// Modified by:
// Created: 03.07.2003
// RCS-ID: $Id$
-// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
+// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/defs.h"
+#include "wx/except.h"
+
// ----------------------------------------------------------------------------
// helpers
// ----------------------------------------------------------------------------
// in the original implementation this was a member template function of
// ScopeGuardImplBase but gcc 2.8 which is still used for OS/2 doesn't
// support member templates and so we must make it global
- template <typename ScopeGuardImpl>
- void OnScopeExit(ScopeGuardImpl& guard)
+ template <class ScopeGuardImpl>
+ void OnScopeExit(ScopeGuardImpl& guard)
{
if ( !guard.WasDismissed() )
{
// we're called from ScopeGuardImpl dtor and so we must not throw
-#if wxUSE_EXCEPTIONS
- try
-#endif // wxUSE_EXCEPTIONS
+ wxTRY
{
guard.Execute();
}
-#if wxUSE_EXCEPTIONS
- catch ( ... )
- {
- }
-#endif // wxUSE_EXCEPTIONS
+ wxCATCH_ALL(;) // do nothing, just eat the exception
}
}
// just to avoid the warning about unused variables
- template <typename T>
+ template <class T>
void Use(const T& WXUNUSED(t))
{
}
} // namespace wxPrivate
-
+
// ============================================================================
// wxScopeGuard for functions and functors
// ============================================================================
void Dismiss() const { m_wasDismissed = true; }
- // for OnScopeExit() only we can't make it friend, unfortunately)!
+ // for OnScopeExit() only (we can't make it friend, unfortunately)!
bool WasDismissed() const { return m_wasDismissed; }
protected:
~wxScopeGuardImplBase() { }
- wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
+ wxScopeGuardImplBase(const wxScopeGuardImplBase& other)
: m_wasDismissed(other.m_wasDismissed)
{
other.Dismiss();
// wxScopeGuardImpl0: scope guard for actions without parameters
// ----------------------------------------------------------------------------
-template <typename F>
+template <class F>
class wxScopeGuardImpl0 : public wxScopeGuardImplBase
{
public:
wxScopeGuardImpl0& operator=(const wxScopeGuardImpl0&);
};
-template <typename F>
+template <class F>
inline wxScopeGuardImpl0<F> wxMakeGuard(F fun)
{
return wxScopeGuardImpl0<F>::MakeGuard(fun);
// wxScopeGuardImpl1: scope guard for actions with 1 parameter
// ----------------------------------------------------------------------------
-template <typename F, typename P1>
+template <class F, class P1>
class wxScopeGuardImpl1 : public wxScopeGuardImplBase
{
public:
wxScopeGuardImpl1& operator=(const wxScopeGuardImpl1&);
};
-template <typename F, typename P1>
+template <class F, class P1>
inline wxScopeGuardImpl1<F, P1> wxMakeGuard(F fun, P1 p1)
{
return wxScopeGuardImpl1<F, P1>::MakeGuard(fun, p1);
// wxScopeGuardImpl2: scope guard for actions with 2 parameters
// ----------------------------------------------------------------------------
-template <typename F, typename P1, typename P2>
+template <class F, class P1, class P2>
class wxScopeGuardImpl2 : public wxScopeGuardImplBase
{
public:
wxScopeGuardImpl2& operator=(const wxScopeGuardImpl2&);
};
-template <typename F, typename P1, typename P2>
+template <class F, class P1, class P2>
inline wxScopeGuardImpl2<F, P1, P2> wxMakeGuard(F fun, P1 p1, P2 p2)
{
return wxScopeGuardImpl2<F, P1, P2>::MakeGuard(fun, p1, p2);
// wxObjScopeGuardImpl0
// ----------------------------------------------------------------------------
-template <class Obj, typename MemFun>
+template <class Obj, class MemFun>
class wxObjScopeGuardImpl0 : public wxScopeGuardImplBase
{
public:
MemFun m_memfun;
};
-template <class Obj, typename MemFun>
