#include "wx/wx.h"
#endif
-#include <math.h>
#include <stdlib.h>
#include "wx/string.h"
#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxSplitterWindow, wxWindow)
+IMPLEMENT_DYNAMIC_CLASS(wxSplitterEvent, wxCommandEvent)
BEGIN_EVENT_TABLE(wxSplitterWindow, wxWindow)
EVT_PAINT(wxSplitterWindow::OnPaint)
EVT_SIZE(wxSplitterWindow::OnSize)
+ EVT_IDLE(wxSplitterWindow::OnIdle)
EVT_MOUSE_EVENTS(wxSplitterWindow::OnMouseEvent)
+
+ EVT_SPLITTER_SASH_POS_CHANGED(-1, wxSplitterWindow::OnSashPosChanged)
+ // NB: we borrow OnSashPosChanged for purposes of
+ // EVT_SPLITTER_SASH_POS_CHANGING since default implementation is identical
+ EVT_SPLITTER_SASH_POS_CHANGING(-1, wxSplitterWindow::OnSashPosChanged)
+ EVT_SPLITTER_DCLICK(-1, wxSplitterWindow::OnDoubleClick)
+ EVT_SPLITTER_UNSPLIT(-1, wxSplitterWindow::OnUnsplitEvent)
END_EVENT_TABLE()
#endif
wxSplitterWindow::wxSplitterWindow()
{
m_splitMode = wxSPLIT_VERTICAL;
+ m_permitUnsplitAlways = FALSE;
m_windowOne = (wxWindow *) NULL;
m_windowTwo = (wxWindow *) NULL;
m_dragMode = wxSPLIT_DRAG_NONE;
m_facePen = (wxPen *) NULL;
m_hilightPen = (wxPen *) NULL;
m_minimumPaneSize = 0;
+ m_needUpdating = FALSE;
}
wxSplitterWindow::wxSplitterWindow(wxWindow *parent, wxWindowID id,
: wxWindow(parent, id, pos, size, style, name)
{
m_splitMode = wxSPLIT_VERTICAL;
+ m_permitUnsplitAlways = (style & wxSP_PERMIT_UNSPLIT) != 0;
m_windowOne = (wxWindow *) NULL;
m_windowTwo = (wxWindow *) NULL;
m_dragMode = wxSPLIT_DRAG_NONE;
// For debugging purposes, to see the background.
// SetBackground(wxBLUE_BRUSH);
+
+ m_needUpdating = FALSE;
}
wxSplitterWindow::~wxSplitterWindow()
DrawSash(dc);
}
+void wxSplitterWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+ if (m_needUpdating)
+ SizeWindows();
+}
void wxSplitterWindow::OnMouseEvent(wxMouseEvent& event)
{
SetCursor(wxCursor());
#endif
- // under wxGTK the method above causes the mouse
- // to flicker so we set the standard cursor only
- // when leaving the window and when moving over
- // non-sash parts of the window. this should work
- // on the other platforms as well, but who knows.
