// Modified by:
// Created: 13.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
-// Licence: wxWindows license
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "textctrlbase.h"
#endif
// style functions - not implemented here
// ----------------------------------------------------------------------------
+wxTextAttr::wxTextAttr(const wxColour& colText,
+ const wxColour& colBack,
+ const wxFont& font,
+ wxTextAttrAlignment alignment)
+ : m_colText(colText), m_colBack(colBack), m_font(font), m_textAlignment(alignment)
+{
+ m_flags = 0;
+ m_leftIndent = 0;
+ m_leftSubIndent = 0;
+ m_rightIndent = 0;
+ if (m_colText.Ok()) m_flags |= wxTEXT_ATTR_TEXT_COLOUR;
+ if (m_colBack.Ok()) m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR;
+ if (m_font.Ok()) m_flags |= wxTEXT_ATTR_FONT;
+ if (alignment != wxTEXT_ALIGNMENT_DEFAULT)
+ m_flags |= wxTEXT_ATTR_ALIGNMENT;
+}
+
+void wxTextAttr::Init()
+{
+ m_textAlignment = wxTEXT_ALIGNMENT_DEFAULT;
+ m_flags = 0;
+ m_leftIndent = 0;
+ m_leftSubIndent = 0;
+ m_rightIndent = 0;
+}
+
/* static */
wxTextAttr wxTextAttr::Combine(const wxTextAttr& attr,
const wxTextAttr& attrDef,
colBg = text->GetBackgroundColour();
}
- return wxTextAttr(colFg, colBg, font);
+ wxTextAttr newAttr(colFg, colBg, font);
+
+ if (attr.HasAlignment())
+ newAttr.SetAlignment(attr.GetAlignment());
+ else if (attrDef.HasAlignment())
+ newAttr.SetAlignment(attrDef.GetAlignment());
+
+ if (attr.HasTabs())
+ newAttr.SetTabs(attr.GetTabs());
+ else if (attrDef.HasTabs())
+ newAttr.SetTabs(attrDef.GetTabs());
+
+ if (attr.HasLeftIndent())
+ newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
+ else if (attrDef.HasLeftIndent())
+ newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
+
+ if (attr.HasRightIndent())
+ newAttr.SetRightIndent(attr.GetRightIndent());
+ else if (attrDef.HasRightIndent())
+ newAttr.SetRightIndent(attrDef.GetRightIndent());
+
+ return newAttr;
+}
+
+void wxTextAttr::operator= (const wxTextAttr& attr)
+{
+ m_font = attr.m_font;
+ m_colText = attr.m_colText;
+ m_colBack = attr.m_colBack;
+ m_textAlignment = attr.m_textAlignment;
+ m_leftIndent = attr.m_leftIndent;
+ m_leftSubIndent = attr.m_leftSubIndent;
+ m_rightIndent = attr.m_rightIndent;
+ m_tabs = attr.m_tabs;
+ m_flags = attr.m_flags;
}
+
// apply styling to text range
bool wxTextCtrlBase::SetStyle(long WXUNUSED(start), long WXUNUSED(end),
const wxTextAttr& WXUNUSED(style))
return FALSE;
}
+// get the styling at the given position
+bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
+{
+ // to be implemented in derived TextCtrl classes
+ return FALSE;
+}
+
// change default text attributes
bool wxTextCtrlBase::SetDefaultStyle(const wxTextAttr& style)
{
bool wxTextCtrlBase::SaveFile(const wxString& filename)
{
wxString filenameToUse = filename.IsEmpty() ? m_filename : filename;
- if ( !filenameToUse )
+ if ( filenameToUse.empty() )
{
// what kind of message to give? is it an error or a program bug?
