+friend class WXDLLIMPEXP_BASE wxNodeBase; // should be able to call DetachNode()
+friend class wxHashTableBase; // should be able to call untyped Find()
+private:
+ // common part of all ctors
+ void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
+public:
+ // default ctor & dtor
+ wxListBase(wxKeyType keyType = wxKEY_NONE)
+ { Init(keyType); }
+ virtual ~wxListBase();
+
+ // accessors
+ // count of items in the list
+ size_t GetCount() const { return m_count; }
+
+ // return TRUE if this list is empty
+ bool IsEmpty() const { return m_count == 0; }
+
+ // operations
+
+ // delete all nodes
+ void Clear();
+
+ // instruct it to destroy user data when deleting nodes
+ void DeleteContents(bool destroy) { m_destroy = destroy; }
+
+ // query if to delete
+ bool GetDeleteContents() const
+ { return m_destroy; }
+
+ // get the keytype
+ wxKeyType GetKeyType() const
+ { return m_keyType; }
+
+ // set the keytype (required by the serial code)
+ void SetKeyType(wxKeyType keyType)
+ { wxASSERT( m_count==0 ); m_keyType = keyType; }
+
+#ifdef wxLIST_COMPATIBILITY
+ // compatibility methods from old wxList
+ wxDEPRECATED( int Number() const ); // use GetCount instead.
+ wxDEPRECATED( wxNode *First() const ); // use GetFirst
+ wxDEPRECATED( wxNode *Last() const ); // use GetLast
+ wxDEPRECATED( wxNode *Nth(size_t n) const ); // use Item
+
+ // kludge for typesafe list migration in core classes.
+ wxDEPRECATED( operator wxList&() const );
+#endif // wxLIST_COMPATIBILITY
+
+protected:
+
+ // all methods here are "overloaded" in derived classes to provide compile
+ // time type checking
+
+ // create a node for the list of this type
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
+ void *data,
+ const wxListKey& key = wxDefaultListKey) = 0;
+
+// Can't access these from derived classes otherwise (bug in Salford C++?)
+#ifdef __SALFORDC__
+public:
+#endif
+
+ // ctors
+ // from an array
+ wxListBase(size_t count, void *elements[]);
+ // from a sequence of objects
+ wxListBase(void *object, ... /* terminate with NULL */);
+
+protected:
+ void Assign(const wxListBase& list)
+ { Clear(); DoCopy(list); }
+
+ // get list head/tail
+ wxNodeBase *GetFirst() const { return m_nodeFirst; }
+ wxNodeBase *GetLast() const { return m_nodeLast; }
+
+ // by (0-based) index
+ wxNodeBase *Item(size_t index) const;
+
+ // get the list item's data
+ void *operator[](size_t n) const
+ {
+ wxNodeBase *node = Item(n);
+
+ return node ? node->GetData() : (wxNodeBase *)NULL;
+ }
+
+ // operations
+ // append to end of list
+ wxNodeBase *Prepend(void *object)
+ { return (wxNodeBase *)wxListBase::Insert(object); }
+ // append to beginning of list
+ wxNodeBase *Append(void *object);
+ // insert a new item at the beginning of the list
+ wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
+ // insert a new item at the given position
+ wxNodeBase *Insert(size_t pos, void *object)
+ { return pos == GetCount() ? Append(object)
+ : Insert(Item(pos), object); }
+ // insert before given node or at front of list if prev == NULL
+ wxNodeBase *Insert(wxNodeBase *prev, void *object);
+
+ // keyed append
+ wxNodeBase *Append(long key, void *object);
+ wxNodeBase *Append(const wxChar *key, void *object);
+
+ // removes node from the list but doesn't delete it (returns pointer
+ // to the node or NULL if it wasn't found in the list)
+ wxNodeBase *DetachNode(wxNodeBase *node);
+ // delete element from list, returns FALSE if node not found
+ bool DeleteNode(wxNodeBase *node);
+ // finds object pointer and deletes node (and object if DeleteContents
+ // is on), returns FALSE if object not found
+ bool DeleteObject(void *object);
+
+ // search (all return NULL if item not found)
+ // by data
+ wxNodeBase *Find(const void *object) const;
+
+ // by key
+ wxNodeBase *Find(const wxListKey& key) const;
+
+ // get 0-based index of object or wxNOT_FOUND
+ int IndexOf( void *object ) const;
+
+ // this function allows the sorting of arbitrary lists by giving
+ // a function to compare two list elements. The list is sorted in place.
