/////////////////////////////////////////////////////////////////////////////
-// Name: dcclient.cpp
+// Name: src/msw/dcclient.cpp
// Purpose: wxClientDC class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "dcclient.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#include "wx/dcclient.h"
-#include "wx/log.h"
+#include "wx/msw/dcclient.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/string.h"
+ #include "wx/hashmap.h"
+ #include "wx/log.h"
+ #include "wx/window.h"
+#endif
#include "wx/msw/private.h"
// ----------------------------------------------------------------------------
-// macros
+// local data structures
// ----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
- IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
- IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
- IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
-#endif
+// This is a base class for two concrete subclasses below and contains HDC
+// cached for the duration of the WM_PAINT processing together with some
+// bookkeeping information.
+class wxPaintDCInfo
+{
+public:
+ wxPaintDCInfo(HDC hdc)
+ : m_hdc(hdc)
+ {
+ }
+
+ // The derived class must perform some cleanup.
+ virtual ~wxPaintDCInfo() = 0;
+
+ WXHDC GetHDC() const { return (WXHDC)m_hdc; }
+
+protected:
+ const HDC m_hdc;
+
+ wxDECLARE_NO_COPY_CLASS(wxPaintDCInfo);
+};
+
+namespace
+{
+
+// This subclass contains information for the HDCs we create ourselves, i.e.
+// those for which we call BeginPaint() -- and hence need to call EndPaint().
+class wxPaintDCInfoOur : public wxPaintDCInfo
+{
+public:
+ wxPaintDCInfoOur(wxWindow* win)
+ : wxPaintDCInfo(::BeginPaint(GetHwndOf(win), GetPaintStructPtr(m_ps))),
+ m_hwnd(GetHwndOf(win))
+ {
+ }
+
+ virtual ~wxPaintDCInfoOur()
+ {
+ ::EndPaint(m_hwnd, &m_ps);
+ }
+
+private:
+ // This helper is only needed in order to call it from the ctor initializer
+ // list.
+ static PAINTSTRUCT* GetPaintStructPtr(PAINTSTRUCT& ps)
+ {
+ wxZeroMemory(ps);
+ return &ps;
+ }
+
+ const HWND m_hwnd;
+ PAINTSTRUCT m_ps;
+
+ wxDECLARE_NO_COPY_CLASS(wxPaintDCInfoOur);
+};
+
+// This subclass contains information for the HDCs we receive from outside, as
+// WPARAM of WM_PAINT itself.
+class wxPaintDCInfoExternal : public wxPaintDCInfo
+{
+public:
+ wxPaintDCInfoExternal(HDC hdc)
+ : wxPaintDCInfo(hdc),
+ m_state(::SaveDC(hdc))
+ {
+ }
+
+ virtual ~wxPaintDCInfoExternal()
+ {
+ ::RestoreDC(m_hdc, m_state);
+ }
+
+private:
+ const int m_state;
+
+ wxDECLARE_NO_COPY_CLASS(wxPaintDCInfoExternal);
+};
+
+// The global map containing HDC to use for the given window. The entries in
+// this map only exist during WM_PAINT processing and are destroyed when it is
+// over.
+//
+// It is needed because in some circumstances it can happen that more than one
+// wxPaintDC is created for the same window during its WM_PAINT handling (and
+// as this can happen implicitly, e.g. by calling a function in some library,
+// this can be quite difficult to find) but we need to reuse the same HDC for
+// all of them because we can't call BeginPaint() more than once. So we cache
+// the first HDC created for the window in this map and then reuse it later if
+// needed. And, of course, remove it from the map when the painting is done.
+WX_DECLARE_HASH_MAP(wxWindow *, wxPaintDCInfo *,
+ wxPointerHash, wxPointerEqual,
+ PaintDCInfos);
+
+PaintDCInfos gs_PaintDCInfos;
+
+} // anonymous namespace
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
-static PAINTSTRUCT g_paintStruct;
-
-#ifdef __WXDEBUG__
+#ifdef wxHAS_PAINT_DEBUG
// a global variable which we check to verify that wxPaintDC are only
- // created in resopnse to WM_PAINT message - doing this from elsewhere is a
- // common programming error among wxWindows programmers and might lead to
+ // created in response to WM_PAINT message - doing this from elsewhere is a
+ // common programming error among wxWidgets programmers and might lead to
// very subtle and difficult to debug refresh/repaint bugs.
