+
+/*
+ wxWidgets can be built with several different levels of debug support
+ specified by the value of wxDEBUG_LEVEL constant:
+
+ 0: No assertion macros at all, this should only be used when optimizing
+ for resource-constrained systems (typically embedded ones).
+ 1: Default level, most of the assertions are enabled.
+ 2: Maximal (at least for now): asserts which are "expensive"
+ (performance-wise) or only make sense for finding errors in wxWidgets
+ itself, as opposed to bugs in applications using it, are also enabled.
+
+ For compatibility reasons, currently wxDEBUG_LEVEL is defined if
+ __WXDEBUG__ is defined but in the near future (2.9.1) the role of the flags
+ will change and wxDEBUG_LEVEL will be the primary value with __WXDEBUG__
+ only used for compatibility.
+ */
+
+// if _DEBUG is defined (MS VC++ and others use it in debug builds), define
+// __WXDEBUG__ too
+#ifdef _DEBUG
+ #ifndef __WXDEBUG__
+ #define __WXDEBUG__
+ #endif // !__WXDEBUG__
+#endif // _DEBUG
+
+// if NDEBUG is defined (<assert.h> uses it), undef __WXDEBUG__ and WXDEBUG
+#ifdef NDEBUG
+ #undef __WXDEBUG__
+ #undef WXDEBUG
+#endif // NDEBUG
+
+// if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1
+#ifdef __WXDEBUG__
+ #if !defined(WXDEBUG) || !WXDEBUG
+ #undef WXDEBUG
+ #define WXDEBUG 1
+ #endif // !WXDEBUG
+#endif // __WXDEBUG__
+
+// temporarily define wxDEBUG_LEVEL as function of __WXDEBUG__
+#if !defined(wxDEBUG_LEVEL)
+ #ifdef __WXDEBUG__
+ #define wxDEBUG_LEVEL 1
+ #else
+ #define wxDEBUG_LEVEL 0
+ #endif
+#endif // !defined(wxDEBUG_LEVEL)
+
+// ----------------------------------------------------------------------------
+// Handling assertion failures
+// ----------------------------------------------------------------------------
+
+/*
+ Type for the function called in case of assert failure, see
+ wxSetAssertHandler().
+ */
+typedef void (*wxAssertHandler_t)(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg);
+
+#if wxDEBUG_LEVEL
+
+// the global assert handler function, if it is NULL asserts don't check their
+// conditions
+extern WXDLLIMPEXP_DATA_BASE(wxAssertHandler_t) wxTheAssertHandler;
+
+/*
+ Sets the function to be called in case of assertion failure.
+
+ The default assert handler forwards to wxApp::OnAssertFailure() whose
+ default behaviour is, in turn, to show the standard assertion failure
+ dialog if a wxApp object exists or shows the same dialog itself directly
+ otherwise.
+
+ While usually it is enough -- and more convenient -- to just override
+ OnAssertFailure(), to handle all assertion failures, including those
+ occurring even before wxApp object creation or after its destruction you
+ need to provide your assertion handler function.
+
+ This function also provides a simple way to disable all asserts: simply
+ pass NULL pointer to it. Doing this will result in not even evaluating
+ assert conditions at all, avoiding almost all run-time cost of asserts.
+
+ Notice that this function is not MT-safe, so you should call it before
+ starting any other threads.
+
+ The return value of this function is the previous assertion handler. It can
+ be called after any pre-processing by your handler and can also be restored
+ later if you uninstall your handler.
