// This removes any dangling pointers to this window in other windows'
// constraintsInvolvedIn lists.
UnsetConstraints(m_constraints);
- delete m_constraints;
- m_constraints = NULL;
+ wxDELETE(m_constraints);
}
#endif // wxUSE_CONSTRAINTS
wxSize wxWindowBase::DoGetBorderSize() const
{
- // there is one case in which we can implement it for all ports easily:
- // do it as some classes used by both wxUniv and native ports (e.g.
- // wxGenericStaticText) do override DoGetBestClientSize() and so this
- // method must work for them and that ensures that it does, at least in
- // the default case)
+ // there is one case in which we can implement it for all ports easily
if ( GetBorder() == wxBORDER_NONE )
return wxSize(0, 0);
- wxFAIL_MSG( "must be overridden if called" );
-
- return wxDefaultSize;
+ // otherwise use the difference between the real size and the client size
+ // as a fallback: notice that this is incorrect in general as client size
+ // also doesn't take the scrollbars into account
+ return GetSize() - GetClientSize();
}
wxSize wxWindowBase::GetBestSize() const
if ( deleteHandler )
{
- delete firstHandler;
- firstHandler = NULL;
+ wxDELETE(firstHandler);
}
return firstHandler;
node = next;
}
- delete m_constraintsInvolvedIn;
- m_constraintsInvolvedIn = NULL;
+ wxDELETE(m_constraintsInvolvedIn);
}
}
if ( (constr->width.GetRelationship() != wxAsIs ) ||
(constr->height.GetRelationship() != wxAsIs) )
{
- SetSize(x, y, w, h);
+ // We really shouldn't set negative sizes for the windows so make
+ // them at least of 1*1 size
+ SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
}
else
{
if ( event.GetEventObject() == this )
{
wxValidator * const validator = GetValidator();
- if ( validator && validator->ProcessEventHere(event) )
+ if ( validator && validator->ProcessEventLocally(event) )
{
return true;
}