- extern bool g_isPainting = FALSE;
-#endif // __WXDEBUG__
+ int g_isPainting = 0;
+#endif // wxHAS_PAINT_DEBUG
// ===========================================================================
// implementation
// ===========================================================================
// ----------------------------------------------------------------------------
-// wxWindowDC
+// wxMSWWindowDCImpl
// ----------------------------------------------------------------------------
-wxWindowDC::wxWindowDC()
+IMPLEMENT_ABSTRACT_CLASS(wxWindowDCImpl, wxMSWDCImpl)
+
+wxWindowDCImpl::wxWindowDCImpl( wxDC *owner ) :
+ wxMSWDCImpl( owner )
{
- m_canvas = NULL;
}
-wxWindowDC::wxWindowDC(wxWindow *the_canvas)
+wxWindowDCImpl::wxWindowDCImpl( wxDC *owner, wxWindow *window ) :
+ wxMSWDCImpl( owner )
{
- m_canvas = the_canvas;
- m_hDC = (WXHDC) ::GetWindowDC(GetWinHwnd(the_canvas) );
- m_hDCCount++;
+ wxCHECK_RET( window, wxT("invalid window in wxWindowDCImpl") );
- SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
+ m_window = window;
+ m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_window));
+
+ // m_bOwnsDC was already set to false in the base class ctor, so the DC
+ // will be released (and not deleted) in ~wxDC
+ InitDC();
}
-wxWindowDC::~wxWindowDC()
+void wxWindowDCImpl::InitDC()
{
- if (m_canvas && m_hDC)
- {
- SelectOldObjects(m_hDC);
+ // the background mode is only used for text background and is set in
+ // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
+ ::SetBkMode(GetHdc(), TRANSPARENT);
- ::ReleaseDC(GetWinHwnd(m_canvas), GetHdc());
- m_hDC = 0;
- }
+ // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+ InitializePalette();
+#endif
+}
+
+void wxWindowDCImpl::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_window, wxT("wxWindowDCImpl without a window?") );
- m_hDCCount--;
+ m_window->GetSize(width, height);
}
// ----------------------------------------------------------------------------
-// wxClientDC
+// wxClientDCImpl
// ----------------------------------------------------------------------------
-wxClientDC::wxClientDC()
+IMPLEMENT_ABSTRACT_CLASS(wxClientDCImpl, wxWindowDCImpl)
+
+wxClientDCImpl::wxClientDCImpl( wxDC *owner ) :
+ wxWindowDCImpl( owner )
{
- m_canvas = NULL;
}
-wxClientDC::wxClientDC(wxWindow *the_canvas)
+wxClientDCImpl::wxClientDCImpl( wxDC *owner, wxWindow *window ) :
+ wxWindowDCImpl( owner )
{
- m_canvas = the_canvas;
- m_hDC = (WXHDC) ::GetDC(GetWinHwnd(the_canvas));
+ wxCHECK_RET( window, wxT("invalid window in wxClientDCImpl") );
+
+ m_window = window;
+ m_hDC = (WXHDC)::GetDC(GetHwndOf(window));
+
+ // m_bOwnsDC was already set to false in the base class ctor, so the DC
+ // will be released (and not deleted) in ~wxDC
- SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
+ InitDC();
}
-wxClientDC::~wxClientDC()
+void wxClientDCImpl::InitDC()
{
- if ( m_canvas && GetHdc() )
- {
- SelectOldObjects(m_hDC);
+ wxWindowDCImpl::InitDC();
+
+ // in wxUniv build we must manually do some DC adjustments usually
+ // performed by Windows for us
+ //
+ // we also need to take the menu/toolbar manually into account under
+ // Windows CE because they're just another control there, not anything
+ // special as usually under Windows
+#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
+ wxPoint ptOrigin = m_window->GetClientAreaOrigin();
+ if ( ptOrigin.x || ptOrigin.y )
+ {
+ // no need to shift DC origin if shift is null
+ SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
+ }
- ::ReleaseDC(GetWinHwnd(m_canvas), GetHdc());
- m_hDC = 0;
- }
+ // clip the DC to avoid overwriting the non client area
+ wxSize size = m_window->GetClientSize();
+ DoSetClippingRegion(0, 0, size.x, size.y);
+#endif // __WXUNIVERSAL__ || __WXWINCE__
+}
+
+wxClientDCImpl::~wxClientDCImpl()
+{
+}
+
+void wxClientDCImpl::DoGetSize(int *width, int *height) const
+{
+ wxCHECK_RET( m_window, wxT("wxClientDCImpl without a window?") );
+
+ m_window->GetClientSize(width, height);
}
// ----------------------------------------------------------------------------
-// wxPaintDC
+// wxPaintDCImpl
// ----------------------------------------------------------------------------
-// TODO (VZ) I have still some doubts about this hack and I still think that we
-// should store pairs of (hwnd, hdc) and not just the DC - what if
-// BeginPaint() was called on other window? It seems to work like
-// this, but to be sure about it we'd need to store hwnd too...