+ */
+inline wxAssertHandler_t wxSetAssertHandler(wxAssertHandler_t handler)
+{
+ const wxAssertHandler_t old = wxTheAssertHandler;
+ wxTheAssertHandler = handler;
+ return old;
+}
+
+#else // !wxDEBUG_LEVEL
+
+// provide empty stubs in case assertions are completely disabled
+//
+// NB: can't use WXUNUSED() here as we're included from wx/defs.h before it is
+// defined
+inline wxAssertHandler_t wxSetAssertHandler(wxAssertHandler_t /* handler */)
+{
+ return NULL;
+}
+
+#endif // wxDEBUG_LEVEL/!wxDEBUG_LEVEL
+
+// simply a synonym for wxSetAssertHandler(NULL)
+inline void wxDisableAsserts() { wxSetAssertHandler(NULL); }
+
+#if wxDEBUG_LEVEL
+
+/*
+ wxOnAssert() is used by the debugging macros defined below. Different
+ overloads are needed because these macros can be used with or without _T().
+
+ All of them are implemented in src/common/appcmn.cpp and unconditionally
+ call wxTheAssertHandler so the caller must check that it is non-NULL
+ (assert macros do it).
+ */
+
+#if wxUSE_UNICODE
+
+// these overloads are the ones typically used by debugging macros: we have to
+// provide wxChar* msg version because it's common to use _T() in the macros
+// and finally, we can't use const wx(char)* msg = NULL, because that would
+// be ambiguous
+//
+// also notice that these functions can't be inline as wxString is not defined
+// yet (and can't be as wxString code itself may use assertions)
+extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond);
+
+extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const char *msg);
+
+extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxChar *msg);
+#endif /* wxUSE_UNICODE */
+
+// this version is for compatibility with wx 2.8 Unicode build only, we don't
+// use it ourselves any more except in ANSI-only build in which case it is all
+// we need
+extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *file,
+ int line,
+ const char *func,
+ const wxChar *cond,
+ const wxChar *msg = NULL);
+
+// these overloads work when msg passed to debug macro is a string and we
+// also have to provide wxCStrData overload to resolve ambiguity which would
+// otherwise arise from wxASSERT( s.c_str() )
+extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg);
+
+extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond);
+
+extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxCStrData& msg);
+
+extern void WXDLLIMPEXP_BASE wxOnAssert(const char *file,
+ int line,
+ const char *func,
+ const char *cond,
+ const wxString& msg);
+
+#endif // wxDEBUG_LEVEL
+
+
+// ----------------------------------------------------------------------------
+// Debugging macros
+// ----------------------------------------------------------------------------
+
+/*
+ Assertion macros: check if the condition is true and call assert handler
+ (which will by default notify the user about failure) if it isn't.
+
+ wxASSERT and wxFAIL macros as well as wxTrap() function do nothing at all
+ if wxDEBUG_LEVEL is 0 however they do check their conditions at default
+ debug level 1, unlike the previous wxWidgets versions.
+
+ wxASSERT_LEVEL_2 is meant to be used for "expensive" asserts which should
+ normally be disabled because they have a big impact on performance and so
+ this macro only does anything if wxDEBUG_LEVEL >= 2.