+ void Sort(const wxSortCompareFunction compfunc);
+
+ // functions for iterating over the list
+ void *FirstThat(wxListIterateFunction func);
+ void ForEach(wxListIterateFunction func);
+ void *LastThat(wxListIterateFunction func);
+
+ // for STL interface, "last" points to one after the last node
+ // of the controlled sequence (NULL for the end of the list)
+ void Reverse();
+ void DeleteNodes(wxNodeBase* first, wxNodeBase* last);
+private:
+ // helpers
+ // common part of copy ctor and assignment operator
+ void DoCopy(const wxListBase& list);
+ // common part of all Append()s
+ wxNodeBase *AppendCommon(wxNodeBase *node);
+ // free node's data and node itself
+ void DoDeleteNode(wxNodeBase *node);
+
+ size_t m_count; // number of elements in the list
+ bool m_destroy; // destroy user data when deleting list items?
+ wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
+ *m_nodeLast;
+
+ wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
+};
+
+// -----------------------------------------------------------------------------
+// macros for definition of "template" list type
+// -----------------------------------------------------------------------------
+
+// and now some heavy magic...
+
+// declare a list type named 'name' and containing elements of type 'T *'
+// (as a by product of macro expansion you also get wx##name##Node
+// wxNode-derived type)
+//
+// implementation details:
+// 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
+// for the list of given type - this allows us to pass only the list name
+// to WX_DEFINE_LIST() even if it needs both the name and the type
+//
+// 2. We redefine all non-type-safe wxList functions with type-safe versions
+// which don't take any space (everything is inline), but bring compile
+// time error checking.
+//
+// 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
+// a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
+// generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
+// interesting capability to store polymorphic objects in the list and is
+// particularly useful with, for example, "wxWindow *" list where the
+// wxWindowBase pointers are put into the list, but wxWindow pointers are
+// retrieved from it.
+//
+// 4. final hack is that WX_DECLARE_LIST_3 is defined in terms of
+// WX_DECLARE_LIST_4 to allow defining classes without operator->() as
+// it results in compiler warnings when this operator doesn't make sense
+// (i.e. stored elements are not pointers)
+
+// common part of WX_DECLARE_LIST_3 and WX_DECLARE_LIST_PTR_3
+#define WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, ptrop) \
+ typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
+ \
+ classexp nodetype : public wxNodeBase \
+ { \
+ public: \
+ nodetype(wxListBase *list = (wxListBase *)NULL, \
+ nodetype *previous = (nodetype *)NULL, \
+ nodetype *next = (nodetype *)NULL, \
+ T *data = (T *)NULL, \
+ const wxListKey& key = wxDefaultListKey) \
+ : wxNodeBase(list, previous, next, data, key) { } \
+ \
+ nodetype *GetNext() const \
+ { return (nodetype *)wxNodeBase::GetNext(); } \
+ nodetype *GetPrevious() const \
+ { return (nodetype *)wxNodeBase::GetPrevious(); } \
+ \
+ T *GetData() const \
+ { return (T *)wxNodeBase::GetData(); } \
+ void SetData(T *data) \
+ { wxNodeBase::SetData(data); } \
+ \
+ virtual void DeleteData(); \
+ \
+ DECLARE_NO_COPY_CLASS(nodetype) \
+ }; \
+ \
+ classexp name : public wxListBase \
+ { \
+ public: \
+ typedef nodetype Node; \
+ typedef Node* compatibility_iterator; \
+ \
+ name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
+ { } \
+ name(const name& list) : wxListBase(list.GetKeyType()) \
+ { Assign(list); } \
+ name(size_t count, T *elements[]) \
+ : wxListBase(count, (void **)elements) { } \
+ \
+ name& operator=(const name& list) \
+ { Assign(list); return *this; } \
+ \
+ nodetype *GetFirst() const \
+ { return (nodetype *)wxListBase::GetFirst(); } \
+ nodetype *GetLast() const \
+ { return (nodetype *)wxListBase::GetLast(); } \
+ \
+ nodetype *Item(size_t index) const \
+ { return (nodetype *)wxListBase::Item(index); } \
+ \