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDCImpl, wxClientDCImpl)
-WXHDC wxPaintDC::ms_PaintHDC = 0;
-size_t wxPaintDC::ms_PaintCount = 0; // count of ms_PaintHDC usage
+wxPaintDCImpl::wxPaintDCImpl( wxDC *owner ) :
+ wxClientDCImpl( owner )
+{
+}
-wxPaintDC::wxPaintDC()
+wxPaintDCImpl::wxPaintDCImpl( wxDC *owner, wxWindow *window ) :
+ wxClientDCImpl( owner )
{
- m_canvas = NULL;
+ wxCHECK_RET( window, wxT("NULL canvas in wxPaintDCImpl ctor") );
+
+#ifdef wxHAS_PAINT_DEBUG
+ if ( g_isPainting <= 0 )
+ {
+ wxFAIL_MSG( wxT("wxPaintDCImpl may be created only in EVT_PAINT handler!") );
+
+ return;
+ }
+#endif // wxHAS_PAINT_DEBUG
+
+ // see comments in src/msw/window.cpp where this is defined
+ extern bool wxDidCreatePaintDC;
+
+ wxDidCreatePaintDC = true;
+
+
+ m_window = window;
+
+ // do we have a DC for this window in the cache?
+ m_hDC = FindDCInCache(m_window);
+ if ( !m_hDC )
+ {
+ // not in cache, create a new one
+ wxPaintDCInfoOur* const info = new wxPaintDCInfoOur(m_window);
+ gs_PaintDCInfos[m_window] = info;
+ m_hDC = info->GetHDC();
+ }
+
+ // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
+ if (!GetHDC())
+ return;
+
+ // (re)set the DC parameters.
+ InitDC();
+
+ // the HDC can have a clipping box (which we didn't set), make sure our
+ // DoGetClippingBox() checks for it
+ m_clipping = true;
}
-wxPaintDC::wxPaintDC(wxWindow *canvas)
+wxPaintDCImpl::~wxPaintDCImpl()
{
- wxCHECK_RET( canvas, "NULL canvas in wxPaintDC ctor" );
- wxCHECK_RET( g_isPainting,
- _T("wxPaintDC may be created only in EVT_PAINT handler!") );
+ if ( m_hDC )
+ {
+ SelectOldObjects(m_hDC);
+ m_hDC = 0;
+ }
+}
- m_canvas = canvas;
- // Don't call Begin/EndPaint if it's already been called: for example, if
- // calling a base class OnPaint.
- if ( ms_PaintCount > 0 ) {
- // it means that we've already called BeginPaint and so we must just
- // reuse the same HDC (BeginPaint shouldn't be called more than once)
- wxASSERT( ms_PaintHDC );
+/* static */
+wxPaintDCInfo *wxPaintDCImpl::FindInCache(wxWindow *win)
+{
+ PaintDCInfos::const_iterator it = gs_PaintDCInfos.find( win );
+
+ return it != gs_PaintDCInfos.end() ? it->second : NULL;
+}
- m_hDC = ms_PaintHDC;
- ms_PaintCount++;
- }
- else {
- ms_PaintHDC =
- m_hDC = (WXHDC)::BeginPaint((HWND)m_canvas->GetHWND(), &g_paintStruct);
- ms_PaintCount = 1;
- m_hDCCount++;
- }
+/* static */
+WXHDC wxPaintDCImpl::FindDCInCache(wxWindow* win)
+{
+ wxPaintDCInfo* const info = FindInCache(win);
- SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
+ return info ? info->GetHDC() : 0;
}
-wxPaintDC::~wxPaintDC()
+/* static */
+void wxPaintDCImpl::EndPaint(wxWindow *win)
{
- if ( m_hDC ) {
- if ( !--ms_PaintCount ) {
- ::EndPaint((HWND)m_canvas->GetHWND(), &g_paintStruct);
- m_hDCCount--;
- m_hDC = (WXHDC) NULL;
- ms_PaintHDC = (WXHDC) NULL;
+ wxPaintDCInfo *info = FindInCache(win);
+ if ( info )
+ {
+ gs_PaintDCInfos.erase(win);
+ delete info;
}
- //else: ms_PaintHDC still in use
- }
}
+wxPaintDCInfo::~wxPaintDCInfo()
+{
+}
+
+/*
+ * wxPaintDCEx
+ */
+
+class wxPaintDCExImpl: public wxPaintDCImpl
+{
+public:
+ wxPaintDCExImpl( wxDC *owner, wxWindow *window, WXHDC dc );
+ ~wxPaintDCExImpl();
+};
+
+
+IMPLEMENT_ABSTRACT_CLASS(wxPaintDCEx,wxPaintDC)
+
+wxPaintDCEx::wxPaintDCEx(wxWindow *window, WXHDC dc)
+ : wxPaintDC(new wxPaintDCExImpl(this, window, dc))
+{
+}
+
+wxPaintDCExImpl::wxPaintDCExImpl(wxDC *owner, wxWindow *window, WXHDC dc)
+ : wxPaintDCImpl( owner )
+{
+ wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
+
+ m_window = window;
+ m_hDC = dc;
+}
+
+wxPaintDCExImpl::~wxPaintDCExImpl()
+{
+ // prevent the base class dtor from ReleaseDC()ing it again
+ m_hDC = 0;
+}