// wxColour
//-----------------------------------------------------------------------------
-class wxColourRefData: public wxObjectRefData
+class wxColourRefData : public wxGDIRefData
{
public:
- wxColourRefData(guint16 red, guint16 green, guint16 blue)
+ wxColourRefData(guint16 red, guint16 green, guint16 blue, wxByte alpha = 0xff)
{
+ m_color.red =
m_red = red;
+ m_color.green =
m_green = green;
+ m_color.blue =
m_blue = blue;
+ m_alpha = alpha;
m_color.pixel = 0;
m_colormap = NULL;
}
- ~wxColourRefData()
+ virtual ~wxColourRefData()
{
FreeColour();
}
guint16 m_red;
guint16 m_green;
guint16 m_blue;
+ wxByte m_alpha;
- DECLARE_NO_COPY_CLASS(wxColourRefData)
+ wxDECLARE_NO_COPY_CLASS(wxColourRefData);
};
void wxColourRefData::FreeColour()
//-----------------------------------------------------------------------------
-#define M_COLDATA wx_static_cast(wxColourRefData*, m_refData)
+#define M_COLDATA static_cast<wxColourRefData*>(m_refData)
// GDK's values are in 0..65535 range, ours are in 0..255
#define SHIFT 8
return false;
wxColourRefData* refData = M_COLDATA;
- wxColourRefData* that_refData = wx_static_cast(wxColourRefData*, col.m_refData);
+ wxColourRefData* that_refData = static_cast<wxColourRefData*>(col.m_refData);
return refData->m_red == that_refData->m_red &&
refData->m_green == that_refData->m_green &&
- refData->m_blue == that_refData->m_blue;
+ refData->m_blue == that_refData->m_blue &&
+ refData->m_alpha == that_refData->m_alpha;
}
-void wxColour::InitWith( unsigned char red, unsigned char green, unsigned char blue )
+void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
+ unsigned char alpha)
{
UnRef();
m_refData = new wxColourRefData(
(guint16(red) << SHIFT) + red,
(guint16(green) << SHIFT) + green,
- (guint16(blue) << SHIFT) + blue);
+ (guint16(blue) << SHIFT) + blue,
+ alpha);
}
unsigned char wxColour::Red() const
return wxByte(M_COLDATA->m_blue >> SHIFT);
}
+unsigned char wxColour::Alpha() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
+
+ return M_COLDATA->m_alpha;
+}
+
void wxColour::CalcPixel( GdkColormap *cmap )
{
if (!Ok()) return;
return &M_COLDATA->m_color;
}
-bool wxColour::FromString(const wxChar *str)
+bool wxColour::FromString(const wxString& str)
{
GdkColor colGDK;
if ( gdk_color_parse( wxGTK_CONV_SYS( str ), &colGDK ) )