T& Item(size_t uiIndex) const \
{ return (T&)/*const cast*/base::operator[](uiIndex); } \
T& Last() const \
- { return Item(Count() - 1); } \
+ { return Item(GetCount() - 1); } \
\
int Index(T e, bool bFromEnd = false) const \
{ return base::Index(e, bFromEnd); } \
T& Item(size_t uiIndex) const \
{ return (T&)(base::operator[](uiIndex)); } \
T& Last() const \
- { return (T&)(base::operator[](Count() - 1)); } \
+ { return (T&)(base::operator[](GetCount() - 1)); } \
\
int Index(T lItem, bool bFromEnd = false) const \
{ return base::Index((base_type)lItem, bFromEnd); } \
bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
}; \
\
+ name(size_type n) { assign(n, value_type()); } \
name(size_type n, const_reference v) { assign(n, v); } \
name(const_iterator first, const_iterator last) \
{ assign(first, last); } \
const_reverse_iterator rbegin() const; \
reverse_iterator rend() { return reverse_iterator(begin() - 1); } \
const_reverse_iterator rend() const; \
- void reserve(size_type n) { base::reserve(n); }; \
+ void reserve(size_type n) { base::reserve(n); } \
void resize(size_type n, value_type v = value_type()) \
{ base::resize(n, v); } \
}
\
~name(); \
\
- void Alloc(size_t count) { reserve(count); } \
+ void Alloc(size_t count) { base::reserve(count); } \
+ void reserve(size_t count) { base::reserve(count); } \
size_t GetCount() const { return base_array::size(); } \
size_t size() const { return base_array::size(); } \
bool IsEmpty() const { return base_array::empty(); } \
#define WX_PREPEND_ARRAY(array, other) \
{ \
size_t wxAAcnt = (other).size(); \
- (array).Alloc(wxAAcnt); \
+ (array).reserve(wxAAcnt); \
for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
(array).Insert((other)[wxAAn], wxAAn); \
#define WX_APPEND_ARRAY(array, other) \
{ \
size_t wxAAcnt = (other).size(); \
- (array).Alloc(wxAAcnt); \
+ (array).reserve(wxAAcnt); \
for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
(array).push_back((other)[wxAAn]); \