#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
+
#if wxUSE_THREADS
-#include "wx/thread.h"
+ #include "wx/thread.h"
#endif
/*
const wxEventType wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING = wxEVT_FIRST + 803;
#endif
+/* Splitter events */
+const wxEventType wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED = wxEVT_FIRST + 850;
+const wxEventType wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING = wxEVT_FIRST + 851;
+const wxEventType wxEVT_COMMAND_SPLITTER_DOUBLECLICKED = wxEVT_FIRST + 852;
+const wxEventType wxEVT_COMMAND_SPLITTER_UNSPLIT = wxEVT_FIRST + 853;
+
const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
/* Compatibility */
void CopyObject(wxObject& object_dest) const;
public:
- bool m_skipped;
wxObject* m_eventObject;
- char* m_eventHandle; // Handle of an underlying windowing system event
wxEventType m_eventType;
long m_timeStamp;
int m_id;
wxObject* m_callbackUserData;
+ bool m_skipped;
// optimization: instead of using costly IsKindOf() we keep a flag telling
// whether we're a command event (by far the most common case)
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
+ void CopyObject(wxObject& object_dest) const;
public:
int m_commandInt; // Additional information
long m_extraLong;
wxEVT_NAVIGATION_KEY
*/
// must derive from command event to be propagated to the parent
-class WXDLLEXPORT wxNavigationKeyEvent : public wxCommandEvent
+class WXDLLEXPORT wxNavigationKeyEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent)
void SetCurrentFocus(wxWindow *win) { m_clientData = (void *)win; }
};
+// Window creation/destruction events: the first is sent as soon as window is
+// created (i.e. the underlying GUI object exists), but when the C++ object is
+// fully initialized (so virtual functions may be called). The second,
+// wxEVT_DESTROY, is sent right before the window is destroyed - again, it's
+// still safe to call virtual functions at this moment
+/*
+ wxEVT_CREATE
+ wxEVT_DESTROY
+ */
+
+class WXDLLEXPORT wxWindowCreateEvent : public wxEvent
+{
+ DECLARE_DYNAMIC_CLASS(wxWindowCreateEvent)
+
+public:
+ wxWindowCreateEvent(wxWindow *win = NULL);
+
+ wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); }
+};
+
+class WXDLLEXPORT wxWindowDestroyEvent : public wxEvent
+{
+ DECLARE_DYNAMIC_CLASS(wxWindowDestroyEvent)
+
+public:
+ wxWindowDestroyEvent(wxWindow *win = NULL);
+
+ wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); }
+};
+
/* TODO
wxEVT_POWER,
- wxEVT_CREATE,
- wxEVT_DESTROY,
wxEVT_MOUSE_CAPTURE_CHANGED,
wxEVT_SETTING_CHANGED, // WM_WININICHANGE (NT) / WM_SETTINGCHANGE (Win95)
// wxEVT_FONT_CHANGED, // WM_FONTCHANGE: roll into wxEVT_SETTING_CHANGED, but remember to propagate
void SetEvtHandlerEnabled(bool en) { m_enabled = en; }
bool GetEvtHandlerEnabled() const { return m_enabled; }
+#if WXWIN_COMPATIBILITY_2
virtual void OnCommand(wxWindow& WXUNUSED(win),
wxCommandEvent& WXUNUSED(event))
{
// Default behaviour
virtual long Default()
{ return GetNextHandler() ? GetNextHandler()->Default() : 0; };
+#endif // WXWIN_COMPATIBILITY_2
#if WXWIN_COMPATIBILITY
virtual bool OnClose();
wxEvtHandler* m_previousHandler;
bool m_enabled; // Is event handler enabled?
wxList* m_dynamicEvents;
- wxList* m_pendingEvents;
+ wxList* m_pendingEvents;
#if wxUSE_THREADS
wxCriticalSection* m_eventsLocker;
#endif
#define EVT_NAVIGATION_KEY(func) { wxEVT_NAVIGATION_KEY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNavigationKeyEventFunction) & func, (wxObject *) NULL },
#define EVT_PALETTE_CHANGED(func) { wxEVT_PALETTE_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaletteChangedEventFunction) & func, (wxObject *) NULL },
#define EVT_QUERY_NEW_PALETTE(func) { wxEVT_QUERY_NEW_PALETTE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL },
+#define EVT_WINDOW_CREATE(func) { wxEVT_CREATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL },
+#define EVT_WINDOW_DESTROY(func) { wxEVT_DESTROY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL },
// Mouse events
#define EVT_LEFT_DOWN(func) { wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },