const long style = 0, char *name = "grid")
+ inline wxGenericGrid(wxWindow *parent, int x, int y, int width, int height, long style = 0, char *name = "grid")
{
Create(parent, -1, wxPoint(x, y), wxSize(width, height), style, name);
}
- inline wxGenericGrid(wxWindow *parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, const long style = 0, const wxString& name = "grid")
+ inline wxGenericGrid(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style = 0, const wxString& name = "grid")
{
Create(parent, id, pos, size, style, name);
}
~wxGenericGrid(void);
void OnPaint(wxPaintEvent& event);
+ void OnEraseBackground(wxEraseEvent& event);
void OnMouseEvent(wxMouseEvent& event);
void OnSize(wxSizeEvent& event);
- bool Create(wxWindow *parent, const wxWindowID, const wxPoint& pos, const wxSize& size, const long style = 0, const wxString& name = "grid");
+ bool Create(wxWindow *parent, wxWindowID, const wxPoint& pos, const wxSize& size, long style = 0, const wxString& name = "grid");
- bool CreateGrid(int nRows, int nCols, wxString **cellValues = NULL, short *widths = NULL,
+ bool CreateGrid(int nRows, int nCols, wxString **cellValues = (wxString **) NULL, short *widths = (short *) NULL,
short defaultWidth = wxGRID_DEFAULT_CELL_WIDTH, short defaultHeight = wxGRID_DEFAULT_CELL_HEIGHT);
+ void PaintGrid(wxDC& dc);
void ClearGrid(void);
virtual wxGridCell *GetCell(int row, int col);
- inline wxGridCell ***GetCells(void) { return gridCells; }
+ inline wxGridCell ***GetCells(void) { return m_gridCells; }
bool InsertCols(int pos = 0, int n = 1, bool updateLabels = TRUE);
bool InsertRows(int pos = 0, int n = 1, bool updateLabels = TRUE);
bool AppendCols(int n = 1, bool updateLabels = TRUE);
void SetCellTextColour(const wxColour& val, int row, int col);
void SetCellTextColour(const wxColour& col);
wxColour& GetCellTextColour(int row, int col);
- inline wxColour& GetCellTextColour(void) { return cellTextColour; }
+ inline wxColour& GetCellTextColour(void) { return m_cellTextColour; }
void SetCellBackgroundColour(const wxColour& col);
void SetCellBackgroundColour(const wxColour& colour, int row, int col);
- inline wxColour& GetCellBackgroundColour(void) { return cellBackgroundColour; }
+ inline wxColour& GetCellBackgroundColour(void) { return m_cellBackgroundColour; }
wxColour& GetCellBackgroundColour(int row, int col);
- inline wxFont *GetCellTextFont(void) { return cellTextFont; }
+ inline wxFont *GetCellTextFont(void) { return m_cellTextFont; }
wxFont *GetCellTextFont(int row, int col);
void SetCellTextFont(wxFont *fnt);
void SetCellTextFont(wxFont *fnt, int row, int col);
wxString& GetLabelValue(int orientation, int pos);
void SetLabelTextColour(const wxColour& colour);
void SetLabelBackgroundColour(const wxColour& colour);
- inline wxColour& GetLabelTextColour(void) { return labelTextColour; }
- inline wxColour& GetLabelBackgroundColour(void) { return labelBackgroundColour; }
- inline wxFont *GetLabelTextFont(void) { return labelTextFont; }
- inline void SetLabelTextFont(wxFont *fnt) { labelTextFont = fnt; }
+ inline wxColour& GetLabelTextColour(void) { return m_labelTextColour; }
+ inline wxColour& GetLabelBackgroundColour(void) { return m_labelBackgroundColour; }
+ inline wxFont *GetLabelTextFont(void) { return m_labelTextFont; }
+ inline void SetLabelTextFont(wxFont *fnt) { m_labelTextFont = fnt; }
// Miscellaneous accessors
- inline int GetCursorRow(void) { return wCursorRow; }
- inline int GetCursorColumn(void) { return wCursorColumn; }
+ inline int GetCursorRow(void) { return m_wCursorRow; }
+ inline int GetCursorColumn(void) { return m_wCursorColumn; }
void SetGridCursor(int row, int col);
- inline int GetRows(void) { return totalRows; }
- inline int GetCols(void) { return totalCols; }
- inline int GetScrollPosX(void) { return scrollPosX; }
- inline int GetScrollPosY(void) { return scrollPosY; }
- inline void SetScrollPosX(int pos) { scrollPosX = pos; }
- inline void SetScrollPosY(int pos) { scrollPosY = pos; }
- inline wxTextCtrl *GetTextItem(void) { return textItem; }
- inline wxScrollBar *GetHorizScrollBar(void) { return hScrollBar; }
- inline wxScrollBar *GetVertScrollBar(void) { return vScrollBar; }
- inline bool GetEditable(void) { return editable; }
+ inline int GetRows(void) { return m_totalRows; }
+ inline int GetCols(void) { return m_totalCols; }
+ inline int GetScrollPosX(void) { return m_scrollPosX; }
+ inline int GetScrollPosY(void) { return m_scrollPosY; }
+ inline void SetScrollPosX(int pos) { m_scrollPosX = pos; }
+ inline void SetScrollPosY(int pos) { m_scrollPosY = pos; }
+ inline wxTextCtrl *GetTextItem(void) { return m_textItem; }
+ inline wxScrollBar *GetHorizScrollBar(void) { return m_hScrollBar; }
+ inline wxScrollBar *GetVertScrollBar(void) { return m_vScrollBar; }
+ inline bool GetEditable(void) { return m_editable; }
void SetEditable(bool edit);
- inline wxRectangle& GetCurrentRect(void) { return CurrentRect; }
- inline bool CurrentCellVisible(void) { return currentRectVisible; }
- inline void SetDividerPen(wxPen *pen) { divisionPen = pen; }
- inline wxPen *GetDividerPen(void) { return divisionPen; }
-
+ inline wxRectangle& GetCurrentRect(void) { return m_currentRect; }
+ inline bool CurrentCellVisible(void) { return m_currentRectVisible; }
+ inline void SetDividerPen(wxPen *pen) { m_divisionPen = pen; }
+ inline wxPen *GetDividerPen(void) { return m_divisionPen; }
+
// High-level event handling
// Override e.g. to check value of current cell; but call
// base member for default processing.
