/////////////////////////////////////////////////////////////////////////////
// Name: grid.h
-// Purpose: interface of wxGridCellFloatRenderer
+// Purpose: interface of wxGrid and related classes
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+/**
+ @class wxGridCellRenderer
+
+ This class is responsible for actually drawing the cell in the grid. You
+ may pass it to the wxGridCellAttr (below) to change the format of one given
+ cell or to wxGrid::SetDefaultRenderer() to change the view of all cells.
+ This is an abstract class, and you will normally use one of the predefined
+ derived classes or derive your own class from it.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer, wxGridCellStringRenderer
+*/
+class wxGridCellRenderer
+{
+public:
+ /**
+ This function must be implemented in derived classes to return a copy
+ of itself.
+ */
+ virtual wxGridCellRenderer* Clone() const = 0;
+
+ /**
+ Draw the given cell on the provided DC inside the given rectangle using
+ the style specified by the attribute and the default or selected state
+ corresponding to the isSelected value.
+
+ This pure virtual function has a default implementation which will
+ prepare the DC using the given attribute: it will draw the rectangle
+ with the background colour from attr and set the text colour and font.
+ */
+ virtual void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ const wxRect& rect, int row, int col,
+ bool isSelected) = 0;
+
+ /**
+ Get the preferred size of the cell for its contents.
+ */
+ virtual wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
+ int row, int col) = 0;
+};
+
+/**
+ @class wxGridCellBoolRenderer
+
+ This class may be used to format boolean data in a cell.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellRenderer, wxGridCellFloatRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellBoolRenderer : public wxGridCellRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellBoolRenderer();
+};
+
/**
@class wxGridCellFloatRenderer
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellStringRenderer,
- wxGridCellBoolRenderer
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellNumberRenderer,
+ wxGridCellStringRenderer
*/
class wxGridCellFloatRenderer : public wxGridCellStringRenderer
{
void SetWidth(int width);
};
-
-
/**
- @class wxGridTableBase
+ @class wxGridCellNumberRenderer
- The almost abstract base class for grid tables.
+ This class may be used to format integer data in a cell.
- A grid table is responsible for storing the grid data and, indirectly, grid
- cell attributes. The data can be stored in the way most convenient for the
- application but has to be provided in string form to wxGrid. It is also
- possible to provide cells values in other formats if appropriate, e.g. as
- numbers.
+ @library{wxadv}
+ @category{grid}
- This base class is not quite abstract as it implements a trivial strategy
- for storing the attributes by forwarding it to wxGridCellAttrProvider and
- also provides stubs for some other functions. However it does have a number
- of pure virtual methods which must be implemented in the derived classes.
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellStringRenderer
+*/
+class wxGridCellNumberRenderer : public wxGridCellStringRenderer
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellNumberRenderer();
+};
- @see wxGridStringTable
+/**
+ @class wxGridCellStringRenderer
+
+ This class may be used to format string data in a cell; it is the default
+ for string cells.
@library{wxadv}
@category{grid}
+
+ @see wxGridCellRenderer, wxGridCellBoolRenderer, wxGridCellFloatRenderer,
+ wxGridCellNumberRenderer
*/
-class wxGridTableBase : public wxObject
+class wxGridCellStringRenderer : public wxGridCellRenderer
{
public:
- /// Default constructor.
- wxGridTableBase();
+ /**
+ Default constructor.
+ */
+ wxGridCellStringRenderer();
+};
- /// Destructor frees the attribute provider if it was created.
- virtual ~wxGridTableBase();
- /**
- Must be overridden to return the number of rows in the table.
- For backwards compatibility reasons, this method is not const.
- Use GetRowsCount() instead of it in const methods of derived table
- classes.
- */
- virtual int GetNumberRows() = 0;
+/**
+ @class wxGridCellEditor
- /**
- Must be overridden to return the number of columns in the table.
+ This class is responsible for providing and manipulating the in-place edit
+ controls for the grid. Instances of wxGridCellEditor (actually, instances
+ of derived classes since it is an abstract class) can be associated with
+ the cell attributes for individual cells, rows, columns, or even for the
+ entire grid.
- For backwards compatibility reasons, this method is not const.
- Use GetColsCount() instead of it in const methods of derived table
- classes,
- */
- virtual int GetNumberCols() = 0;
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellBoolEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellEditor
+{
+public:
/**
- Return the number of rows in the table.
-
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberRows() without a @c
- const_cast from their const methods.
- */
- int GetRowsCount() const;
+ Default constructor.
+ */
+ wxGridCellEditor();
/**
- Return the number of columns in the table.
+ Fetch the value from the table and prepare the edit control to begin
+ editing.
- This method is not virtual and is only provided as a convenience for
- the derived classes which can't call GetNumberCols() without a @c
- const_cast from their const methods.
- */
- int GetColsCount() const;
+ This function should save the original value of the grid cell at the
+ given @a row and @a col and show the control allowing the user to
+ change it.
+ @see EndEdit()
+ */
+ virtual void BeginEdit(int row, int col, wxGrid* grid) = 0;
/**
- Accessing table cells.
- */
- //@{
-
- /// Must be overridden to implement testing for empty cells.
- virtual bool IsEmptyCell(int row, int col) = 0;
+ Create a new object which is the copy of this one.
+ */
+ virtual wxGridCellEditor* Clone() const = 0;
/**
- Same as IsEmptyCell() but taking wxGridCellCoords.
-
- Notice that this method is not virtual, only IsEmptyCell() should be
- overridden.
- */
- bool IsEmpty(const wxGridCellCoords& coords);
-
- /// Must be overridden to implement accessing the table values as text.
- virtual wxString GetValue(int row, int col) = 0;
+ Creates the actual edit control.
+ */
+ virtual void Create(wxWindow* parent, wxWindowID id,
+ wxEvtHandler* evtHandler) = 0;
- /// Must be overridden to implement setting the table values as text.
- virtual void SetValue(int row, int col, const wxString& value) = 0;
+ /**
+ Final cleanup.
+ */
+ virtual void Destroy();
/**
- Returns the type of the value in the given cell.
+ End editing the cell.
- By default all cells are strings and this method returns @c
- wxGRID_VALUE_STRING.
- */
- virtual wxString GetTypeName(int row, int col);
+ This function must check if the current value of the editing control is
+ valid and different from the original value (available as @a oldval in
+ its string form and possibly saved internally using its real type by
+ BeginEdit()). If it isn't, it just returns @false, otherwise it must do
+ the following:
+ # Save the new value internally so that ApplyEdit() could apply it.
+ # Fill @a newval (which is never @NULL) with the string
+ representation of the new value.
+ # Return @true
- /**
- Returns true if the value of the given cell can be accessed as if it
- were of the specified type.
+ Notice that it must @em not modify the grid as the change could still
+ be vetoed.
- By default the cells can only be accessed as strings. Note that a cell
- could be accessible in different ways, e.g. a numeric cell may return
- @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
- indicating that the value can be coerced to a string form.
- */
- virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+ If the user-defined wxEVT_GRID_CELL_CHANGING event handler doesn't veto
+ this change, ApplyEdit() will be called next.
+ */
+ virtual bool EndEdit(int row, int col, const wxGrid* grid,
+ const wxString& oldval, wxString* newval) = 0;
/**
- Returns true if the value of the given cell can be set as if it were of
- the specified type.
+ Effectively save the changes in the grid.
- @see CanGetValueAs()
+ This function should save the value of the control in the grid. It is
+ called only after EndEdit() returns @true.
*/
- virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+ virtual void ApplyEdit(int row, int col, wxGrid* grid) = 0;
/**
- Returns the value of the given cell as a long.
+ Some types of controls on some platforms may need some help with the
+ Return key.
+ */
+ virtual void HandleReturn(wxKeyEvent& event);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation always
- return 0.
- */
- virtual long GetValueAsLong(int row, int col);
+ /**
+ Returns @true if the edit control has been created.
+ */
+ bool IsCreated();
/**
- Returns the value of the given cell as a double.
+ Draws the part of the cell not occupied by the control: the base class
+ version just fills it with background colour from the attribute.
+ */
+ virtual void PaintBackground(const wxRect& rectCell, wxGridCellAttr* attr);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation always
- return 0.0.
- */
- virtual double GetValueAsDouble(int row, int col);
+ /**
+ Reset the value in the control back to its starting value.
+ */
+ virtual void Reset() = 0;
/**
- Returns the value of the given cell as a boolean.
+ Size and position the edit control.
+ */
+ virtual void SetSize(const wxRect& rect);
- This should only be called if CanGetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation always
- return false.
- */
- virtual bool GetValueAsBool(int row, int col);
+ /**
+ Show or hide the edit control, use the specified attributes to set
+ colours/fonts for it.
+ */
+ virtual void Show(bool show, wxGridCellAttr* attr = NULL);
/**
- Returns the value of the given cell as a user-defined type.
+ If the editor is enabled by clicking on the cell, this method will be
+ called.
+ */
+ virtual void StartingClick();
- This should only be called if CanGetValueAs() returns @true when called
- with @a typeName. Default implementation always return @NULL.
- */
- virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+ /**
+ If the editor is enabled by pressing keys on the grid, this will be
+ called to let the editor do something about that first key if desired.
+ */
+ virtual void StartingKey(wxKeyEvent& event);
+protected:
/**
- Sets the value of the given cell as a long.
+ The destructor is private because only DecRef() can delete us.
+ */
+ virtual ~wxGridCellEditor();
+};
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsLong(int row, int col, long value);
+/**
+ @class wxGridCellBoolEditor
- /**
- Sets the value of the given cell as a double.
+ Grid cell editor for boolean data.
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsDouble(int row, int col, double value);
+ @library{wxadv}
+ @category{grid}
+ @see wxGridCellEditor, wxGridCellChoiceEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellBoolEditor : public wxGridCellEditor
+{
+public:
/**
- Sets the value of the given cell as a boolean.
-
- This should only be called if CanSetValueAs() returns @true when called
- with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
- anything.
- */
- virtual void SetValueAsBool( int row, int col, bool value );
+ Default constructor.
+ */
+ wxGridCellBoolEditor();
/**
- Sets the value of the given cell as a user-defined type.
+ Returns @true if the given @a value is equal to the string
+ representation of the truth value we currently use (see
+ UseStringValues()).
+ */
+ static bool IsTrueValue(const wxString& value);
- This should only be called if CanSetValueAs() returns @true when called
- with @a typeName. Default implementation doesn't do anything.
- */
- virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
- void *value);
+ /**
+ This method allows you to customize the values returned by GetValue()
+ for the cell using this editor. By default, the default values of the
+ arguments are used, i.e. @c "1" is returned if the cell is checked and
+ an empty string otherwise.
+ */
+ static void UseStringValues(const wxString& valueTrue = "1",
+ const wxString& valueFalse = wxEmptyString);
+};
- //@}
+/**
+ @class wxGridCellChoiceEditor
- /**
- Called by the grid when the table is associated with it.
+ Grid cell editor for string data providing the user a choice from a list of
+ strings.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellFloatEditor,
+ wxGridCellNumberEditor, wxGridCellTextEditor
+*/
+class wxGridCellChoiceEditor : public wxGridCellEditor
+{
+public:
+ /**
+ @param count
+ Number of strings from which the user can choose.
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(size_t count = 0,
+ const wxString choices[] = NULL,
+ bool allowOthers = false);
+ /**
+ @param choices
+ An array of strings from which the user can choose.
+ @param allowOthers
+ If allowOthers is @true, the user can type a string not in choices
+ array.
+ */
+ wxGridCellChoiceEditor(const wxArrayString& choices,
+ bool allowOthers = false);
+
+ /**
+ Parameters string format is "item1[,item2[...,itemN]]"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellTextEditor
+
+ Grid cell editor for string/text data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellFloatEditor, wxGridCellNumberEditor
+*/
+class wxGridCellTextEditor : public wxGridCellEditor
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridCellTextEditor();
+
+ /**
+ The parameters string format is "n" where n is a number representing
+ the maximum width.
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellFloatEditor
+
+ The editor for floating point numbers data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
+ wxGridCellTextEditor, wxGridCellChoiceEditor
+*/
+class wxGridCellFloatEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ @param width
+ Minimum number of characters to be shown.
+ @param precision
+ Number of digits after the decimal dot.
+ */
+ wxGridCellFloatEditor(int width = -1, int precision = -1);
+
+ /**
+ Parameters string format is "width,precision"
+ */
+ virtual void SetParameters(const wxString& params);
+};
+
+/**
+ @class wxGridCellNumberEditor
+
+ Grid cell editor for numeric integer data.
+
+ @library{wxadv}
+ @category{grid}
+
+ @see wxGridCellEditor, wxGridCellBoolEditor, wxGridCellChoiceEditor,
+ wxGridCellFloatEditor, wxGridCellTextEditor
+*/
+class wxGridCellNumberEditor : public wxGridCellTextEditor
+{
+public:
+ /**
+ Allows you to specify the range for acceptable data. Values equal to
+ -1 for both @a min and @a max indicate that no range checking should be
+ done.
+ */
+ wxGridCellNumberEditor(int min = -1, int max = -1);
+
+
+ /**
+ Parameters string format is "min,max".
+ */
+ virtual void SetParameters(const wxString& params);
+
+protected:
+
+ /**
+ If the return value is @true, the editor uses a wxSpinCtrl to get user
+ input, otherwise it uses a wxTextCtrl.
+ */
+ bool HasRange() const;
+
+ /**
+ String representation of the value.
+ */
+ wxString GetString() const;
+};
+
+
+
+/**
+ @class wxGridCellAttr
+
+ This class can be used to alter the cells' appearance in the grid by
+ changing their attributes from the defaults. An object of this class may be
+ returned by wxGridTableBase::GetAttr().
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridCellAttr
+{
+public:
+ /**
+ Kind of the attribute to retrieve.
+
+ @see wxGridCellAttrProvider::GetAttr(), wxGridTableBase::GetAttr()
+ */
+ enum wxAttrKind
+ {
+ /// Return the combined effective attribute for the cell.
+ Any,
+
+ /// Return the attribute explicitly set for this cell.
+ Cell,
+
+ /// Return the attribute set for this cells row.
+ Row,
+
+ /// Return the attribute set for this cells column.
+ Col
+ };
+
+ /**
+ Default constructor.
+ */
+ wxGridCellAttr(wxGridCellAttr* attrDefault = NULL);
+ /**
+ Constructor specifying some of the often used attributes.
+ */
+ wxGridCellAttr(const wxColour& colText, const wxColour& colBack,
+ const wxFont& font, int hAlign, int vAlign);
+
+ /**
+ Creates a new copy of this object.
+ */
+ wxGridCellAttr* Clone() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void DecRef();
+
+ /**
+ See SetAlignment() for the returned values.
+ */
+ void GetAlignment(int* hAlign, int* vAlign) const;
+
+ /**
+ Returns the background colour.
+ */
+ const wxColour& GetBackgroundColour() const;
+
+ /**
+ Returns the cell editor.
+ */
+ wxGridCellEditor* GetEditor(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the font.
+ */
+ const wxFont& GetFont() const;
+
+ /**
+ Returns the cell renderer.
+ */
+ wxGridCellRenderer* GetRenderer(const wxGrid* grid, int row, int col) const;
+
+ /**
+ Returns the text colour.
+ */
+ const wxColour& GetTextColour() const;
+
+ /**
+ Returns @true if this attribute has a valid alignment set.
+ */
+ bool HasAlignment() const;
+
+ /**
+ Returns @true if this attribute has a valid background colour set.
+ */
+ bool HasBackgroundColour() const;
+
+ /**
+ Returns @true if this attribute has a valid cell editor set.
+ */
+ bool HasEditor() const;
+
+ /**
+ Returns @true if this attribute has a valid font set.
+ */
+ bool HasFont() const;
+
+ /**
+ Returns @true if this attribute has a valid cell renderer set.
+ */
+ bool HasRenderer() const;
+
+ /**
+ Returns @true if this attribute has a valid text colour set.
+ */
+ bool HasTextColour() const;
+
+ /**
+ This class is reference counted: it is created with ref count of 1, so
+ calling DecRef() once will delete it. Calling IncRef() allows to lock
+ it until the matching DecRef() is called.
+ */
+ void IncRef();
+
+ /**
+ Returns @true if this cell is set as read-only.
+ */
+ bool IsReadOnly() const;
+
+ /**
+ Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one of
+ @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetAlignment(int hAlign, int vAlign);
+
+ /**
+ Sets the background colour.
+ */
+ void SetBackgroundColour(const wxColour& colBack);
+
+ /**
+ @todo Needs documentation.
+ */
+ void SetDefAttr(wxGridCellAttr* defAttr);
+
+ /**
+ Sets the editor to be used with the cells with this attribute.
+ */
+ void SetEditor(wxGridCellEditor* editor);
+
+ /**
+ Sets the font.
+ */
+ void SetFont(const wxFont& font);
+
+ /**
+ Sets the cell as read-only.
+ */
+ void SetReadOnly(bool isReadOnly = true);
+
+ /**
+ Sets the renderer to be used for cells with this attribute. Takes
+ ownership of the pointer.
+ */
+ void SetRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Sets the text colour.
+ */
+ void SetTextColour(const wxColour& colText);
+};
+
+/**
+ Base class for corner window renderer.
+
+ This is the simplest of all header renderers and only has a single
+ function.
+
+ @see wxGridCellAttrProvider::GetCornerRenderer()
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the corner window border.
+
+ This method is responsible for drawing the border inside the given @a
+ rect and adjusting the rectangle size to correspond to the area inside
+ the border, i.e. usually call wxRect::Deflate() to account for the
+ border width.
+
+ @param grid
+ The grid whose corner window is being drawn.
+ @param dc
+ The device context to use for drawing.
+ @param rect
+ Input/output parameter which contains the border rectangle on input
+ and should be updated to contain the area inside the border on
+ function return.
+ */
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const = 0;
+};
+/**
+ Common base class for row and column headers renderers.
+
+ @see wxGridColumnHeaderRenderer, wxGridRowHeaderRenderer
+
+ @since 2.9.1
+ */
+class wxGridHeaderLabelsRenderer : public wxGridCornerHeaderRenderer
+{
+public:
+ /**
+ Called by the grid to draw the specified label.
+
+ Notice that the base class DrawBorder() method is called before this
+ one.
+
+ The default implementation uses wxGrid::GetLabelTextColour() and
+ wxGrid::GetLabelFont() to draw the label.
+ */
+ virtual void DrawLabel(const wxGrid& grid,
+ wxDC& dc,
+ const wxString& value,
+ const wxRect& rect,
+ int horizAlign,
+ int vertAlign,
+ int textOrientation) const;
+};
+
+/**
+ Base class for row headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridColumnHeaderRenderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetRowHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Base class for column headers renderer.
+
+ This is the same as wxGridHeaderLabelsRenderer currently but we still use a
+ separate class for it to distinguish it from wxGridRowHeaderRenderer.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @see wxGridCellAttrProvider::GetColumnHeaderRenderer()
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRenderer : public wxGridHeaderLabelsRenderer
+{
+};
+
+/**
+ Default row header renderer.