+template <class Obj, class MemFun>
inline wxObjScopeGuardImpl0<Obj, MemFun> wxMakeObjGuard(Obj& obj, MemFun memFun)
{
return wxObjScopeGuardImpl0<Obj, MemFun>::MakeObjGuard(obj, memFun);
}
-template <class Obj, typename MemFun, typename P1>
+template <class Obj, class MemFun, class P1>
class wxObjScopeGuardImpl1 : public wxScopeGuardImplBase
{
public:
void Execute() { (m_obj.*m_memfun)(m_p1); }
protected:
- wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
+ wxObjScopeGuardImpl1(Obj& obj, MemFun memFun, P1 p1)
: m_obj(obj), m_memfun(memFun), m_p1(p1) { }
Obj& m_obj;
const P1 m_p1;
};
-template <class Obj, typename MemFun, typename P1>
+template <class Obj, class MemFun, class P1>
inline wxObjScopeGuardImpl1<Obj, MemFun, P1>
wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1)
{
return wxObjScopeGuardImpl1<Obj, MemFun, P1>::MakeObjGuard(obj, memFun, p1);
}
-template <class Obj, typename MemFun, typename P1, typename P2>
+template <class Obj, class MemFun, class P1, class P2>
class wxObjScopeGuardImpl2 : public wxScopeGuardImplBase
{
public:
void Execute() { (m_obj.*m_memfun)(m_p1, m_p2); }
protected:
- wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
+ wxObjScopeGuardImpl2(Obj& obj, MemFun memFun, P1 p1, P2 p2)
: m_obj(obj), m_memfun(memFun), m_p1(p1), m_p2(p2) { }
Obj& m_obj;
const P2 m_p2;
};
-template <class Obj, typename MemFun, typename P1, typename P2>
+template <class Obj, class MemFun, class P1, class P2>
inline wxObjScopeGuardImpl2<Obj, MemFun, P1, P2>
wxMakeObjGuard(Obj& obj, MemFun memFun, P1 p1, P2 p2)
{
// but this results in compiler warnings about unused variables and I
// didn't find a way to work around this other than by having different
// macros with different names
-#define ON_BLOCK_EXIT0(f) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
-
-#define ON_BLOCK_EXIT_OBJ0(o, m) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
-#define ON_BLOCK_EXIT1(f, p1) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
-
-#define ON_BLOCK_EXIT_OBJ1(o, m, p1) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
-
-#define ON_BLOCK_EXIT2(f, p1, p2) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeGuard(f, p1, p2); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
-
-#define ON_BLOCK_EXIT_OBJ2(o, m, p1, p2) \
- wxScopeGuard wxMAKE_UNIQUE_NAME(scopeGuard) = wxMakeObjGuard(o, m, p1, p2); \
- wxPrivate::Use(wxMAKE_UNIQUE_NAME(scopeGuard))
+#define wxGuardName wxMAKE_UNIQUE_NAME(scopeGuard)
+
+#define wxON_BLOCK_EXIT0_IMPL(n, f) \
+ wxScopeGuard n = wxMakeGuard(f); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT0(f) \
+ wxON_BLOCK_EXIT0_IMPL(wxGuardName, f)
+
+#define wxON_BLOCK_EXIT_OBJ0_IMPL(n, o, m) \
+ wxScopeGuard n = wxMakeObjGuard(o, m); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT_OBJ0(o, m) \
+ wxON_BLOCK_EXIT_OBJ0_IMPL(wxGuardName, o, m)
+
+#define wxON_BLOCK_EXIT1_IMPL(n, f, p1) \
+ wxScopeGuard n = wxMakeGuard(f, p1); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT1(f, p1) \
+ wxON_BLOCK_EXIT1_IMPL(wxGuardName, f, p1)
+
+#define wxON_BLOCK_EXIT_OBJ1_IMPL(n, o, m, p1) \
+ wxScopeGuard n = wxMakeObjGuard(o, m, p1); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT_OBJ1(o, m, p1) \
+ wxON_BLOCK_EXIT_OBJ1_IMPL(wxGuardName, o, m, p1)
+
+#define wxON_BLOCK_EXIT2_IMPL(n, f, p1, p2) \
+ wxScopeGuard n = wxMakeGuard(f, p1, p2); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT2(f, p1, p2) \
+ wxON_BLOCK_EXIT2_IMPL(wxGuardName, f, p1, p2)
+
+#define wxON_BLOCK_EXIT_OBJ2_IMPL(n, o, m, p1, p2) \
+ wxScopeGuard n = wxMakeObjGuard(o, m, p1, p2); \
+ wxPrivate::Use(n)
+#define wxON_BLOCK_EXIT_OBJ2(o, m, p1, p2) \
+ wxON_BLOCK_EXIT_OBJ2_IMPL(wxGuardName, o, m, p1, p2)
#endif // _WX_SCOPEGUARD_H_
-