like the old class.
*/
-#ifndef _WX_LISTH__
-#define _WX_LISTH__
+#ifndef _WX_LIST_H_
+#define _WX_LIST_H_
// -----------------------------------------------------------------------------
// headers
virtual void DeleteData() { }
public:
// for wxList::iterator
- void** GetDataPtr() const { return &(((wxNodeBase*)this)->m_data); }
+ void** GetDataPtr() const { return &(wx_const_cast(wxNodeBase*, this)->m_data); }
private:
// optional key stuff
wxListKeyValue m_key;
: wxListBase(count, (void **)elements) { } \
\
name& operator=(const name& list) \
- { Assign(list); return *this; } \
+ { if (&list != this) Assign(list); return *this; } \
\
nodetype *GetFirst() const \
{ return (nodetype *)wxListBase::GetFirst(); } \
#if !wxUSE_STL
wxList& operator=(const wxList& list)
- { Assign(list); return *this; }
+ { if (&list != this) Assign(list); return *this; }
// compatibility methods
void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
// inefficient!)
wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
wxStringList& operator=(const wxStringList& other)
- { Clear(); DoCopy(other); return *this; }
+ {
+ if (&other != this)
+ {
+ Clear();
+ DoCopy(other);
+ }
+ return *this;
+ }
// operations
// makes a copy of the string