+
+ You may derive from this class if you need to only override one of its
+ methods (i.e. either DrawLabel() or DrawBorder()) but continue to use the
+ default implementation for the other one.
+
+ @see wxGridColumnHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridRowHeaderRendererDefault : public wxGridRowHeaderRendererDefault
+{
+public:
+ /// Implement border drawing for the row labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default column header renderer.
+
+ @see wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridColumnHeaderRendererDefault : public wxGridColumnHeaderRenderer
+{
+public:
+ /// Implement border drawing for the column labels.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Default corner window renderer.
+
+ @see wxGridColumnHeaderRendererDefault, wxGridRowHeaderRendererDefault
+
+ @since 2.9.1
+ */
+class wxGridCornerHeaderRendererDefault : public wxGridCornerHeaderRenderer
+{
+public:
+ /// Implement border drawing for the corner window.
+ virtual void DrawBorder(const wxGrid& grid,
+ wxDC& dc,
+ wxRect& rect) const;
+};
+
+/**
+ Class providing attributes to be used for the grid cells.
+
+ This class both defines an interface which grid cell attributes providers
+ should implement -- and which can be implemented differently in derived
+ classes -- and a default implementation of this interface which is often
+ good enough to be used without modification, especially with not very large
+ grids for which the efficiency of attributes storage hardly matters (see
+ the discussion below).
+
+ An object of this class can be associated with a wxGrid using
+ wxGridTableBase::SetAttrProvider() but it's not necessary to call it if you
+ intend to use the default provider as it is used by wxGridTableBase by
+ default anyhow.
+
+ Notice that while attributes provided by this class can be set for
+ individual cells using SetAttr() or the entire rows or columns using
+ SetRowAttr() and SetColAttr() they are always retrieved using GetAttr()
+ function.
+
+
+ The default implementation of this class stores the attributes passed to
+ its SetAttr(), SetRowAttr() and SetColAttr() in a straightforward way. A
+ derived class may use its knowledge about how the attributes are used in
+ your program to implement it much more efficiently: for example, using a
+ special background colour for all even-numbered rows can be implemented by
+ simply returning the same attribute from GetAttr() if the row number is
+ even instead of having to store N/2 row attributes where N is the total
+ number of rows in the grid.
+
+ Notice that objects of this class can't be copied.
+ */
+class wxGridCellAttrProvider : public wxClientDataContainer
+{
+public:
+ /// Trivial default constructor.
+ wxGridCellAttrProvider();
+
+ /// Destructor releases any attributes held by this class.
+ virtual ~wxGridCellAttrProvider();
+
+ /**
+ Get the attribute to use for the specified cell.
+
+ If wxGridCellAttr::Any is used as @a kind value, this function combines
+ the attributes set for this cell using SetAttr() and those for its row
+ or column (set with SetRowAttr() or SetColAttr() respectively), with
+ the cell attribute having the highest precedence.
+
+ Notice that the caller must call DecRef() on the returned pointer if it
+ is non-@NULL.
+
+ @param row
+ The row of the cell.
+ @param col
+ The column of the cell.
+ @param kind
+ The kind of the attribute to return.
+ @return
+ The attribute to use which should be DecRef()'d by caller or @NULL
+ if no attributes are defined for this cell.
+ */
+ virtual wxGridCellAttr *GetAttr(int row, int col,
+ wxGridCellAttr::wxAttrKind kind) const;
+
+ /**
+ Setting attributes.
+
+ All these functions take ownership of the attribute passed to them,
+ i.e. will call DecRef() on it themselves later and so it should not be
+ destroyed by the caller. And the attribute can be @NULL to reset a
+ previously set value.
+ */
+ //@{
+
+ /// Set attribute for the specified cell.
+ virtual void SetAttr(wxGridCellAttr *attr, int row, int col);
+
+ /// Set attribute for the specified row.
+ virtual void SetRowAttr(wxGridCellAttr *attr, int row);
+
+ /// Set attribute for the specified column.
+ virtual void SetColAttr(wxGridCellAttr *attr, int col);
+
+ //@}
+
+ /**
+ Getting header renderers.
+
+ These functions return the renderers for the given row or column header
+ label and the corner window. Unlike cell attributes, these objects are
+ not reference counted and are never @NULL so they are returned by
+ reference and not pointer and DecRef() shouldn't (and can't) be called
+ for them.
+
+ All these functions were added in wxWidgets 2.9.1.
+ */
+ //@{
+
+ /**
+ Return the renderer used for drawing column headers.
+
+ By default wxGridColumnHeaderRendererDefault is returned.
+
+ @see wxGrid::SetUseNativeColLabels(), wxGrid::UseNativeColHeader()
+
+ @since 2.9.1
+ */
+ virtual const wxGridColumnHeaderRenderer& GetColumnHeaderRenderer(int col);
+
+ /**
+ Return the renderer used for drawing row headers.
+
+ By default wxGridRowHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridRowHeaderRenderer& GetRowHeaderRenderer(int row);
+
+ /**
+ Return the renderer used for drawing the corner window.
+
+ By default wxGridCornerHeaderRendererDefault is returned.
+
+ @since 2.9.1
+ */
+ virtual const wxGridCornerHeaderRenderer& GetCornerRenderer();
+
+ //@}
+};
+
+
+/**
+ @class wxGridTableBase
+
+ The almost abstract base class for grid tables.
+
+ A grid table is responsible for storing the grid data and, indirectly, grid
+ cell attributes. The data can be stored in the way most convenient for the
+ application but has to be provided in string form to wxGrid. It is also
+ possible to provide cells values in other formats if appropriate, e.g. as
+ numbers.
+
+ This base class is not quite abstract as it implements a trivial strategy
+ for storing the attributes by forwarding it to wxGridCellAttrProvider and
+ also provides stubs for some other functions. However it does have a number
+ of pure virtual methods which must be implemented in the derived classes.
+
+ @see wxGridStringTable
+
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridTableBase : public wxObject
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridTableBase();
+
+ /**
+ Destructor frees the attribute provider if it was created.
+ */
+ virtual ~wxGridTableBase();
+
+ /**
+ Must be overridden to return the number of rows in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetRowsCount() instead of it in const methods of derived table
+ classes.
+ */
+ virtual int GetNumberRows() = 0;
+
+ /**
+ Must be overridden to return the number of columns in the table.
+
+ For backwards compatibility reasons, this method is not const.
+ Use GetColsCount() instead of it in const methods of derived table
+ classes,
+ */
+ virtual int GetNumberCols() = 0;
+
+ /**
+ Return the number of rows in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberRows() without a
+ @c const_cast from their const methods.
+ */
+ int GetRowsCount() const;
+
+ /**
+ Return the number of columns in the table.
+
+ This method is not virtual and is only provided as a convenience for
+ the derived classes which can't call GetNumberCols() without a
+ @c const_cast from their const methods.
+ */
+ int GetColsCount() const;
+
+
+ /**
+ @name Table Cell Accessors
+ */
+ //@{
+
+ /**
+ May be overridden to implement testing for empty cells.
+
+ This method is used by the grid to test if the given cell is not used
+ and so whether a neighbouring cell may overflow into it. By default it
+ only returns true if the value of the given cell, as returned by
+ GetValue(), is empty.
+ */
+ virtual bool IsEmptyCell(int row, int col);
+
+ /**
+ Same as IsEmptyCell() but taking wxGridCellCoords.
+
+ Notice that this method is not virtual, only IsEmptyCell() should be
+ overridden.
+ */
+ bool IsEmpty(const wxGridCellCoords& coords);
+
+ /**
+ Must be overridden to implement accessing the table values as text.
+ */
+ virtual wxString GetValue(int row, int col) = 0;
+
+ /**
+ Must be overridden to implement setting the table values as text.
+ */
+ virtual void SetValue(int row, int col, const wxString& value) = 0;
+
+ /**
+ Returns the type of the value in the given cell.
+
+ By default all cells are strings and this method returns
+ @c wxGRID_VALUE_STRING.
+ */
+ virtual wxString GetTypeName(int row, int col);
+
+ /**
+ Returns true if the value of the given cell can be accessed as if it
+ were of the specified type.
+
+ By default the cells can only be accessed as strings. Note that a cell
+ could be accessible in different ways, e.g. a numeric cell may return
+ @true for @c wxGRID_VALUE_NUMBER but also for @c wxGRID_VALUE_STRING
+ indicating that the value can be coerced to a string form.
+ */
+ virtual bool CanGetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns true if the value of the given cell can be set as if it were of
+ the specified type.
+
+ @see CanGetValueAs()
+ */
+ virtual bool CanSetValueAs(int row, int col, const wxString& typeName);
+
+ /**
+ Returns the value of the given cell as a long.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation always
+ return 0.
+ */
+ virtual long GetValueAsLong(int row, int col);
+
+ /**
+ Returns the value of the given cell as a double.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation always
+ return 0.0.
+ */
+ virtual double GetValueAsDouble(int row, int col);
+
+ /**
+ Returns the value of the given cell as a boolean.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation always
+ return false.
+ */
+ virtual bool GetValueAsBool(int row, int col);
+
+ /**
+ Returns the value of the given cell as a user-defined type.
+
+ This should only be called if CanGetValueAs() returns @true when called
+ with @a typeName. Default implementation always return @NULL.
+ */
+ virtual void *GetValueAsCustom(int row, int col, const wxString& typeName);
+
+ /**
+ Sets the value of the given cell as a long.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_NUMBER argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsLong(int row, int col, long value);
+
+ /**
+ Sets the value of the given cell as a double.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_FLOAT argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsDouble(int row, int col, double value);
+
+ /**
+ Sets the value of the given cell as a boolean.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @c wxGRID_VALUE_BOOL argument. Default implementation doesn't do
+ anything.
+ */
+ virtual void SetValueAsBool( int row, int col, bool value );
+
+ /**
+ Sets the value of the given cell as a user-defined type.
+
+ This should only be called if CanSetValueAs() returns @true when called
+ with @a typeName. Default implementation doesn't do anything.
+ */
+ virtual void SetValueAsCustom(int row, int col, const wxString& typeName,
+ void *value);
+
+ //@}
+
+
+ /**
+ Called by the grid when the table is associated with it.
The default implementation stores the pointer and returns it from its
GetView() and so only makes sense if the table cannot be associated
/**
- Modifying the table structure.
+ @name Table Structure Modifiers
Notice that none of these functions are pure virtual as they don't have
to be implemented if the table structure is never modified after
arbitrary locations. In such case you may implement this method only
and leave InsertRows() unimplemented.
- @param pos
- The position of the first new row.
@param numRows
The number of rows to add.
*/
*/
virtual bool DeleteRows(size_t pos = 0, size_t numRows = 1);
- /// Exactly the same as InsertRows() but for columns.
+ /**
+ Exactly the same as InsertRows() but for columns.
+ */
virtual bool InsertCols(size_t pos = 0, size_t numCols = 1);
- /// Exactly the same as AppendRows() but for columns.
+ /**
+ Exactly the same as AppendRows() but for columns.
+ */
virtual bool AppendCols(size_t numCols = 1);
- /// Exactly the same as DeleteRows() but for columns.
+ /**
+ Exactly the same as DeleteRows() but for columns.
+ */
virtual bool DeleteCols(size_t pos = 0, size_t numCols = 1);
//@}
/**
- Table rows and columns labels.
+ @name Table Row and Column Labels
By default the numbers are used for labeling rows and Latin letters for
labeling columns. If the table has more than 26 columns, the pairs of
*/
//@{
- /// Return the label of the specified row.
+ /**
+ Return the label of the specified row.
+ */
virtual wxString GetRowLabelValue(int row);
- /// Return the label of the specified column.
+ /**
+ Return the label of the specified column.
+ */
virtual wxString GetColLabelValue(int col);
/**
*/
virtual void SetRowLabelValue(int row, const wxString& label);
- /// Exactly the same as SetRowLabelValue() but for columns.
+ /**
+ Exactly the same as SetRowLabelValue() but for columns.
+ */
virtual void SetColLabelValue(int col, const wxString& label);
//@}
/**
- Attributes management.
+ @name Attributes Management
By default the attributes management is delegated to
wxGridCellAttrProvider class. You may override the methods in this
/**
Returns the attribute provider currently being used.
- This function may return @NULL if the attribute provider hasn't been
- neither associated with this table by SetAttrProvider() nor created on
- demand by any other methods.
- */
- wxGridCellAttrProvider *GetAttrProvider() const { return m_attrProvider; }
-
- /**
- Returns true if this table supports attributes or false otherwise.
-
- By default, the table automatically creates a wxGridCellAttrProvider
- when this function is called if it had no attribute provider before and
- returns @true.
+ This function may return @NULL if the attribute provider hasn't been
+ neither associated with this table by SetAttrProvider() nor created on
+ demand by any other methods.
*/
- virtual bool CanHaveAttributes();
+ wxGridCellAttrProvider *GetAttrProvider() const;
/**
Return the attribute for the given cell.
virtual void SetColAttr(wxGridCellAttr *attr, int col);
//@}
-};
+ /**
+ Returns true if this table supports attributes or false otherwise.
+ By default, the table automatically creates a wxGridCellAttrProvider
+ when this function is called if it had no attribute provider before and
+ returns @true.
+ */
+ virtual bool CanHaveAttributes();
+};
/**
- @class wxGridCellEditor
+ @class wxGridSizesInfo
+
+ wxGridSizesInfo stores information about sizes of all wxGrid rows or
+ columns.
- This class is responsible for providing and manipulating
- the in-place edit controls for the grid. Instances of wxGridCellEditor
- (actually, instances of derived classes since it is an abstract class) can be
- associated with the cell attributes for individual cells, rows, columns, or
- even for the entire grid.
+ It assumes that most of the rows or columns (which are both called elements
+ here as the difference between them doesn't matter at this class level)
+ have the default size and so stores it separately. And it uses a wxHashMap
+ to store the sizes of all elements which have the non-default size.
+
+ This structure is particularly useful for serializing the sizes of all
+ wxGrid elements at once.
@library{wxadv}
@category{grid}
-
- @see wxGridCellTextEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellEditor
+ */
+struct wxGridSizesInfo
{
-public:
- /**
-
- */
- wxGridCellEditor();
-
- /**
- The dtor is private because only DecRef() can delete us.
- */
- ~wxGridCellEditor();
-
- /**
- Fetch the value from the table and prepare the edit control
- to begin editing. Set the focus to the edit control.
- */
- void BeginEdit(int row, int col, wxGrid* grid);
-
- /**
- Create a new object which is the copy of this one.
- */
- wxGridCellEditor* Clone() const;
-
- /**
- Creates the actual edit control.
- */
- void Create(wxWindow* parent, wxWindowID id,
- wxEvtHandler* evtHandler);
-
/**
- Final cleanup.
- */
- virtual void Destroy();
+ Default constructor.
- /**
- Complete the editing of the current cell. Returns @true if the value has
- changed. If necessary, the control may be destroyed.
- */
- bool EndEdit(int row, int col, wxGrid* grid);
+ m_sizeDefault and m_customSizes must be initialized later.
+ */
+ wxGridSizesInfo();
/**
- Some types of controls on some platforms may need some help
- with the Return key.
- */
- virtual void HandleReturn(wxKeyEvent& event);
+ Constructor.
- /**
+ This constructor is used by wxGrid::GetRowSizes() and GetColSizes()
+ methods. User code will usually use the default constructor instead.
- */
- bool IsCreated();
+ @param defSize
+ The default element size.
+ @param allSizes
+ Array containing the sizes of @em all elements, including those
+ which have the default size.
+ */
+ wxGridSizesInfo(int defSize, const wxArrayInt& allSizes);
/**
- Draws the part of the cell not occupied by the control: the base class
- version just fills it with background colour from the attribute.
- */
- void PaintBackground(const wxRect& rectCell,
- wxGridCellAttr* attr);
+ Get the element size.
- /**
- Reset the value in the control back to its starting value.
- */
- void Reset();
+ @param pos
+ The index of the element.
+ @return
+ The size for this element, using m_customSizes if @a pos is in it
+ or m_sizeDefault otherwise.
+ */
+ int GetSize(unsigned pos) const;
- /**
- Size and position the edit control.
- */
- virtual void SetSize(const wxRect& rect);
- /**
- Show or hide the edit control, use the specified attributes to set
- colours/fonts for it.
- */
- virtual void Show(bool show, wxGridCellAttr* attr = NULL);
+ /// Default size
+ int m_sizeDefault;
/**
- If the editor is enabled by clicking on the cell, this method will be
- called.
- */
- virtual void StartingClick();
+ Map with element indices as keys and their sizes as values.
- /**
- If the editor is enabled by pressing keys on the grid,
- this will be called to let the editor do something about
- that first key if desired.
- */
- virtual void StartingKey(wxKeyEvent& event);
+ This map only contains the elements with non-default size.
+ */
+ wxUnsignedToIntHashMap m_customSizes;
};
-
/**
- @class wxGridCellTextEditor
+ @class wxGrid
- The editor for string/text data.
+ wxGrid and its related classes are used for displaying and editing tabular
+ data. They provide a rich set of features for display, editing, and
+ interacting with a variety of data sources. For simple applications, and to
+ help you get started, wxGrid is the only class you need to refer to
+ directly. It will set up default instances of the other classes and manage
+ them for you. For more complex applications you can derive your own classes
+ for custom grid views, grid data tables, cell editors and renderers. The
+ @ref overview_grid has examples of simple and more complex applications,
+ explains the relationship between the various grid classes and has a
+ summary of the keyboard shortcuts and mouse functions provided by wxGrid.
- @library{wxadv}
- @category{grid}
+ A wxGridTableBase class holds the actual data to be displayed by a wxGrid
+ class. One or more wxGrid classes may act as a view for one table class.
+ The default table class is called wxGridStringTable and holds an array of
+ strings. An instance of such a class is created by CreateGrid().
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellNumberEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellTextEditor : public wxGridCellEditor
-{
-public:
- /**
- Default constructor.
- */
- wxGridCellTextEditor();
+ wxGridCellRenderer is the abstract base class for rendereing contents in a
+ cell. The following renderers are predefined:
- /**
- The parameters string format is "n" where n is a number representing the
- maximum width.
- */
- virtual void SetParameters(const wxString& params);
-};
+ - wxGridCellBoolRenderer
+ - wxGridCellFloatRenderer
+ - wxGridCellNumberRenderer
+ - wxGridCellStringRenderer
+ The look of a cell can be further defined using wxGridCellAttr. An object
+ of this type may be returned by wxGridTableBase::GetAttr().
+ wxGridCellEditor is the abstract base class for editing the value of a
+ cell. The following editors are predefined:
-/**
- @class wxGridCellStringRenderer
+ - wxGridCellBoolEditor
+ - wxGridCellChoiceEditor
+ - wxGridCellFloatEditor
+ - wxGridCellNumberEditor
+ - wxGridCellTextEditor
- This class may be used to format string data in a cell; it is the default
- for string cells.
