+// -----------------------------------------------------------------------------
+// macros for definition of "template" list type
+// -----------------------------------------------------------------------------
+
+// and now some heavy magic...
+
+// declare a list type named 'name' and containing elements of type 'T *'
+// (as a by product of macro expansion you also get wx##name##Node
+// wxNode-derived type)
+//
+// implementation details:
+// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+// for the list of given type - this allows us to pass only the list name
+// to WX_DEFINE_LIST() even if it needs both the name and the type
+//
+// 2. We redefine all non-type-safe wxList functions with type-safe versions
+// which don't take any space (everything is inline), but bring compile
+// time error checking.
+//
+// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+// interesting capability to store polymorphic objects in the list and is
+// particularly useful with, for example, "wxWindow *" list where the
+// wxWindowBase pointers are put into the list, but wxWindow pointers are
+// retrieved from it.
+//
+// 4. final hack is that WX_DECLARE_LIST_3 is defined in terms of
+// WX_DECLARE_LIST_4 to allow defining classes without operator->() as
+// it results in compiler warnings when this operator doesn't make sense
+// (i.e. stored elements are not pointers)
+
+// common part of WX_DECLARE_LIST_3 and WX_DECLARE_LIST_PTR_3
+#define WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, ptrop) \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
+ \
+ classexp nodetype : public wxNodeBase \
+ { \
+ public: \
+ nodetype(wxListBase *list = (wxListBase *)NULL, \
+ nodetype *previous = (nodetype *)NULL, \
+ nodetype *next = (nodetype *)NULL, \
+ T *data = (T *)NULL, \
+ const wxListKey& key = wxDefaultListKey) \
+ : wxNodeBase(list, previous, next, data, key) { } \
+ \
+ nodetype *GetNext() const \
+ { return (nodetype *)wxNodeBase::GetNext(); } \
+ nodetype *GetPrevious() const \
+ { return (nodetype *)wxNodeBase::GetPrevious(); } \
+ \
+ T *GetData() const \
+ { return (T *)wxNodeBase::GetData(); } \
+ void SetData(T *data) \
+ { wxNodeBase::SetData(data); } \
+ \
+ protected: \
+ virtual void DeleteData(); \
+ \
+ DECLARE_NO_COPY_CLASS(nodetype) \
+ }; \
+ \
+ classexp name : public wxListBase \
+ { \
+ public: \
+ typedef nodetype Node; \
+ typedef Node* compatibility_iterator; \
+ \
+ name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
+ { } \
+ name(const name& list) : wxListBase(list.GetKeyType()) \
+ { Assign(list); } \
+ name(size_t count, T *elements[]) \
+ : wxListBase(count, (void **)elements) { } \
+ \
+ name& operator=(const name& list) \
+ { Assign(list); return *this; } \
+ \
+ nodetype *GetFirst() const \
+ { return (nodetype *)wxListBase::GetFirst(); } \
+ nodetype *GetLast() const \
+ { return (nodetype *)wxListBase::GetLast(); } \
+ \
+ nodetype *Item(size_t index) const \
+ { return (nodetype *)wxListBase::Item(index); } \
+ \
+ T *operator[](size_t index) const \
+ { \
+ nodetype *node = Item(index); \
+ return node ? (T*)(node->GetData()) : (T*)NULL; \
+ } \
+ \
+ nodetype *Append(Tbase *object) \
+ { return (nodetype *)wxListBase::Append(object); } \
+ nodetype *Insert(Tbase *object) \
+ { return (nodetype *)Insert((nodetype*)NULL, object); } \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
+ nodetype *Insert(nodetype *prev, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(prev, object); } \
+ \
+ nodetype *Append(long key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ nodetype *Append(const wxChar *key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ \
+ nodetype *DetachNode(nodetype *node) \
+ { return (nodetype *)wxListBase::DetachNode(node); } \
+ bool DeleteNode(nodetype *node) \
+ { return wxListBase::DeleteNode(node); } \
+ bool DeleteObject(Tbase *object) \
+ { return wxListBase::DeleteObject(object); } \
+ void Erase(compatibility_iterator it) \
+ { DeleteNode(it); } \
+ \
+ nodetype *Find(const Tbase *object) const \
+ { return (nodetype *)wxListBase::Find(object); } \
+ \
+ virtual nodetype *Find(const wxListKey& key) const \
+ { return (nodetype *)wxListBase::Find(key); } \
+ \
+ int IndexOf(Tbase *object) const \
+ { return wxListBase::IndexOf(object); } \
+ \
+ void Sort(wxSortCompareFunction func) \
+ { wxListBase::Sort(func); } \
+ void Sort(wxSortFuncFor_##name func) \
+ { Sort((wxSortCompareFunction)func); } \
+ \
+ protected: \
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
+ void *data, \
+ const wxListKey& key = wxDefaultListKey) \
+ { \
+ return new nodetype(this, \
+ (nodetype *)prev, (nodetype *)next, \
+ (T *)data, key); \
+ } \
+ /* STL interface */ \
+ public: \
+ typedef size_t size_type; \
+ typedef int difference_type; \
+ typedef T* value_type; \
+ typedef Tbase* base_value_type; \
+ typedef value_type& reference; \
+ typedef const value_type& const_reference; \
