m_sizer->SetDimension( pos.x, pos.y, size.x, size.y );
if (IsWindow())
- m_window->SetSize( pos.x, pos.y, size.x, size.y );
+ m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE );
m_size = size;
}
while (node)
{
wxSizerItem *item = (wxSizerItem*)node->Data();
- if (item->GetWindow() == window)
- {
+ if (item->GetWindow() == window)
+ {
m_children.DeleteNode( node );
- return TRUE;
- }
+ return TRUE;
+ }
node = node->Next();
}
while (node)
{
wxSizerItem *item = (wxSizerItem*)node->Data();
- if (item->GetSizer() == sizer)
- {
+ if (item->GetSizer() == sizer)
+ {
m_children.DeleteNode( node );
- return TRUE;
- }
+ return TRUE;
+ }
node = node->Next();
}
{
delta = (m_size.x - m_fixedWidth) / m_stretchable;
extra = (m_size.x - m_fixedWidth) % m_stretchable;
- }
- else
- {
+ }
+ else
+ {
delta = (m_size.y - m_fixedHeight) / m_stretchable;
extra = (m_size.y - m_fixedHeight) % m_stretchable;
- }
+ }
}
wxPoint pt( m_position );
{
wxSizerItem *item = (wxSizerItem*) node->Data();
- int weight = 1;
- if (item->GetOption())
- weight = item->GetOption();
+ int weight = 1;
+ if (item->GetOption())
+ weight = item->GetOption();
- wxSize size( item->CalcMin() );
+ wxSize size( item->CalcMin() );
- if (m_orient == wxVERTICAL)
- {
- long height = size.y;
- if (item->GetOption())
+ if (m_orient == wxVERTICAL)
{
- height = (delta * weight) + extra;
- extra = 0; // only the first item will get the remainder as extra size
+ wxCoord height = size.y;
+ if (item->GetOption())
+ {
+ height = (delta * weight) + extra;
+ extra = 0; // only the first item will get the remainder as extra size
+ }
+
+ wxPoint child_pos( pt );
+ wxSize child_size( wxSize( size.x, height) );
+
+ if (item->GetFlag() & (wxEXPAND | wxSHAPED))
+ child_size.x = m_size.x;
+ else if (item->GetFlag() & wxALIGN_RIGHT)
+ child_pos.x += m_size.x - size.x;
+ else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL))
+ // XXX wxCENTER is added for backward compatibility;
+ // wxALIGN_CENTER should be used in new code
+ child_pos.x += (m_size.x - size.x) / 2;
+
+ item->SetDimension( child_pos, child_size );
+
+ pt.y += height;
}
-
- wxPoint child_pos( pt );
- wxSize child_size( wxSize( size.x, height) );
-
- if (item->GetFlag() & (wxEXPAND | wxSHAPED))
- child_size.x = m_size.x;
- else if (item->GetFlag() & wxALIGN_RIGHT)
- child_pos.x += m_size.x - size.x;
- else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL))
- // XXX wxCENTER is added for backward compatibility;
- // wxALIGN_CENTER should be used in new code
- child_pos.x += (m_size.x - size.x) / 2;
-
- item->SetDimension( child_pos, child_size );
-
- pt.y += height;
- }
- else
- {
- long width = size.x;
- if (item->GetOption())
+ else
{
- width = (delta * weight) + extra;
- extra = 0; // only the first item will get the remainder as extra size
+ wxCoord width = size.x;
+ if (item->GetOption())
+ {
+ width = (delta * weight) + extra;
+ extra = 0; // only the first item will get the remainder as extra size
+ }
+
+ wxPoint child_pos( pt );
+ wxSize child_size( wxSize(width, size.y) );
+
+ if (item->GetFlag() & (wxEXPAND | wxSHAPED))
+ child_size.y = m_size.y;
+ else if (item->GetFlag() & wxALIGN_BOTTOM)
+ child_pos.y += m_size.y - size.y;
+ else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL))
+ // XXX wxCENTER is added for backward compatibility;
+ // wxALIGN_CENTER should be used in new code
+ child_pos.y += (m_size.y - size.y) / 2;
+
+ item->SetDimension( child_pos, child_size );
+
+ pt.x += width;
}
- wxPoint child_pos( pt );
- wxSize child_size( wxSize(width, size.y) );
-
- if (item->GetFlag() & (wxEXPAND | wxSHAPED))
- child_size.y = m_size.y;
- else if (item->GetFlag() & wxALIGN_BOTTOM)
- child_pos.y += m_size.y - size.y;
- else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL))
- // XXX wxCENTER is added for backward compatibility;
- // wxALIGN_CENTER should be used in new code
- child_pos.y += (m_size.y - size.y) / 2;
-
- item->SetDimension( child_pos, child_size );
-
- pt.x += width;
- }
-
- node = node->Next();
+ node = node->Next();
}
}
{
wxSizerItem *item = (wxSizerItem*) node->Data();
- int weight = 1;
- if (item->GetOption())
- weight = item->GetOption();
-
- wxSize size( item->CalcMin() );
-
- if (m_orient == wxHORIZONTAL)
- {
- m_minWidth += (size.x * weight);
- m_minHeight = wxMax( m_minHeight, size.y );
- }
- else
- {
- m_minHeight += (size.y * weight);
- m_minWidth = wxMax( m_minWidth, size.x );
- }
-
- if (item->GetOption())
- {
- m_stretchable += weight;
- }
- else
- {
- if (m_orient == wxVERTICAL)
+ int weight = 1;
+ if (item->GetOption())
+ weight = item->GetOption();
+
+ wxSize size( item->CalcMin() );
+
+ if (m_orient == wxHORIZONTAL)
{
- m_fixedHeight += size.y;
- m_fixedWidth = wxMax( m_fixedWidth, size.x );
+ m_minWidth += (size.x * weight);
+ m_minHeight = wxMax( m_minHeight, size.y );
}
else
{
- m_fixedWidth += size.x;
- m_fixedHeight = wxMax( m_fixedHeight, size.y );
+ m_minHeight += (size.y * weight);
+ m_minWidth = wxMax( m_minWidth, size.x );
}
- }
- node = node->Next();
+ if (item->GetOption())
+ {
+ m_stretchable += weight;
+ }
+ else
+ {
+ if (m_orient == wxVERTICAL)
+ {
+ m_fixedHeight += size.y;
+ m_fixedWidth = wxMax( m_fixedWidth, size.x );
+ }
+ else
+ {
+ m_fixedWidth += size.x;
+ m_fixedHeight = wxMax( m_fixedHeight, size.y );
+ }
+ }
+
+ node = node->Next();
}
return wxSize( m_minWidth, m_minHeight );
while (node)
{
wxWindow *item = node->GetData();
- wxSizer *itemsizer = item->GetSizer();
+ wxSizer *itemsizer = item->GetSizer();
- if (itemsizer)
- {
+ if (itemsizer)
+ {
wxSize subsize( itemsizer->CalcMin() );
- if (subsize.x > maxX) maxX = subsize.x;
- if (subsize.y > maxY) maxY = subsize.y;
- }
+ if (subsize.x > maxX) maxX = subsize.x;
+ if (subsize.y > maxY) maxY = subsize.y;
+ }
- node = node->GetNext();
+ node = node->GetNext();
}
return wxSize( borderX + maxX, borderY + maxY );