+ T *operator[](size_t index) const \
+ { \
+ nodetype *node = Item(index); \
+ return node ? (T*)(node->GetData()) : (T*)NULL; \
+ } \
+ \
+ nodetype *Append(Tbase *object) \
+ { return (nodetype *)wxListBase::Append(object); } \
+ nodetype *Insert(Tbase *object) \
+ { return (nodetype *)Insert((nodetype*)NULL, object); } \
+ nodetype *Insert(size_t pos, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(pos, object); } \
+ nodetype *Insert(nodetype *prev, Tbase *object) \
+ { return (nodetype *)wxListBase::Insert(prev, object); } \
+ \
+ nodetype *Append(long key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ nodetype *Append(const wxChar *key, void *object) \
+ { return (nodetype *)wxListBase::Append(key, object); } \
+ \
+ nodetype *DetachNode(nodetype *node) \
+ { return (nodetype *)wxListBase::DetachNode(node); } \
+ bool DeleteNode(nodetype *node) \
+ { return wxListBase::DeleteNode(node); } \
+ bool DeleteObject(Tbase *object) \
+ { return wxListBase::DeleteObject(object); } \
+ void Erase(compatibility_iterator it) \
+ { DeleteNode(it); } \
+ \
+ nodetype *Find(const Tbase *object) const \
+ { return (nodetype *)wxListBase::Find(object); } \
+ \
+ virtual nodetype *Find(const wxListKey& key) const \
+ { return (nodetype *)wxListBase::Find(key); } \
+ \
+ int IndexOf(Tbase *object) const \
+ { return wxListBase::IndexOf(object); } \
+ \
+ void Sort(wxSortFuncFor_##name func) \
+ { wxListBase::Sort((wxSortCompareFunction)func); } \
+ \
+ protected: \
+ virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
+ void *data, \
+ const wxListKey& key = wxDefaultListKey) \
+ { \
+ return new nodetype(this, \
+ (nodetype *)prev, (nodetype *)next, \
+ (T *)data, key); \
+ } \
+ /* STL interface */ \
+ public: \
+ typedef size_t size_type; \
+ typedef int difference_type; \
+ typedef T* value_type; \
+ typedef Tbase* base_value_type; \
+ typedef value_type& reference; \
+ typedef const value_type& const_reference; \
+ typedef base_value_type& base_reference; \
+ typedef const base_value_type& const_base_reference; \
+ \
+ class iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef iterator itor; \
+ typedef T* value_type; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ iterator(Node* node, Node* init) : m_node(node), m_init(init) {}\
+ iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const value_type& const_reference; \
+ typedef const_iterator itor; \
+ typedef value_type* ptr_type; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_iterator(const iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() { m_node = m_node->GetNext(); return *this; }\
+ itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetNext(); return tmp; }\
+ itor& operator--() \
+ { \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return *this; \
+ } \
+ itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetPrevious() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef value_type& reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef reference reference_type; \
+ typedef ptr_type pointer_type; \
+ \
+ reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this; } \
+ itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ class const_reverse_iterator \
+ { \
+ typedef name list; \
+ public: \
+ typedef nodetype Node; \
+ typedef T* value_type; \
+ typedef const_reverse_iterator itor; \
+ typedef value_type* ptr_type; \
+ typedef const value_type& const_reference; \
+ \
+ Node* m_node; \
+ Node* m_init; \
+ public: \
+ typedef const_reference reference_type; \
+ typedef const ptr_type pointer_type; \
+ \
+ const_reverse_iterator(Node* node, Node* init) \
+ : m_node(node), m_init(init) { } \
+ const_reverse_iterator() : m_node(NULL), m_init(NULL) { } \
+ const_reverse_iterator(const reverse_iterator& it) \
+ : m_node(it.m_node), m_init(it.m_init) { } \
+ reference_type operator*() const \
+ { return *(pointer_type)m_node->GetDataPtr(); } \
+ ptrop \
+ itor& operator++() \
+ { m_node = m_node->GetPrevious(); return *this; } \
+ itor operator++(int) \
+ { itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }\
+ itor& operator--() \
