#include "wx/intl.h"
#endif // PCH
+#include "wx/module.h"
#include "wx/fontmap.h"
#if wxUSE_CONFIG
wxT( "utf-8" ),
};
-// ----------------------------------------------------------------------------
-// global data
-// ----------------------------------------------------------------------------
-
-// private object
-static wxFontMapper gs_fontMapper;
-
-// and public pointer
-wxFontMapper * wxTheFontMapper = &gs_fontMapper;
// ----------------------------------------------------------------------------
// private classes
wxFontMapper::~wxFontMapper()
{
+#if wxUSE_CONFIG
+ if ( m_configIsDummy )
+ delete m_config;
+#endif // wxUSE_CONFIG
+}
+
+wxFontMapper *wxFontMapper::sm_instance = NULL;
+
+/*static*/ wxFontMapper *wxFontMapper::Get()
+{
+ if ( !sm_instance )
+ sm_instance = new wxFontMapper;
+ return sm_instance;
}
+/*static*/ wxFontMapper *wxFontMapper::Set(wxFontMapper *mapper)
+{
+ wxFontMapper *old = sm_instance;
+ sm_instance = mapper;
+ return old;
+}
+
+class wxFontMapperModule: public wxModule
+{
+public:
+ wxFontMapperModule() : wxModule() {}
+ virtual bool OnInit() { return TRUE; }
+ virtual void OnExit() { delete wxFontMapper::Set(NULL); }
+
+ DECLARE_DYNAMIC_CLASS(wxFontMapperModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxFontMapperModule, wxModule)
+
// ----------------------------------------------------------------------------
// customisation
// ----------------------------------------------------------------------------
{
// VS: in case we created dummy m_config (see above), we want to switch back
// to the real one as soon as one becomes available.
+ delete m_config;
m_config = wxConfig::Get(FALSE);
m_configIsDummy = FALSE;
// FIXME: ideally, we should add keys from dummy config to the real one now,
cs.Trim(FALSE);
// discard the optional quotes
- if ( !!cs )
+ if ( !cs.empty() )
{
if ( cs[0u] == _T('"') && cs.Last() == _T('"') )
{
cs.MakeUpper();
- if ( !cs || cs == wxT("US-ASCII") )
+ if ( cs.empty() || cs == _T("US-ASCII") )
{
encoding = wxFONTENCODING_DEFAULT;
}
// message
if ( encoding == wxFONTENCODING_SYSTEM )
{
- wxFatalError(_("can't load any font, aborting"));
+ wxLogFatalError(_("can't load any font, aborting"));
- // wxFatalError doesn't return
+ // wxLogFatalError doesn't return
}
wxString configEntry,
}
#endif // wxUSE_CONFIG
+ // now try to map this encoding to a compatible one which we have on this
+ // system
+ wxFontEncodingArray equiv = wxEncodingConverter::GetAllEquivalents(encoding);
+ size_t count = equiv.GetCount();
+ bool foundEquivEncoding = FALSE;
+ wxFontEncoding equivEncoding = wxFONTENCODING_SYSTEM;
+ if ( count )
+ {
+ for ( size_t i = 0; i < count && !foundEquivEncoding; i++ )
+ {
+ // don't test for encoding itself, we already know we don't have it
+ if ( equiv[i] == encoding )
+ continue;
+
+ if ( TestAltEncoding(configEntry, equiv[i], info) )
+ {
+ equivEncoding = equiv[i];
+
+ foundEquivEncoding = TRUE;
+ }
+ }
+ }
+
// ask the user
#if wxUSE_FONTDLG
if ( interactive )
if ( !title )
title << wxTheApp->GetAppName() << _(": unknown encoding");
- // the message
- wxString msg;
- msg.Printf(_("No font for displaying text in encoding '%s' found.\nWould you like to select a font to be used for this encoding\n(otherwise the text in this encoding will not be shown correctly)?"),
- GetEncodingDescription(encoding).c_str());
+ // built the message
+ wxString encDesc = GetEncodingDescription(encoding),
+ msg;
+ if ( foundEquivEncoding )
+ {
+ // ask the user if he wants to override found alternative encoding
+ msg.Printf(_("No font for displaying text in encoding '%s' found,\nbut an alternative encoding '%s' is available.\nDo you want to use this encoding (otherwise you will have to choose another one)?"),
+ encDesc.c_str(), GetEncodingDescription(equivEncoding).c_str());
+ }
+ else
+ {
+ msg.Printf(_("No font for displaying text in encoding '%s' found.\nWould you like to select a font to be used for this encoding\n(otherwise the text in this encoding will not be shown correctly)?"),
+ encDesc.c_str());
+ }
- wxWindow *parent = m_windowParent;
- if ( !parent )
- parent = wxTheApp->GetTopWindow();
+ // the question is different in 2 cases so the answer has to be
+ // interpreted differently as well
+ int answer = foundEquivEncoding ? wxNO : wxYES;
if ( wxMessageBox(msg, title,
- wxICON_QUESTION | wxYES_NO, parent) == wxYES )
+ wxICON_QUESTION | wxYES_NO,
+ m_windowParent) == answer )
{
wxFontData data;
data.SetEncoding(encoding);
data.EncodingInfo() = *info;
- wxFontDialog dialog(parent, &data);
+ wxFontDialog dialog(m_windowParent, data);
if ( dialog.ShowModal() == wxID_OK )
{
wxFontData retData = dialog.GetFontData();
wxFont font = retData.GetChosenFont();
*info = retData.EncodingInfo();
- info -> encoding = retData.GetEncoding();
+ info->encoding = retData.GetEncoding();
#if wxUSE_CONFIG
// remember this in the config
}
else
{
- // the user doesn't want to select a font for this encoding,
+ // the user doesn't want to select a font for this encoding
+ // or selected to use equivalent encoding
+ //
// remember it to avoid asking the same question again later
#if wxUSE_CONFIG
if ( ChangePath(FONTMAPPER_FONT_FROM_ENCODING_PATH, &pathOld) )
{
- GetConfig()->Write(configEntry, FONTMAPPER_FONT_DONT_ASK);
+ GetConfig()->Write
+ (
+ configEntry,
+ foundEquivEncoding ? info->ToString().c_str()
+ : FONTMAPPER_FONT_DONT_ASK
+ );
RestorePath(pathOld);
}
//else: we're in non-interactive mode
#endif // wxUSE_FONTDLG
- // now try the default mappings:
- wxFontEncodingArray equiv = wxEncodingConverter::GetAllEquivalents(encoding);
- size_t count = equiv.GetCount();
- if ( count )
- {
- for ( size_t i = (equiv[0] == encoding) ? 1 : 0; i < count; i++ )
- {
- if ( TestAltEncoding(configEntry, equiv[i], info) )
- return TRUE;
- }
- }
-
- return FALSE;
+ return foundEquivEncoding;
}
bool wxFontMapper::GetAltForEncoding(wxFontEncoding encoding,