virtual ~wxIcon();
virtual bool LoadFile(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);
virtual ~wxIcon();
virtual bool LoadFile(const wxString& name,
long type = wxBITMAP_TYPE_ICO_RESOURCE,
int desiredWidth = -1, int desiredHeight = -1);