#endif
#include "wx/window.h"
+#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
-class WXDLLEXPORT wxScrolledWindow: public wxWindow
+class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
DECLARE_ABSTRACT_CLASS(wxScrolledWindow)
Create(parent, id, pos, size, style, name);
}
- ~wxScrolledWindow() {}
+ ~wxScrolledWindow() { }
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
#if WXWIN_COMPATIBILITY
virtual void GetScrollUnitsPerPage(int *x_page, int *y_page) const;
+ virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
#endif
int GetScrollPageSize(int orient) const ;
virtual void GetVirtualSize(int *x, int *y) const;
// Set the scale factor, used in PrepareDC
- inline void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
- inline double GetScaleX() const { return m_scaleX; }
- inline double GetScaleY() const { return m_scaleY; }
+ void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
+ double GetScaleX() const { return m_scaleX; }
+ double GetScaleY() const { return m_scaleY; }
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const ;
+ virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const ;
// Adjust the scrollbars
virtual void AdjustScrollbars(void);
- void OnScroll(wxScrollWinEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnPaint(wxPaintEvent& event);
-
- // Override this function to draw the graphic.
+ // Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) {};
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
virtual void PrepareDC(wxDC& dc);
-public:
- // IMPLEMENTATION
-
+ // implementation from now on
+ void OnScroll(wxScrollWinEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnPaint(wxPaintEvent& event);
+
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);