]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/floatpane.cpp
1552971 ] Add flag for wxODComboBox::OnDrawItem to indicate selection
[wxWidgets.git] / src / aui / floatpane.cpp
index cfbb83f06c5cb8d7f60a50a3c38c08f8fe6d470a..d8e436dc26039afc630e9e046e14a6f10b7461be 100644 (file)
@@ -41,15 +41,15 @@ wxFloatingPane::wxFloatingPane(wxWindow* parent,
                 : wxFloatingPaneBaseClass(parent, id, wxEmptyString,
                         pane.floating_pos, pane.floating_size,
                         wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
-                        wxCLOSE_BOX | wxFRAME_NO_TASKBAR |
+                        (pane.HasCloseButton()?wxCLOSE_BOX:0) |
+                        wxFRAME_NO_TASKBAR |
                         wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN |
                         (pane.IsFixed()?0:wxRESIZE_BORDER)
                         )
 {
     m_owner_mgr = owner_mgr;
     m_moving = false;
-    m_last_rect = wxRect();
-    m_mgr.SetFrame(this);
+    m_mgr.SetManagedWindow(this);
     SetExtraStyle(wxWS_EX_PROCESS_IDLE);
 }
 
@@ -69,6 +69,9 @@ void wxFloatingPane::SetPaneWindow(const wxPaneInfo& pane)
                     PaneBorder(false).
                     Layer(0).Row(0).Position(0);
 
+    // Carry over the minimum size
+    SetMinSize(pane.window->GetMinSize());
+
     m_mgr.AddPane(m_pane_window, contained_pane);
     m_mgr.Update();
 
@@ -112,34 +115,20 @@ void wxFloatingPane::OnSize(wxSizeEvent& event)
     m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
 }
 
-void wxFloatingPane::OnClose(wxCloseEvent& WXUNUSED(event))
+void wxFloatingPane::OnClose(wxCloseEvent& evt)
 {
-    static wxList s_closing;
-
-    if (!s_closing.Member(this))
-    {
-        s_closing.Append(this);
-
-        wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
-        cancelEvent.SetEventObject( m_pane_window );
-        m_pane_window->GetEventHandler()->ProcessEvent(cancelEvent);
-        s_closing.DeleteObject(this);
-        // we should really return here without doing anything if the close was vetoed
-    }
-
-    // The problem here is that the above can cause the window itself to be destroyed
-    if (!IsBeingDeleted() && m_pane_window && !m_pane_window->IsBeingDeleted()
-        && (m_pane_window->GetParent()==this))
-    {
-        m_owner_mgr->OnFloatingPaneClosed(m_pane_window);
+    m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
+    if (!evt.GetVeto())
         Destroy();
-    }
 }
 
 void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
 {
     wxRect win_rect = GetRect();
 
+    if (win_rect == m_last_rect)
+        return;
+
     // skip the first move event
     if (m_last_rect.IsEmpty())
     {
@@ -147,13 +136,48 @@ void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
         return;
     }
 
+    // skip if moving too fast to avoid massive redraws and 
+    // jumping hint windows
+    if ((abs(win_rect.x - m_last_rect.x) > 3) ||
+        (abs(win_rect.y - m_last_rect.y) > 3))
+    {
+        m_last3_rect = m_last2_rect;
+        m_last2_rect = m_last_rect;
+        m_last_rect = win_rect;
+        return;
+    }
+
     // prevent frame redocking during resize
     if (m_last_rect.GetSize() != win_rect.GetSize())
     {
+        m_last3_rect = m_last2_rect;
+        m_last2_rect = m_last_rect;
         m_last_rect = win_rect;
         return;
     }
 
+    wxDirection dir = wxALL;
+    
+    int horiz_dist = abs(win_rect.x - m_last3_rect.x);
+    int vert_dist = abs(win_rect.y - m_last3_rect.y);
+    
+    if (vert_dist >= horiz_dist)
+    {
+        if (win_rect.y < m_last3_rect.y)
+            dir = wxNORTH;
+        else
+            dir = wxSOUTH;
+    }
+    else
+    {
+        if (win_rect.x < m_last3_rect.x)
+            dir = wxWEST;
+        else
+            dir = wxEAST;
+    }
+    
+    m_last3_rect = m_last2_rect;
+    m_last2_rect = m_last_rect;
     m_last_rect = win_rect;
 
     if (!isMouseDown())
@@ -165,7 +189,10 @@ void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
         m_moving = true;
     }
 
-    OnMoving(event.GetRect());
+    if (m_last3_rect.IsEmpty())
+        return;
+        
+    OnMoving(event.GetRect(), dir );
 }
 
 void wxFloatingPane::OnIdle(wxIdleEvent& event)
@@ -190,16 +217,17 @@ void wxFloatingPane::OnMoveStart()
     m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
 }
 
-void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
+void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
 {
     // notify the owner manager that the pane is moving
-    m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
+    m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
+    m_lastDirection = dir;
 }
 
 void wxFloatingPane::OnMoveFinished()
 {
     // notify the owner manager that the pane has finished moving
-    m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
+    m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
 }
 
 void wxFloatingPane::OnActivate(wxActivateEvent& event)