+ Please see wxGridEvent, wxGridSizeEvent, wxGridRangeSelectEvent, and
+ wxGridEditorCreatedEvent for the documentation of all event types you can
+ use with wxGrid.
@library{wxadv}
@category{grid}
- @see wxGridCellRenderer, wxGridCellNumberRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
+ @see @ref overview_grid, wxGridUpdateLocker
*/
-class wxGridCellStringRenderer : public wxGridCellRenderer
+class wxGrid : public wxScrolledWindow
{
public:
- /**
- Default constructor
- */
- wxGridCellStringRenderer();
-};
-
-
-
-/**
- @class wxGridCellChoiceEditor
-
- The editor for string data allowing to choose from a list of strings.
-
- @library{wxadv}
- @category{grid}
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellNumberEditor
-*/
-class wxGridCellChoiceEditor : public wxGridCellEditor
-{
-public:
- //@{
/**
- @param count
- Number of strings from which the user can choose.
- @param choices
- An array of strings from which the user can choose.
- @param allowOthers
- If allowOthers is @true, the user can type a string not in choices array.
- */
- wxGridCellChoiceEditor(size_t count = 0,
- const wxString choices[] = NULL,
- bool allowOthers = false);
- wxGridCellChoiceEditor(const wxArrayString& choices,
- bool allowOthers = false);
- //@}
+ Different selection modes supported by the grid.
+ */
+ enum wxGridSelectionModes
+ {
+ /**
+ The default selection mode allowing selection of the individual
+ cells as well as of the entire rows and columns.
+ */
+ wxGridSelectCells,
- /**
- Parameters string format is "item1[,item2[...,itemN]]"
- */
- virtual void SetParameters(const wxString& params);
-};
+ /**
+ The selection mode allowing the selection of the entire rows only.
+ The user won't be able to select any cells or columns in this mode.
+ */
+ wxGridSelectRows,
+ /**
+ The selection mode allowing the selection of the entire columns only.
-/**
- @class wxGridEditorCreatedEvent
+ The user won't be able to select any cells or rows in this mode.
+ */
+ wxGridSelectColumns
+ };
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEditorCreatedEvent : public wxCommandEvent
-{
-public:
- //@{
/**
-
- */
- wxGridEditorCreatedEvent();
- wxGridEditorCreatedEvent(int id, wxEventType type,
- wxObject* obj,
- int row,
- int col,
- wxControl* ctrl);
- //@}
+ @name Constructors and Initialization
+ */
+ //@{
/**
- Returns the column at which the event occurred.
- */
- int GetCol();
+ Default constructor.
+ You must call Create() to really create the grid window and also call
+ CreateGrid() or SetTable() to initialize the grid contents.
+ */
+ wxGrid();
/**
- Returns the edit control.
- */
- wxControl* GetControl();
+ Constructor creating the grid window.
- /**
- Returns the row at which the event occurred.
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
*/
- int GetRow();
+ wxGrid(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
/**
- Sets the column at which the event occurred.
- */
- void SetCol(int col);
+ Destructor.
- /**
- Sets the edit control.
+ This will also destroy the associated grid table unless you passed a
+ table object to the grid and specified that the grid should not take
+ ownership of the table (see SetTable()).
*/
- void SetControl(wxControl* ctrl);
+ virtual ~wxGrid();
/**
- Sets the row at which the event occurred.
- */
- void SetRow(int row);
-};
+ Creates the grid window for an object initialized using the default
+ constructor.
+ You must call either CreateGrid() or SetTable() to initialize the grid
+ contents before using it.
+ */
+ bool Create(wxWindow* parent, wxWindowID id,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxWANTS_CHARS,
+ const wxString& name = wxGridNameStr);
+ /**
+ Creates a grid with the specified initial number of rows and columns.
-/**
- @class wxGridRangeSelectEvent
+ Call this directly after the grid constructor. When you use this
+ function wxGrid will create and manage a simple table of string values
+ for you. All of the grid data will be stored in memory.
+ For applications with more complex data types or relationships, or for
+ dealing with very large datasets, you should derive your own grid table
+ class and pass a table object to the grid with SetTable().
+ */
+ bool CreateGrid(int numRows, int numCols,
+ wxGridSelectionModes selmode = wxGridSelectCells);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridRangeSelectEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Passes a pointer to a custom grid table to be used by the grid.
+
+ This should be called after the grid constructor and before using the
+ grid object. If @a takeOwnership is set to @true then the table will be
+ deleted by the wxGrid destructor.
+ Use this function instead of CreateGrid() when your application
+ involves complex or non-string data or data sets that are too large to
+ fit wholly in memory.
*/
- wxGridRangeSelectEvent();
- wxGridRangeSelectEvent(int id, wxEventType type,
- wxObject* obj,
- const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
+ bool SetTable(wxGridTableBase* table, bool takeOwnership = false,
+ wxGridSelectionModes selmode = wxGridSelectCells);
+
//@}
- /**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
/**
- Returns @true if the Control key was down at the time of the event.
- */
- bool ControlDown();
+ @name Grid Line Formatting
+ */
+ //@{
/**
- Top left corner of the rectangular area that was (de)selected.
+ Turns the drawing of grid lines on or off.
*/
- wxGridCellCoords GetBottomRightCoords();
+ void EnableGridLines(bool enable = true);
/**
- Bottom row of the rectangular area that was (de)selected.
- */
- int GetBottomRow();
+ Returns the pen used for vertical grid lines.
- /**
- Left column of the rectangular area that was (de)selected.
- */
- int GetLeftCol();
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid lines for the given column
+ @a col.
- /**
- Right column of the rectangular area that was (de)selected.
+ See GetRowGridLinePen() for an example.
*/
- int GetRightCol();
+ virtual wxPen GetColGridLinePen(int col);
/**
- Top left corner of the rectangular area that was (de)selected.
+ Returns the pen used for grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of grid lines. Note that currently the pen width
+ must be 1.
+
+ @see GetColGridLinePen(), GetRowGridLinePen()
*/
- wxGridCellCoords GetTopLeftCoords();
+ virtual wxPen GetDefaultGridLinePen();
/**
- Top row of the rectangular area that was (de)selected.
+ Returns the colour used for grid lines.
+
+ @see GetDefaultGridLinePen()
*/
- int GetTopRow();
+ wxColour GetGridLineColour() const;
/**
- Returns @true if the Meta key was down at the time of the event.
+ Returns the pen used for horizontal grid lines.
+
+ This virtual function may be overridden in derived classes in order to
+ change the appearance of individual grid line for the given @a row.
+
+ Example:
+ @code
+ // in a grid displaying music notation, use a solid black pen between
+ // octaves (C0=row 127, C1=row 115 etc.)
+ wxPen MidiGrid::GetRowGridLinePen(int row)
+ {
+ if ( row % 12 == 7 )
+ return wxPen(*wxBLACK, 1, wxSOLID);
+ else
+ return GetDefaultGridLinePen();
+ }
+ @endcode
*/
- bool MetaDown();
+ virtual wxPen GetRowGridLinePen(int row);
/**
- Returns @true if the area was selected, @false otherwise.
+ Returns @true if drawing of grid lines is turned on, @false otherwise.
*/
- bool Selecting();
+ bool GridLinesEnabled() const;
/**
- Returns @true if the Shift key was down at the time of the event.
+ Sets the colour used to draw grid lines.
*/
- bool ShiftDown();
-};
-
-
+ void SetGridLineColour(const wxColour& colour);
-/**
- @class wxGridCellRenderer
+ //@}
- This class is responsible for actually drawing the cell
- in the grid. You may pass it to the wxGridCellAttr (below) to change the
- format of one given cell or to wxGrid::SetDefaultRenderer() to change the
- view of all cells. This is an abstract class, and you will normally use one of
- the
- predefined derived classes or derive your own class from it.
- @library{wxadv}
- @category{grid}
+ /**
+ @name Label Values and Formatting
+ */
+ //@{
- @see wxGridCellStringRenderer, wxGridCellNumberRenderer,
- wxGridCellFloatRenderer, wxGridCellBoolRenderer
-*/
-class wxGridCellRenderer
-{
-public:
/**
+ Sets the arguments to the current column label alignment values.
- */
- wxGridCellRenderer* Clone() const;
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- /**
- Draw the given cell on the provided DC inside the given rectangle
- using the style specified by the attribute and the default or selected
- state corresponding to the isSelected value.
- This pure virtual function has a default implementation which will
- prepare the DC using the given attribute: it will draw the rectangle
- with the background colour from attr and set the text colour and font.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- void Draw(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- const wxRect& rect, int row, int col,
- bool isSelected);
+ void GetColLabelAlignment(int* horiz, int* vert) const;
/**
- Get the preferred size of the cell for its contents.
+ Returns the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- wxSize GetBestSize(wxGrid& grid, wxGridCellAttr& attr, wxDC& dc,
- int row, int col);
-};
-
+ int GetColLabelTextOrientation() const;
-
-/**
- @class wxGridCellNumberEditor
-
- The editor for numeric integer data.
-
- @library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellNumberEditor : public wxGridCellTextEditor
-{
-public:
/**
- Allows to specify the range for acceptable data;
- if min == max == -1, no range checking is done
+ Returns the specified column label.
+
+ The default grid table class provides column labels of the form
+ A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
+ override wxGridTableBase::GetColLabelValue() to provide your own
+ labels.
*/
- wxGridCellNumberEditor(int min = -1, int max = -1);
+ wxString GetColLabelValue(int col) const;
/**
- String representation of the value.
+ Returns the colour used for the background of row and column labels.
*/
- wxString GetString() const;
+ wxColour GetLabelBackgroundColour() const;
/**
- If the return value is @true, the editor uses a wxSpinCtrl to get user input,
- otherwise it uses a wxTextCtrl.
+ Returns the font used for row and column labels.
*/
- bool HasRange() const;
+ wxFont GetLabelFont() const;
/**
- Parameters string format is "min,max".
+ Returns the colour used for row and column label text.
*/
- virtual void SetParameters(const wxString& params);
-};
-
+ wxColour GetLabelTextColour() const;
+ /**
+ Returns the alignment used for row labels.
-/**
- @class wxGridSizeEvent
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- This event class contains information about a row/column resize event.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ */
+ void GetRowLabelAlignment(int* horiz, int* vert) const;
- @library{wxadv}
- @category{grid}
-*/
-class wxGridSizeEvent : public wxNotifyEvent
-{
-public:
- //@{
/**
+ Returns the specified row label.
+ The default grid table class provides numeric row labels. If you are
+ using a custom grid table you can override
+ wxGridTableBase::GetRowLabelValue() to provide your own labels.
*/
- wxGridSizeEvent();
- wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
- int rowOrCol = -1,
- int x = -1,
- int y = -1,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ wxString GetRowLabelValue(int row) const;
/**
- Returns @true if the Alt key was down at the time of the event.
+ Hides the column labels by calling SetColLabelSize() with a size of 0.
+ Show labels again by calling that method with a width greater than 0.
*/
- bool AltDown();
+ void HideColLabels();
/**
- Returns @true if the Control key was down at the time of the event.
+ Hides the row labels by calling SetRowLabelSize() with a size of 0.
+
+ The labels can be shown again by calling SetRowLabelSize() with a width
+ greater than 0.
*/
- bool ControlDown();
+ void HideRowLabels();
/**
- Position in pixels at which the event occurred.
+ Sets the horizontal and vertical alignment of column label text.
+
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- wxPoint GetPosition();
+ void SetColLabelAlignment(int horiz, int vert);
/**
- Row or column at that was resized.
+ Sets the orientation of the column labels (either @c wxHORIZONTAL or
+ @c wxVERTICAL).
*/
- int GetRowOrCol();
+ void SetColLabelTextOrientation(int textOrientation);
/**
- Returns @true if the Meta key was down at the time of the event.
+ Set the value for the given column label.
+
+ If you are using a custom grid table you must override
+ wxGridTableBase::SetColLabelValue() for this to have any effect.
*/
- bool MetaDown();
+ void SetColLabelValue(int col, const wxString& value);
/**
- Returns @true if the Shift key was down at the time of the event.
+ Sets the background colour for row and column labels.
*/
- bool ShiftDown();
-};
-
+ void SetLabelBackgroundColour(const wxColour& colour);
+ /**
+ Sets the font for row and column labels.
+ */
+ void SetLabelFont(const wxFont& font);
-/**
- @class wxGridCellNumberRenderer
+ /**
+ Sets the colour for row and column label text.
+ */
+ void SetLabelTextColour(const wxColour& colour);
- This class may be used to format integer data in a cell.
+ /**
+ Sets the horizontal and vertical alignment of row label text.
- @library{wxadv}
- @category{grid}
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ */
+ void SetRowLabelAlignment(int horiz, int vert);
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellBoolRenderer
-*/
-class wxGridCellNumberRenderer : public wxGridCellStringRenderer
-{
-public:
/**
- Default constructor
- */
- wxGridCellNumberRenderer();
-};
+ Sets the value for the given row label.
+ If you are using a derived grid table you must override
+ wxGridTableBase::SetRowLabelValue() for this to have any effect.
+ */
+ void SetRowLabelValue(int row, const wxString& value);
+ /**
+ Call this in order to make the column labels use a native look by using
+ wxRendererNative::DrawHeaderButton() internally.
-/**
- @class wxGridCellAttr
+ There is no equivalent method for drawing row columns as there is not
+ native look for that. This option is useful when using wxGrid for
+ displaying tables and not as a spread-sheet.
- This class can be used to alter the cells' appearance in
- the grid by changing their colour/font/... from default. An object of this
- class may be returned by wxGridTableBase::GetAttr.
+ @see UseNativeColHeader()
+ */
+ void SetUseNativeColLabels(bool native = true);
- @library{wxadv}
- @category{grid}
-*/
-class wxGridCellAttr
-{
-public:
- //@{
/**
- Constructor specifying some of the often used attributes.
- */
- wxGridCellAttr();
- wxGridCellAttr(const wxColour& colText,
- const wxColour& colBack,
- const wxFont& font,
- int hAlign, int vAlign);
+ Enable the use of native header window for column labels.
+
+ If this function is called with @true argument, a wxHeaderCtrl is used
+ instead to display the column labels instead of drawing them in wxGrid
+ code itself. This has the advantage of making the grid look and feel
+ perfectly the same as native applications (using SetUseNativeColLabels()
+ the grid can be made to look more natively but it still doesn't feel
+ natively, notably the column resizing and dragging still works slightly
+ differently as it is implemented in wxWidgets itself) but results in
+ different behaviour for column and row headers, for which there is no
+ equivalent function, and, most importantly, is unsuitable for grids
+ with huge numbers of columns as wxHeaderCtrl doesn't support virtual
+ mode. Because of this, by default the grid does not use the native
+ header control but you should call this function to enable it if you
+ are using the grid to display tabular data and don't have thousands of
+ columns in it.
+
+ Also note that currently @c wxEVT_GRID_LABEL_LEFT_DCLICK and
+ @c wxEVT_GRID_LABEL_RIGHT_DCLICK events are not generated for the column
+ labels if the native columns header is used (but this limitation could
+ possibly be lifted in the future).
+ */
+ void UseNativeColHeader(bool native = true);
+
//@}
- /**
- Creates a new copy of this object.
- */
- wxGridCellAttr* Clone() const;
/**
+ @name Cell Formatting
- */
- void DecRef();
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
+ //@{
/**
- See SetAlignment() for the returned values.
- */
- void GetAlignment(int* hAlign, int* vAlign) const;
+ Sets the arguments to the horizontal and vertical text alignment values
+ for the grid cell at the specified location.
- /**
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
*/
- const wxColour GetBackgroundColour() const;
+ void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
/**
-
+ Returns the background colour of the cell at the specified location.
*/
- wxGridCellEditor* GetEditor(wxGrid* grid, int row, int col) const;
+ wxColour GetCellBackgroundColour(int row, int col) const;
/**
-
+ Returns the font for text in the grid cell at the specified location.
*/
- const wxFont GetFont() const;
+ wxFont GetCellFont(int row, int col) const;
/**
-
+ Returns the text colour for the grid cell at the specified location.
*/
- wxGridCellRenderer* GetRenderer(wxGrid* grid, int row, int col) const;
+ wxColour GetCellTextColour(int row, int col) const;
/**
+ Returns the default cell alignment.
- */
- const wxColour GetTextColour() const;
+ Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
+ or @c wxALIGN_RIGHT.
- /**
+ Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
+ @c wxALIGN_BOTTOM.
+ @see SetDefaultCellAlignment()
*/
- bool HasAlignment() const;
+ void GetDefaultCellAlignment(int* horiz, int* vert) const;
/**
-
+ Returns the current default background colour for grid cells.
*/
- bool HasBackgroundColour() const;
+ wxColour GetDefaultCellBackgroundColour() const;
/**
-
+ Returns the current default font for grid cell text.
*/
- bool HasEditor() const;
+ wxFont GetDefaultCellFont() const;
/**
-
+ Returns the current default colour for grid cell text.
*/
- bool HasFont() const;
+ wxColour GetDefaultCellTextColour() const;
/**
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- */
- bool HasRenderer() const;
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- /**
- accessors
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- bool HasTextColour() const;
-
+ void SetCellAlignment(int row, int col, int horiz, int vert);
/**
- This class is ref counted: it is created with ref count of 1, so
- calling DecRef() once will delete it. Calling IncRef() allows to lock
- it until the matching DecRef() is called
- */
- void IncRef();
+ Sets the horizontal and vertical alignment for grid cell text at the
+ specified location.
- /**
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
+ or @c wxALIGN_BOTTOM.
*/
- bool IsReadOnly() const;
+ void SetCellAlignment(int align, int row, int col);
/**
- Sets the alignment. @a hAlign can be one of @c wxALIGN_LEFT,
- @c wxALIGN_CENTRE or @c wxALIGN_RIGHT and @a vAlign can be one
- of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
+ Set the background colour for the given cell or all cells by default.
*/
- void SetAlignment(int hAlign, int vAlign);
+ void SetCellBackgroundColour(int row, int col, const wxColour& colour);
/**
- Sets the background colour.
+ Sets the font for text in the grid cell at the specified location.
*/
- void SetBackgroundColour(const wxColour& colBack);
+ void SetCellFont(int row, int col, const wxFont& font);
/**
-
+ Sets the text colour for the given cell.
*/
- void SetDefAttr(wxGridCellAttr* defAttr);
-
+ void SetCellTextColour(int row, int col, const wxColour& colour);
/**
-
+ Sets the text colour for the given cell.
*/
- void SetEditor(wxGridCellEditor* editor);
-
+ void SetCellTextColour(const wxColour& val, int row, int col);
/**
- Sets the font.
+ Sets the text colour for all cells by default.
*/
- void SetFont(const wxFont& font);
+ void SetCellTextColour(const wxColour& colour);
/**
+ Sets the default horizontal and vertical alignment for grid cell text.
