// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dcclient.h"
#endif
// find the entry for this DC in the cache (keyed by the window)
WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
{
- wxPaintDCInfo *info = NULL;
size_t nCache = ms_cache.GetCount();
for ( size_t n = 0; n < nCache; n++ )
{
- info = &ms_cache[n];
+ wxPaintDCInfo *info = &ms_cache[n];
if ( info->hwnd == win->GetHWND() )
{
return info->hdc;
* wxPaintDCEx
*/
+// TODO: don't duplicate wxPaintDC code here!!
+
wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
{
-#ifdef __WXDEBUG__
- if ( !dc )
- {
- wxFAIL_MSG( wxT("wxPaintDCEx requires an existing device context") );
- return;
- }
-#endif // __WXDEBUG__
+ wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
m_canvas = canvas;