+ typedef base_value_type& base_reference; \
+ typedef const base_value_type& const_base_reference; \
+ \
+ class iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef iterator itor; \
+ typedef T* value_type; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
+ iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const value_type& const_reference; \
+ typedef const_iterator itor; \
+ typedef value_type* ptr_type; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_iterator(const iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const_reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef const value_type& const_reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_reverse_iterator(const reverse_iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ const itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
+ const itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ \
+ wxEXPLICIT name(size_type n, const_reference v = value_type()) \
+ { assign(n, v); } \
+ name(const const_iterator& first, const const_iterator& last) \
+ { assign(first, last); } \
+ iterator begin() { return iterator(GetFirst(), GetLast()); } \
+ const_iterator begin() const \
+ { return const_iterator(GetFirst(), GetLast()); } \
+ iterator end() { return iterator(NULL, GetLast()); } \
+ const_iterator end() const { return const_iterator(NULL, GetLast()); }\
+ reverse_iterator rbegin() \
+ { return reverse_iterator(GetLast(), GetFirst()); } \
+ const_reverse_iterator rbegin() const \
+ { return const_reverse_iterator(GetLast(), GetFirst()); } \
+ reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
+ const_reverse_iterator rend() const \
+ { return const_reverse_iterator(NULL, GetFirst()); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { \
+ while (n < size()) \
+ pop_back(); \
+ while (n > size()) \
+ push_back(v); \
+ } \
+ size_type size() const { return GetCount(); } \
+ size_type max_size() const { return INT_MAX; } \
+ bool empty() const { return IsEmpty(); } \
+ reference front() { return *begin(); } \
+ const_reference front() const { return *begin(); } \
+ reference back() { iterator tmp = end(); return *--tmp; } \
+ const_reference back() const { const_iterator tmp = end(); return *--tmp; }\
+ void push_front(const_reference v = value_type()) \
+ { Insert(GetFirst(), (const_base_reference)v); } \
+ void pop_front() { DeleteNode(GetFirst()); } \
+ void push_back(const_reference v = value_type()) \
+ { Append((const_base_reference)v); } \
+ void pop_back() { DeleteNode(GetLast()); } \
+ void assign(const_iterator first, const const_iterator& last) \
+ { \
+ clear(); \
+ for(; first != last; ++first) \
+ Append((const_base_reference)*first); \
+ } \
+ void assign(size_type n, const_reference v = value_type()) \
+ { \
+ clear(); \
+ for(size_type i = 0; i < n; ++i) \
+ Append((const_base_reference)v); \
+ } \
+ iterator insert(const iterator& it, const_reference v = value_type())\
+ { \
+ Insert(it.m_node, (const_base_reference)v); \
+ return iterator(it.m_node->GetPrevious(), GetLast()); \
+ } \
+ void insert(const iterator& it, size_type n, const_reference v = value_type())\
+ { \
+ for(size_type i = 0; i < n; ++i) \
+ Insert(it.m_node, (const_base_reference)v); \
+ } \
+ void insert(const iterator& it, const_iterator first, const const_iterator& last)\
+ { \
+ for(; first != last; ++first) \
+ Insert(it.m_node, (const_base_reference)*first); \
+ } \
+ iterator erase(const iterator& it) \
+ { \
+ iterator next = iterator(it.m_node->GetNext(), GetLast()); \
+ DeleteNode(it.m_node); return next; \
+ } \
+ iterator erase(const iterator& first, const iterator& last) \
+ { \
+ iterator next = last; ++next; \
+ DeleteNodes(first.m_node, last.m_node); \
+ return next; \
+ } \
+ void clear() { Clear(); } \
+ void splice(const iterator& it, name& l, const iterator& first, const iterator& last)\
+ { insert(it, first, last); l.erase(first, last); } \
+ void splice(const iterator& it, name& l) \
+ { splice(it, l, l.begin(), l.end() ); } \
+ void splice(const iterator& it, name& l, const iterator& first) \
+ { \
+ iterator tmp = first; ++tmp; \
+ if(it == first || it == tmp) return; \
+ insert(it, *first); \
+ l.erase(first); \
+ } \
+ void remove(const_reference v) \
+ { DeleteObject((const_base_reference)v); } \
+ void reverse() \
+ { Reverse(); } \
+ /* void swap(name& l) \
+ { \
+ { size_t t = m_count; m_count = l.m_count; l.m_count = t; } \
+ { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
+ { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
+ { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
+ { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
+ } */ \
+ }
+
+#define WX_LIST_PTROP \
+ pointer_type operator->() const \
+ { return (pointer_type)m_node->GetDataPtr(); }
+#define WX_LIST_PTROP_NONE
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP_NONE)
+#define WX_DECLARE_LIST_PTR_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP)