+ Horizontal alignment should be one of @c wxALIGN_LEFT,
+ @c wxALIGN_CENTRE or @c wxALIGN_RIGHT. Vertical alignment should be one
+ of @c wxALIGN_TOP, @c wxALIGN_CENTRE or @c wxALIGN_BOTTOM.
*/
- void SetReadOnly(bool isReadOnly = true);
+ void SetDefaultCellAlignment(int horiz, int vert);
/**
- takes ownership of the pointer
+ Sets the default background colour for grid cells.
*/
- void SetRenderer(wxGridCellRenderer* renderer);
+ void SetDefaultCellBackgroundColour(const wxColour& colour);
/**
- Sets the text colour.
+ Sets the default font to be used for grid cell text.
*/
- void SetTextColour(const wxColour& colText);
-};
-
-
-
-/**
- @class wxGridCellBoolRenderer
-
- This class may be used to format boolean data in a cell.
- for string cells.
-
- @library{wxadv}
- @category{grid}
+ void SetDefaultCellFont(const wxFont& font);
- @see wxGridCellRenderer, wxGridCellStringRenderer, wxGridCellFloatRenderer,
- wxGridCellNumberRenderer
-*/
-class wxGridCellBoolRenderer : public wxGridCellRenderer
-{
-public:
/**
- Default constructor
+ Sets the current default colour for grid cell text.
*/
- wxGridCellBoolRenderer();
-};
-
+ void SetDefaultCellTextColour(const wxColour& colour);
+ //@}
-/**
- @class wxGridEvent
- This event class contains information about various grid events.
+ /**
+ @name Cell Values, Editors, and Renderers
- @library{wxadv}
- @category{grid}
-*/
-class wxGridEvent : public wxNotifyEvent
-{
-public:
+ Note that wxGridCellAttr can be used alternatively to most of these
+ methods. See the "Attributes Management" of wxGridTableBase.
+ */
//@{
+
/**
+ Returns @true if the in-place edit control for the current grid cell
+ can be used and @false otherwise.
+ This function always returns @false for the read-only cells.
*/
- wxGridEvent();
- wxGridEvent(int id, wxEventType type, wxObject* obj,
- int row = -1, int col = -1,
- int x = -1, int y = -1,
- bool sel = true,
- bool control = false,
- bool shift = false,
- bool alt = false,
- bool meta = false);
- //@}
+ bool CanEnableCellControl() const;
/**
- Returns @true if the Alt key was down at the time of the event.
- */
- bool AltDown();
+ Disables in-place editing of grid cells.
- /**
- Returns @true if the Control key was down at the time of the event.
+ Equivalent to calling EnableCellEditControl(@false).
*/
- bool ControlDown();
+ void DisableCellEditControl();
/**
- Column at which the event occurred.
- */
- virtual int GetCol();
+ Enables or disables in-place editing of grid cell data.
- /**
- Position in pixels at which the event occurred.
+ The grid will issue either a @c wxEVT_GRID_EDITOR_SHOWN or
+ @c wxEVT_GRID_EDITOR_HIDDEN event.
*/
- wxPoint GetPosition();
+ void EnableCellEditControl(bool enable = true);
/**
- Row at which the event occurred.
- */
- virtual int GetRow();
+ Makes the grid globally editable or read-only.
- /**
- Returns @true if the Meta key was down at the time of the event.
- */
- bool MetaDown();
+ If the edit argument is @false this function sets the whole grid as
+ read-only. If the argument is @true the grid is set to the default
+ state where cells may be editable. In the default state you can set
+ single grid cells and whole rows and columns to be editable or
+ read-only via wxGridCellAttr::SetReadOnly(). For single cells you
+ can also use the shortcut function SetReadOnly().
- /**
- Returns @true if the user is selecting grid cells, @false -- if
- deselecting.
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr class and the @ref overview_grid.
*/
- bool Selecting();
+ void EnableEditing(bool edit);
/**
- Returns @true if the Shift key was down at the time of the event.
- */
- bool ShiftDown();
-};
-
-
-
-/**
- @class wxGridCellFloatEditor
-
- The editor for floating point numbers data.
+ Returns a pointer to the editor for the cell at the specified location.
- @library{wxadv}
- @category{grid}
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
- @see wxGridCellEditor, wxGridCellNumberEditor, wxGridCellBoolEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
-*/
-class wxGridCellFloatEditor : public wxGridCellTextEditor
-{
-public:
- /**
- @param width
- Minimum number of characters to be shown.
- @param precision
- Number of digits after the decimal dot.
+ The caller must call DecRef() on the returned pointer.
*/
- wxGridCellFloatEditor(int width = -1, int precision = -1);
+ wxGridCellEditor* GetCellEditor(int row, int col) const;
/**
- Parameters string format is "width,precision"
- */
- virtual void SetParameters(const wxString& params);
-};
-
-
+ Returns a pointer to the renderer for the grid cell at the specified
+ location.
-/**
- @class wxGrid
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
- wxGrid and its related classes are used for displaying and editing tabular
- data.
- They provide a rich set of features for display, editing, and interacting
- with a variety of data sources. For simple applications, and to help you
- get started, wxGrid is the only class you need to refer to directly. It
- will set up default instances of the other classes and manage them for you.
- For more complex applications you can derive your own classes for custom
- grid views, grid data tables, cell editors and renderers. The @ref
- overview_grid "wxGrid overview" has examples of simple and more complex applications,
- explains the relationship between the various grid classes and has a
- summary of the keyboard shortcuts and mouse functions provided by wxGrid.
+ The caller must call DecRef() on the returned pointer.
+ */
+ wxGridCellRenderer* GetCellRenderer(int row, int col) const;
- wxGrid has been greatly expanded and redesigned for wxWidgets 2.2 onwards.
- The new grid classes are reasonably backward-compatible but there are some
- exceptions. There are also easier ways of doing many things compared to the
- previous implementation.
+ /**
+ Returns the string contained in the cell at the specified location.
- A wxGridTableBase class holds the actual data to be displayed by a wxGrid
- class. One or more wxGrid classes may act as a view for one table class.
- The default table class is called wxGridStringTable and holds an array of
- strings. An instance of such a class is created by wxGrid::CreateGrid.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- wxGridCellRenderer is the abstract base class for rendereing contents in a
- cell. The following renderers are predefined:
- - wxGridCellStringRenderer,
- - wxGridCellBoolRenderer,
- - wxGridCellFloatRenderer,
- - wxGridCellNumberRenderer.
- The look of a cell can be further defined using wxGridCellAttr. An object
- of this type may be returned by wxGridTableBase::GetAttr.
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(int row, int col) const;
+ /**
+ Returns the string contained in the cell at the specified location.
- wxGridCellEditor is the abstract base class for editing the value of a
- cell. The following editors are predefined:
- - wxGridCellTextEditor
- - wxGridCellBoolEditor
- - wxGridCellChoiceEditor
- - wxGridCellNumberEditor.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ SetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- @library{wxadv}
- @category{grid}
+ See wxGridTableBase::CanGetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ wxString GetCellValue(const wxGridCellCoords& coords) const;
- @see @ref overview_grid "wxGrid overview"
-*/
-class wxGrid : public wxScrolledWindow
-{
-public:
/**
- Different selection modes supported by the grid.
- */
- enum wxGridSelectionModes
- {
- /**
- The default selection mode allowing selection of the individual
- cells as well as of the entire rows and columns.
- */
- wxGridSelectCells,
+ Returns a pointer to the current default grid cell editor.
- /**
- The selection mode allowing the selection of the entire rows only.
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
+ */
+ wxGridCellEditor* GetDefaultEditor() const;
- The user won't be able to select any cells or columns in this mode.
- */
- wxGridSelectRows,
+ /**
+ Returns the default editor for the specified cell.
- /**
- The selection mode allowing the selection of the entire columns only.
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
- The user won't be able to select any cells or rows in this mode.
- */
- wxGridSelectColumns
- };
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
/**
- Default constructor.
+ Returns the default editor for the specified cell.
- You must call Create() to really create the grid window and also call
- CreateGrid() or SetTable() to initialize the grid contents.
- */
- wxGrid();
+ The base class version returns the editor appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom editors for some cells by default.
- /**
- Constructor creating the grid window.
+ Notice that the same may be achieved in a usually simpler way by
+ associating a custom editor with the given cell or cells.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
+ The caller must call DecRef() on the returned pointer.
*/
- wxGrid(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
/**
- Creates the grid window for an object initialized using the default
- constructor.
+ Returns the default editor for the cells containing values of the given
+ type.
- You must call either CreateGrid() or SetTable() to initialize the grid
- contents before using it.
- */
- bool Create(wxWindow* parent,
- wxWindowID id,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxWANTS_CHARS,
- const wxString& name = wxGridNameStr);
+ The base class version returns the editor which was associated with the
+ specified @a typeName when it was registered RegisterDataType() but
+ this function may be overridden to return something different. This
+ allows to override an editor used for one of the standard types.
+
+ The caller must call DecRef() on the returned pointer.
+ */
+ virtual wxGridCellEditor* GetDefaultEditorForType(const wxString& typeName) const;
/**
- Destructor.
+ Returns a pointer to the current default grid cell renderer.
- This will also destroy the associated grid table unless you passed a
- table object to the grid and specified that the grid should not take
- ownership of the table (see wxGrid::SetTable).
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
+
+ The caller must call DecRef() on the returned pointer.
*/
- virtual ~wxGrid();
+ wxGridCellRenderer* GetDefaultRenderer() const;
/**
- Appends one or more new columns to the right of the grid.
+ Returns the default renderer for the given cell.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendCols. See InsertCols() for further information.
+ The base class version returns the renderer appropriate for the current
+ cell type but this method may be overridden in the derived classes to
+ use custom renderers for some cells by default.
- @return @true on success or @false if appending columns failed.
+ The caller must call DecRef() on the returned pointer.
*/
- bool AppendCols(int numCols = 1, bool updateLabels = true);
+ virtual wxGridCellRenderer* GetDefaultRendererForCell(int row, int col) const;
/**
- Appends one or more new rows to the bottom of the grid.
+ Returns the default renderer for the cell containing values of the
+ given type.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::AppendRows. See InsertRows() for further information.
+ @see GetDefaultEditorForType()
+ */
+ virtual wxGridCellRenderer* GetDefaultRendererForType(const wxString& typeName) const;
- @return @true on success or @false if appending rows failed.
+ /**
+ Hides the in-place cell edit control.
*/
- bool AppendRows(int numRows = 1, bool updateLabels = true);
+ void HideCellEditControl();
/**
- Automatically sets the height and width of all rows and columns to fit their
- contents.
+ Returns @true if the in-place edit control is currently enabled.
*/
- void AutoSize();
+ bool IsCellEditControlEnabled() const;
/**
- Automatically adjusts width of the column to fit its label.
+ Returns @true if the current cell is read-only.
+
+ @see SetReadOnly(), IsReadOnly()
*/
- void AutoSizeColLabelSize(int col);
+ bool IsCurrentCellReadOnly() const;
/**
- Automatically sizes the column to fit its contents. If setAsMin is @true the
- calculated width will
- also be set as the minimal width for the column.
+ Returns @false if the whole grid has been set as read-only or @true
+ otherwise.
+
+ See EnableEditing() for more information about controlling the editing
+ status of grid cells.
*/
- void AutoSizeColumn(int col, bool setAsMin = true);
+ bool IsEditable() const;
/**
- Automatically sizes all columns to fit their contents. If setAsMin is @true the
- calculated widths will
- also be set as the minimal widths for the columns.
+ Returns @true if the cell at the specified location can't be edited.
+
+ @see SetReadOnly(), IsCurrentCellReadOnly()
*/
- void AutoSizeColumns(bool setAsMin = true);
+ bool IsReadOnly(int row, int col) const;
/**
- Automatically sizes the row to fit its contents. If setAsMin is @true the
- calculated height will
- also be set as the minimal height for the row.
+ Register a new data type.
+
+ The data types allow to naturally associate specific renderers and
+ editors to the cells containing values of the given type. For example,
+ the grid automatically registers a data type with the name
+ @c wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
+ wxGridCellTextEditor as its renderer and editor respectively -- this is
+ the data type used by all the cells of the default wxGridStringTable,
+ so this renderer and editor are used by default for all grid cells.
+
+ However if a custom table returns @c wxGRID_VALUE_BOOL from its
+ wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
+ wxGridCellBoolEditor are used for it because the grid also registers a
+ boolean data type with this name.
+
+ And as this mechanism is completely generic, you may register your own
+ data types using your own custom renderers and editors. Just remember
+ that the table must identify a cell as being of the given type for them
+ to be used for this cell.
+
+ @param typeName
+ Name of the new type. May be any string, but if the type name is
+ the same as the name of an already registered type, including one
+ of the standard ones (which are @c wxGRID_VALUE_STRING, @c
+ wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
+ and @c wxGRID_VALUE_CHOICE), then the new registration information
+ replaces the previously used renderer and editor.
+ @param renderer
+ The renderer to use for the cells of this type. Its ownership is
+ taken by the grid, i.e. it will call DecRef() on this pointer when
+ it doesn't need it any longer.
+ @param editor
+ The editor to use for the cells of this type. Its ownership is also
+ taken by the grid.
*/
- void AutoSizeRow(int row, bool setAsMin = true);
+ void RegisterDataType(const wxString& typeName,
+ wxGridCellRenderer* renderer,
+ wxGridCellEditor* editor);
/**
- Automatically adjusts height of the row to fit its label.
+ Sets the value of the current grid cell to the current in-place edit
+ control value.
+
+ This is called automatically when the grid cursor moves from the
+ current cell to a new cell. It is also a good idea to call this
+ function when closing a grid since any edits to the final cell location
+ will not be saved otherwise.
*/
- void AutoSizeRowLabelSize(int col);
+ void SaveEditControlValue();
/**
- Automatically sizes all rows to fit their contents. If setAsMin is @true the
- calculated heights will
- also be set as the minimal heights for the rows.
+ Sets the editor for the grid cell at the specified location.
+
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void AutoSizeRows(bool setAsMin = true);
+ void SetCellEditor(int row, int col, wxGridCellEditor* editor);
/**
- Increments the grid's batch count.
+ Sets the renderer for the grid cell at the specified location.
- When the count is greater than zero repainting of the grid is
- suppressed. Each call to BeginBatch must be matched by a later call to
- EndBatch(). Code that does a lot of grid modification can be enclosed
- between BeginBatch and EndBatch calls to avoid screen flicker. The
- final EndBatch will cause the grid to be repainted.
+ The grid will take ownership of the pointer.
- Notice that you should use wxGridUpdateLocker which ensures that there
- is always a matching EndBatch() call for this BeginBatch() if possible
- instead of calling this method directly.
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- void BeginBatch();
+ void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
/**
- Convert grid cell coordinates to grid window pixel coordinates.
+ Sets the string value for the cell at the specified location.
- This function returns the rectangle that encloses the block of cells
- limited by @a topLeft and @a bottomRight cell in device coords and
- clipped to the client size of the grid window.
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
- @see CellToRect()
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight) const;
+ void SetCellValue(int row, int col, const wxString& s);
+ /**
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
+ */
+ void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
/**
- Returns @true if columns can be moved by dragging with the mouse.
+ @deprecated Please use SetCellValue(int,int,const wxString&) or
+ SetCellValue(const wxGridCellCoords&,const wxString&)
+ instead.
- Columns can be moved by dragging on their labels.
+ Sets the string value for the cell at the specified location.
+
+ For simple applications where a grid object automatically uses a
+ default grid table of string values you use this function together with
+ GetCellValue() to access cell values. For more complex applications
+ where you have derived your own grid table class that contains various
+ data types (e.g. numeric, boolean or user-defined custom types) then
+ you only use this function for those cells that contain string values.
+
+ See wxGridTableBase::CanSetValueAs() and the @ref overview_grid for
+ more information.
*/
- bool CanDragColMove() const;
+ void SetCellValue(const wxString& val, int row, int col);
/**
- Returns @true if columns can be resized by dragging with the mouse.
+ Sets the specified column to display boolean values.
- Columns can be resized by dragging the edges of their labels. If grid
- line dragging is enabled they can also be resized by dragging the right
- edge of the column in the grid cell area (see
- wxGrid::EnableDragGridSize).
+ @see SetColFormatCustom()
*/
- bool CanDragColSize() const;
+ void SetColFormatBool(int col);
/**
- Return @true if the dragging of grid lines to resize rows and columns
- is enabled or @false otherwise.
+ Sets the specified column to display data in a custom format.
+
+ This method provides an alternative to defining a custom grid table
+ which would return @a typeName from its GetTypeName() method for the
+ cells in this column: while it doesn't really change the type of the
+ cells in this column, it does associate the renderer and editor used
+ for the cells of the specified type with them.
+
+ See the @ref overview_grid for more information on working with custom
+ data types.
*/
- bool CanDragGridSize() const;
+ void SetColFormatCustom(int col, const wxString& typeName);
/**
- Returns @true if rows can be resized by dragging with the mouse.
+ Sets the specified column to display floating point values with the
+ given width and precision.
- Rows can be resized by dragging the edges of their labels. If grid line
- dragging is enabled they can also be resized by dragging the lower edge
- of the row in the grid cell area (see wxGrid::EnableDragGridSize).
+ @see SetColFormatCustom()
*/
- bool CanDragRowSize() const;
+ void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Returns @true if the in-place edit control for the current grid cell
- can be used and @false otherwise.
+ Sets the specified column to display integer values.
- This function always returns @false for the read-only cells.
+ @see SetColFormatCustom()
*/
- bool CanEnableCellControl() const;
+ void SetColFormatNumber(int col);
/**
- Returns @true if this grid has support for cell attributes.
+ Sets the default editor for grid cells.
- The grid supports attributes if it has the associated table which, in
- turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
- returns @true.
+ The grid will take ownership of the pointer.
+
+ See wxGridCellEditor and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- bool CanHaveAttributes() const;
+ void SetDefaultEditor(wxGridCellEditor* editor);
- //@{
/**
- Return the rectangle corresponding to the grid cell's size and position
- in logical coordinates.
+ Sets the default renderer for grid cells.
- @see BlockToDeviceRect()
+ The grid will take ownership of the pointer.
+
+ See wxGridCellRenderer and the @ref overview_grid for more information
+ about cell editors and renderers.
*/
- wxRect CellToRect(int row, int col) const;
- const wxRect CellToRect(const wxGridCellCoords& coords) const;
+ void SetDefaultRenderer(wxGridCellRenderer* renderer);
+
+ /**
+ Makes the cell at the specified location read-only or editable.
+
+ @see IsReadOnly()
+ */
+ void SetReadOnly(int row, int col, bool isReadOnly = true);
+
+ /**
+ Displays the in-place cell edit control for the current cell.
+ */
+ void ShowCellEditControl();
//@}
+
/**
- Clears all data in the underlying grid table and repaints the grid.
+ @name Column and Row Sizes
- The table is not deleted by this function. If you are using a derived
- table class then you need to override wxGridTableBase::Clear() for this
- function to have any effect.