+ { m_node = m_node ? m_node->GetNext() : m_init; return *this;}\
+ itor operator--(int) \
+ { \
+ itor tmp = *this; \
+ m_node = m_node ? m_node->GetNext() : m_init; \
+ return tmp; \
+ } \
+ bool operator!=(const itor& it) const \
+ { return it.m_node != m_node; } \
+ bool operator==(const itor& it) const \
+ { return it.m_node == m_node; } \
+ }; \
+ \
+ wxEXPLICIT name(size_type n, const_reference v = value_type()) \
+ { assign(n, v); } \
+ name(const_iterator first, const_iterator last) \
+ { assign(first, last); } \
+ iterator begin() { return iterator(GetFirst(), GetLast()); } \
+ const_iterator begin() const \
+ { return const_iterator(GetFirst(), GetLast()); } \
+ iterator end() { return iterator(NULL, GetLast()); } \
+ const_iterator end() const { return const_iterator(NULL, GetLast()); }\
+ reverse_iterator rbegin() \
+ { return reverse_iterator(GetLast(), GetFirst()); } \
+ const_reverse_iterator rbegin() const \
+ { return const_reverse_iterator(GetLast(), GetFirst()); } \
+ reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }\
+ const_reverse_iterator rend() const \
+ { return const_reverse_iterator(NULL, GetFirst()); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { \
+ while (n < size()) \
+ pop_back(); \
+ while (n > size()) \
+ push_back(v); \
+ } \
+ size_type size() const { return GetCount(); } \
+ size_type max_size() const { return INT_MAX; } \
+ bool empty() const { return IsEmpty(); } \
+ reference front() { return *begin(); } \
+ const_reference front() const { return *begin(); } \
+ reference back() { return *--end(); } \
+ const_reference back() const { return *--end(); } \
+ void push_front(const_reference v = value_type()) \
+ { Insert(GetFirst(), (const_base_reference)v); } \
+ void pop_front() { DeleteNode(GetFirst()); } \
+ void push_back(const_reference v = value_type()) \
+ { Append((const_base_reference)v); } \
+ void pop_back() { DeleteNode(GetLast()); } \
+ void assign(const_iterator first, const_iterator last) \
+ { \
+ clear(); \
+ for(; first != last; ++first) \
+ Append((const_base_reference)*first); \
+ } \
+ void assign(size_type n, const_reference v = value_type()) \
+ { \
+ clear(); \
+ for(size_type i = 0; i < n; ++i) \
+ Append((const_base_reference)v); \
+ } \
+ iterator insert(iterator it, const_reference v = value_type()) \
+ { \
+ Insert(it.m_node, (const_base_reference)v); \
+ return iterator(it.m_node->GetPrevious(), GetLast()); \
+ } \
+ void insert(iterator it, size_type n, const_reference v = value_type())\
+ { \
+ for(size_type i = 0; i < n; ++i) \
+ Insert(it.m_node, (const_base_reference)v); \
+ } \
+ void insert(iterator it, const_iterator first, const_iterator last) \
+ { \
+ for(; first != last; ++first) \
+ Insert(it.m_node, (const_base_reference)*first); \
+ } \
+ iterator erase(iterator it) \
+ { \
+ iterator next = iterator(it.m_node->GetNext(), GetLast()); \
+ DeleteNode(it.m_node); return next; \
+ } \
+ iterator erase(iterator first, iterator last) \
+ { \
+ iterator next = last; ++next; \
+ DeleteNodes(first.m_node, last.m_node); \
+ return next; \
+ } \
+ void clear() { Clear(); } \
+ void splice(iterator it, name& l, iterator first, iterator last) \
+ { insert(it, first, last); l.erase(first, last); } \
+ void splice(iterator it, name& l) \
+ { splice(it, l, l.begin(), l.end() ); } \
+ void splice(iterator it, name& l, iterator first) \
+ { \
+ iterator tmp = first; ++tmp; \
+ if(it == first || it == tmp) return; \
+ insert(it, *first); \
+ l.erase(first); \
+ } \
+ void remove(const_reference v) \
+ { DeleteObject((const_base_reference)v); } \
+ void reverse() \
+ { Reverse(); } \
+ /* void swap(name& l) \
+ { \
+ { size_t t = m_count; m_count = l.m_count; l.m_count = t; } \
+ { bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }\
+ { wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }\
+ { wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }\
+ { wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }\
+ } */ \
+ }
+
+#define WX_LIST_PTROP \
+ pointer_type operator->() const \
+ { return (pointer_type)m_node->GetDataPtr(); }
+#define WX_LIST_PTROP_NONE
+
