#endif
#include "wx/fontutil.h"
-#include "wx/gtk/private.h"
#include "wx/dynlib.h"
#include "wx/paper.h"
const wxScopedCharBuffer data = text.utf8_str();
- size_t datalen = strlen(data);
- pango_layout_set_text( m_layout, data, datalen);
+ pango_layout_set_text(m_layout, data, data.length());
- const bool
- setAttrs = wxGTKPrivate::SetPangoAttrsForFont(m_font, m_layout, datalen);
+ const bool setAttrs = m_font.GTKSetPangoAttrs(m_layout);
if (m_textForegroundColour.IsOk())
{
unsigned char red = m_textForegroundColour.Red();