// ctors and such
wxFont() { }
+ wxFont(const wxFontInfo& info);
+
#if FUTURE_WXWIN_COMPATIBILITY_3_0
wxFont(int size,
int family,
Create(info, hFont);
}
- wxFont(int pointSize,
- wxFontFamily family,
- int flags = wxFONTFLAG_DEFAULT,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
-
wxFont(const wxString& fontDesc);