+ @see @ref overview_grid_resizing
+ */
+ //@{
+
+ /**
+ Automatically sets the height and width of all rows and columns to fit
+ their contents.
+ */
+ void AutoSize();
+
+ /**
+ Automatically adjusts width of the column to fit its label.
*/
- void ClearGrid();
+ void AutoSizeColLabelSize(int col);
/**
- Deselects all cells that are currently selected.
+ Automatically sizes the column to fit its contents. If @a setAsMin is
+ @true the calculated width will also be set as the minimal width for
+ the column.
*/
- void ClearSelection();
+ void AutoSizeColumn(int col, bool setAsMin = true);
/**
- Creates a grid with the specified initial number of rows and columns.
+ Automatically sizes all columns to fit their contents. If @a setAsMin
+ is @true the calculated widths will also be set as the minimal widths
+ for the columns.
+ */
+ void AutoSizeColumns(bool setAsMin = true);
- Call this directly after the grid constructor. When you use this
- function wxGrid will create and manage a simple table of string values
- for you. All of the grid data will be stored in memory.
- For applications with more complex data types or relationships, or for
- dealing with very large datasets, you should derive your own grid table
- class and pass a table object to the grid with SetTable().
+ /**
+ Automatically sizes the row to fit its contents. If @a setAsMin is
+ @true the calculated height will also be set as the minimal height for
+ the row.
*/
- bool CreateGrid(int numRows, int numCols,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ void AutoSizeRow(int row, bool setAsMin = true);
/**
- Deletes one or more columns from a grid starting at the specified
- position.
+ Automatically adjusts height of the row to fit its label.
+ */
+ void AutoSizeRowLabelSize(int col);
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteCols. See InsertCols() for further information.
+ /**
+ Automatically sizes all rows to fit their contents. If @a setAsMin is
+ @true the calculated heights will also be set as the minimal heights
+ for the rows.
+ */
+ void AutoSizeRows(bool setAsMin = true);
- @return @true on success or @false if deleting columns failed.
+ /**
+ Returns the current height of the column labels.
*/
- bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ int GetColLabelSize() const;
/**
- Deletes one or more rows from a grid starting at the specified position.
+ Returns the minimal width to which a column may be resized.
- The @a updateLabels argument is not used at present. If you are using a
- derived grid table class you will need to override
- wxGridTableBase::DeleteRows. See InsertRows() for further information.
+ Use SetColMinimalAcceptableWidth() to change this value globally or
+ SetColMinimalWidth() to do it for individual columns.
- @return @true on success or @false if appending rows failed.
+ @see GetRowMinimalAcceptableHeight()
*/
- bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ int GetColMinimalAcceptableWidth() const;
/**
- Disables in-place editing of grid cells.
-
- Equivalent to calling EnableCellEditControl(@false).
+ Returns the width of the specified column.
*/
- void DisableCellEditControl();
+ int GetColSize(int col) const;
/**
- Disables column moving by dragging with the mouse.
+ Returns @true if the specified column is not currently hidden.
+ */
+ bool IsColShown(int col) const;
- Equivalent to passing @false to EnableDragColMove().
+ /**
+ Returns the default height for column labels.
*/
- void DisableDragColMove();
+ int GetDefaultColLabelSize() const;
/**
- Disables column sizing by dragging with the mouse.
-
- Equivalent to passing @false to EnableDragColSize().
+ Returns the current default width for grid columns.
*/
- void DisableDragColSize();
+ int GetDefaultColSize() const;
/**
- Disable mouse dragging of grid lines to resize rows and columns.
-
- Equivalent to passing @false to EnableDragGridSize()
+ Returns the default width for the row labels.
*/
- void DisableDragGridSize();
+ int GetDefaultRowLabelSize() const;
/**
- Disables row sizing by dragging with the mouse.
-
- Equivalent to passing @false to EnableDragRowSize().
+ Returns the current default height for grid rows.
*/
- void DisableDragRowSize();
+ int GetDefaultRowSize() const;
/**
- Enables or disables in-place editing of grid cell data.
+ Returns the minimal size to which rows can be resized.
- The grid will issue either a wxEVT_GRID_EDITOR_SHOWN or
- wxEVT_GRID_EDITOR_HIDDEN event.
+ Use SetRowMinimalAcceptableHeight() to change this value globally or
+ SetRowMinimalHeight() to do it for individual cells.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void EnableCellEditControl(bool enable = true);
+ int GetRowMinimalAcceptableHeight() const;
/**
- Enables or disables column moving by dragging with the mouse.
+ Returns the current width of the row labels.
*/
- void EnableDragColMove(bool enable = true);
+ int GetRowLabelSize() const;
/**
- Enables or disables column sizing by dragging with the mouse.
+ Returns the height of the specified row.
*/
- void EnableDragColSize(bool enable = true);
+ int GetRowSize(int row) const;
/**
- Enables or disables row and column resizing by dragging gridlines with the
- mouse.
+ Returns @true if the specified row is not currently hidden.
+ */
+ bool IsRowShown(int row) const;
+
+ /**
+ Sets the height of the column labels.
+
+ If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- void EnableDragGridSize(bool enable = true);
+ void SetColLabelSize(int height);
/**
- Enables or disables row sizing by dragging with the mouse.
+ Sets the minimal @a width to which the user can resize columns.
+
+ @see GetColMinimalAcceptableWidth()
*/
- void EnableDragRowSize(bool enable = true);
+ void SetColMinimalAcceptableWidth(int width);
/**
- Makes the grid globally editable or read-only.
+ Sets the minimal @a width for the specified column @a col.
- If the edit argument is @false this function sets the whole grid as
- read-only. If the argument is @true the grid is set to the default
- state where cells may be editable. In the default state you can set
- single grid cells and whole rows and columns to be editable or
- read-only via wxGridCellAttribute::SetReadOnly. For single cells you
- can also use the shortcut function SetReadOnly().
+ It is usually best to call this method during grid creation as calling
+ it later will not resize the column to the given minimal width even if
+ it is currently narrower than it.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the
- @ref overview_grid "wxGrid overview".
+ @a width must be greater than the minimal acceptable column width as
+ returned by GetColMinimalAcceptableWidth().
*/
- void EnableEditing(bool edit);
+ void SetColMinimalWidth(int col, int width);
/**
- Turns the drawing of grid lines on or off.
+ Sets the width of the specified column.
+
+ @param col
+ The column index.
+ @param width
+ The new column width in pixels, 0 to hide the column or -1 to fit
+ the column width to its label width.
*/
- void EnableGridLines(bool enable = true);
+ void SetColSize(int col, int width);
/**
- Decrements the grid's batch count.
+ Hides the specified column.
- When the count is greater than zero repainting of the grid is
- suppressed. Each previous call to BeginBatch() must be matched by a
- later call to EndBatch. Code that does a lot of grid modification can
- be enclosed between BeginBatch and EndBatch calls to avoid screen
- flicker. The final EndBatch will cause the grid to be repainted.
+ To show the column later you need to call SetColSize() with non-0
+ width or ShowCol().
- @see wxGridUpdateLocker
- */
- void EndBatch();
+ @param col
+ The column index.
+ */
+ void HideCol(int col);
/**
- Overridden wxWindow method.
- */
- void Fit();
+ Shows the previously hidden column by resizing it to non-0 size.
- /**
- Causes immediate repainting of the grid.
+ @see HideCol(), SetColSize()
+ */
+ void ShowCol(int col);
- Use this instead of the usual wxWindow::Refresh.
- */
- void ForceRefresh();
/**
- Returns the number of times that BeginBatch() has been called
- without (yet) matching calls to EndBatch(). While
- the grid's batch count is greater than zero the display will not be updated.
+ Sets the default width for columns in the grid.
+
+ This will only affect columns subsequently added to the grid unless
+ @a resizeExistingCols is @true.
+
+ If @a width is less than GetColMinimalAcceptableWidth(), then the
+ minimal acceptable width is used instead of it.
*/
- int GetBatchCount();
+ void SetDefaultColSize(int width, bool resizeExistingCols = false);
/**
- Sets the arguments to the horizontal and vertical text alignment values
- for the grid cell at the specified location.
+ Sets the default height for rows in the grid.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ This will only affect rows subsequently added to the grid unless
+ @a resizeExistingRows is @true.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If @a height is less than GetRowMinimalAcceptableHeight(), then the
+ minimal acceptable heihgt is used instead of it.
*/
- void GetCellAlignment(int row, int col, int* horiz, int* vert) const;
+ void SetDefaultRowSize(int height, bool resizeExistingRows = false);
/**
- Returns the background colour of the cell at the specified location.
+ Sets the width of the row labels.
+
+ If @a width equals @c wxGRID_AUTOSIZE then width is calculated
+ automatically so that no label is truncated. Note that this could be
+ slow for a large table.
*/
- wxColour GetCellBackgroundColour(int row, int col) const;
+ void SetRowLabelSize(int width);
/**
- Returns a pointer to the editor for the cell at the specified location.
+ Sets the minimal row @a height used by default.
+
+ See SetColMinimalAcceptableWidth() for more information.
+ */
+ void SetRowMinimalAcceptableHeight(int height);
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ /**
+ Sets the minimal @a height for the specified @a row.
- The caller must call DecRef() on the returned pointer.
+ See SetColMinimalWidth() for more information.
*/
- wxGridCellEditor* GetCellEditor(int row, int col) const;
+ void SetRowMinimalHeight(int row, int height);
/**
- Returns the font for text in the grid cell at the specified location.
+ Sets the height of the specified row.
+
+ See SetColSize() for more information.
*/
- wxFont GetCellFont(int row, int col) const;
+ void SetRowSize(int row, int height);
/**
- Returns a pointer to the renderer for the grid cell at the specified
- location.
+ Hides the specified row.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ To show the row later you need to call SetRowSize() with non-0
+ width or ShowRow().
- The caller must call DecRef() on the returned pointer.
- */
- wxGridCellRenderer* GetCellRenderer(int row, int col) const;
+ @param col
+ The row index.
+ */
+ void HideRow(int col);
/**
- Returns the text colour for the grid cell at the specified location.
- */
- wxColour GetCellTextColour(int row, int col) const;
+ Shows the previously hidden row by resizing it to non-0 size.
+
+ @see HideRow(), SetRowSize()
+ */
+ void ShowRow(int col);
- //@{
/**
- Returns the string contained in the cell at the specified location.
+ Get size information for all columns at once.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- SetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
+ This method is useful when the information about all column widths
+ needs to be saved. The widths can be later restored using
+ SetColSizes().
- See wxGridTableBase::CanGetValueAs and the @ref overview_grid "wxGrid overview"
- for more information.
- */
- wxString GetCellValue(int row, int col) const;
- const wxString GetCellValue(const wxGridCellCoords& coords) const;
- //@}
+ @sa wxGridSizesInfo, GetRowSizes()
+ */
+ wxGridSizesInfo GetColSizes() const;
/**
- Returns the column ID of the specified column position.
- */
- int GetColAt(int colPos) const;
+ Get size information for all row at once.
+
+ @sa wxGridSizesInfo, GetColSizes()
+ */
+ wxGridSizesInfo GetRowSizes() const;
/**
- Returns the pen used for vertical grid lines.
+ Restore all columns sizes.
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid lines for the given column @e
- col.
+ This is usually called with wxGridSizesInfo object previously returned
+ by GetColSizes().
- See GetRowGridLinePen() for an example.
- */
- virtual wxPen GetColGridLinePen(int col);
+ @sa SetRowSizes()
+ */
+ void SetColSizes(const wxGridSizesInfo& sizeInfo);
/**
- Sets the arguments to the current column label alignment values.
+ Restore all rows sizes.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ @sa SetColSizes()
+ */
+ void SetRowSizes(const wxGridSizesInfo& sizeInfo);
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
- */
- void GetColLabelAlignment(int* horiz, int* vert) const;
+ //@}
- /**
- Returns the current height of the column labels.
- */
- int GetColLabelSize() const;
/**
- Returns the specified column label.
+ @name User-Resizing and Dragging
- The default grid table class provides column labels of the form
- A,B...Z,AA,AB...ZZ,AAA... If you are using a custom grid table you can
- override wxGridTableBase::GetColLabelValue to provide your own labels.
- */
- wxString GetColLabelValue(int col) const;
+ Functions controlling various interactive mouse operations.
+
+ By default, columns and rows can be resized by dragging the edges of
+ their labels (this can be disabled using DisableDragColSize() and
+ DisableDragRowSize() methods). And if grid line dragging is enabled with
+ EnableDragGridSize() they can also be resized by dragging the right or
+ bottom edge of the grid cells.
+
+ Columns can also be moved to interactively change their order but this
+ needs to be explicitly enabled with EnableDragColMove().
+ */
+ //@{
/**
- Returns the coordinate of the left border specified column.
+ Return @true if the dragging of cells is enabled or @false otherwise.
*/
- int GetColLeft(int col) const;
+ bool CanDragCell() const;
/**
- Returns the minimal width to which a column may be resized.
+ Returns @true if columns can be moved by dragging with the mouse.
- Use SetColMinimalAcceptableWidth() to change this value globally or
- SetColMinimalWidth() to do it for individual columns.
+ Columns can be moved by dragging on their labels.
*/
- int GetColMinimalAcceptableWidth() const;
+ bool CanDragColMove() const;
/**
- Get the minimal width of the given column/row.
+ Returns @true if the given column can be resized by dragging with the
+ mouse.
- The value returned by this function may be different than that returned
- by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
- called for this column.
+ This function returns @true if resizing the columns interactively is
+ globally enabled, i.e. if DisableDragColSize() hadn't been called, and
+ if this column wasn't explicitly marked as non-resizable with
+ DisableColResize().
*/
- int GetColMinimalWidth(int col) const;
+ bool CanDragColSize(int col) const;
/**
- Returns the position of the specified column.
+ Return @true if the dragging of grid lines to resize rows and columns
+ is enabled or @false otherwise.
*/
- int GetColPos(int colID) const;
+ bool CanDragGridSize() const;
/**
- Returns the coordinate of the right border specified column.
+ Returns @true if the given row can be resized by dragging with the
+ mouse.
+
+ This is the same as CanDragColSize() but for rows.
*/
- int GetColRight(int col) const;
+ bool CanDragRowSize(int row) const;
/**
- Returns the width of the specified column.
- */
- int GetColSize(int col) const;
+ Disable interactive resizing of the specified column.
+
+ This method allows to disable resizing of an individual column in a
+ grid where the columns are otherwise resizable (which is the case by
+ default).
+
+ Notice that currently there is no way to make some columns resizable in
+ a grid where columns can't be resized by default as there doesn't seem
+ to be any need for this in practice. There is also no way to make the
+ column marked as fixed using this method resizeable again because it is
+ supposed that fixed columns are used for static parts of the grid and
+ so should remain fixed during the entire grid lifetime.
+
+ Also notice that disabling interactive column resizing will not prevent
+ the program from changing the column size.
+
+ @see EnableDragColSize()
+ */
+ void DisableColResize(int col);
/**
- Returns the default cell alignment.
+ Disable interactive resizing of the specified row.
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ This is the same as DisableColResize() but for rows.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ @see EnableDragRowSize()
+ */
+ void DisableRowResize(int row);
- @see SetDefaultCellAlignment()
+ /**
+ Disables column moving by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColMove().
*/
- void GetDefaultCellAlignment(int* horiz, int* vert) const;
+ void DisableDragColMove();
/**
- Returns the current default background colour for grid cells.
+ Disables column sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragColSize().
*/
- wxColour GetDefaultCellBackgroundColour() const;
+ void DisableDragColSize();
/**
- Returns the current default font for grid cell text.
+ Disable mouse dragging of grid lines to resize rows and columns.
+
+ Equivalent to passing @false to EnableDragGridSize()
*/
- wxFont GetDefaultCellFont() const;
+ void DisableDragGridSize();
/**
- Returns the current default colour for grid cell text.
+ Disables row sizing by dragging with the mouse.
+
+ Equivalent to passing @false to EnableDragRowSize().
*/
- wxColour GetDefaultCellTextColour() const;
+ void DisableDragRowSize();
/**
- Returns the default height for column labels.
+ Enables or disables cell dragging with the mouse.
*/
- int GetDefaultColLabelSize() const;
+ void EnableDragCell(bool enable = true);
/**
- Returns the current default width for grid columns.
+ Enables or disables column moving by dragging with the mouse.
*/
- int GetDefaultColSize() const;
+ void EnableDragColMove(bool enable = true);
/**
- Returns a pointer to the current default grid cell editor.
+ Enables or disables column sizing by dragging with the mouse.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ @see DisableColResize()
*/
- wxGridCellEditor* GetDefaultEditor() const;
+ void EnableDragColSize(bool enable = true);
- //@{
/**
- Returns the default editor for the specified cell.
-
- The base class version returns the editor appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom editors for some cells by default.
-
- Notice that the same may be usually achieved in simpler way by
- associating a custom editor with the given cell or cells.
-
- The caller must call DecRef() on the returned pointer.
+ Enables or disables row and column resizing by dragging gridlines with
+ the mouse.
*/
- virtual wxGridCellEditor* GetDefaultEditorForCell(int row, int col) const;
- wxGridCellEditor* GetDefaultEditorForCell(const wxGridCellCoords& c) const;
- //@}
+ void EnableDragGridSize(bool enable = true);
/**
- Returns the default editor for the cells containing values of the given
- type.
-
- The base class version returns the editor which was associated with the
- specified @a typeName when it was registered RegisterDataType() but
- this function may be overridden to return something different. This
- allows to override an editor used for one of the standard types.
+ Enables or disables row sizing by dragging with the mouse.
- The caller must call DecRef() on the returned pointer.
+ @see DisableRowResize()
*/
- virtual wxGridCellEditor *
- GetDefaultEditorForType(const wxString& typeName) const;
+ void EnableDragRowSize(bool enable = true);
/**
- Returns the pen used for grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of grid lines. Note that currently the pen width
- must be 1.
-
- @see GetColGridLinePen(), GetRowGridLinePen()
+ Returns the column ID of the specified column position.
*/
- virtual wxPen GetDefaultGridLinePen();
+ int GetColAt(int colPos) const;
/**
- Returns a pointer to the current default grid cell renderer.
-
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
-
- The caller must call DecRef() on the returned pointer.
+ Returns the position of the specified column.
*/
- wxGridCellRenderer* GetDefaultRenderer() const;
+ int GetColPos(int colID) const;
/**
- Returns the default renderer for the given cell.
-
- The base class version returns the renderer appropriate for the current
- cell type but this method may be overridden in the derived classes to
- use custom renderers for some cells by default.
-
- The caller must call DecRef() on the returned pointer.
+ Sets the position of the specified column.
*/
- virtual wxGridCellRenderer *GetDefaultRendererForCell(int row, int col) const;
+ void SetColPos(int colID, int newPos);
/**
- Returns the default renderer for the cell containing values of the
- given type.
