#include <oleauto.h>
#include <oleacc.h>
+#include <winable.h>
#include "wx/msw/ole/oleutils.h"
// Call Release if this is non-NULL.
IAccessible* GetChildStdAccessible(int id);
+ // Gets the IAccessible interface for the given child or object.
+ // Call Release if this is non-NULL.
+ IAccessible* GetChildAccessible(int id);
+
private:
wxAccessible *m_pAccessible; // pointer to C++ class we belong to
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
return stdInterface->accHitTest(xLeft, yLeft, pVarID);
}
{
wxIAccessible* childIA = childObject->GetIAccessible();
if (!childIA)
- return E_FAIL;
+ return E_NOTIMPL;
if (childIA->QueryInterface(IID_IDispatch, (LPVOID*) & pVarID->pdispVal) != S_OK)
return E_FAIL;
pVarID->vt = VT_DISPATCH;
-// pVarID->pdispVal->AddRef();
return S_OK;
}
}
return S_FALSE;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the specified object's current screen location. All visual objects must
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->accLocation(pxLeft, pyTop, pcxWidth, pcyHeight, varID);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->accLocation(pxLeft, pyTop, pcxWidth, pcyHeight, varID);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accLocation(pxLeft, pyTop, pcxWidth, pcyHeight, varID);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accLocation(pxLeft, pyTop, pcxWidth, pcyHeight, varID);
}
else
{
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Traverses to another user interface element within a container and retrieves the object.
{
wxLogDebug("Navigate not implemented");
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->accNavigate ( navDir, varStart, pVarEnd);
+ // Try to use child object directly.
+ if (varStart.vt == VT_I4 && varStart.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varStart.lVal);
+ if (childAccessible)
+ {
+ varStart.lVal = 0;
+ HRESULT hResult = childAccessible->accNavigate(navDir, varStart, pVarEnd);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accNavigate(navDir, varStart, pVarEnd);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accNavigate(navDir, varStart, pVarEnd);
}
else
{
wxLogDebug("Called QueryInterface for Navigate");
pVarEnd->vt = VT_DISPATCH;
-// pVarEnd->pdispVal->AddRef();
return S_OK;
}
else if (elementId > 0)
}
wxLogDebug("Failing Navigate");
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the address of an IDispatch interface for the specified child.
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
{
wxLogDebug("Using standard interface for get_accChild");
{
wxIAccessible* objectIA = child->GetIAccessible();
if (!objectIA)
- return E_FAIL;
+ return E_NOTIMPL;
if (objectIA->QueryInterface(IID_IDispatch, (LPVOID*) ppDispChild) != S_OK)
{
return E_FAIL;
}
-// (*ppDispChild)->AddRef();
return S_OK;
}
else
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the number of children that belong to this object.
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
{
wxLogDebug("Using standard interface for get_accChildCount");
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the IDispatch interface of the object's parent.
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
return stdInterface->get_accParent (ppDispParent);
}
return E_FAIL;
}
-// (*ppDispParent)->AddRef();
wxLogDebug("Returning S_OK for get_accParent");
return S_OK;
-/*
- wxIAccessible* objectIA = parent->GetIAccessible();
- if (!objectIA)
- return E_FAIL;
- objectIA->AddRef();
- *ppDispParent = objectIA;
- return S_OK;
-*/
}
else
{
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Performs the object's default action. Not all objects have a default
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->accDoDefaultAction(varID);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->accDoDefaultAction(varID);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accDoDefaultAction(varID);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accDoDefaultAction(varID);
}
return E_FAIL;
}
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accDefaultAction (varID, pszDefaultAction);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accDefaultAction(varID, pszDefaultAction);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accDefaultAction(varID, pszDefaultAction);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accDefaultAction(varID, pszDefaultAction);
}
else
{
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accDescription (varID, pszDescription);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accDescription(varID, pszDescription);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accDescription(varID, pszDescription);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accDescription(varID, pszDescription);
}
else
{
return S_OK;
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves an object's Help property string.
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accHelp (varID, pszHelp);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accHelp(varID, pszHelp);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accHelp(varID, pszHelp);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accHelp (varID, pszHelp);
}
else
{
return S_OK;
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the full path of the WinHelp file associated with the specified
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accHelpTopic (pszHelpFile, varChild, pidTopic);
+ // Try to use child object directly.
+ if (varChild.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varChild.lVal);
+ if (childAccessible)
+ {
+ varChild.lVal = 0;
+ HRESULT hResult = childAccessible->get_accHelpTopic(pszHelpFile, varChild, pidTopic);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accHelpTopic(pszHelpFile, varChild, pidTopic);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accHelpTopic (pszHelpFile, varChild, pidTopic);
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the specified object's shortcut key or access key, also known as
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accKeyboardShortcut(varID, pszKeyboardShortcut);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accKeyboardShortcut(varID, pszKeyboardShortcut);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accKeyboardShortcut(varID, pszKeyboardShortcut);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accKeyboardShortcut (varID, pszKeyboardShortcut);
}
else
{
return S_OK;
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the name of the specified object.
if (status == wxACC_NOT_IMPLEMENTED)
{
-#if 0
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accName (varID, pszName);
-#endif
- // Turn child reference into object reference.
- IAccessible* stdInterface = GetChildStdAccessible(varID.lVal);
- if (stdInterface)
+ // Try to use child object directly.
+ if (varID.lVal > 0)
{
- varID.lVal = 0;
- HRESULT hResult = stdInterface->get_accName(varID, pszName);
- stdInterface->Release();
- return hResult;
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accName(varID, pszName);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accName(varID, pszName);
}
- else
- return E_FAIL;
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accName (varID, pszName);
}
else
{
*pszName = basicString.Get();
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves information that describes the role of the specified object.
