+ rect.x + rect.width, rect.y);
+#else
+ // Right
+ dc.DrawLine(rect.x + rect.width, rect.y,
+ rect.x + rect.width, rect.y + rect.height + 2);
+ dc.SetPen(m_mediumShadowPen);
+ dc.DrawLine(rect.x + rect.width + 1, rect.y,
+ rect.x + rect.width + 1, rect.y + rect.height + 2);
+ dc.DrawLine(rect.x + rect.width + 2, rect.y,
+ rect.x + rect.width + 2, rect.y + rect.height + 2);
+ // Top
+ dc.DrawLine(rect.x + rect.width + 2, rect.y,
+ rect.x - 2, rect.y);
+ dc.DrawLine(rect.x + rect.width + 1, rect.y - 1,
+ rect.x - 2, rect.y - 1);
+ dc.SetPen(m_hilightPen);
+ dc.DrawLine(rect.x + rect.width, rect.y - 2,
+ rect.x - 2, rect.y - 2);