+ Sets the positions of all columns at once.
- @see GetDefaultEditorForType()
+ This method takes an array containing the indices of the columns in
+ their display order, i.e. uses the same convention as
+ wxHeaderCtrl::SetColumnsOrder().
*/
- virtual wxGridCellRenderer *
- GetDefaultRendererForType(const wxString& typeName) const;
+ void SetColumnsOrder(const wxArrayInt& order);
/**
- Returns the default width for the row labels.
+ Resets the position of the columns to the default.
*/
- int GetDefaultRowLabelSize() const;
+ void ResetColPos();
+
+ //@}
+
/**
- Returns the current default height for grid rows.
+ @name Cursor Movement
*/
- int GetDefaultRowSize() const;
+ //@{
/**
Returns the current grid cell column position.
int GetGridCursorRow() const;
/**
- Returns the colour used for grid lines.
+ Make the given cell current and ensure it is visible.
- @see GetDefaultGridLinePen()
- */
- wxColour GetGridLineColour() const;
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(int row, int col);
+ /**
+ Make the given cell current and ensure it is visible.
+
+ This method is equivalent to calling MakeCellVisible() and
+ SetGridCursor() and so, as with the latter, a @c wxEVT_GRID_SELECT_CELL
+ event is generated by it and the selected cell doesn't change if the
+ event is vetoed.
+ */
+ void GoToCell(const wxGridCellCoords& coords);
/**
- Returns the colour used for the background of row and column labels.
+ Moves the grid cursor down by one row.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelBackgroundColour() const;
+ bool MoveCursorDown(bool expandSelection);
/**
- Returns the font used for row and column labels.
+ Moves the grid cursor down in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxFont GetLabelFont() const;
+ bool MoveCursorDownBlock(bool expandSelection);
/**
- Returns the colour used for row and column label text.
+ Moves the grid cursor left by one column.
+
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxColour GetLabelTextColour() const;
+ bool MoveCursorLeft(bool expandSelection);
/**
- Returns the total number of grid columns.
+ Moves the grid cursor left in the current row such that it skips to the
+ beginning or end of a block of non-empty cells.
- This is the same as the number of columns in the underlying grid
- table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberCols() const;
+ bool MoveCursorLeftBlock(bool expandSelection);
/**
- Returns the total number of grid rows.
+ Moves the grid cursor right by one column.
- This is the same as the number of rows in the underlying grid table.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- int GetNumberRows() const;
+ bool MoveCursorRight(bool expandSelection);
/**
- Returns the attribute for the given cell creating one if necessary.
-
- If the cell already has an attribute, it is returned. Otherwise a new
- attribute is created, associated with the cell and returned. In any
- case the caller must call DecRef() on the returned pointer.
+ Moves the grid cursor right in the current row such that it skips to
+ the beginning or end of a block of non-empty cells.
- This function may only be called if CanHaveAttributes() returns @true.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
+ bool MoveCursorRightBlock(bool expandSelection);
/**
- Returns the pen used for horizontal grid lines.
-
- This virtual function may be overridden in derived classes in order to
- change the appearance of individual grid line for the given row @e row.
+ Moves the grid cursor up by one row.
- Example:
- @code
- // in a grid displaying music notation, use a solid black pen between
- // octaves (C0=row 127, C1=row 115 etc.)
- wxPen MidiGrid::GetRowGridLinePen(int row)
- {
- if ( row % 12 == 7 )
- return wxPen(*wxBLACK, 1, wxSOLID);
- else
- return GetDefaultGridLinePen();
- }
- @endcode
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- virtual wxPen GetRowGridLinePen(int row);
+ bool MoveCursorUp(bool expandSelection);
/**
- Returns the alignment used for row labels.
-
- Horizontal alignment will be one of @c wxALIGN_LEFT, @c wxALIGN_CENTRE
- or @c wxALIGN_RIGHT.
+ Moves the grid cursor up in the current column such that it skips to
+ the beginning or end of a block of non-empty cells.
- Vertical alignment will be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE or
- @c wxALIGN_BOTTOM.
+ If a block of cells was previously selected it will expand if the
+ argument is @true or be cleared if the argument is @false.
*/
- void GetRowLabelAlignment(int* horiz, int* vert) const;
+ bool MoveCursorUpBlock(bool expandSelection);
/**
- Returns the current width of the row labels.
+ Moves the grid cursor down by some number of rows so that the previous
+ bottom visible row becomes the top visible row.
*/
- int GetRowLabelSize() const;
+ bool MovePageDown();
/**
- Returns the specified row label.
-
- The default grid table class provides numeric row labels. If you are
- using a custom grid table you can override
- wxGridTableBase::GetRowLabelValue to provide your own labels.
+ Moves the grid cursor up by some number of rows so that the previous
+ top visible row becomes the bottom visible row.
*/
- wxString GetRowLabelValue(int row) const;
+ bool MovePageUp();
/**
- Returns the minimal size to which rows can be resized.
+ Set the grid cursor to the specified cell.
- Use SetRowMinimalAcceptableHeight() to change this value globally or
- SetRowMinimalHeight() to do it for individual cells.
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- @see GetColMinimalAcceptableWidth()
- */
- int GetRowMinimalAcceptableHeight() const;
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(int row, int col);
/**
- Returns the minimal size for the given column.
+ Set the grid cursor to the specified cell.
- The value returned by this function may be different than that returned
- by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
- called for this row.
- */
- int GetRowMinimalHeight(int col) const;
+ The grid cursor indicates the current cell and can be moved by the user
+ using the arrow keys or the mouse.
- /**
- Returns the height of the specified row.
- */
- int GetRowSize(int row) const;
+ Calling this function generates a @c wxEVT_GRID_SELECT_CELL event and
+ if the event handler vetoes this event, the cursor is not moved.
- /**
- Returns the number of pixels per horizontal scroll increment.
+ This function doesn't make the target call visible, use GoToCell() to
+ do this.
+ */
+ void SetGridCursor(const wxGridCellCoords& coords);
- The default is 15.
+ //@}
- @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
- */
- int GetScrollLineX() const;
/**
- Returns the number of pixels per vertical scroll increment.
-
- The default is 15.
+ @name User Selection
+ */
+ //@{
- @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
+ /**
+ Deselects all cells that are currently selected.
*/
- int GetScrollLineY() const;
+ void ClearSelection();
/**
Returns an array of individually selected cells.
wxArrayInt GetSelectedRows() const;
/**
- Access or update the selection fore/back colours
+ Returns the colour used for drawing the selection background.
*/
wxColour GetSelectionBackground() const;
wxGridSelectionModes GetSelectionMode() const;
/**
- Returns a base pointer to the current table object.
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(int row, int col) const;
+ /**
+ Returns @true if the given cell is selected.
+ */
+ bool IsInSelection(const wxGridCellCoords& coords) const;
- The returned pointer is still owned by the grid.
+ /**
+ Returns @true if there are currently any selected cells, rows, columns
+ or blocks.
*/
- wxGridTableBase *GetTable() const;
+ bool IsSelection() const;
- //@{
/**
- Make the given cell current and ensure it is visible.
+ Selects all cells in the grid.
+ */
+ void SelectAll();
+
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
+ bool addToSelected = false);
+ /**
+ Selects a rectangular block of cells.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+ */
+ void SelectBlock(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool addToSelected = false);
+
+ /**
+ Selects the specified column.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the column will be added to the existing
+ selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectRows.
+ */
+ void SelectCol(int col, bool addToSelected = false);
+
+ /**
+ Selects the specified row.
+
+ If @a addToSelected is @false then any existing selection will be
+ deselected; if @true the row will be added to the existing selection.
+
+ This method won't select anything if the current selection mode is
+ wxGridSelectColumns.
+ */
+ void SelectRow(int row, bool addToSelected = false);
+
+ /**
+ Set the colour to be used for drawing the selection background.
+ */
+ void SetSelectionBackground(const wxColour& c);
+
+ /**
+ Set the colour to be used for drawing the selection foreground.
+ */
+ void SetSelectionForeground(const wxColour& c);
+
+ /**
+ Set the selection behaviour of the grid.
+
+ The existing selection is converted to conform to the new mode if
+ possible and discarded otherwise (e.g. any individual selected cells
+ are deselected if the new mode allows only the selection of the entire
+ rows or columns).
+ */
+ void SetSelectionMode(wxGridSelectionModes selmode);
- This method is equivalent to calling MakeCellVisible() and
- SetGridCursor() and so, as with the latter, a wxEVT_GRID_SELECT_CELL
- event is generated by it and the selected cell doesn't change if the
- event is vetoed.
- */
- void GoToCell(int row, int col);
- void GoToCell(const wxGridCellCoords& coords);
//@}
+
/**
- Returns @true if drawing of grid lines is turned on, @false otherwise.
+ @name Scrolling
+ */
+ //@{
+
+ /**
+ Returns the number of pixels per horizontal scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineY(), SetScrollLineX(), SetScrollLineY()
*/
- bool GridLinesEnabled() const;
+ int GetScrollLineX() const;
/**
- Hides the in-place cell edit control.
+ Returns the number of pixels per vertical scroll increment.
+
+ The default is 15.
+
+ @see GetScrollLineX(), SetScrollLineX(), SetScrollLineY()
*/
- void HideCellEditControl();
+ int GetScrollLineY() const;
/**
- Hides the column labels by calling SetColLabelSize()
- with a size of 0. Show labels again by calling that method with
- a width greater than 0.
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
*/
- void HideColLabels();
+ bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
+ /**
+ Returns @true if a cell is either entirely or at least partially
+ visible in the grid window.
+
+ By default, the cell must be entirely visible for this function to
+ return @true but if @a wholeCellVisible is @false, the function returns
+ @true even if the cell is only partially visible.
+ */
+ bool IsVisible(const wxGridCellCoords& coords,
+ bool wholeCellVisible = true) const;
/**
- Hides the row labels by calling SetRowLabelSize() with a size of 0.
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
- The labels can be shown again by calling SetRowLabelSize() with a width
- greater than 0.
+ Does nothing if the cell is already visible.
*/
- void HideRowLabels();
+ void MakeCellVisible(int row, int col);
+ /**
+ Brings the specified cell into the visible grid cell area with minimal
+ scrolling.
+
+ Does nothing if the cell is already visible.
+ */
+ void MakeCellVisible(const wxGridCellCoords& coords);
/**
- Inserts one or more new columns into a grid with the first new column
- at the specified position.
+ Sets the number of pixels per horizontal scroll increment.
- Notice that inserting the columns in the grid requires grid table
- cooperation: when this method is called, grid object begins by
- requesting the underlying grid table to insert new columns. If this is
- successful the table notifies the grid and the grid updates the
- display. For a default grid (one where you have called
- wxGrid::CreateGrid) this process is automatic. If you are using a
- custom grid table (specified with wxGrid::SetTable) then you must
- override wxGridTableBase::InsertCols() in your derived table class.
+ The default is 15.
- @param pos
- The position which the first newly inserted column will have.
- @param numCols
- The number of columns to insert.
- @param updateLabels
- Currently not used.
- @return
- @true if the columns were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
*/
- bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
+ void SetScrollLineX(int x);
/**
- Inserts one or more new rows into a grid with the first new row at the
- specified position.
+ Sets the number of pixels per vertical scroll increment.
- Notice that you must implement wxGridTableBase::InsertRows() if you use
- a grid with a custom table, please see InsertCols() for more
- information.
+ The default is 15.
- @param pos
- The position which the first newly inserted row will have.
- @param numRows
- The number of rows to insert.
- @param updateLabels
- Currently not used.
+ @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ */
+ void SetScrollLineY(int y);
+
+ //@}
+
+
+ /**
+ @name Cell and Device Coordinate Translation
+ */
+ //@{
+
+ /**
+ Convert grid cell coordinates to grid window pixel coordinates.
+
+ This function returns the rectangle that encloses the block of cells
+ limited by @a topLeft and @a bottomRight cell in device coords and
+ clipped to the client size of the grid window.
+
+ @see CellToRect()
+ */
+ wxRect BlockToDeviceRect(const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight) const;
+
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(int row, int col) const;
+ /**
+ Return the rectangle corresponding to the grid cell's size and position
+ in logical coordinates.
+
+ @see BlockToDeviceRect()
+ */
+ wxRect CellToRect(const wxGridCellCoords& coords) const;
+
+ /**
+ Returns the column at the given pixel position.
+
+ @param x
+ The x position to evaluate.
+ @param clipToMinMax
+ If @true, rather than returning @c wxNOT_FOUND, it returns either
+ the first or last column depending on whether @a x is too far to
+ the left or right respectively.
@return
- @true if the rows were successfully inserted, @false if an error
- occurred (most likely the table couldn't be updated).
+ The column index or @c wxNOT_FOUND.
*/
- bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
+ int XToCol(int x, bool clipToMinMax = false) const;
+
+ /**
+ Returns the column whose right hand edge is close to the given logical
+ @a x position.
+
+ If no column edge is near to this position @c wxNOT_FOUND is returned.
+ */
+ int XToEdgeOfCol(int x) const;
+
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(int x, int y) const;
+ /**
+ Translates logical pixel coordinates to the grid cell coordinates.
+
+ Notice that this function expects logical coordinates on input so if
+ you use this function in a mouse event handler you need to translate
+ the mouse position, which is expressed in device coordinates, to
+ logical ones.
+
+ @see XToCol(), YToRow()
+ */
+ wxGridCellCoords XYToCell(const wxPoint& pos) const;
+ // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
+ // undocumented, using it is ugly and non-const reference parameters are
+ // not used in wxWidgets API
/**
- Returns @true if the in-place edit control is currently enabled.
+ Returns the row whose bottom edge is close to the given logical @a y
+ position.
+
+ If no row edge is near to this position @c wxNOT_FOUND is returned.
*/
- bool IsCellEditControlEnabled() const;
+ int YToEdgeOfRow(int y) const;
/**
- Returns @true if the current cell is read-only.
+ Returns the grid row that corresponds to the logical @a y coordinate.
- @see SetReadOnly(), IsReadOnly()
+ Returns @c wxNOT_FOUND if there is no row at the @a y position.
*/
- bool IsCurrentCellReadOnly() const;
+ int YToRow(int y, bool clipToMinMax = false) const;
- /**
- Returns @false if the whole grid has been set as read-only or @true
- otherwise.
+ //@}
- See EnableEditing() for more information about controlling the editing
- status of grid cells.
- */
- bool IsEditable() const;
- //@{
/**
- Is this cell currently selected?
- */
- bool IsInSelection(int row, int col) const;
- bool IsInSelection(const wxGridCellCoords& coords) const;
- //@}
+ @name Miscellaneous Functions
+ */
+ //@{
/**
- Returns @true if the cell at the specified location can't be edited.
+ Appends one or more new columns to the right of the grid.
- @see SetReadOnly(), IsCurrentCellReadOnly()
- */
- bool IsReadOnly(int row, int col) const;
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendCols(). See InsertCols() for further
+ information.
- /**
- Returns @true if there are currently any selected cells, rows, columns
- or blocks.
+ @return @true on success or @false if appending columns failed.
*/
- bool IsSelection() const;
+ bool AppendCols(int numCols = 1, bool updateLabels = true);
- //@{
/**
- Returns @true if a cell is either wholly or at least partially visible
- in the grid window.
+ Appends one or more new rows to the bottom of the grid.
- By default, the cell must be entirely visible for this function to
- return true but if @a wholeCellVisible is @false, the function returns
- @true even if the cell is only partially visible.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::AppendRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool IsVisible(int row, int col, bool wholeCellVisible = true) const;
- const bool IsVisible(const wxGridCellCoords& coords,
- bool wholeCellVisible = true) const;
- //@}
+ bool AppendRows(int numRows = 1, bool updateLabels = true);
- //@{
/**
- Brings the specified cell into the visible grid cell area with minimal
- scrolling.
+ Return @true if the horizontal grid lines stop at the last column
+ boundary or @false if they continue to the end of the window.
- Does nothing if the cell is already visible.
- */
- void MakeCellVisible(int row, int col);
- void MakeCellVisible(const wxGridCellCoords& coords);
- //@}
+ The default is to clip grid lines.
+
+ @see ClipHorzGridLines(), AreVertGridLinesClipped()
+ */
+ bool AreHorzGridLinesClipped() const;
/**
- Moves the grid cursor down by one row.
+ Return @true if the vertical grid lines stop at the last row
+ boundary or @false if they continue to the end of the window.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorDown(bool expandSelection);
+ The default is to clip grid lines.
+
+ @see ClipVertGridLines(), AreHorzGridLinesClipped()
+ */
+ bool AreVertGridLinesClipped() const;
/**
- Moves the grid cursor down in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Increments the grid's batch count.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each call to BeginBatch must be matched by a later call to
+ EndBatch(). Code that does a lot of grid modification can be enclosed
+ between BeginBatch() and EndBatch() calls to avoid screen flicker. The
+ final EndBatch() call will cause the grid to be repainted.
+
+ Notice that you should use wxGridUpdateLocker which ensures that there
+ is always a matching EndBatch() call for this BeginBatch() if possible
+ instead of calling this method directly.
*/
- bool MoveCursorDownBlock(bool expandSelection);
+ void BeginBatch();
/**
- Moves the grid cursor left by one column.
+ Clears all data in the underlying grid table and repaints the grid.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The table is not deleted by this function. If you are using a derived
+ table class then you need to override wxGridTableBase::Clear() for this
+ function to have any effect.
*/
- bool MoveCursorLeft(bool expandSelection);
+ void ClearGrid();
/**
- Moves the grid cursor left in the current row such that it skips to the
- beginning or end of a block of non-empty cells.
+ Change whether the horizontal grid lines are clipped by the end of the
+ last column.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorLeftBlock(bool expandSelection);
+ By default the grid lines are not drawn beyond the end of the last
+ column but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreHorzGridLinesClipped(), ClipVertGridLines()
+ */
+ void ClipHorzGridLines(bool clip);
/**
- Moves the grid cursor right by one column.
+ Change whether the vertical grid lines are clipped by the end of the
+ last row.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorRight(bool expandSelection);
+ By default the grid lines are not drawn beyond the end of the last
+ row but after calling this function with @a clip set to @false they
+ will be drawn across the entire grid window.
+
+ @see AreVertGridLinesClipped(), ClipHorzGridLines()
+ */
+ void ClipVertGridLines(bool clip);
/**
- Moves the grid cursor right in the current row such that it skips to
- the beginning or end of a block of non-empty cells.
+ Deletes one or more columns from a grid starting at the specified
+ position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteCols(). See InsertCols() for further
+ information.
+
+ @return @true on success or @false if deleting columns failed.
*/
- bool MoveCursorRightBlock(bool expandSelection);
+ bool DeleteCols(int pos = 0, int numCols = 1, bool updateLabels = true);
/**
- Moves the grid cursor up by one row.
+ Deletes one or more rows from a grid starting at the specified
+ position.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
+ The @a updateLabels argument is not used at present. If you are using a
+ derived grid table class you will need to override
+ wxGridTableBase::DeleteRows(). See InsertRows() for further
+ information.
