// Must call this to set the filename and server name.
// server is only required when implementing TCP/IP-based
// help controllers.
- virtual bool Initialize(const wxString& file, int server = -1) = 0;
+ virtual bool Initialize(const wxString& file, int server) { return FALSE; };
+ virtual bool Initialize(const wxString& file) = 0;
// If file is "", reloads file given in Initialize
virtual bool LoadFile(const wxString& file = "") = 0;