--- /dev/null
+#-------------------------------------------------------------------
+# essaimenu.py
+#
+# menus in wxPython 2.3.3
+#
+#-------------------------------------------------------------------
+# 11/20/2003 - Jeff Grimmett (grimmtooth@softhome.net)
+#
+# o Updated for wx namespace
+#
+
+import time
+import wx
+import images
+
+#-------------------------------------------------------------------
+
+class MyFrame(wx.Frame):
+
+ def __init__(self, parent, id, log):
+ wx.Frame.__init__(self, parent, id, 'Playing with menus', size=(400, 200))
+ self.log = log
+ self.CenterOnScreen()
+
+ self.CreateStatusBar()
+ self.SetStatusText("This is the statusbar")
+
+ tc = wx.TextCtrl(self, -1, """
+A bunch of bogus menus have been created for this frame. You
+can play around with them to see how they behave and then
+check the source for this sample to see how to implement them.
+""", style=wx.TE_READONLY|wx.TE_MULTILINE)
+
+ # Prepare the menu bar
+ menuBar = wx.MenuBar()
+
+ # 1st menu from left
+ menu1 = wx.Menu()
+ menu1.Append(101, "&Mercury", "This the text in the Statusbar")
+ menu1.Append(102, "&Venus", "")
+ menu1.Append(103, "&Earth", "You may select Earth too")
+ menu1.AppendSeparator()
+ menu1.Append(104, "&Close", "Close this frame")
+ # Add menu to the menu bar
+ menuBar.Append(menu1, "&Planets")
+
+ # 2nd menu from left
+ menu2 = wx.Menu()
+ menu2.Append(201, "Hydrogen")
+ menu2.Append(202, "Helium")
+ # a submenu in the 2nd menu
+ submenu = wx.Menu()
+ submenu.Append(2031,"Lanthanium")
+ submenu.Append(2032,"Cerium")
+ submenu.Append(2033,"Praseodymium")
+ menu2.AppendMenu(203, "Lanthanides", submenu)
+ # Append 2nd menu
+ menuBar.Append(menu2, "&Elements")
+
+ menu3 = wx.Menu()
+ # Radio items
+ menu3.Append(301, "IDLE", "a Python shell using tcl/tk as GUI", wx.ITEM_RADIO)
+ menu3.Append(302, "PyCrust", "a Python shell using wxPython as GUI", wx.ITEM_RADIO)
+ menu3.Append(303, "psi", "a simple Python shell using wxPython as GUI", wx.ITEM_RADIO)
+ menu3.AppendSeparator()
+ menu3.Append(304, "project1", "", wx.ITEM_NORMAL)
+ menu3.Append(305, "project2", "", wx.ITEM_NORMAL)
+ menuBar.Append(menu3, "&Shells")
+
+ menu4 = wx.Menu()
+ # Check menu items
+ menu4.Append(401, "letters", "abcde...", wx.ITEM_CHECK)
+ menu4.Append(402, "digits", "123...", wx.ITEM_CHECK)
+ menu4.Append(403, "letters and digits", "abcd... + 123...", wx.ITEM_CHECK)
+ menuBar.Append(menu4, "Chec&k")
+
+ menu5 = wx.Menu()
+ # Show how to put an icon in the menu
+ item = wx.MenuItem(menu5, 500, "&Smile!\tCtrl+S", "This one has an icon")
+ item.SetBitmap(images.getSmilesBitmap())
+ menu5.AppendItem(item)
+
+ # Shortcuts
+ menu5.Append(501, "Interesting thing\tCtrl+A", "Note the shortcut!")
+ menu5.AppendSeparator()
+ menu5.Append(502, "Hello\tShift+H")
+ menu5.AppendSeparator()
+ menu5.Append(503, "remove the submenu")
+ menu6 = wx.Menu()
+ menu6.Append(601, "Submenu Item")
+ menu5.AppendMenu(504, "submenu", menu6)
+ menu5.Append(505, "remove this menu")
+ menu5.Append(506, "this is updated")
+ menu5.Append(507, "insert after this...")
