return;
}
+ const wxSize curSize = event.GetSize();
+
// Update the sash position if needed.
//
// Notice that we shouldn't do this if the sash position requested by user
// modified it before this happens.
if ( m_windowTwo && m_requestedSashPosition == INT_MAX )
{
- int w, h;
- GetClientSize(&w, &h);
-
- int size = m_splitMode == wxSPLIT_VERTICAL ? w : h;
+ int size = m_splitMode == wxSPLIT_VERTICAL ? curSize.x : curSize.y;
int old_size = m_splitMode == wxSPLIT_VERTICAL ? m_lastSize.x : m_lastSize.y;
// Don't do anything if the size didn't really change.
if ( size != old_size )
{
+ int newPosition = -1;
+
// Apply gravity if we use it.
int delta = (int) ( (size - old_size)*m_sashGravity );
if ( delta != 0 )
{
- int newPosition = m_sashPosition + delta;
+ newPosition = m_sashPosition + delta;
if( newPosition < m_minimumPaneSize )
newPosition = m_minimumPaneSize;
- SetSashPositionAndNotify(newPosition);
}
- if ( m_sashPosition >= size - 5 )
- SetSashPositionAndNotify(wxMax(10, size - 40));
- m_lastSize = wxSize(w,h);
+ // Also check if the second window became too small.
+ newPosition = AdjustSashPosition(newPosition == -1
+ ? m_sashPosition
+ : newPosition);
+ if ( newPosition != m_sashPosition )
+ SetSashPositionAndNotify(newPosition);
}
}
+ m_lastSize = curSize;
+
SizeWindows();
}