#include <windows.h>
+#ifdef __WXMICROWIN__
+/* Extra prototypes and symbols not defined by MicroWindows */
+#include "wx/msw/microwin.h"
+#endif
+
// undefine conflicting symbols which were defined in windows.h
#include "wx/msw/winundef.h"
// standard icons from the resources
// ---------------------------------------------------------------------------
+#if wxUSE_GUI
+
WXDLLEXPORT_DATA(extern HICON) wxSTD_FRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDIPARENTFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxSTD_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HICON) wxDEFAULT_MDICHILDFRAME_ICON;
WXDLLEXPORT_DATA(extern HFONT) wxSTATUS_LINE_FONT;
+#endif // wxUSE_GUI
+
+// ---------------------------------------------------------------------------
+// define things missing from some compilers' headers
// ---------------------------------------------------------------------------
+
+#if defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS
+#ifndef ZeroMemory
+ inline void ZeroMemory(void *buf, size_t len) { memset(buf, 0, len); }
+#endif
+#endif // old mingw32
+
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
-// ---------------------------------------------------------------------------
-#if defined(__GNUWIN32__) && !defined(__MINGW32__)
-# define CASTWNDPROC (long unsigned)
+#if defined(__GNUWIN32_OLD__) && !defined(__CYGWIN10__)
+ #define CASTWNDPROC (long unsigned)
#else
-# ifdef __BORLANDC__
-
-# ifdef __WIN32__
-# define CASTWNDPROC
-# else
- typedef int (pascal * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# endif
-
-# else
-# if defined (__WIN32__) && defined(STRICT)
- typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long);
-# define CASTWNDPROC (WndProcCast)
-# elif defined(__WIN16__)
-# ifdef __BORLANDC__
- typedef int (pascal * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# else
-# if defined(__VISUALC__) && defined(STRICT)
-# define CASTWNDPROC (WNDPROC)
-# else
- typedef int (PASCAL * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
-# endif
-# endif
-# else
-# define CASTWNDPROC
-# endif
-# endif
-#endif
+ #if defined(STRICT) || defined(__GNUC__)
+ typedef WNDPROC WndProcCast;
+ #else
+ typedef FARPROC WndProcCast;
+ #endif
+ #define CASTWNDPROC (WndProcCast)
+#endif // __GNUWIN32_OLD__
// ---------------------------------------------------------------------------
// some stuff for old Windows versions (FIXME: what does it do here??)
* for this combination of CTl3D/FAFA settings
*/
-#define STATIC_CLASS _T("STATIC")
+#define STATIC_CLASS wxT("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
-#define CHECK_CLASS _T("BUTTON")
+#define CHECK_CLASS wxT("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
-#define RADIO_CLASS _T("BUTTON")
+#define RADIO_CLASS wxT("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
-#define GROUP_CLASS _T("BUTTON")
+#define GROUP_CLASS wxT("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*
// ---------------------------------------------------------------------------
#define MEANING_CHARACTER '0'
-#define DEFAULT_ITEM_WIDTH 200
+#define DEFAULT_ITEM_WIDTH 100
#define DEFAULT_ITEM_HEIGHT 80
// Scale font to get edit control height
-#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
+//#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (3*(cy)/2)
+#define EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy) (cy+8)
// Generic subclass proc, for panel item moving/sizing and intercept
// EDIT control VK_RETURN messages
#endif
// ---------------------------------------------------------------------------
-// debug messages
+// useful macros and functions
// ---------------------------------------------------------------------------
-#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
- #ifndef __TWIN32__
- #ifdef OutputDebugString
- #undef OutputDebugString
- #endif
+// a wrapper macro for ZeroMemory()
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+#define wxZeroMemory(obj) ::ZeroMemory(&obj, sizeof(obj))
+#else
+#define wxZeroMemory(obj) memset((void*) & obj, 0, sizeof(obj))
+#endif
+
+#if wxUSE_GUI
+
+#include <wx/gdicmn.h>
+
+// make conversion from wxColour and COLORREF a bit less painful
+inline COLORREF wxColourToRGB(const wxColour& c)
+{
+ return RGB(c.Red(), c.Green(), c.Blue());
+}
+
+inline void wxRGBToColour(wxColour& c, COLORREF rgb)
+{
+ c.Set(GetRValue(rgb), GetGValue(rgb), GetBValue(rgb));
+}
+
+// copy Windows RECT to our wxRect
+inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
+{