+
+ @return @true on success or @false if appending rows failed.
*/
- bool MoveCursorUp(bool expandSelection);
+ bool DeleteRows(int pos = 0, int numRows = 1, bool updateLabels = true);
/**
- Moves the grid cursor up in the current column such that it skips to
- the beginning or end of a block of non-empty cells.
+ Decrements the grid's batch count.
- If a block of cells was previously selected it will expand if the
- argument is @true or be cleared if the argument is @false.
- */
- bool MoveCursorUpBlock(bool expandSelection);
+ When the count is greater than zero repainting of the grid is
+ suppressed. Each previous call to BeginBatch() must be matched by a
+ later call to EndBatch(). Code that does a lot of grid modification can
+ be enclosed between BeginBatch() and EndBatch() calls to avoid screen
+ flicker. The final EndBatch() will cause the grid to be repainted.
- /**
- Moves the grid cursor down by some number of rows so that the previous
- bottom visible row becomes the top visible row.
+ @see wxGridUpdateLocker
*/
- bool MovePageDown();
+ void EndBatch();
/**
- Moves the grid cursor up by some number of rows so that the previous
- top visible row becomes the bottom visible row.
+ Overridden wxWindow method.
*/
- bool MovePageUp();
+ virtual void Fit();
/**
- Register a new data type.
-
- The data types allow to naturally associate specific renderers and
- editors to the cells containing values of the given type. For example,
- the grid automatically registers a data type with the name @c
- wxGRID_VALUE_STRING which uses wxGridCellStringRenderer and
- wxGridCellTextEditor as its renderer and editor respectively -- this is
- the data type used by all the cells of the default wxGridStringTable,
- so this renderer and editor are used by default for all grid cells.
-
- However if a custom table returns @c wxGRID_VALUE_BOOL from its
- wxGridTableBase::GetTypeName() method, then wxGridCellBoolRenderer and
- wxGridCellBoolEditor are used for it because the grid also registers a
- boolean data type with this name.
+ Causes immediate repainting of the grid.
- And as this mechanism is completely generic, you may register your own
- data types using your own custom renderers and editors. Just remember
- that the table must identify a cell as being of the given type for them
- to be used for this cell.
+ Use this instead of the usual wxWindow::Refresh().
+ */
+ void ForceRefresh();
- @param typeName
- Name of the new type. May be any string, but if the type name is
- the same as the name of an already registered type, including one
- of the standard ones (which are @c wxGRID_VALUE_STRING, @c
- wxGRID_VALUE_BOOL, @c wxGRID_VALUE_NUMBER, @c wxGRID_VALUE_FLOAT
- and @c wxGRID_VALUE_CHOICE), then the new registration information
- replaces the previously used renderer and editor.
- @param renderer
- The renderer to use for the cells of this type. Its ownership is
- taken by the grid, i.e. it will call DecRef() on this pointer when
- it doesn't need it any longer.
- @param editor
- The editor to use for the cells of this type. Its ownership is also
- taken by the grid.
+ /**
+ Returns the number of times that BeginBatch() has been called without
+ (yet) matching calls to EndBatch(). While the grid's batch count is
+ greater than zero the display will not be updated.
*/
- void RegisterDataType(const wxString& typeName,
- wxGridCellRenderer* renderer,
- wxGridCellEditor* editor);
+ int GetBatchCount();
/**
- Sets the value of the current grid cell to the current in-place edit
- control value.
+ Returns the total number of grid columns.
- This is called automatically when the grid cursor moves from the
- current cell to a new cell. It is also a good idea to call this
- function when closing a grid since any edits to the final cell location
- will not be saved otherwise.
+ This is the same as the number of columns in the underlying grid table.
*/
- void SaveEditControlValue();
+ int GetNumberCols() const;
/**
- Selects all cells in the grid.
+ Returns the total number of grid rows.
+
+ This is the same as the number of rows in the underlying grid table.
*/
- void SelectAll();
+ int GetNumberRows() const;
- //@{
/**
- Selects a rectangular block of cells.
+ Returns the attribute for the given cell creating one if necessary.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ If the cell already has an attribute, it is returned. Otherwise a new
+ attribute is created, associated with the cell and returned. In any
+ case the caller must call DecRef() on the returned pointer.
+
+ This function may only be called if CanHaveAttributes() returns @true.
*/
- void SelectBlock(int topRow, int leftCol, int bottomRow, int rightCol,
- bool addToSelected = false);
- void SelectBlock(const wxGridCellCoords& topLeft,
- const wxGridCellCoords& bottomRight,
- bool addToSelected = false);
- //@}
+ wxGridCellAttr *GetOrCreateCellAttr(int row, int col) const;
/**
- Selects the specified column.
-
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the column will be added to the existing
- selection.
+ Returns a base pointer to the current table object.
- This method won't select anything if the current selection mode is
- wxGridSelectRows.
+ The returned pointer is still owned by the grid.
*/
- void SelectCol(int col, bool addToSelected = false);
+ wxGridTableBase *GetTable() const;
/**
- Selects the specified row.
+ Inserts one or more new columns into a grid with the first new column
+ at the specified position.
- If @a addToSelected is @false then any existing selection will be
- deselected; if @true the row will be added to the existing selection.
+ Notice that inserting the columns in the grid requires grid table
+ cooperation: when this method is called, grid object begins by
+ requesting the underlying grid table to insert new columns. If this is
+ successful the table notifies the grid and the grid updates the
+ display. For a default grid (one where you have called CreateGrid())
+ this process is automatic. If you are using a custom grid table
+ (specified with SetTable()) then you must override
+ wxGridTableBase::InsertCols() in your derived table class.
- This method won't select anything if the current selection mode is
- wxGridSelectColumns.
+ @param pos
+ The position which the first newly inserted column will have.
+ @param numCols
+ The number of columns to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the columns were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- void SelectRow(int row, bool addToSelected = false);
+ bool InsertCols(int pos = 0, int numCols = 1, bool updateLabels = true);
- //@{
/**
- Sets the horizontal and vertical alignment for grid cell text at the
- specified location.
+ Inserts one or more new rows into a grid with the first new row at the
+ specified position.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
+ Notice that you must implement wxGridTableBase::InsertRows() if you use
+ a grid with a custom table, please see InsertCols() for more
+ information.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ @param pos
+ The position which the first newly inserted row will have.
+ @param numRows
+ The number of rows to insert.
+ @param updateLabels
+ Currently not used.
+ @return
+ @true if the rows were successfully inserted, @false if an error
+ occurred (most likely the table couldn't be updated).
*/
- void SetCellAlignment(int row, int col, int horiz, int vert);
- void SetCellAlignment(int align, int row, int col);
- //@}
+ bool InsertRows(int pos = 0, int numRows = 1, bool updateLabels = true);
- //@{
/**
- Set the background colour for the given cell or all cells by default.
+ Sets the cell attributes for all cells in the specified column.
+
+ For more information about controlling grid cell attributes see the
+ wxGridCellAttr cell attribute class and the @ref overview_grid.
*/
- void SetCellBackgroundColour(int row, int col, const wxColour& colour);
- //@}
+ void SetColAttr(int col, wxGridCellAttr* attr);
/**
- Sets the editor for the grid cell at the specified location.
-
- The grid will take ownership of the pointer.
+ Sets the extra margins used around the grid area.
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ A grid may occupy more space than needed for its data display and
+ this function allows to set how big this extra space is
*/
- void SetCellEditor(int row, int col, wxGridCellEditor* editor);
+ void SetMargins(int extraWidth, int extraHeight);
/**
- Sets the font for text in the grid cell at the specified location.
+ Sets the cell attributes for all cells in the specified row.
+
+ The grid takes ownership of the attribute pointer.
+
+ See the wxGridCellAttr class for more information about controlling
+ cell attributes.
*/
- void SetCellFont(int row, int col, const wxFont& font);
+ void SetRowAttr(int row, wxGridCellAttr* attr);
+
+ //@}
+
/**
- Sets the renderer for the grid cell at the specified location.
+ @name Sorting support.
- The grid will take ownership of the pointer.
+ wxGrid doesn't provide any support for sorting the data but it does
+ generate events allowing the user code to sort it and supports
+ displaying the sort indicator in the column used for sorting.
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetCellRenderer(int row, int col, wxGridCellRenderer* renderer);
+ To use wxGrid sorting support you need to handle wxEVT_GRID_COL_SORT
+ event (and not veto it) and resort the data displayed in the grid. The
+ grid will automatically update the sorting indicator on the column
+ which was clicked.
+ You can also call the functions in this section directly to update the
+ sorting indicator. Once again, they don't do anything with the grid
+ data, it remains your responsibility to actually sort it appropriately.
+ */
//@{
- /**
- Sets the text colour for the given cell or all cells by default.
- */
- void SetCellTextColour(int row, int col, const wxColour& colour);
- void SetCellTextColour(const wxColour& val, int row, int col);
- void SetCellTextColour(const wxColour& colour);
- //@}
- //@{
/**
- Sets the string value for the cell at the specified location.
+ Return the column in which the sorting indicator is currently
+ displayed.
- For simple applications where a grid object automatically uses a
- default grid table of string values you use this function together with
- GetCellValue() to access cell values. For more complex applications
- where you have derived your own grid table class that contains various
- data types (e.g. numeric, boolean or user-defined custom types) then
- you only use this function for those cells that contain string values.
- The last form is for backward compatibility only.
+ Returns @c wxNOT_FOUND if sorting indicator is not currently displayed
+ at all.
- See wxGridTableBase::CanSetValueAs and the @ref overview_grid
- "wxGrid overview" for more information.
- */
- void SetCellValue(int row, int col, const wxString& s);
- void SetCellValue(const wxGridCellCoords& coords, const wxString& s);
- void SetCellValue(const wxString& val, int row, int col);
- //@}
+ @see SetSortingColumn()
+ */
+ int GetSortingColumn() const;
/**
- Sets the cell attributes for all cells in the specified column.
+ Return @true if this column is currently used for sorting.
- For more information about controlling grid cell attributes see the
- wxGridCellAttr cell attribute class and the @ref overview_grid "wxGrid overview".
- */
- void SetColAttr(int col, wxGridCellAttr* attr);
+ @see GetSortingColumn()
+ */
+ bool IsSortingBy(int col) const;
/**
- Sets the specified column to display boolean values.
+ Return @true if the current sorting order is ascending or @false if it
+ is descending.
- @see SetColFormatCustom()
- */
- void SetColFormatBool(int col);
+ It only makes sense to call this function if GetSortingColumn() returns
+ a valid column index and not @c wxNOT_FOUND.
+
+ @see SetSortingColumn()
+ */
+ bool IsSortOrderAscending() const;
/**
- Sets the specified column to display data in a custom format.
+ Set the column to display the sorting indicator in and its direction.
- This method provides an alternative to defining a custom grid table
- which would return @a typeName from its GetTypeName() method for the
- cells in this column: while it doesn't really change the type of the
- cells in this column, it does associate the renderer and editor used
- for the cells of the specified type with them.
+ @param col
+ The column to display the sorting indicator in or @c wxNOT_FOUND to
+ remove any currently displayed sorting indicator.
+ @param ascending
+ If @true, display the ascending sort indicator, otherwise display
+ the descending sort indicator.
- See the @ref overview_grid "wxGrid overview" for more
- information on working with custom data types.
- */
- void SetColFormatCustom(int col, const wxString& typeName);
+ @see GetSortingColumn(), IsSortOrderAscending()
+ */
+ void SetSortingColumn(int col, bool ascending = true);
/**
- Sets the specified column to display floating point values with the
- given width and precision.
+ Remove any currently shown sorting indicator.
+
+ This is equivalent to calling SetSortingColumn() with @c wxNOT_FOUND
+ first argument.
+ */
+ void UnsetSortingColumn();
+ //@}
- @see SetColFormatCustom()
- */
- void SetColFormatFloat(int col, int width = -1, int precision = -1);
/**
- Sets the specified column to display integer values.
+ @name Accessors for component windows.
- @see SetColFormatCustom()
- */
- void SetColFormatNumber(int col);
+ Return the various child windows of wxGrid.
+
+ wxGrid is an empty parent window for 4 children representing the column
+ labels window (top), the row labels window (left), the corner window
+ (top left) and the main grid window. It may be necessary to use these
+ individual windows and not the wxGrid window itself if you need to
+ handle events for them (this can be done using wxEvtHandler::Connect()
+ or wxWindow::PushEventHandler()) or do something else requiring the use
+ of the correct window pointer. Notice that you should not, however,
+ change these windows (e.g. reposition them or draw over them) because
+ they are managed by wxGrid itself.
+ */
+ //@{
/**
- Sets the horizontal and vertical alignment of column label text.
+ Return the main grid window containing the grid cells.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetColLabelAlignment(int horiz, int vert);
+ This window is always shown.
+ */
+ wxWindow *GetGridWindow() const;
/**
- Sets the height of the column labels.
+ Return the row labels window.
- If @a height equals to @c wxGRID_AUTOSIZE then height is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
- */
- void SetColLabelSize(int height);
+ This window is not shown if the row labels were hidden using
+ HideRowLabels().
+ */
+ wxWindow *GetGridRowLabelWindow() const;
/**
- Set the value for the given column label.
+ Return the column labels window.
- If you are using a custom grid table you must override
- wxGridTableBase::SetColLabelValue for this to have any effect.
- */
- void SetColLabelValue(int col, const wxString& value);
+ This window is not shown if the columns labels were hidden using
+ HideColLabels().
+
+ Depending on whether UseNativeColHeader() was called or not this can be
+ either a wxHeaderCtrl or a plain wxWindow. This function returns a valid
+ window pointer in either case but in the former case you can also use
+ GetGridColHeader() to access it if you need wxHeaderCtrl-specific
+ functionality.
+ */
+ wxWindow *GetGridColLabelWindow() const;
/**
- Sets the minimal width to which the user can resize columns.
+ Return the window in the top left grid corner.
- @see GetColMinimalAcceptableWidth()
- */
- void SetColMinimalAcceptableWidth(int width);
+ This window is shown only of both columns and row labels are shown and
+ normally doesn't contain anything. Clicking on it is handled by wxGrid
+ however and can be used to select the entire grid.
+ */
+ wxWindow *GetGridCornerLabelWindow() const;
/**
- Sets the minimal width for the specified column.
-
- It is usually best to call this method during grid creation as calling
- it later will not resize the column to the given minimal width even if
- it is currently narrower than it.
+ Return the header control used for column labels display.
- @a width must be greater than the minimal acceptable column width as
- returned by GetColMinimalAcceptableWidth().
- */
- void SetColMinimalWidth(int col, int width);
+ This function can only be called if UseNativeColHeader() had been
+ called.
+ */
+ wxHeaderCtrl *GetGridColHeader() const;
- /**
- Sets the position of the specified column.
- */
- void SetColPos(int colID, int newPos);
+ //@}
+protected:
/**
- Sets the width of the specified column.
-
- Notice that this function does not refresh the grid, you need to call
- ForceRefresh() to make the changes take effect immediately.
+ Returns @true if this grid has support for cell attributes.
- @param col
- The column index.
- @param width
- The new column width in pixels or a negative value to fit the
- column width to its label width.
+ The grid supports attributes if it has the associated table which, in
+ turn, has attributes support, i.e. wxGridTableBase::CanHaveAttributes()
+ returns @true.
*/
- void SetColSize(int col, int width);
+ bool CanHaveAttributes() const;
/**
- Sets the default horizontal and vertical alignment for grid cell text.
+ Get the minimal width of the given column/row.
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
+ The value returned by this function may be different than that returned
+ by GetColMinimalAcceptableWidth() if SetColMinimalWidth() had been
+ called for this column.
*/
- void SetDefaultCellAlignment(int horiz, int vert);
+ int GetColMinimalWidth(int col) const;
/**
- Sets the default background colour for grid cells.
+ Returns the coordinate of the right border specified column.
*/
- void SetDefaultCellBackgroundColour(const wxColour& colour);
+ int GetColRight(int col) const;
/**
- Sets the default font to be used for grid cell text.
+ Returns the coordinate of the left border specified column.
*/
- void SetDefaultCellFont(const wxFont& font);
+ int GetColLeft(int col) const;
/**
- Sets the current default colour for grid cell text.
+ Returns the minimal size for the given column.
+
+ The value returned by this function may be different than that returned
+ by GetRowMinimalAcceptableHeight() if SetRowMinimalHeight() had been
+ called for this row.
*/
- void SetDefaultCellTextColour(const wxColour& colour);
+ int GetRowMinimalHeight(int col) const;
+};
- /**
- Sets the default width for columns in the grid.
- This will only affect columns subsequently added to the grid unless
- @a resizeExistingCols is @true.
- If @a width is less than GetColMinimalAcceptableWidth(), then the
- minimal acceptable width is used instead of it.
- */
- void SetDefaultColSize(int width, bool resizeExistingCols = false);
+/**
+ @class wxGridUpdateLocker
- /**
- Sets the default editor for grid cells.
+ This small class can be used to prevent wxGrid from redrawing during its
+ lifetime by calling wxGrid::BeginBatch() in its constructor and
+ wxGrid::EndBatch() in its destructor. It is typically used in a function
+ performing several operations with a grid which would otherwise result in
+ flicker. For example:
- The grid will take ownership of the pointer.
+ @code
+ void MyFrame::Foo()
+ {
+ m_grid = new wxGrid(this, ...);
- See wxGridCellEditor and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
- */
- void SetDefaultEditor(wxGridCellEditor* editor);
+ wxGridUpdateLocker noUpdates(m_grid);
+ m_grid-AppendColumn();
+ // ... many other operations with m_grid ...
+ m_grid-AppendRow();
+
+ // destructor called, grid refreshed
+ }
+ @endcode
+
+ Using this class is easier and safer than calling wxGrid::BeginBatch() and
+ wxGrid::EndBatch() because you don't risk missing the call the latter (due
+ to an exception for example).
+ @library{wxadv}
+ @category{grid}
+*/
+class wxGridUpdateLocker
+{
+public:
/**
- Sets the default renderer for grid cells.
+ Creates an object preventing the updates of the specified @a grid. The
+ parameter could be @NULL in which case nothing is done. If @a grid is
+ non-@NULL then the grid must exist for longer than this
+ wxGridUpdateLocker object itself.
- The grid will take ownership of the pointer.
+ The default constructor could be followed by a call to Create() to set
+ the grid object later.
+ */
+ wxGridUpdateLocker(wxGrid* grid = NULL);
- See wxGridCellRenderer and the @ref overview_grid "wxGrid overview"
- for more information about cell editors and renderers.
+ /**
+ Destructor reenables updates for the grid this object is associated
+ with.
*/
- void SetDefaultRenderer(wxGridCellRenderer* renderer);
+ ~wxGridUpdateLocker();
/**
- Sets the default height for rows in the grid.
+ This method can be called if the object had been constructed using the
+ default constructor. It must not be called more than once.