-#ifdef __WXGTK__
- if (event.Leaving())
- SetCursor(* wxSTANDARD_CURSOR);
-#endif
if (event.LeftDown())
{
m_dragMode = wxSPLIT_DRAG_DRAGGING;
- DrawSashTracker(x, y);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(x, y);
+ }
+
m_oldX = x;
m_oldY = y;
return;
ReleaseMouse();
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
// Obtain window size. We are only interested in the dimension the sash
// splits up
int new_sash_position =
(int) ( m_splitMode == wxSPLIT_VERTICAL ? x : y );
- if ( !OnSashPositionChange(new_sash_position) )
- return;
-
- if ( new_sash_position == 0 )
+ wxSplitterEvent eventSplitter(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED,
+ this);
+ eventSplitter.m_data.pos = new_sash_position;
+ if ( GetEventHandler()->ProcessEvent(eventSplitter) )
{
- // We remove the first window from the view
- wxWindow *removedWindow = m_windowOne;
- m_windowOne = m_windowTwo;
- m_windowTwo = (wxWindow *) NULL;
- OnUnsplit(removedWindow);
- m_sashPosition = 0;
+ new_sash_position = eventSplitter.GetSashPosition();
+ if ( new_sash_position == -1 )
+ {
+ // change not allowed
+ return;
+ }
}
- else if ( new_sash_position == window_size )
+
+ if ( m_permitUnsplitAlways
+ || m_minimumPaneSize == 0 )
{
- // We remove the second window from the view
- wxWindow *removedWindow = m_windowTwo;
- m_windowTwo = (wxWindow *) NULL;
- OnUnsplit(removedWindow);
- m_sashPosition = 0;
+ // Deal with possible unsplit scenarios
+ if ( new_sash_position == 0 )
+ {
+ // We remove the first window from the view
+ wxWindow *removedWindow = m_windowOne;
+ m_windowOne = m_windowTwo;
+ m_windowTwo = (wxWindow *) NULL;
+ SendUnsplitEvent(removedWindow);
+ m_sashPosition = 0;
+ }
+ else if ( new_sash_position == window_size )
+ {
+ // We remove the second window from the view
+ wxWindow *removedWindow = m_windowTwo;
+ m_windowTwo = (wxWindow *) NULL;
+ SendUnsplitEvent(removedWindow);
+ m_sashPosition = 0;
+ }
+ else
+ {
+ m_sashPosition = new_sash_position;
+ }
}
else
{
m_sashPosition = new_sash_position;
}
+
SizeWindows();
} // left up && dragging
else if (event.Moving() && !event.Dragging())
}
#ifdef __WXGTK__
else
- {
- // where else do we unset the cursor?
+ {
+ // where else do we unset the cursor?
SetCursor(* wxSTANDARD_CURSOR);
- }
-#endif
+ }
+#endif // __WXGTK__
}
else if (event.Dragging() && (m_dragMode == wxSPLIT_DRAG_DRAGGING))
{
+ // Obtain window size. We are only interested in the dimension the sash
+ // splits up
+ int new_sash_position =
+ (int) ( m_splitMode == wxSPLIT_VERTICAL ? x : y );
+
+ wxSplitterEvent eventSplitter(wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING,
+ this);
+ eventSplitter.m_data.pos = new_sash_position;
+ if ( GetEventHandler()->ProcessEvent(eventSplitter) )
+ {
+ new_sash_position = eventSplitter.GetSashPosition();
+ if ( new_sash_position == -1 )
+ {
+ // change not allowed
+ return;
+ }
+ }
+
// Erase old tracker
- DrawSashTracker(m_oldX, m_oldY);
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
- // Draw new one
- DrawSashTracker(x, y);
+ if (m_splitMode == wxSPLIT_VERTICAL)
+ x = new_sash_position;
+ else
+ y = new_sash_position;
+
+ if (new_sash_position != -1)
+ {
+ // Only modify if permitted
+ m_oldX = x;
+ m_oldY = y;
+ }
- m_oldX = x;
- m_oldY = y;
+#ifdef __WXMSW__
+ // As we captured the mouse, we may get the mouse events from outside
+ // our window - for example, negative values in x, y. This has a weird
+ // consequence under MSW where we use unsigned values sometimes and
+ // signed ones other times: the coordinates turn as big positive
+ // numbers and so the sash is drawn on the *right* side of the window
+ // instead of the left (or bottom instead of top). Correct this.
+ if ( (short)m_oldX < 0 )
+ m_oldX = 0;
+ if ( (short)m_oldY < 0 )
+ m_oldY = 0;
+#endif // __WXMSW__
+
+ // Draw new one
+ if ((GetWindowStyleFlag() & wxSP_LIVE_UPDATE) == 0)
+ {
+ DrawSashTracker(m_oldX, m_oldY);
+ }
+ else
+ {
+ m_sashPosition = new_sash_position;
+ m_needUpdating = TRUE;
+ }
}
else if ( event.LeftDClick() )
{
- OnDoubleClickSash(x, y);
+ wxSplitterEvent eventSplitter(wxEVT_COMMAND_SPLITTER_DOUBLECLICKED,
+ this);
+ eventSplitter.m_data.pt.x = x;
+ eventSplitter.m_data.pt.y = y;
+
+ (void)GetEventHandler()->ProcessEvent(eventSplitter);
}
}
-void wxSplitterWindow::OnSize(wxSizeEvent& WXUNUSED(event))
+void wxSplitterWindow::OnSize(wxSizeEvent& event)
{
- int cw, ch;
- GetClientSize( &cw, &ch );
- if ( m_windowTwo )
+ // only process this message if we're not iconized - otherwise iconizing
+ // and restoring a window containing the splitter has a funny side effect
+ // of changing the splitter position!
+ wxWindow *parent = GetParent();
+ while ( parent && !parent->IsTopLevel() )
{
- if ( m_splitMode == wxSPLIT_VERTICAL )
- {
- if ( m_sashPosition >= (cw - 5) )
- m_sashPosition = wxMax(10, cw - 40);
- }
- if ( m_splitMode == wxSPLIT_HORIZONTAL )
+ parent = parent->GetParent();
+ }
+
+ bool iconized = FALSE;
+ wxFrame *frame = wxDynamicCast(parent, wxFrame);
+ if ( frame )
+ iconized = frame->IsIconized();
+ else
+ {
+ wxDialog *dialog = wxDynamicCast(parent, wxDialog);
+ if ( dialog )
+ iconized = dialog->IsIconized();
+ else
+ wxFAIL_MSG(_T("should have a top level frame or dialog parent!"));
+ }
+
+ if ( iconized )
+ {
+ event.Skip();
+ }
+ else
+ {
+ int cw, ch;
+ GetClientSize( &cw, &ch );
+ if ( m_windowTwo )
{
- if ( m_sashPosition >= (ch - 5) )
- m_sashPosition = wxMax(10, ch - 40);
+ if ( m_splitMode == wxSPLIT_VERTICAL )
+ {
+ if ( m_sashPosition >= (cw - 5) )
+ m_sashPosition = wxMax(10, cw - 40);
+ }
+ if ( m_splitMode == wxSPLIT_HORIZONTAL )
+ {
+ if ( m_sashPosition >= (ch - 5) )
+ m_sashPosition = wxMax(10, ch - 40);
+ }
}
+
+ SizeWindows();
}
- SizeWindows();
}
bool wxSplitterWindow::SashHitTest(int x, int y, int tolerance)
ClientToScreen(&x1, &y1);
ClientToScreen(&x2, &y2);
- screenDC.SetLogicalFunction(wxXOR);
+ screenDC.SetLogicalFunction(wxINVERT);
screenDC.SetPen(*m_sashTrackerPen);
screenDC.SetBrush(*wxTRANSPARENT_BRUSH);
return FALSE;
}
- OnUnsplit(win);
+ SendUnsplitEvent(win);
m_sashPosition = 0;
SizeWindows();
}
}
-bool wxSplitterWindow::OnSashPositionChange(int& newSashPosition)
-{
- // If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure.
- const int UNSPLIT_THRESHOLD = 4;
-
- if (newSashPosition <= UNSPLIT_THRESHOLD) // threshold top / left check
- {
- newSashPosition = 0;
- return TRUE;
- }
-
- // Obtain relevant window dimension for bottom / right threshold check
- int w, h;
- GetClientSize(&w, &h);
- int window_size = (m_splitMode == wxSPLIT_VERTICAL) ? w : h ;
-
- if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
- {
- newSashPosition = window_size;
- return TRUE;
- }
-
- // If resultant pane would be too small, enlarge it.
-
- // Check upper / left pane
- if ( newSashPosition < m_minimumPaneSize )
- newSashPosition = m_minimumPaneSize; // NB: don't return just yet
-
- // Check lower / right pane (check even if sash was just adjusted)
- if ( newSashPosition > window_size - m_minimumPaneSize )
- newSashPosition = window_size - m_minimumPaneSize;
-
- // If the result is out of bounds it means minimum size is too big, so
- // split window in half as best compromise.
- if (newSashPosition < 0 || newSashPosition > window_size)
- newSashPosition = window_size / 2;
- return TRUE;
-}
-
-// Called when the sash is double-clicked.
-// The default behaviour is to remove the sash if the
-// minimum pane size is zero.
-void wxSplitterWindow::OnDoubleClickSash(int WXUNUSED(x), int WXUNUSED(y) )
-{
- if ( GetMinimumPaneSize() == 0 )
- {
- Unsplit();
- }
-}
-
// Initialize colours
void wxSplitterWindow::InitColours()
{
#endif // Win32/!Win32
}
+void wxSplitterWindow::SendUnsplitEvent(wxWindow *winRemoved)
+{
+ wxSplitterEvent event(wxEVT_COMMAND_SPLITTER_UNSPLIT, this);
+ event.m_data.win = winRemoved;
+
+ (void)GetEventHandler()->ProcessEvent(event);
+}
+
+// ---------------------------------------------------------------------------
+// splitter event handlers
+// ---------------------------------------------------------------------------
+
+void wxSplitterWindow::OnSashPosChanged(wxSplitterEvent& event)
+{
+ // If within UNSPLIT_THRESHOLD from edge, set to edge to cause closure.
+ const int UNSPLIT_THRESHOLD = 4;
+
+ int newSashPosition = event.GetSashPosition();
+
+ // Obtain relevant window dimension for bottom / right threshold check
+ int w, h;
+ GetClientSize(&w, &h);
+ int window_size = (m_splitMode == wxSPLIT_VERTICAL) ? w : h ;
+
+ bool unsplit_scenario = FALSE;
+ if ( m_permitUnsplitAlways
+ || m_minimumPaneSize == 0 )
+ {
+ // Do edge detection if unsplit premitted
+ if ( newSashPosition <= UNSPLIT_THRESHOLD )
+ {
+ // threshold top / left check
+ newSashPosition = 0;
+ unsplit_scenario = TRUE;
+ }
+ if ( newSashPosition >= window_size - UNSPLIT_THRESHOLD )
+ {
+ // threshold bottom/right check
+ newSashPosition = window_size;
+ unsplit_scenario = TRUE;
+ }
+ }
+
+ if ( !unsplit_scenario )
+ {
+ // If resultant pane would be too small, enlarge it
+ if ( newSashPosition < m_minimumPaneSize )
+ newSashPosition = m_minimumPaneSize;
+ if ( newSashPosition > window_size - m_minimumPaneSize )
+ newSashPosition = window_size - m_minimumPaneSize;
+ }
+
+ // If the result is out of bounds it means minimum size is too big,
+ // so split window in half as best compromise.
+ if ( newSashPosition < 0 || newSashPosition > window_size )
+ newSashPosition = window_size / 2;
+
+ // for compatibility, call the virtual function
+ if ( !OnSashPositionChange(newSashPosition) )
+ {
+ newSashPosition = -1;
+ }
+
+ event.SetSashPosition(newSashPosition);
+}
+
+// Called when the sash is double-clicked. The default behaviour is to remove
+// the sash if the minimum pane size is zero.
+void wxSplitterWindow::OnDoubleClick(wxSplitterEvent& event)
+{
+ // for compatibility, call the virtual function
+ OnDoubleClickSash(event.GetX(), event.GetY());
+
+ if ( GetMinimumPaneSize() == 0
+ || m_permitUnsplitAlways)
+ {
+ Unsplit();
+ }
+}
+
+void wxSplitterWindow::OnUnsplitEvent(wxSplitterEvent& event)
+{
+ wxWindow *win = event.GetWindowBeingRemoved();
+
+ // for compatibility, call the virtual function
+ OnUnsplit(win);
+
+ win->Show(FALSE);
+}