+ menu5.Append(508, "...and before this")
+ menuBar.Append(menu5, "&Fun")
+
+ self.SetMenuBar(menuBar)
+
+ # Menu events
+ self.Bind(wx.EVT_MENU_HIGHLIGHT_ALL, self.OnMenuHighlight)
+
+ self.Bind(wx.EVT_MENU, self.Menu101, id=101)
+ self.Bind(wx.EVT_MENU, self.Menu102, id=102)
+ self.Bind(wx.EVT_MENU, self.Menu103, id=103)
+ self.Bind(wx.EVT_MENU, self.CloseWindow, id=104)
+
+ self.Bind(wx.EVT_MENU, self.Menu201, id=201)
+ self.Bind(wx.EVT_MENU, self.Menu202, id=202)
+ self.Bind(wx.EVT_MENU, self.Menu2031, id=2031)
+ self.Bind(wx.EVT_MENU, self.Menu2032, id=2032)
+ self.Bind(wx.EVT_MENU, self.Menu2033, id=2033)
+
+ self.Bind(wx.EVT_MENU, self.Menu301To303, id=301)
+ self.Bind(wx.EVT_MENU, self.Menu301To303, id=302)
+ self.Bind(wx.EVT_MENU, self.Menu301To303, id=303)
+ self.Bind(wx.EVT_MENU, self.Menu304, id=304)
+ self.Bind(wx.EVT_MENU, self.Menu305, id=305)
+
+ # Range of menu items
+ self.Bind(wx.EVT_MENU_RANGE, self.Menu401To403, id=401, id2=403)
+
+ self.Bind(wx.EVT_MENU, self.Menu500, id=500)
+ self.Bind(wx.EVT_MENU, self.Menu501, id=501)
+ self.Bind(wx.EVT_MENU, self.Menu502, id=502)
+ self.Bind(wx.EVT_MENU, self.TestRemove, id=503)
+ self.Bind(wx.EVT_MENU, self.TestRemove2, id=505)
+ self.Bind(wx.EVT_MENU, self.TestInsert, id=507)
+ self.Bind(wx.EVT_MENU, self.TestInsert, id=508)
+
+ wx.GetApp().Bind(wx.EVT_UPDATE_UI, self.TestUpdateUI, id=506)
+
+ # Methods
+
+ def OnMenuHighlight(self, event):
+ # Show how to get menu item imfo from this event handler
+ id = event.GetMenuId()
+ item = self.GetMenuBar().FindItemById(id)
+ text = item.GetText()
+ help = item.GetHelp()
+
+ #print text, help
+ # but in this case just call Skip so the default is done
+ event.Skip()
+
+
+ def Menu101(self, event):
+ self.log.write('Welcome to Mercury\n')
+
+ def Menu102(self, event):
+ self.log.write('Welcome to Venus\n')
+
+ def Menu103(self, event):
+ self.log.write('Welcome to the Earth\n')
+
+ def CloseWindow(self, event):
+ self.Close()
+
+ def Menu201(self, event):
+ self.log.write('Chemical element number 1\n')
+
+ def Menu202(self, event):
+ self.log.write('Chemical element number 2\n')
+
+ def Menu2031(self, event):
+ self.log.write('Element number 57\n')
+
+ def Menu2032(self, event):
+ self.log.write('Element number 58\n')
+
+ def Menu2033(self, event):
+ self.log.write('Element number 59\n')
+
+ def Menu301To303(self, event):
+ id = event.GetId()
+ self.log.write('Event id: %d\n' % id)
+
+ def Menu304(self, event):
+ self.log.write('Not yet available\n')
+
+ def Menu305(self, event):
+ self.log.write('Still vapour\n')
+
+ def Menu401To403(self, event):
+ self.log.write('From a EVT_MENU_RANGE event\n')
+
+ def Menu500(self, event):
+ self.log.write('Have a happy day!\n')
+
+ def Menu501(self, event):
+ self.log.write('Look in the code how the shortcut has been realized\n')
+
+ def Menu502(self, event):
+ self.log.write('Hello from Jean-Michel\n')
+
+
+ def TestRemove(self, evt):
+ mb = self.GetMenuBar()
+ submenuItem = mb.FindItemById(601)
+
+ if not submenuItem:
+ return
+
+ submenu = submenuItem.GetMenu()
+ menu = submenu.GetParent()
+
+ # This works
+ #menu.Remove(504)
+
+ # this also works
+ menu.RemoveItem(mb.FindItemById(504))
+
+ # This doesn't work, as expected since submenuItem is not on menu
+ #menu.RemoveItem(submenuItem)
+
+
+ def TestRemove2(self, evt):
+ mb = self.GetMenuBar()
+ mb.Remove(4)
+
+
+ def TestUpdateUI(self, evt):
+ text = time.ctime()
+ evt.SetText(text)
+
+
+ def TestInsert(self, evt):
+ theID = 508
+ # get the menu
+ mb = self.GetMenuBar()
+ menuItem = mb.FindItemById(theID)
+ menu = menuItem.GetMenu()
+
+ # figure out the position to insert at
+ pos = 0
+
+ for i in menu.GetMenuItems():
+ if i.GetId() == theID:
+ break
+
+ pos += 1
+
+ # now insert the new item
+ ID = wx.NewId()
+ ##menu.Insert(pos, ID, "NewItem " + str(ID))
+ item = wx.MenuItem(menu)
+ item.SetId(ID)
+ item.SetText("NewItem " + str(ID))
+ menu.InsertItem(pos, item)
+
+
+#-------------------------------------------------------------------
+
+wx.RegisterId(10000)
+
+def runTest(frame, nb, log):
+ win = MyFrame(frame, -1, log)
+ frame.otherWin = win
+ win.Show(True)
+
+
+#-------------------------------------------------------------------
+
+
+overview = """\
+A demo of using wxMenuBar and wxMenu in various ways.
+
+A menu is a popup (or pull down) list of items, one of which may be selected
+before the menu goes away (clicking elsewhere dismisses the menu). Menus may be
+used to construct either menu bars or popup menus.
+
+A menu item has an integer ID associated with it which can be used to identify
+the selection, or to change the menu item in some way. A menu item with a special
+identifier -1 is a separator item and doesn't have an associated command but just
+makes a separator line appear in the menu.
+
+Menu items may be either normal items, check items or radio items. Normal items
+don't have any special properties while the check items have a boolean flag associated
+to them and they show a checkmark in the menu when the flag is set. wxWindows
+automatically toggles the flag value when the item is clicked and its value may
+be retrieved using either IsChecked method of wxMenu or wxMenuBar itself or by
+using wxEvent.IsChecked when you get the menu notification for the item in question.
+
+The radio items are similar to the check items except that all the other items
+in the same radio group are unchecked when a radio item is checked. The radio group
+is formed by a contiguous range of radio items, i.e. it starts at the first item of
+this kind and ends with the first item of a different kind (or the end of the menu).
+Notice that because the radio groups are defined in terms of the item positions
+inserting or removing the items in the menu containing the radio items risks to not
+work correctly. Finally note that the radio items are only supported under Windows
+and GTK+ currently.
+
+"""
+
+
+if __name__ == '__main__':
+ import sys,os
+ import run
+ run.main(['', os.path.basename(sys.argv[0])])
+