/////////////////////////////////////////////////////////////////////////////
-// Name: proplist.cpp
+// Name: contrib/src/deprecated/proplist.cpp
// Purpose: Property list classes
// Author: Julian Smart
// Modified by:
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "proplist.h"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
wxString theString(name);
int nameWidth = 25;
- int padWith = nameWidth - theString.Length();
+ int padWith = nameWidth - theString.length();
if (padWith < 0)
padWith = 0;
}
m_valueText = new wxPropertyTextEdit(this, panel, wxID_PROP_TEXT, wxEmptyString,
- wxDefaultPosition, wxSize(wxDefaultCoord, smallButtonSize.y), wxPROCESS_ENTER);
+ wxDefaultPosition, wxSize(wxDefaultCoord, smallButtonSize.y), wxTE_PROCESS_ENTER);
m_valueText->Disable();
topsizer->Add( m_valueText, 1, wxALL | wxEXPAND, buttonborder );
dialog->m_stringText = new wxPropertyStringListEditorText(dialog,
wxID_PROP_SL_TEXT, wxEmptyString, wxPoint(5, 240),
- wxSize(300, wxDefaultCoord), wxPROCESS_ENTER);
+ wxSize(300, wxDefaultCoord), wxTE_PROCESS_ENTER);
dialog->m_stringText->Disable();
wxButton *addButton = new wxButton(dialog, wxID_PROP_SL_ADD, wxT("Add"), wxDefaultPosition, wxSize(largeButtonWidth, largeButtonHeight));