+ rect.y = r.top;
+ rect.x = r.left;
+ rect.width = r.right - r.left;
+ rect.height = r.bottom - r.top;
+}
+
+// translations between HIMETRIC units (which OLE likes) and pixels (which are
+// liked by all the others) - implemented in msw/utilsexc.cpp
+extern void HIMETRICToPixel(LONG *x, LONG *y);
+extern void PixelToHIMETRIC(LONG *x, LONG *y);
+
+// Windows convention of the mask is opposed to the wxWindows one, so we need
+// to invert the mask each time we pass one/get one to/from Windows
+extern HBITMAP wxInvertMask(HBITMAP hbmpMask, int w = 0, int h = 0);
+
+// get (x, y) from DWORD - notice that HI/LOWORD can *not* be used because they
+// will fail on system with multiple monitors where the coords may be negative
+//
+// these macros are standard now (Win98) but some older headers don't have them
+#ifndef GET_X_LPARAM
+ #define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
+ #define GET_Y_LPARAM(lp) ((int)(short)HIWORD(lp))
+#endif // GET_X_LPARAM
+
+// get the current state of SHIFT/CTRL keys
+inline bool wxIsShiftDown()
+{
+ return (::GetKeyState(VK_SHIFT) & 0x100) != 0;
+}
+
+inline bool wxIsCtrlDown()
+{
+ return (::GetKeyState(VK_CONTROL) & 0x100) != 0;
+}
+
+// ---------------------------------------------------------------------------
+// small helper classes
+// ---------------------------------------------------------------------------
- #define OutputDebugString OutputDebugStringW95
- #endif // __TWIN32__
+// create an instance of this class and use it as the HDC for screen, will
+// automatically release the DC going out of scope
+class ScreenHDC
+{
+public:
+ ScreenHDC() { m_hdc = GetDC(NULL); }
+ ~ScreenHDC() { ReleaseDC(NULL, m_hdc); }
+ operator HDC() const { return m_hdc; }
- extern void OutputDebugStringW95(const wxChar*, ...);
-#endif // USE_DBWIN32
+private:
+ HDC m_hdc;
+};
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
#define GetHdc() ((HDC)GetHDC())
#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
+#define GetHbitmap() ((HBITMAP)GetHBITMAP())
+#define GetHbitmapOf(bmp) ((HBITMAP)(bmp).GetHBITMAP())
+
#define GetHicon() ((HICON)GetHICON())
#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHmenu() ((HMENU)GetHMenu())
#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
+#define GetHcursor() ((HCURSOR)GetHCURSOR())
+#define GetHcursorOf(cursor) ((HCURSOR)(cursor).GetHCURSOR())
+
+#define GetHfont() ((HFONT)GetHFONT())
+#define GetHfontOf(font) ((HFONT)(font).GetHFONT())
+
+#define GetHrgn() ((HRGN)GetHRGN())
+#define GetHrgnOf(rgn) ((HRGN)(rgn).GetHRGN())
+
+#endif // wxUSE_GUI
+
// ---------------------------------------------------------------------------
// global data
// ---------------------------------------------------------------------------
-// The MakeProcInstance version of the function wxSubclassedGenericControlProc
-WXDLLEXPORT_DATA(extern FARPROC) wxGenericControlSubClassProc;
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+
WXDLLEXPORT_DATA(extern HINSTANCE) wxhInstance;
// ---------------------------------------------------------------------------
// global functions
// ---------------------------------------------------------------------------
-WXDLLEXPORT HINSTANCE wxGetInstance();
+extern "C"
+{
+ WXDLLEXPORT HINSTANCE wxGetInstance();
+}
+
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
+#if wxUSE_GUI
+
+// cursor stuff
+extern HCURSOR wxGetCurrentBusyCursor(); // from msw/utils.cpp
+extern const wxCursor *wxGetGlobalCursor(); // from msw/cursor.cpp
+
WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);
-WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y,wxFont *the_font);
-WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, wxFont *font);
-WXDLLEXPORT wxFont wxCreateFontFromLogFont(LOGFONT *logFont);
+WXDLLEXPORT void wxGetCharSize(WXHWND wnd, int *x, int *y, const wxFont *the_font);
+WXDLLEXPORT void wxFillLogFont(LOGFONT *logFont, const wxFont *font);
+WXDLLEXPORT wxFont wxCreateFontFromLogFont(const LOGFONT *logFont);
+WXDLLEXPORT wxFontEncoding wxGetFontEncFromCharSet(int charset);
WXDLLEXPORT void wxSliderEvent(WXHWND control, WXWORD wParam, WXWORD pos);
WXDLLEXPORT void wxScrollBarEvent(WXHWND hbar, WXWORD wParam, WXWORD pos);
wxSUNKEN_BORDER | wxDOUBLE_BORDER)) != 0;
}
+// find the window for HWND which is part of some wxWindow, returns just the
+// corresponding wxWindow for HWND which just is one
+//
+// may return NULL
+extern wxWindow *wxGetWindowFromHWND(WXHWND hwnd);
+
+#endif // wxUSE_GUI
+
#endif
// _WX_PRIVATE_H_