void RefreshCell(int row, int col, bool setText = FALSE);
// Don't refresh within the outer pair of these.
- inline void BeginBatch(void) { batchCount ++; }
- inline void EndBatch(void) { batchCount --; }
- inline int GetBatchCount(void) { return batchCount; }
+ inline void BeginBatch(void) { m_batchCount ++; }
+ inline void EndBatch(void) { m_batchCount --; }
+ inline int GetBatchCount(void) { return m_batchCount; }
void OnText(wxCommandEvent& ev);
void OnGridScroll(wxScrollEvent& ev);
+ protected:
+ wxPanel* m_editingPanel; // Contains the text control
+ wxTextCtrl* m_textItem;
+ wxScrollBar* m_hScrollBar;
+ wxScrollBar* m_vScrollBar;
+ int m_wCursorRow;
+ int m_wCursorColumn;
+ wxRectangle m_currentRect;
+ bool m_currentRectVisible;
+ wxGridCell*** m_gridCells;
+ wxGridCell** m_rowLabelCells;
+ wxGridCell** m_colLabelCells;
+ bool m_editCreated;
+ bool m_editable;
+
+ int m_totalRows;
+ int m_totalCols;
+
+ // Row and column we're currently looking at
+ int m_scrollPosX;
+ int m_scrollPosY;
+
+ // Dimensions
+ int m_leftOfSheet;
+ int m_topOfSheet;
+ int m_rightOfSheet; // Calculated from m_colWidths
+ int m_bottomOfSheet; // Calculated from m_rowHeights
+ int m_totalGridWidth; // Total 'virtual' size
+ int m_totalGridHeight;
+ int m_cellHeight; // For now, a default
+ int m_verticalLabelWidth;
+ int m_horizontalLabelHeight;
+ int m_verticalLabelAlignment;
+ int m_horizontalLabelAlignment;
+ int m_cellAlignment;
+ short* m_colWidths; // Dynamically allocated
+ short* m_rowHeights; // Dynamically allocated
+ int m_scrollWidth; // Vert. scroll width, horiz. scroll height
+
+ // Colours
+ wxColour m_cellTextColour;
+ wxColour m_cellBackgroundColour;
+ wxFont* m_cellTextFont;
+ wxColour m_labelTextColour;
+ wxColour m_labelBackgroundColour;
+ wxBrush* m_labelBackgroundBrush;
+ wxFont* m_labelTextFont;
+ wxPen* m_divisionPen;
+ wxBitmap* m_doubleBufferingBitmap;
+
+ // Position of Edit control
+ wxRectangle m_editControlPosition;
+
+ // Drag status
+ int m_dragStatus;
+ int m_dragRowOrCol;
+ int m_dragStartPosition;
+ int m_dragLastPosition;
+ wxCursor* m_horizontalSashCursor;
+ wxCursor* m_verticalSashCursor;
+
+ // To avoid multiple refreshes, use Begin/EndBatch
+ int m_batchCount;
+
DECLARE_EVENT_TABLE()
};
wxBitmap *cellBitmap;
int alignment;
- wxGridCell(wxGenericGrid *window = NULL);
+ wxGridCell(wxGenericGrid *window = (wxGenericGrid *) NULL);
~wxGridCell(void);
virtual wxString& GetTextValue(void) { return textValue; }
inline wxColour& GetBackgroundColour(void) { return backgroundColour; }
void SetBackgroundColour(const wxColour& colour);
inline wxBrush *GetBackgroundBrush(void) { return backgroundBrush; }
+ inline void SetBackgroundBrush(wxBrush *brush) { backgroundBrush = brush; }
inline int GetAlignment(void) { return alignment; }
inline void SetAlignment(int align) { alignment = align; }
inline wxBitmap *GetCellBitmap(void) { return cellBitmap; }