#include "wx/defs.h"
#include "wx/event.h"
+#include "wx/dynarray.h"
+#include "wx/string.h"
+
+#if wxUSE_ACCEL
+#include "wx/accel.h"
+#endif // wxUSE_ACCEL
class WXDLLEXPORT wxMenuItem;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxFrame;
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
// ----------------------------------------------------------------------------
// Menu
DECLARE_DYNAMIC_CLASS(wxMenu)
public:
- // ctor & dtor
- wxMenu(const wxString& title = wxEmptyString, const wxFunction func = NULL);
+ // ctors & dtor
+ wxMenu(const wxString& title,
+ const wxFunction func)
+ {
+ Init(title, func);
+ }
+
+ wxMenu( long WXUNUSED(style) )
+ {
+ Init( wxEmptyString );
+ }
+
+ wxMenu(const wxString& title = wxEmptyString, long WXUNUSED(style) = 0)
+ {
+ Init(title);
+ }
+
virtual ~wxMenu();
// construct menu
// menu or associated window will be used.
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
- void ProcessCommand(wxCommandEvent& event);
+ bool ProcessCommand(wxCommandEvent& event);
virtual void SetParent(wxEvtHandler *parent) { m_parent = parent; }
void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
-#ifdef WXWIN_COMPATIBILITY
- void Callback(const wxFunction func) { m_callback = func; }
-
- // compatibility: these functions are deprecated
- bool Enabled(int id) const { return IsEnabled(id); }
- bool Checked(int id) const { return IsChecked(id); }
-#endif // WXWIN_COMPATIBILITY
-
// IMPLEMENTATION
bool MSWCommand(WXUINT param, WXWORD id);
// get the menu handle
WXHMENU GetHMenu() const;
+ // only for wxMenuBar
+ void Attach(wxMenuBar *menubar);
+ void Detach();
+
+#if wxUSE_ACCEL
+ size_t GetAccelCount() const { return m_accelKeyCodes.GetCount(); }
+ size_t CopyAccels(wxAcceleratorEntry *accels) const;
+#endif // wxUSE_ACCEL
+
+ wxFunction GetCallback() const { return m_callback; }
+ void Callback(const wxFunction func) { m_callback = func; }
+ wxFunction m_callback;
+
+#ifdef WXWIN_COMPATIBILITY
+ // compatibility: these functions are deprecated
+ bool Enabled(int id) const { return IsEnabled(id); }
+ bool Checked(int id) const { return IsChecked(id); }
+
+#endif // WXWIN_COMPATIBILITY
+
private:
- bool m_doBreak ;
+ // common part of all ctors
+ void Init(const wxString& title, const wxFunction func = NULL );
+
+ bool m_doBreak;
-public:
// This is used when m_hMenu is NULL because we don't want to
// delete it in ~wxMenu (it's been added to a parent menu).
// But we'll still need the handle for other purposes.
// Might be better to have a flag saying whether it's deleteable or not.
WXHMENU m_savehMenu ; // Used for Enable() on popup
WXHMENU m_hMenu;
- wxFunction m_callback;
int m_noItems;
wxString m_title;
wxEvtHandler * m_eventHandler;
wxWindow *m_pInvokingWindow;
void* m_clientData;
+
+#if wxUSE_ACCEL
+ // the accelerators data
+ wxArrayInt m_accelKeyCodes, m_accelFlags, m_accelIds;
+#endif // wxUSE_ACCEL
};
// ----------------------------------------------------------------------------
public:
// ctors & dtor
+ // default constructor
wxMenuBar();
+ // unused under MSW
wxMenuBar(long style);
+ // menubar takes ownership of the menus arrays but copies the titles
wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
virtual ~wxMenuBar();
// menubar construction
+ WXHMENU Create();
void Append(wxMenu *menu, const wxString& title);
+ void Insert(int pos, wxMenu * menu, const wxString& title);
+ void ReplaceMenu(int pos, wxMenu * new_menu, const wxString& title);
+ int FindMenu(const wxString& title);
+ void Detach();
virtual void Delete(wxMenu *menu, int index = 0); /* Menu not destroyed */
// state control
void SetLabelTop(int pos, const wxString& label) ;
wxString GetLabelTop(int pos) const ;
- // notifications
- virtual bool OnAppend(wxMenu *menu, const char *title);
+ // notifications: return FALSE to prevent the menu from being
+ // appended/deleted
+ virtual bool OnAppend(wxMenu *menu, const wxChar *title);
virtual bool OnDelete(wxMenu *menu, int index);
// item search
bool Checked(int id) const { return IsChecked(id); }
#endif // WXWIN_COMPATIBILITY
-public:
- wxEvtHandler * m_eventHandler;
- int m_menuCount;
- wxMenu ** m_menus;
- wxString * m_titles;
- wxFrame * m_menuBarFrame;
- WXHMENU m_hMenu;
+ // IMPLEMENTATION
+ // returns TRUE if we're attached to a frame
+ bool IsAttached() const { return m_menuBarFrame != NULL; }
+ // get the frame we live in
+ wxFrame *GetFrame() const { return m_menuBarFrame; }
+ // attach to a frame
+ void Attach(wxFrame *frame);
+
+#if wxUSE_ACCEL
+ // get the accel table for the menus
+ const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
+#endif // wxUSE_ACCEL
+
+ // get the menu handle
+ WXHMENU GetHMenu() const { return m_hMenu; }
+
+ // if the menubar is modified, the display is not updated automatically,
+ // call this function to update it (m_menuBarFrame should be !NULL)
+ void Refresh();
+
+protected:
+ // common part of all ctors
+ void Init();
+
+ wxEvtHandler *m_eventHandler;
+ int m_menuCount;
+ wxMenu **m_menus;
+ wxString *m_titles;
+ wxFrame *m_menuBarFrame;
+ WXHMENU m_hMenu;
+
+#if wxUSE_ACCEL
+ // the accelerator table for all accelerators in all our menus
+ wxAcceleratorTable m_accelTable;
+#endif // wxUSE_ACCEL
};
#endif // _WX_MENU_H_