// declarations
// ============================================================================
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "spinctrlbase.h"
#pragma implementation "spinctrl.h"
#endif
#include "wx/spinctrl.h"
#include "wx/msw/private.h"
-#if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__)) && !defined(__CYGWIN10__))
+#if defined(__WIN95__) && !(defined(__GNUWIN32_OLD__) && !defined(__CYGWIN10__))
#include <commctrl.h>
#endif
IMPLEMENT_DYNAMIC_CLASS(wxSpinCtrl, wxControl)
+/*
+ TODO PROPERTIES
+ style wxSP_ARROW_KEYS
+ value wxSP_DEFAULT_VALUE
+ min wxSP_DEFAULT_MIN
+ max wxSP_DEFAULT_MAX
+
+*/
+
BEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
EVT_CHAR(wxSpinCtrl::OnChar)
SetWindowStyle(style);
+ WXDWORD exStyle = 0;
+ WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;
+
// calculate the sizes: the size given is the toal size for both controls
// and we need to fit them both in the given width (height is the same)
wxSize sizeText(size), sizeBtn(size);
// create the text window
- bool want3D;
- WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
- int msStyle = WS_CHILD;
-
- // Even with extended styles, need to combine with WS_BORDER for them to
- // look right.
- if ( want3D || wxStyleHasBorder(style) )
- msStyle |= WS_BORDER;
-
- if ( style & wxCLIP_SIBLINGS )
- msStyle |= WS_CLIPSIBLINGS;
-
m_hwndBuddy = (WXHWND)::CreateWindowEx
(
exStyle, // sunken border