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accRole (varID, pVarRole);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accRole(varID, pVarRole);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accRole(varID, pVarRole);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accRole (varID, pVarRole);
}
else
{
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the current state of the specified object.
if (!m_pAccessible)
return E_FAIL;
- if (varID.vt != VT_I4)
+ if (varID.vt != VT_I4 && varID.vt != VT_EMPTY)
{
wxLogDebug("Invalid arg for get_accState");
return E_INVALIDARG;
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accState (varID, pVarState);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accState(varID, pVarState);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accState(varID, pVarState);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accState (varID, pVarState);
}
else
{
pVarState->vt = VT_I4;
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the value of the specified object.
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->get_accValue (varID, pszValue);
+ // Try to use child object directly.
+ if (varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->get_accValue(varID, pszValue);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accValue(varID, pszValue);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->get_accValue (varID, pszValue);
}
else
{
* pszValue = basicString.Get();
return S_OK;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Modifies the selection or moves the keyboard focus of the
if (status == wxACC_NOT_IMPLEMENTED)
{
- // Use standard interface instead.
- IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
- if (!stdInterface)
- return E_FAIL;
- else
- return stdInterface->accSelect ( flagsSelect, varID );
+ // Try to use child object directly.
+ if (varID.lVal > 0 && varID.lVal > 0)
+ {
+ IAccessible* childAccessible = GetChildAccessible(varID.lVal);
+ if (childAccessible)
+ {
+ varID.lVal = 0;
+ HRESULT hResult = childAccessible->accSelect(flagsSelect, varID);
+ childAccessible->Release();
+ return hResult;
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accSelect(flagsSelect, varID);
+ }
+ else if (m_pAccessible->GetIAccessibleStd())
+ return ((IAccessible*) m_pAccessible->GetIAccessibleStd())->accSelect(flagsSelect, varID);
}
else
return S_OK;
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the object that has the keyboard focus. All objects
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
return stdInterface->get_accFocus (pVarID);
}
{
wxIAccessible* childIA = childObject->GetIAccessible();
if (!childIA)
- return E_FAIL;
+ return E_NOTIMPL;
if (childIA->QueryInterface(IID_IDispatch, (LPVOID*) & pVarID->pdispVal) != S_OK)
return E_FAIL;
pVarID->vt = VT_DISPATCH;
-// pVarID->pdispVal->AddRef();
return S_OK;
}
}
return S_FALSE;
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Retrieves the selected children of this object. All objects
// Use standard interface instead.
IAccessible* stdInterface = (IAccessible*)m_pAccessible->GetIAccessibleStd();
if (!stdInterface)
- return E_FAIL;
+ return E_NOTIMPL;
else
return stdInterface->get_accSelection (pVarChildren);
}
wxAccessible* childObject = (wxAccessible*) selections.GetVoidPtr();
wxIAccessible* childIA = childObject->GetIAccessible();
if (!childIA)
- return E_FAIL;
+ return E_NOTIMPL;
if (childIA->QueryInterface(IID_IDispatch, (LPVOID*) & pVarChildren->pdispVal) != S_OK)
return E_FAIL;
pVarChildren->vt = VT_DISPATCH;
-// pVarChildren->pdispVal->AddRef();
return S_OK;
}
}
}
- return E_FAIL;
+ return E_NOTIMPL;
}
// Get type info
return E_NOTIMPL;
}
-// Gets the IAccessible interface for the given child or object.
+// Gets the standard IAccessible interface for the given child or object.
// Call Release if this is non-NULL.
IAccessible* wxIAccessible::GetChildStdAccessible(int id)
{
return NULL;
}
+// Gets the IAccessible interface for the given child or object.
+// Call Release if this is non-NULL.
+IAccessible* wxIAccessible::GetChildAccessible(int id)
+{
+ if (id == 0)
+ {
+ IAccessible* obj = this;
+
+ obj->AddRef();
+ return obj;
+ }
+ else
+ {
+ VARIANT var;
+ VariantInit(& var);
+ var.vt = VT_I4;
+ var.lVal = id;
+ IDispatch* pDispatch = NULL;
+ if (S_OK == get_accChild ( var, & pDispatch))
+ {
+ IAccessible* childAccessible = NULL;
+ if (pDispatch->QueryInterface(IID_IAccessible, (LPVOID*) & childAccessible) == S_OK)
+ {
+ pDispatch->Release();
+ return childAccessible;
+ }
+ else
+ {
+ pDispatch->Release();
+ }
+ }
+ }
+ return NULL;
+}
// ----------------------------------------------------------------------------
// wxAccessible implementation
if (GetWindow())
{
-#if 0
- HRESULT retCode = ::CreateStdAccessibleProxy((HWND) GetWindow()->GetHWND(),
- wxT("wxWindowClass"), OBJID_CLIENT, IID_IAccessible, (void**) & m_pIAccessibleStd);
-#else
HRESULT retCode = ::CreateStdAccessibleObject((HWND) GetWindow()->GetHWND(),
OBJID_CLIENT, IID_IAccessible, (void**) & m_pIAccessibleStd);
-#endif
if (retCode == S_OK)
return m_pIAccessibleStd;
else
return NULL;
}
+// Sends an event when something changes in an accessible object.
+void wxAccessible::NotifyEvent(int eventType, wxWindow* window, wxAccObject objectType,
+ int objectId)
+{
+ ::NotifyWinEvent((DWORD) eventType, (HWND) window->GetHWND(),
+ (LONG) objectType, (LONG) objectId);
+}
+
// Utilities
// Convert to Windows role