#include "wx/hash.h"
#include "wx/setup.h"
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
#include "wx/msw/colour.h"
-#elif defined(__MOTIF__)
+#elif defined(__WXMOTIF__)
#include "wx/xt/colour.h"
-#elif defined(__GTK__)
+#elif defined(__WXGTK__)
#include "wx/gtk/colour.h"
+#elif defined(__WXQT__)
+#include "wx/qt/colour.h"
#endif
// Standard cursors
#endif
} _standard_cursors_t;
-class WXDLLEXPORT wxSize: public wxObject
+class WXDLLEXPORT wxSize
{
public:
long x;
long y;
- inline wxSize(void) { x = 0; y = 0; }
+ inline wxSize() { x = 0; y = 0; }
inline wxSize(long xx, long yy) { x = xx; y = yy; }
inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
+ inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
+ inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
inline void Set(long xx, long yy) { x = xx; y = yy; }
inline long GetX() const { return x; }
inline long GetY() const { return y; }
};
// Point
-class WXDLLEXPORT wxRealPoint: public wxObject
+class WXDLLEXPORT wxRealPoint
{
- DECLARE_DYNAMIC_CLASS(wxRealPoint)
public:
double x;
double y;
- inline wxRealPoint(void) { x = 0.0; y = 0.0; };
- inline wxRealPoint(double the_x, double the_y) { x = the_x; y = the_y; };
+ inline wxRealPoint() { x = 0.0; y = 0.0; };
+ inline wxRealPoint(double _x, double _y) { x = _x; y = _y; };
+ inline wxRealPoint operator + (const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
+ inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
};
-class WXDLLEXPORT wxPoint: public wxObject
+class WXDLLEXPORT wxPoint
{
- DECLARE_DYNAMIC_CLASS(wxPoint)
public:
+#if defined(__WXMSW__) && !defined(__WIN32__)
+ int x;
+ int y;
+#else
long x;
long y;
- inline wxPoint(void) { x = 0; y = 0; };
+#endif
+
+ inline wxPoint() { x = 0; y = 0; };
wxPoint(long the_x, long the_y) { x = the_x; y = the_y; };
+ wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; };
+
inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
+ inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); }
+ inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); }
};
#if WXWIN_COMPATIBILITY
#define wxRectangle wxRect
#endif
-class WXDLLEXPORT wxRect : public wxObject {
- DECLARE_DYNAMIC_CLASS(wxRect)
+class WXDLLEXPORT wxRect
+{
public:
- wxRect(void) ;
- wxRect(const long x, const long y, const long w, const long h);
+ wxRect() ;
+ wxRect(long x, long y, long w, long h);
wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRect(const wxPoint& pos, const wxSize& size);
wxRect(const wxRect& rect);
- inline long GetX(void) const { return x; }
- inline void SetX(const long X) { x = X; }
- inline long GetY(void) const { return y; }
- inline void SetY(const long Y) { y = Y; }
+ inline long GetX() const { return x; }
+ inline void SetX(long X) { x = X; }
+ inline long GetY() const { return y; }
+ inline void SetY(long Y) { y = Y; }
inline long GetWidth() const { return width; }
- inline void SetWidth(const long w) { width = w; }
+ inline void SetWidth(long w) { width = w; }
inline long GetHeight() const { return height; }
- inline void SetHeight(const long h) { height = h; }
+ inline void SetHeight(long h) { height = h; }
- inline wxPoint GetPosition(void) { return wxPoint(x, y); }
- inline wxSize GetSize(void) { return wxSize(width, height); }
+ inline wxPoint GetPosition() { return wxPoint(x, y); }
+ inline wxSize GetSize() { return wxSize(width, height); }
- inline long GetLeft(void) const { return x; }
- inline long GetTop(void) const { return y; }
- inline long GetBottom(void) const { return y + height; }
- inline long GetRight(void) const { return x + width; }
+ inline long GetLeft() const { return x; }
+ inline long GetTop() const { return y; }
+ inline long GetBottom() const { return y + height; }
+ inline long GetRight() const { return x + width; }
wxRect& operator = (const wxRect& rect);
bool operator == (const wxRect& rect);
{
DECLARE_DYNAMIC_CLASS(wxPenList)
public:
- inline wxPenList(void)
+ inline wxPenList()
{ }
- ~wxPenList(void);
+ ~wxPenList();
void AddPen(wxPen *pen);
void RemovePen(wxPen *pen);
- wxPen *FindOrCreatePen(const wxColour& colour, const int width, const int style);
- wxPen *FindOrCreatePen(const wxString& colour, const int width, const int style);
+ wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
+ wxPen *FindOrCreatePen(const wxString& colour, int width, int style);
};
class WXDLLEXPORT wxBrushList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBrushList)
public:
- inline wxBrushList(void)
+ inline wxBrushList()
{ }
- ~wxBrushList(void);
+ ~wxBrushList();
void AddBrush(wxBrush *brush);
void RemoveBrush(wxBrush *brush);
- wxBrush *FindOrCreateBrush(const wxColour& colour, const int style);
- wxBrush *FindOrCreateBrush(const wxString& colour, const int style);
+ wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
+ wxBrush *FindOrCreateBrush(const wxString& colour, int style);
};
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
{
DECLARE_DYNAMIC_CLASS(wxFontList)
public:
- inline wxFontList(void)
+ inline wxFontList()
{ }
- ~wxFontList(void);
+ ~wxFontList();
void AddFont(wxFont *font);
void RemoveFont(wxFont *font);
- wxFont *FindOrCreateFont(const int pointSize, const int family, const int style, const int weight,
- const bool underline = FALSE, const wxString& face = wxEmptyString);
+ wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
+ bool underline = FALSE, const wxString& face = wxEmptyString);
};
class WXDLLEXPORT wxColourDatabase: public wxList
DECLARE_CLASS(wxColourDatabase)
public:
wxColourDatabase(int type);
- ~wxColourDatabase(void) ;
+ ~wxColourDatabase() ;
// Not const because it may add a name to the database
wxColour *FindColour(const wxString& colour) ;
wxString FindName(const wxColour& colour) const;
- void Initialize(void);
+ void Initialize();
};
class WXDLLEXPORT wxBitmapList: public wxList
{
DECLARE_DYNAMIC_CLASS(wxBitmapList)
public:
- wxBitmapList(void);
- ~wxBitmapList(void);
+ wxBitmapList();
+ ~wxBitmapList();
void AddBitmap(wxBitmap *bitmap);
void RemoveBitmap(wxBitmap *bitmap);
WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
-extern void WXDLLEXPORT wxInitializeStockObjects(void);
-extern void WXDLLEXPORT wxDeleteStockObjects(void);
+extern void WXDLLEXPORT wxInitializeStockObjects();
+extern void WXDLLEXPORT wxInitializeStockLists();
+extern void WXDLLEXPORT wxDeleteStockObjects();
+extern void WXDLLEXPORT wxDeleteStockLists();
-extern bool WXDLLEXPORT wxColourDisplay(void);
+extern bool WXDLLEXPORT wxColourDisplay();
// Returns depth of screen
-extern int WXDLLEXPORT wxDisplayDepth(void);
+extern int WXDLLEXPORT wxDisplayDepth();
+#define wxGetDisplayDepth wxDisplayDepth
extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
+extern wxSize WXDLLEXPORT wxGetDisplaySize();
extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
// Useful macro for create icons portably
-#ifdef __WINDOWS__
+#ifdef __WXMSW__
# define wxICON(X) wxIcon(X##_icon);
#elif defined(__X__)
# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height);
wxIcon *icon = new wxICON(wxbuild);
*/
+class WXDLLEXPORT wxResourceCache: public wxList
+{
+ DECLARE_DYNAMIC_CLASS(wxResourceCache)
+ public:
+ wxResourceCache();
+ wxResourceCache(const unsigned int the_key_type);
+ ~wxResourceCache();
+};
+
#endif
// __GDICMNH__