]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/gtk/bmpbuttn.h
Got a new idea to do cursors, including global
[wxWidgets.git] / include / wx / gtk / bmpbuttn.h
index c8dbaba78d4a0b0e331f0876b519f435a92fc220..4a029af1b9dee9862218b107358235ffb770b347 100644 (file)
@@ -2,9 +2,8 @@
 // Name:        bmpbutton.h
 // Purpose:
 // Author:      Robert Roebling
-// Created:     01/02/97
-// Id:
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Id:          $Id$
+// Copyright:   (c) 1998 Robert Roebling
 // Licence:    wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
@@ -20,6 +19,7 @@
 #include "wx/object.h"
 #include "wx/list.h"
 #include "wx/control.h"
+#include "wx/bitmap.h"
 
 //-----------------------------------------------------------------------------
 // classes
 
 class wxBitmapButton;
 
+//-----------------------------------------------------------------------------
+// global data
+//-----------------------------------------------------------------------------
+
+extern const char *wxButtonNameStr;
+
 //-----------------------------------------------------------------------------
 // wxBitmapButton
 //-----------------------------------------------------------------------------
 
+class wxBitmapButton: public wxControl
+{
+  DECLARE_DYNAMIC_CLASS(wxBitmapButton)
+
+public:
+  wxBitmapButton();
+  inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+                         const wxPoint& pos = wxDefaultPosition,
+                         const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+                         const wxValidator& validator = wxDefaultValidator,
+                         const wxString& name = wxButtonNameStr )
+  {
+      Create(parent, id, bitmap, pos, size, style, validator, name);
+  }
+  bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+               const wxPoint& pos = wxDefaultPosition,
+               const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+               const wxValidator& validator = wxDefaultValidator,
+               const wxString& name = wxButtonNameStr);
+  void SetDefault();
+    
+  void SetLabel( const wxString &label );
+  wxString GetLabel() const;
+  virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
+    
+  wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
+  wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
+  wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
+  wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
+    
+  void SetBitmapDisabled( const wxBitmap& bitmap );
+  void SetBitmapFocus( const wxBitmap& bitmap );
+  void SetBitmapLabel( const wxBitmap& bitmap );
+  void SetBitmapSelected( const wxBitmap& bitmap );
+    
+  virtual bool Enable(const bool);
+  
+// implementation
+
+  void HasFocus();
+  void NotFocus();
+  void StartSelect();
+  void EndSelect();
+  void SetBitmap();
+  void ApplyWidgetStyle();    
+  
+  bool         m_hasFocus;
+  bool         m_isSelected;
+  wxBitmap     m_bitmap; 
+  wxBitmap     m_disabled;
+  wxBitmap     m_focus;
+  wxBitmap     m_selected;   
+};
+
 #endif // __BMPBUTTONH__