#if OSX_DEBUG_DRAWING
CGContextBeginPath( context );
CGContextMoveToPoint(context, 0, 0);
- NSRect bounds = [self bounds];
+ NSRect bounds = [slf bounds];
CGContextAddLineToPoint(context, 10, 0);
CGContextMoveToPoint(context, 0, 0);
CGContextAddLineToPoint(context, 0, 10);