wxLogDebug(wxT("Can't save textctrl to file without filename."));
}
#if wxUSE_FFILE
- wxFFile file(filename, "w");
+ wxFFile file(filenameToUse, _T("w"));
if ( file.IsOpened() && file.Write(GetValue()) )
{
// it's not modified any longer
DiscardEdits();
- m_filename = filename;
+ // if it worked, save for future calls
+ m_filename = filenameToUse;
return TRUE;
}
+#endif // wxUSE_FFILE
wxLogError(_("The text couldn't be saved."));
-#endif // wxUSE_FFILE
return FALSE;
}
}
// ----------------------------------------------------------------------------
-// misc
+// emulating key presses
+// ----------------------------------------------------------------------------
+
+#ifdef __WIN32__
+// the generic version is unused in wxMSW
+bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& WXUNUSED(event))
+{
+ return FALSE;
+}
+#else // !__WIN32__
+bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
+{
+ wxChar ch = 0;
+ int keycode = event.GetKeyCode();
+ switch ( keycode )
+ {
+ case WXK_NUMPAD0:
+ case WXK_NUMPAD1:
+ case WXK_NUMPAD2:
+ case WXK_NUMPAD3:
+ case WXK_NUMPAD4:
+ case WXK_NUMPAD5:
+ case WXK_NUMPAD6:
+ case WXK_NUMPAD7:
+ case WXK_NUMPAD8:
+ case WXK_NUMPAD9:
+ ch = _T('0') + keycode - WXK_NUMPAD0;
+ break;
+
+ case WXK_MULTIPLY:
+ case WXK_NUMPAD_MULTIPLY:
+ ch = _T('*');
+ break;
+
+ case WXK_ADD:
+ case WXK_NUMPAD_ADD:
+ ch = _T('+');
+ break;
+
+ case WXK_SUBTRACT:
+ case WXK_NUMPAD_SUBTRACT:
+ ch = _T('-');
+ break;
+
+ case WXK_DECIMAL:
+ case WXK_NUMPAD_DECIMAL:
+ ch = _T('.');
+ break;
+
+ case WXK_DIVIDE:
+ case WXK_NUMPAD_DIVIDE:
+ ch = _T('/');
+ break;
+
+ case WXK_DELETE:
+ case WXK_NUMPAD_DELETE:
+ // delete the character at cursor
+ {
+ const long pos = GetInsertionPoint(),
+ last = GetLastPosition();
+ if ( pos < last )
+ Remove(pos, pos + 1);
+ }
+ break;
+
+ case WXK_BACK:
+ // delete the character before the cursor
+ {
+ const long pos = GetInsertionPoint();
+ if ( pos > 0 )
+ Remove(pos - 1, pos);
+ }
+ break;
+
+ default:
+ if ( keycode < 256 && keycode >= 0 && wxIsprint(keycode) )
+ {
+ // FIXME this is not going to work for non letters...
+ if ( !event.ShiftDown() )
+ {
+ keycode = wxTolower(keycode);
+ }
+
+ ch = (wxChar)keycode;
+ }
+ else
+ {
+ ch = _T('\0');
+ }
+ }
+
+ if ( ch )
+ {
+ WriteText(ch);
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+#endif // !__WIN32__
+
+// ----------------------------------------------------------------------------
+// selection and ranges
// ----------------------------------------------------------------------------
void wxTextCtrlBase::SelectAll()
long from, to;
GetSelection(&from, &to);
+ return GetRange(from, to);
+}
+
+wxString wxTextCtrlBase::GetRange(long from, long to) const
+{
wxString sel;
if ( from < to )
{
return sel;
}
+// do the window-specific processing after processing the update event
+void wxTextCtrlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
+{
+ if ( event.GetSetEnabled() )
+ Enable(event.GetEnabled());
+
+ if ( event.GetSetText() )
+ {
+ if ( event.GetText() != GetValue() )
+ SetValue(event.GetText());
+ }
+}
+
+// ----------------------------------------------------------------------------
+// hit testing
+// ----------------------------------------------------------------------------
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
+{
+ // implement in terms of the other overload as the native ports typically
+ // can get the position and not (x, y) pair directly (although wxUniv
+ // directly gets x and y -- and so overrides this method as well)
+ long pos;
+ wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
+
+ if ( rc != wxTE_HT_UNKNOWN )
+ {
+ PositionToXY(pos, x, y);
+ }
+
+ return rc;
+}
+
+wxTextCtrlHitTestResult
+wxTextCtrlBase::HitTest(const wxPoint& WXUNUSED(pt),
+ long * WXUNUSED(pos)) const
+{
+ // not implemented
+ return wxTE_HT_UNKNOWN;
+}
+
#else // !wxUSE_TEXTCTRL
// define this one even if !wxUSE_TEXTCTRL because it is also used by other