+++ /dev/null
-# 11/21/2003 - Jeff Grimmett (grimmtooth@softhome.net)
-#
-# o Updated for wx namespace
-#
-
-import wx
-import images
-
-#----------------------------------------------------------------------
-
-class TestPanel(wx.Panel):
- def __init__(self, parent, log):
- wx.Panel.__init__(self, parent, -1)
- self.log = log
- self.count = 0
-
- wx.StaticText(self, -1, "This is a wxStaticBitmap.", (45, 15))
-
- bmp = images.getTest2Bitmap()
- mask = wx.MaskColour(bmp, wx.BLUE)
- bmp.SetMask(mask)
- wx.StaticBitmap(self, -1, bmp, (80, 50), (bmp.GetWidth(), bmp.GetHeight()))
-
- bmp = images.getRobinBitmap()
- wx.StaticBitmap(self, -1, bmp, (80, 150))
-
- wx.StaticText(self, -1, "Hey, if Ousterhout can do it, so can I.", (200, 175))
-
-
-#----------------------------------------------------------------------
-
-def runTest(frame, nb, log):
- win = TestPanel(nb, log)
- return win
-
-#----------------------------------------------------------------------
-
-overview = """\
-A static bitmap control displays a bitmap.
-
-The bitmap to be displayed should have a small number of colours, such as 16,
-to avoid palette problems.
-
-A bitmap can be derived from most image formats using the wxImage class.
-
-"""
-
-if __name__ == '__main__':
- import sys,os
- import run
- run.main(['', os.path.basename(sys.argv[0])])