class wxColourRefData: public wxObjectRefData
{
public:
- wxColourRefData(guint16 red, guint16 green, guint16 blue)
+ wxColourRefData(guint16 red, guint16 green, guint16 blue, guint16 alpha)
{
+ m_color.red =
m_red = red;
+ m_color.green =
m_green = green;
+ m_color.blue =
m_blue = blue;
+ m_alpha = alpha;
m_color.pixel = 0;
m_colormap = NULL;
}
- ~wxColourRefData()
+ virtual ~wxColourRefData()
{
FreeColour();
}
guint16 m_red;
guint16 m_green;
guint16 m_blue;
+ guint16 m_alpha;
DECLARE_NO_COPY_CLASS(wxColourRefData)
};
wxColour::wxColour(const GdkColor& gdkColor)
{
- m_refData = new wxColourRefData(gdkColor.red, gdkColor.green, gdkColor.blue);
+ m_refData = new wxColourRefData(gdkColor.red, gdkColor.green, gdkColor.blue, 0xFFFF /*opaque alpha in 16 bit*/);
}
wxColour::~wxColour()
wxColourRefData* that_refData = wx_static_cast(wxColourRefData*, col.m_refData);
return refData->m_red == that_refData->m_red &&
refData->m_green == that_refData->m_green &&
- refData->m_blue == that_refData->m_blue;
+ refData->m_blue == that_refData->m_blue &&
+ refData->m_alpha == that_refData->m_alpha;
}
-void wxColour::InitWith( unsigned char red, unsigned char green, unsigned char blue )
+void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
+ unsigned char alpha)
{
UnRef();
m_refData = new wxColourRefData(
(guint16(red) << SHIFT) + red,
(guint16(green) << SHIFT) + green,
- (guint16(blue) << SHIFT) + blue);
+ (guint16(blue) << SHIFT) + blue,
+ (guint16(alpha) << SHIFT) + alpha);
}
unsigned char wxColour::Red() const
return wxByte(M_COLDATA->m_blue >> SHIFT);
}
+unsigned char wxColour::Alpha() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return wxByte(M_COLDATA->m_alpha >> SHIFT);
+}
+
void wxColour::CalcPixel( GdkColormap *cmap )
{
if (!Ok()) return;
return M_COLDATA->m_color.pixel;
}
+#ifdef __WXGTK24__
const GdkColor *wxColour::GetColor() const
+#else
+ GdkColor *wxColour::GetColor() const
+#endif
{
wxCHECK_MSG( Ok(), NULL, wxT("invalid colour") );
return &M_COLDATA->m_color;
}
-bool wxColour::FromString(const wxChar *str)
+bool wxColour::FromString(const wxString& str)
{
GdkColor colGDK;
if ( gdk_color_parse( wxGTK_CONV_SYS( str ), &colGDK ) )