+#define WX_DECLARE_LIST_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP_NONE)
+#define WX_DECLARE_LIST_PTR_3(T, Tbase, name, nodetype, classexp) \
+ WX_DECLARE_LIST_4(T, Tbase, name, nodetype, classexp, WX_LIST_PTROP)
+
+#define WX_DECLARE_LIST_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename, classexp)
+#define WX_DECLARE_LIST_PTR_2(elementtype, listname, nodename, classexp) \
+ WX_DECLARE_LIST_PTR_3(elementtype, elementtype, listname, nodename, classexp)
+
+#define WX_DECLARE_LIST(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class)
+#define WX_DECLARE_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class)
+
+#define WX_DECLARE_LIST_WITH_DECL(elementtype, listname, decl) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, decl)
+
+#define WX_DECLARE_EXPORTED_LIST(elementtype, listname) \
+ WX_DECLARE_LIST_WITH_DECL(elementtype, listname, class WXDLLEXPORT)
+
+#define WX_DECLARE_EXPORTED_LIST_PTR(elementtype, listname) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class WXDLLEXPORT)
+
+#define WX_DECLARE_USER_EXPORTED_LIST(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node, class usergoo)
+#define WX_DECLARE_USER_EXPORTED_LIST_PTR(elementtype, listname, usergoo) \
+ typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
+ WX_DECLARE_LIST_PTR_2(elementtype, listname, wx##listname##Node, class usergoo)
+
+// this macro must be inserted in your program after
+// #include <wx/listimpl.cpp>
+#define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
+
+#define WX_DEFINE_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+#define WX_DEFINE_USER_EXPORTED_LIST(name) WX_DEFINE_LIST(name)
+
+#endif // !wxUSE_STL
+
+// ============================================================================
+// now we can define classes 100% compatible with the old ones
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// commonly used list classes
+// ----------------------------------------------------------------------------
+
+#if defined(wxLIST_COMPATIBILITY)
+
+// inline compatibility functions
+
+#if !wxUSE_STL
+
+// ----------------------------------------------------------------------------
+// wxNodeBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline wxNode *wxNodeBase::Next() const { return (wxNode *)GetNext(); }
+inline wxNode *wxNodeBase::Previous() const { return (wxNode *)GetPrevious(); }
+inline wxObject *wxNodeBase::Data() const { return (wxObject *)GetData(); }
+
+// ----------------------------------------------------------------------------
+// wxListBase deprecated methods
+// ----------------------------------------------------------------------------
+
+inline int wxListBase::Number() const { return (int)GetCount(); }
+inline wxNode *wxListBase::First() const { return (wxNode *)GetFirst(); }
+inline wxNode *wxListBase::Last() const { return (wxNode *)GetLast(); }
+inline wxNode *wxListBase::Nth(size_t n) const { return (wxNode *)Item(n); }
+inline wxListBase::operator wxList&() const { return *(wxList*)this; }
+
+#endif
+
+// define this to make a lot of noise about use of the old wxList classes.
+//#define wxWARN_COMPAT_LIST_USE
+
+// ----------------------------------------------------------------------------
+// wxList compatibility class: in fact, it's a list of wxObjects
+// ----------------------------------------------------------------------------
+
+WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode,
+ class WXDLLIMPEXP_BASE);
+
+class WXDLLIMPEXP_BASE wxList : public wxObjectList
+{
+public:
+#if defined(wxWARN_COMPAT_LIST_USE) && !wxUSE_STL
+ wxList() { };
+ wxDEPRECATED( wxList(int key_type) );
+#elif !wxUSE_STL
+ wxList(int key_type = wxKEY_NONE);
+#endif
+
+ // this destructor is required for Darwin
+ ~wxList() { }
+
+#if !wxUSE_STL
+ wxList& operator=(const wxList& list)
+ { (void) wxListBase::operator=(list); return *this; }
+
+ // compatibility methods
+ void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
+#endif
+
+#if wxUSE_STL
+#else
+ wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
+#endif
+
+private:
+#if !wxUSE_STL
+ DECLARE_DYNAMIC_CLASS(wxList)
+#endif