// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "cursor.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/cursor.h"
+
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
- #include "wx/cursor.h"
#include "wx/settings.h"
#include "wx/intl.h"
+ #include "wx/image.h"
+ #include "wx/module.h"
#endif
-#include "wx/module.h"
-#include "wx/image.h"
-
#include "wx/msw/private.h"
#include "wx/msw/missing.h" // IDC_HAND
HCURSOR hcursor = wxBitmapToHCURSOR( wxBitmap(imageSized),
hotSpotX, hotSpotY );
+#if wxUSE_WXDIB
if ( !hcursor )
{
wxLogWarning(_("Failed to create cursor."));
return;
}
+#endif // wxUSE_WXDIB
m_refData = new wxCursorRefData(hcursor, true /* delete it later */);
}
{ false, _T("WXCURSOR_RIGHT_ARROW") }, // wxCURSOR_RIGHT_ARROW
{ false, _T("WXCURSOR_BULLSEYE") }, // wxCURSOR_BULLSEYE
{ true, IDC_ARROW }, // WXCURSOR_CHAR
-
+
// Displays as an I-beam on XP, so use a cursor file
// { true, IDC_CROSS }, // WXCURSOR_CROSS
{ false, _T("WXCURSOR_CROSS") }, // WXCURSOR_CROSS
// See special handling below for wxCURSOR_HAND
// { false, _T("WXCURSOR_HAND") }, // wxCURSOR_HAND
{ true, IDC_HAND }, // wxCURSOR_HAND
-
+
{ true, IDC_IBEAM }, // WXCURSOR_IBEAM
{ true, IDC_ARROW }, // WXCURSOR_LEFT_BUTTON
{ false, _T("WXCURSOR_MAGNIFIER") }, // wxCURSOR_MAGNIFIER
hcursor = ::LoadCursor(wxGetInstance(), _T("WXCURSOR_HAND"));
deleteLater = true;
}
-
+
if ( !hcursor )
{
wxLogLastError(_T("LoadCursor"));
// other wxCursor functions
// ----------------------------------------------------------------------------
-bool wxCursor::operator==(const wxCursor& cursor) const
-{
- if ( !m_refData )
- return !cursor.m_refData;
-
- return cursor.m_refData &&
- ((wxCursorRefData *)m_refData)->m_hCursor ==
- ((wxCursorRefData *)cursor.m_refData)->m_hCursor;
-}
-
wxGDIImageRefData *wxCursor::CreateData() const
{
return new wxCursorRefData;
*gs_globalCursor = cursor;
}
}
-
-