///////////////////////////////////////////////////////////////////////////////
-// Name: matrix.cpp
+// Name: src/common/matrix.cpp
// Purpose: wxTransformMatrix class
// Author: Chris Breeze, Julian Smart
// Modified by: Klaas Holwerda
// Created: 01/02/97
-// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#include "wx/matrix.h"
+
#ifndef WX_PRECOMP
-#include "wx/defs.h"
-#include "wx/math.h"
+ #include "wx/math.h"
#endif
-#include "wx/matrix.h"
-
static const double pi = M_PI;
wxTransformMatrix::wxTransformMatrix(void)
Rotate(-GetRotation(), x, y);
Rotate(rotation, x, y);
}
-