+ */
+ void Create(wxGrid* grid);
+};
- This will only affect rows subsequently added to the grid unless
- @a resizeExistingRows is @true.
- If @a height is less than GetRowMinimalAcceptableHeight(), then the
- minimal acceptable heihgt is used instead of it.
- */
- void SetDefaultRowSize(int height, bool resizeExistingRows = false);
- //@{
- /**
- Set the grid cursor to the specified cell.
+/**
+ @class wxGridEvent
- The grid cursor indicates the current cell and can be moved by the user
- using the arrow keys or the mouse.
+ This event class contains information about various grid events.
- Calling this function generates a wxEVT_GRID_SELECT_CELL event and if
- the event handler vetoes this event, the cursor is not moved.
+ Notice that all grid event table macros are available in two versions:
+ @c EVT_GRID_XXX and @c EVT_GRID_CMD_XXX. The only difference between the
+ two is that the former doesn't allow to specify the grid window identifier
+ and so takes a single parameter, the event handler, but is not suitable if
+ there is more than one grid control in the window where the event table is
+ used (as it would catch the events from all the grids). The version with @c
+ CMD takes the id as first argument and the event handler as the second one
+ and so can be used with multiple grids as well. Otherwise there are no
+ difference between the two and only the versions without the id are
+ documented below for brevity.
+
+ @beginEventTable{wxGridEvent}
+ @event{EVT_GRID_CELL_CHANGING(func)}
+ The user is about to change the data in a cell. The new cell value as
+ string is available from GetString() event object method. This event
+ can be vetoed if the change is not allowed.
+ Processes a @c wxEVT_GRID_CELL_CHANGING event type.
+ @event{EVT_GRID_CELL_CHANGED(func)}
+ The user changed the data in a cell. The old cell value as string is
+ available from GetString() event object method. Notice that vetoing
+ this event still works for backwards compatibility reasons but any new
+ code should only veto EVT_GRID_CELL_CHANGING event and not this one.
+ Processes a @c wxEVT_GRID_CELL_CHANGED event type.
+ @event{EVT_GRID_CELL_LEFT_CLICK(func)}
+ The user clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_CLICK event type.
+ @event{EVT_GRID_CELL_LEFT_DCLICK(func)}
+ The user double-clicked a cell with the left mouse button. Processes a
+ @c wxEVT_GRID_CELL_LEFT_DCLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_CLICK(func)}
+ The user clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_CLICK event type.
+ @event{EVT_GRID_CELL_RIGHT_DCLICK(func)}
+ The user double-clicked a cell with the right mouse button. Processes a
+ @c wxEVT_GRID_CELL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_EDITOR_HIDDEN(func)}
+ The editor for a cell was hidden. Processes a
+ @c wxEVT_GRID_EDITOR_HIDDEN event type.
+ @event{EVT_GRID_EDITOR_SHOWN(func)}
+ The editor for a cell was shown. Processes a
+ @c wxEVT_GRID_EDITOR_SHOWN event type.
+ @event{EVT_GRID_LABEL_LEFT_CLICK(func)}
+ The user clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_CLICK event type.
+ @event{EVT_GRID_LABEL_LEFT_DCLICK(func)}
+ The user double-clicked a label with the left mouse button. Processes a
+ @c wxEVT_GRID_LABEL_LEFT_DCLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_CLICK(func)}
+ The user clicked a label with the right mouse button. Processes a
+ @c wxEVT_GRID_LABEL_RIGHT_CLICK event type.
+ @event{EVT_GRID_LABEL_RIGHT_DCLICK(func)}
+ The user double-clicked a label with the right mouse button. Processes
+ a @c wxEVT_GRID_LABEL_RIGHT_DCLICK event type.
+ @event{EVT_GRID_SELECT_CELL(func)}
+ The given cell was made current, either by user or by the program via a
+ call to SetGridCursor() or GoToCell(). Processes a
+ @c wxEVT_GRID_SELECT_CELL event type.
+ @event{EVT_GRID_COL_MOVE(func)}
+ The user tries to change the order of the columns in the grid by
+ dragging the column specified by GetCol(). This event can be vetoed to
+ either prevent the user from reordering the column change completely
+ (but notice that if you don't want to allow it at all, you simply
+ shouldn't call wxGrid::EnableDragColMove() in the first place), vetoed
+ but handled in some way in the handler, e.g. by really moving the
+ column to the new position at the associated table level, or allowed to
+ proceed in which case wxGrid::SetColPos() is used to reorder the
+ columns display order without affecting the use of the column indices
+ otherwise.
+ This event macro corresponds to @c wxEVT_GRID_COL_MOVE event type.
+ @event{EVT_GRID_COL_SORT(func)}
+ This event is generated when a column is clicked by the user and its
+ name is explained by the fact that the custom reaction to a click on a
+ column is to sort the grid contents by this column. However the grid
+ itself has no special support for sorting and it's up to the handler of
+ this event to update the associated table. But if the event is handled
+ (and not vetoed) the grid supposes that the table was indeed resorted
+ and updates the column to indicate the new sort order and refreshes
+ itself.
+ This event macro corresponds to @c wxEVT_GRID_COL_SORT event type.
+ @endEventTable
- This function doesn't make the target call visible, use GoToCell() to
- do this.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
+ */
+ wxGridEvent();
+ /**
+ Constructor for initializing all event attributes.
*/
- void SetGridCursor(int row, int col);
- void SetGridCursor(const wxGridCellCoords& coords);
- //@}
+ wxGridEvent(int id, wxEventType type, wxObject* obj,
+ int row = -1, int col = -1, int x = -1, int y = -1,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the colour used to draw grid lines.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetGridLineColour(const wxColour& colour);
+ bool AltDown() const;
/**
- Sets the background colour for row and column labels.
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetLabelBackgroundColour(const wxColour& colour);
+ bool ControlDown() const;
/**
- Sets the font for row and column labels.
+ Column at which the event occurred.
*/
- void SetLabelFont(const wxFont& font);
+ virtual int GetCol();
/**
- Sets the colour for row and column label text.
+ Position in pixels at which the event occurred.
*/
- void SetLabelTextColour(const wxColour& colour);
+ wxPoint GetPosition();
/**
- Sets the extra margins used around the grid area.
-
- A grid may occupy more space than needed for its data display and
- this function allows to set how big this extra space is
+ Row at which the event occurred.
*/
- void SetMargins(int extraWidth, int extraHeight);
+ virtual int GetRow();
/**
- Makes the cell at the specified location read-only or editable.
+ Returns @true if the Meta key was down at the time of the event.
+ */
+ bool MetaDown() const;
- @see IsReadOnly()
+ /**
+ Returns @true if the user is selecting grid cells, or @false if
+ deselecting.
*/
- void SetReadOnly(int row, int col, bool isReadOnly = true);
+ bool Selecting();
/**
- Sets the cell attributes for all cells in the specified row.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The grid takes ownership of the attribute pointer.
- See the wxGridCellAttr class for more information about controlling
- cell attributes.
- */
- void SetRowAttr(int row, wxGridCellAttr* attr);
- /**
- Sets the horizontal and vertical alignment of row label text.
+/**
+ @class wxGridSizeEvent
- Horizontal alignment should be one of @c wxALIGN_LEFT, @c
- wxALIGN_CENTRE or @c wxALIGN_RIGHT.
- Vertical alignment should be one of @c wxALIGN_TOP, @c wxALIGN_CENTRE
- or @c wxALIGN_BOTTOM.
- */
- void SetRowLabelAlignment(int horiz, int vert);
+ This event class contains information about a row/column resize event.
- /**
- Sets the width of the row labels.
+ @beginEventTable{wxGridSizeEvent}
+ @event{EVT_GRID_CMD_COL_SIZE(id, func)}
+ The user resized a column, corresponds to @c wxEVT_GRID_COL_SIZE event
+ type.
+ @event{EVT_GRID_CMD_ROW_SIZE(id, func)}
+ The user resized a row, corresponds to @c wxEVT_GRID_ROW_SIZE event
+ type.
+ @event{EVT_GRID_COL_SIZE(func)}
+ Same as EVT_GRID_CMD_COL_SIZE() but uses `wxID_ANY` id.
+ @event{EVT_GRID_ROW_SIZE(func)}
+ Same as EVT_GRID_CMD_ROW_SIZE() but uses `wxID_ANY` id.
+ @endEventTable
- If @a width equals @c wxGRID_AUTOSIZE then width is calculated
- automatically so that no label is truncated. Note that this could be
- slow for a large table.
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridSizeEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetRowLabelSize(int width);
-
+ wxGridSizeEvent();
/**
- Sets the value for the given row label.
-
- If you are using a derived grid table you must override
- wxGridTableBase::SetRowLabelValue for this to have any effect.
+ Constructor for initializing all event attributes.
*/
- void SetRowLabelValue(int row, const wxString& value);
+ wxGridSizeEvent(int id, wxEventType type, wxObject* obj,
+ int rowOrCol = -1, int x = -1, int y = -1,
+ const wxKeyboardState& kbd = wxKeyboardState());
/**
- Sets the minimal row height used by default.
-
- See SetColMinimalAcceptableWidth() for more information.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetRowMinimalAcceptableHeight(int height);
+ bool AltDown() const;
/**
- Sets the minimal height for the specified row.
+ Returns @true if the Control key was down at the time of the event.
+ */
+ bool ControlDown() const;
- See SetColMinimalWidth() for more information.
+ /**
+ Position in pixels at which the event occurred.
*/
- void SetRowMinimalHeight(int row, int height);
+ wxPoint GetPosition();
/**
- Sets the height of the specified row.
+ Row or column at that was resized.
+ */
+ int GetRowOrCol();
- See SetColSize() for more information.
+ /**
+ Returns @true if the Meta key was down at the time of the event.
*/
- void SetRowSize(int row, int height);
+ bool MetaDown() const;
/**
- Sets the number of pixels per horizontal scroll increment.
+ Returns @true if the Shift key was down at the time of the event.
+ */
+ bool ShiftDown() const;
+};
- The default is 15.
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineY()
- */
- void SetScrollLineX(int x);
- /**
- Sets the number of pixels per vertical scroll increment.
+/**
+ @class wxGridRangeSelectEvent
- The default is 15.
+ @beginEventTable{wxGridRangeSelectEvent}
+ @event{EVT_GRID_RANGE_SELECT(func)}
+ The user selected a group of contiguous cells. Processes a
+ @c wxEVT_GRID_RANGE_SELECT event type.
+ @event{EVT_GRID_CMD_RANGE_SELECT(id, func)}
+ The user selected a group of contiguous cells; variant taking a window
+ identifier. Processes a @c wxEVT_GRID_RANGE_SELECT event type.
+ @endEventTable
- @see GetScrollLineX(), GetScrollLineY(), SetScrollLineX()
+ @library{wxadv}
+ @category{grid,events}
+*/
+class wxGridRangeSelectEvent : public wxNotifyEvent
+{
+public:
+ /**
+ Default constructor.
*/
- void SetScrollLineY(int y);
-
+ wxGridRangeSelectEvent();
/**
- Set the colour to be used for drawing the selection background.
+ Constructor for initializing all event attributes.
*/
- void SetSelectionBackground(const wxColour& c);
+ wxGridRangeSelectEvent(int id, wxEventType type,
+ wxObject* obj,
+ const wxGridCellCoords& topLeft,
+ const wxGridCellCoords& bottomRight,
+ bool sel = true, const wxKeyboardState& kbd = wxKeyboardState());
/**
- Set the colour to be used for drawing the selection foreground.
+ Returns @true if the Alt key was down at the time of the event.
*/
- void SetSelectionForeground(const wxColour& c);
+ bool AltDown() const;
/**
- Set the selection behaviour of the grid.
-
- The existing selection is converted to conform to the new mode if
- possible and discarded otherwise (e.g. any individual selected cells
- are deselected if the new mode allows only the selection of the entire
- rows or columns).
+ Returns @true if the Control key was down at the time of the event.
*/
- void SetSelectionMode(wxGridSelectionModes selmode);
+ bool ControlDown() const;
/**
- Passes a pointer to a custom grid table to be used by the grid.
-
- This should be called after the grid constructor and before using the
- grid object. If @a takeOwnership is set to @true then the table will be
- deleted by the wxGrid destructor.
-
- Use this function instead of CreateGrid() when your application
- involves complex or non-string data or data sets that are too large to
- fit wholly in memory.
+ Top left corner of the rectangular area that was (de)selected.
*/
- bool SetTable(wxGridTableBase* table,
- bool takeOwnership = false,
- wxGridSelectionModes selmode = wxGridSelectCells);
+ wxGridCellCoords GetBottomRightCoords();
/**
- Call this in order to make the column labels use a native look by using
- wxRenderer::DrawHeaderButton internally.
-
- There is no equivalent method for drawing row columns as there is not
- native look for that. This option is useful when using wxGrid for
- displaying tables and not as a spread-sheet.
+ Bottom row of the rectangular area that was (de)selected.
*/
- void SetUseNativeColLabels(bool native = true);
+ int GetBottomRow();
/**
- Displays the in-place cell edit control for the current cell.
+ Left column of the rectangular area that was (de)selected.
*/
- void ShowCellEditControl();
+ int GetLeftCol();
/**
- Returns the column at the given pixel position.
-
- @param x
- The x position to evaluate.
- @param clipToMinMax
- If @true, rather than returning wxNOT_FOUND, it returns either the
- first or last column depending on whether x is too far to the left
- or right respectively.
- @return
- The column index or wxNOT_FOUND.
+ Right column of the rectangular area that was (de)selected.
*/
- int XToCol(int x, bool clipToMinMax = false) const;
+ int GetRightCol();
/**
- Returns the column whose right hand edge is close to the given logical
- x position.
-
- If no column edge is near to this position @c wxNOT_FOUND is returned.
+ Top left corner of the rectangular area that was (de)selected.
*/
- int XToEdgeOfCol(int x) const;
+ wxGridCellCoords GetTopLeftCoords();
- //@{
/**
- Translates logical pixel coordinates to the grid cell coordinates.
-
- Notice that this function expects logical coordinates on input so if
- you use this function in a mouse event handler you need to translate
- the mouse position, which is expressed in device coordinates, to
- logical ones.
-
- @see XToCol(), YToRow()
- */
-
- // XYToCell(int, int, wxGridCellCoords&) overload is intentionally
- // undocumented, using it is ugly and non-const reference parameters are
- // not used in wxWidgets API
-
- wxGridCellCoords XYToCell(int x, int y) const;
- wxGridCellCoords XYToCell(const wxPoint& pos) const;
-
- //@}
+ Top row of the rectangular area that was (de)selected.
+ */
+ int GetTopRow();
/**
- Returns the row whose bottom edge is close to the given logical y
- position.
-
- If no row edge is near to this position @c wxNOT_FOUND is returned.
+ Returns @true if the Meta key was down at the time of the event.
*/
- int YToEdgeOfRow(int y) const;
+ bool MetaDown() const;
/**
- Returns the grid row that corresponds to the logical y coordinate.
+ Returns @true if the area was selected, @false otherwise.
+ */
+ bool Selecting();
- Returns @c wxNOT_FOUND if there is no row at the y position.
+ /**
+ Returns @true if the Shift key was down at the time of the event.
*/
- int YToRow(int y) const;
+ bool ShiftDown() const;
};
/**
- @class wxGridCellBoolEditor
+ @class wxGridEditorCreatedEvent
- The editor for boolean data.
+ @beginEventTable{wxGridEditorCreatedEvent}
+ @event{EVT_GRID_EDITOR_CREATED(func)}
+ The editor for a cell was created. Processes a
+ @c wxEVT_GRID_EDITOR_CREATED event type.
+ @event{EVT_GRID_CMD_EDITOR_CREATED(id, func)}
+ The editor for a cell was created; variant taking a window identifier.
+ Processes a @c wxEVT_GRID_EDITOR_CREATED event type.
+ @endEventTable
@library{wxadv}
- @category{grid}
-
- @see wxGridCellEditor, wxGridCellFloatEditor, wxGridCellNumberEditor,
- wxGridCellTextEditor, wxGridCellChoiceEditor
+ @category{grid,events}
*/
-class wxGridCellBoolEditor : public wxGridCellEditor
+class wxGridEditorCreatedEvent : public wxCommandEvent
{
public:
/**
Default constructor.
*/
- wxGridCellBoolEditor();
-
+ wxGridEditorCreatedEvent();
/**
- Returns @true if the given @a value is equal to the string representation of
- the truth value we currently use (see
- wxGridCellBoolEditor::UseStringValues).
+ Constructor for initializing all event attributes.
*/
- static bool IsTrueValue(const wxString& value);
+ wxGridEditorCreatedEvent(int id, wxEventType type, wxObject* obj,
+ int row, int col, wxControl* ctrl);
/**
- , wxString&@e valueFalse = _T(""))
- This method allows to customize the values returned by GetValue() method for
- the cell using this editor. By default, the default values of the arguments are
- used, i.e. @c "1" is returned if the cell is checked and an empty string
- otherwise, using this method allows to change this.
+ Returns the column at which the event occurred.
*/
- static void UseStringValues() const;
-};
-
-
-
-/**
- @class wxGridUpdateLocker
-
- This small class can be used to prevent wxGrid from redrawing
- during its lifetime by calling wxGrid::BeginBatch
- in its constructor and wxGrid::EndBatch in its
- destructor. It is typically used in a function performing several operations
- with a grid which would otherwise result in flicker. For example:
-
- @code
- void MyFrame::Foo()
- {
- m_grid = new wxGrid(this, ...);
-
- wxGridUpdateLocker noUpdates(m_grid);
- m_grid-AppendColumn();
- ... many other operations with m_grid...
- m_grid-AppendRow();
+ int GetCol();
- // destructor called, grid refreshed
- }
- @endcode
+ /**
+ Returns the edit control.
+ */
+ wxControl* GetControl();
- Using this class is easier and safer than calling
- wxGrid::BeginBatch and wxGrid::EndBatch
- because you don't risk not to call the latter (due to an exception for example).
+ /**
+ Returns the row at which the event occurred.
+ */
+ int GetRow();
- @library{wxadv}
- @category{grid}
-*/
-class wxGridUpdateLocker
-{
-public:
/**
- Creates an object preventing the updates of the specified @e grid. The
- parameter could be @NULL in which case nothing is done. If @a grid is
- non-@NULL then the grid must exist for longer than wxGridUpdateLocker object
- itself.
- The default constructor could be followed by a call to
- Create() to set the
- grid object later.
+ Sets the column at which the event occurred.
*/
- wxGridUpdateLocker(wxGrid* grid = NULL);
+ void SetCol(int col);
/**
- Destructor reenables updates for the grid this object is associated with.
+ Sets the edit control.
*/
- ~wxGridUpdateLocker();
+ void SetControl(wxControl* ctrl);
/**
- This method can be called if the object had been constructed using the default
- constructor. It must not be called more than once.
+ Sets the row at which the event occurred.
*/
- void Create(wxGrid* grid);
+ void SetRow(int row);
};