- DECLARE_DYNAMIC_CLASS(wxFont)
-
- public:
- wxFont(void);
- wxFont( int PointSize, int FontIdOrFamily, int Style, int Weight,
- bool underlined = FALSE, const char *Face= ( const char *) NULL );
- wxFont( int PointSize, const char *Face, int Family, int Style, int Weight,
- bool underlined = FALSE );
- wxFont( const wxFont& font );
- wxFont( const wxFont* font );
- ~wxFont(void);
- wxFont& operator = ( const wxFont& font );
- bool operator == ( const wxFont& font );
- bool operator != ( const wxFont& font );
- bool Ok();
-
- int GetPointSize(void) const;
- wxString GetFaceName(void) const;
- int GetFamily(void) const;
- wxString GetFamilyString(void) const;
- int GetFontId(void) const;
- wxString GetFaceString(void) const;
- int GetStyle(void) const;
- wxString GetStyleString(void) const;
- int GetWeight(void) const;
- wxString GetWeightString(void) const;
- bool GetUnderlined(void) const;
-
- wxFont( char *xFontName );
-
- private:
-
- friend wxDC;
- friend wxPaintDC;
- friend wxWindow;
-
+public:
+ // ctors and such
+ wxFont() { Init(); }
+ wxFont(const wxFont& font) { Init(); Ref(font); }
+
+ // assignment
+ wxFont& operator=(const wxFont& font);
+
+ wxFont(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
+ {
+ Init();
+
+ (void)Create(size, family, style, weight, underlined, face, encoding);
+ }
+
+ bool Create(int size,
+ int family,
+ int style,
+ int weight,
+ bool underlined = FALSE,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+
+ ~wxFont();
+
+ // implement base class pure virtuals
+ virtual int GetPointSize() const;
+ virtual int GetFamily() const;
+ virtual int GetStyle() const;
+ virtual int GetWeight() const;
+ virtual wxString GetFaceName() const;
+ virtual bool GetUnderlined() const;
+ virtual wxFontEncoding GetEncoding() const;
+
+ virtual void SetPointSize( int pointSize );
+ virtual void SetFamily( int family );
+ virtual void SetStyle( int style );
+ virtual void SetWeight( int weight );
+ virtual void SetFaceName( const wxString& faceName );
+ virtual void SetUnderlined( bool underlined );
+ virtual void SetEncoding(wxFontEncoding encoding);
+
+ // implementation from now on
+ wxFont( GdkFont* font, char *xFontName );
+ void Unshare();
+