+
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+#define WX_DECLARE_LIST_PTR_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_PTR_3(elementtype, elementtype, listname, nodename, classexp)
+
+#define WX_DECLARE_LIST(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
+
+// this macro must be inserted in your program after
+// #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// now we can define classes 100% compatible with the old ones
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
+
+#if defined(wxLIST_COMPATIBILITY)
+
+// inline compatibility functions
+
+#if !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// wxNodeBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline wxNode *wxNodeBase::Next() const { return (wxNode *)GetNext(); }
+inline wxNode *wxNodeBase::Previous() const { return (wxNode *)GetPrevious(); }
+inline wxObject *wxNodeBase::Data() const { return (wxObject *)GetData(); }
+
+// ----------------------------------------------------------------------------
+// wxListBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline int wxListBase::Number() const { return (int)GetCount(); }
+inline wxNode *wxListBase::First() const { return (wxNode *)GetFirst(); }
+inline wxNode *wxListBase::Last() const { return (wxNode *)GetLast(); }
+inline wxNode *wxListBase::Nth(size_t n) const { return (wxNode *)Item(n); }
+inline wxListBase::operator wxList&() const { return *(wxList*)this; }
+
+#endif
+
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
+
+// ----------------------------------------------------------------------------
+// wxList compatibility class: in fact, it's a list of wxObjects
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode,
+ class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxList : public wxObjectList
+{
+public:
+#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
+ wxList() { };
+ wxDEPRECATED( wxList(int key_type) );
+#elif !wxUSE_STL
+ wxList(int key_type = wxKEY_NONE);
+#endif
+
+ // this destructor is required for Darwin
+ ~wxList() { }
+
+#if !wxUSE_STL
+ wxList& operator=(const wxList& list)
+ { (void) wxListBase::operator=(list); return *this; }
+
+ // compatibility methods
+ void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
+#endif
+
+#if wxUSE_STL
+#else
+ wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+#endif
+
+private:
+#if !wxUSE_STL
+ DECLARE_DYNAMIC_CLASS(wxList)
+#endif
+};
+
+#if !wxUSE_STL
+
+// -----------------------------------------------------------------------------
+// wxStringList class for compatibility with the old code
+// -----------------------------------------------------------------------------
+WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+ // ctors and such
+ // default
+#ifdef wxWARN_COMPAT_LIST_USE
+ wxStringList();
+ wxDEPRECATED( wxStringList(const wxChar *first ...) );
+#else
+ wxStringList();
+ wxStringList(const wxChar *first ...);
+#endif
+
+ // copying the string list: the strings are copied, too (extremely
+ // inefficient!)
+ wxStringList(const wxStringList& other) : wxStringListBase() { DeleteContents(true); DoCopy(other); }
+ wxStringList& operator=(const wxStringList& other)
+ { Clear(); DoCopy(other); return *this; }
+
+ // operations
+ // makes a copy of the string
+ wxNode *Add(const wxChar *s);
+
+ // Append to beginning of list
+ wxNode *Prepend(const wxChar *s);
+
+ bool Delete(const wxChar *s);
+
+ wxChar **ListToArray(bool new_copies = false) const;
+ bool Member(const wxChar *s) const;
+
+ // alphabetic sort
+ void Sort();
+
+private:
+ void DoCopy(const wxStringList&); // common part of copy ctor and operator=
+
+ DECLARE_DYNAMIC_CLASS(wxStringList)
+};
+
+#else // if wxUSE_STL
+
+WX_DECLARE_LIST_XO(wxString, wxStringListBase, class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxStringList : public wxStringListBase
+{
+public:
+ compatibility_iterator Append(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Append(tmp); }
+ compatibility_iterator Insert(wxChar* s)
+ { wxString tmp = s; delete[] s; return wxStringListBase::Insert(tmp); }
+ compatibility_iterator Insert(size_t pos, wxChar* s)
+ {
+ wxString tmp = s;
+ delete[] s;
+ return wxStringListBase::Insert(pos, tmp);
+ }
+ compatibility_iterator Add(const wxChar* s)
+ { push_back(s); return GetLast(); }
+ compatibility_iterator Prepend(const wxChar* s)
+ { push_front(s); return GetFirst(); }
+};
+
+#endif // wxUSE_STL
+
+#endif // wxLIST_COMPATIBILITY
+
+// delete all list elements
+//
+// NB: the class declaration of the list elements must be visible from the
+// place where you use this macro, otherwise the proper destructor may not
+// be called (a decent compiler should give a warning about it, but don't
+// count on it)!
+#define WX_CLEAR_LIST(type, list) \
+ { \
+ type::iterator it, en; \
+ for( it = (list).begin(), en = (list).end(); it != en; ++it ) \
+ delete *it; \
+ (list).clear(); \
+ }
+