+ */
+#if wxDEBUG_LEVEL
+ // call this function to break into the debugger unconditionally (assuming
+ // the program is running under debugger, of course)
+ extern void WXDLLIMPEXP_BASE wxTrap();
+
+ // assert checks if the condition is true and calls the assert handler with
+ // the provided message if it isn't
+ //
+ // NB: the macro is defined like this to ensure that nested if/else
+ // statements containing it are compiled in the same way whether it is
+ // defined as empty or not; also notice that we can't use ";" instead
+ // of "{}" as some compilers warn about "possible unwanted ;" then
+ #define wxASSERT_MSG(cond, msg) \
+ if ( !wxTheAssertHandler || (cond) ) \
+ {} \
+ else \
+ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, #cond, msg)
+
+ // a version without any additional message, don't use unless condition
+ // itself is fully self-explanatory
+ #define wxASSERT(cond) wxASSERT_MSG(cond, (const char*)NULL)
+
+ // wxFAIL is a special form of assert: it always triggers (and so is
+ // usually used in normally unreachable code)
+ #define wxFAIL_COND_MSG(cond, msg) \
+ if ( !wxTheAssertHandler ) \
+ {} \
+ else \
+ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, cond, msg)
+ #define wxFAIL_MSG(msg) wxFAIL_COND_MSG("Assert failure", msg)
+ #define wxFAIL wxFAIL_MSG((const char*)NULL)
+#else // !wxDEBUG_LEVEL
+ #define wxTrap()
+
+ #define wxASSERT(cond)
+ #define wxASSERT_MSG(cond, msg)
+ #define wxFAIL
+ #define wxFAIL_MSG(msg)
+ #define wxFAIL_COND_MSG(cond, msg)
+#endif // wxDEBUG_LEVEL
+
+#if wxDEBUG_LEVEL >= 2
+ #define wxASSERT_LEVEL_2_MSG(cond, msg) wxASSERT_MSG(cond, msg)
+ #define wxASSERT_LEVEL_2(cond) wxASSERT(cond)
+#else // wxDEBUG_LEVEL < 2
+ #define wxASSERT_LEVEL_2_MSG(cond, msg)
+ #define wxASSERT_LEVEL_2(cond)
+#endif
+
+
+/*
+ wxCHECK macros always check their conditions, setting debug level to 0 only
+ makes them silent in case of failure, otherwise -- including at default
+ debug level 1 -- they call the assert handler if the condition is false
+
+ They are supposed to be used only in invalid situation: for example, an
+ invalid parameter (e.g. a NULL pointer) is passed to a function. Instead of
+ dereferencing it and causing core dump the function might use
+
+ wxCHECK_RET( p != NULL, "pointer can't be NULL" )
+*/
+
+// the generic macro: takes the condition to check, the statement to be execute
+// in case the condition is false and the message to pass to the assert handler
+#define wxCHECK2_MSG(cond, op, msg) \
+ if ( cond ) \
+ {} \
+ else \
+ { \
+ wxFAIL_COND_MSG(#cond, msg); \
+ op; \
+ } \
+ struct wxDummyCheckStruct /* just to force a semicolon */
+
+// check which returns with the specified return code if the condition fails
+#define wxCHECK_MSG(cond, rc, msg) wxCHECK2_MSG(cond, return rc, msg)
+
+// check that expression is true, "return" if not (also FAILs in debug mode)
+#define wxCHECK(cond, rc) wxCHECK_MSG(cond, rc, (const char*)NULL)
+
+// check that expression is true, perform op if not
+#define wxCHECK2(cond, op) wxCHECK2_MSG(cond, op, (const char*)NULL)
+
+// special form of wxCHECK2: as wxCHECK, but for use in void functions
+//
+// NB: there is only one form (with msg parameter) and it's intentional:
+// there is no other way to tell the caller what exactly went wrong
+// from the void function (of course, the function shouldn't be void
+// to begin with...)
+#define wxCHECK_RET(cond, msg) wxCHECK2_MSG(cond, return, msg)
+
+
+// ----------------------------------------------------------------------------
+// Compile time asserts
+//
+// Unlike the normal assert and related macros above which are checked during
+// the program run-time the macros below will result in a compilation error if
+// the condition they check is false. This is usually used to check the
+// expressions containing sizeof()s which cannot be tested with the
+// preprocessor. If you can use the #if's, do use them as you can give a more
+// detailed error message then.
+// ----------------------------------------------------------------------------
+
+/*
+ How this works (you don't have to understand it to be able to use the
+ macros): we rely on the fact that it is invalid to define a named bit field
+ in a struct of width 0. All the rest are just the hacks to minimize the
+ possibility of the compiler warnings when compiling this macro: in
+ particular, this is why we define a struct and not an object (which would
+ result in a warning about unused variable) and a named struct (otherwise we'd
+ get a warning about an unnamed struct not used to define an object!).
+ */
+
+#define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_)
+
+/*
+ The second argument of this macro must be a valid C++ identifier and not a
+ string. I.e. you should use it like this:
+
+ wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall );
+
+ It may be used both within a function and in the global scope.