]> git.saurik.com Git - wxWidgets.git/blobdiff - samples/thread/thread.cpp
Rebake after bakefile changes.
[wxWidgets.git] / samples / thread / thread.cpp
index d53bbca802d2b9e0046de45281edcb743f7d9b31..078442a78605ceb7c63915ed4795f19456605f2b 100644 (file)
@@ -1,24 +1,14 @@
 /////////////////////////////////////////////////////////////////////////////
 // Name:        thread.cpp
-// Purpose:     wxWindows thread sample
-// Author:      Julian Smart(minimal)/Guilhem Lavaux(thread test)
+// Purpose:     wxWidgets thread sample
+// Author:      Guilhem Lavaux, Vadim Zeitlin
 // Modified by:
 // Created:     06/16/98
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart, Markus Holzem, Guilhem Lavaux
+// Copyright:   (c) 1998-2002 wxWidgets team
 // Licence:     wxWindows license
 /////////////////////////////////////////////////////////////////////////////
 
-/*
-    TODO: use worker threads to update progress controls instead of writing
-          messages - it will be more visual
- */
-
-#ifdef __GNUG__
-    #pragma implementation "thread.cpp"
-    #pragma interface "thread.cpp"
-#endif
-
 // For compilers that support precompilation, includes "wx/wx.h".
 #include "wx/wxprec.h"
 
 
 #include "wx/thread.h"
 #include "wx/dynarray.h"
-#include "wx/time.h"
+#include "wx/numdlg.h"
 
 #include "wx/progdlg.h"
 
-// uncomment this to get some debugging messages from the trace code
-//#define TRACE
+#include "../sample.xpm"
+
+// define this to use wxExecute in the exec tests, otherwise just use system
+#define USE_EXECUTE
+
+#ifdef USE_EXECUTE
+    #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
+#else
+    #define EXEC(cmd) system(cmd)
+#endif
 
 class MyThread;
-WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
+WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
 
 // Define a new application type
 class MyApp : public wxApp
 {
 public:
+    MyApp();
+    virtual ~MyApp(){};
+
     virtual bool OnInit();
 
-public:
+    // critical section protects access to all of the fields below
+    wxCriticalSection m_critsect;
+
     // all the threads currently alive - as soon as the thread terminates, it's
     // removed from the array
     wxArrayThread m_threads;
 
-    // crit section protects access to all of the arrays below
-    wxCriticalSection m_critsect;
+    // semaphore used to wait for the threads to exit, see MyFrame::OnQuit()
+    wxSemaphore m_semAllDone;
+
+    // indicates that we're shutting down and all threads should exit
+    bool m_shuttingDown;
 };
 
 // Create a new application object
@@ -70,16 +76,26 @@ class MyFrame: public wxFrame
 public:
     // ctor
     MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h);
+    virtual ~MyFrame();
 
-    // operations
-    void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
+    // this function is MT-safe, i.e. it can be called from worker threads
+    // safely without any additional locking
+    void LogThreadMessage(const wxString& text)
+    {
+        wxCriticalSectionLocker lock(m_csMessages);
+        m_messages.push_back(text);
+
+        // as we effectively log the messages from the idle event handler,
+        // ensure it's going to be called now that we have some messages to log
+        wxWakeUpIdle();
+    }
 
     // accessors for MyWorkerThread (called in its context!)
     bool Cancelled();
 
-    // callbacks
+private:
+    // event handlers
     void OnQuit(wxCommandEvent& event);
-    void OnAbout(wxCommandEvent& event);
     void OnClear(wxCommandEvent& event);
 
     void OnStartThread(wxCommandEvent& event);
@@ -92,17 +108,35 @@ public:
     void OnWorkerEvent(wxCommandEvent& event);
     void OnUpdateWorker(wxUpdateUIEvent& event);
 
+    void OnExecMain(wxCommandEvent& event);
+    void OnExecThread(wxCommandEvent& event);
+
+    void OnShowCPUs(wxCommandEvent& event);
+    void OnAbout(wxCommandEvent& event);
+
     void OnIdle(wxIdleEvent &event);
 
-private:
     // helper function - creates a new thread (but doesn't run it)
     MyThread *CreateThread();
 
+    // update display in our status bar: called during idle handling
+    void UpdateThreadStatus();
+
+    // log the messages queued by LogThreadMessage()
+    void DoLogThreadMessages();
+
+
     // just some place to put our messages in
     wxTextCtrl *m_txtctrl;
 
+    // the array of pending messages to be displayed and the critical section
+    // protecting it
+    wxArrayString m_messages;
+    wxCriticalSection m_csMessages;
+
     // remember the number of running threads and total number of threads
-    size_t m_nRunning, m_nCount;
+    size_t m_nRunning,
+           m_nCount;
 
     // the progress dialog which we show while worker thread is running
     wxProgressDialog *m_dlgProgress;
@@ -119,40 +153,46 @@ private:
 // ID for the menu commands
 enum
 {
-    TEST_QUIT          = 1,
-    TEST_TEXT          = 101,
-    TEST_ABOUT,
-    TEST_CLEAR,
-    TEST_START_THREAD  = 201,
-    TEST_START_THREADS,
-    TEST_STOP_THREAD,
-    TEST_PAUSE_THREAD,
-    TEST_RESUME_THREAD,
-    TEST_START_WORKER,
+    THREAD_QUIT  = wxID_EXIT,
+    THREAD_ABOUT = wxID_ABOUT,
+    THREAD_TEXT          = 101,
+    THREAD_CLEAR,
+    THREAD_START_THREAD  = 201,
+    THREAD_START_THREADS,
+    THREAD_STOP_THREAD,
+    THREAD_PAUSE_THREAD,
+    THREAD_RESUME_THREAD,
+    THREAD_START_WORKER,
+
+    THREAD_EXEC_MAIN,
+    THREAD_EXEC_THREAD,
+
+    THREAD_SHOWCPUS,
+
     WORKER_EVENT    // this one gets sent from the worker thread
 };
 
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
 // GUI thread
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
 
 class MyThread : public wxThread
 {
 public:
     MyThread(MyFrame *frame);
+    virtual ~MyThread();
 
     // thread execution starts here
     virtual void *Entry();
 
-    // called when the thread exits - whether it terminates normally or is
-    // stopped with Delete() (but not when it is Kill()ed!)
-    virtual void OnExit();
-
-    // write something to the text control
-    void WriteText(const wxString& text);
+    // write something to the text control in the main frame
+    void WriteText(const wxString& text)
+    {
+        m_frame->LogThreadMessage(text);
+    }
 
 public:
-    size_t   m_count;
+    unsigned m_count;
     MyFrame *m_frame;
 };
 
@@ -163,60 +203,66 @@ MyThread::MyThread(MyFrame *frame)
     m_frame = frame;
 }
 
-void MyThread::WriteText(const wxString& text)
+MyThread::~MyThread()
 {
-    wxString msg;
-
-    // before doing any GUI calls we must ensure that this thread is the only
-    // one doing it!
-
-    wxMutexGuiEnter();
+    wxCriticalSectionLocker locker(wxGetApp().m_critsect);
 
-    msg << text;
-    m_frame->WriteText(msg);
+    wxArrayThread& threads = wxGetApp().m_threads;
+    threads.Remove(this);
 
-    wxMutexGuiLeave();
-}
-
-void MyThread::OnExit()
-{
-    wxCriticalSectionLocker locker(wxGetApp().m_critsect);
+    if ( threads.IsEmpty() )
+    {
+        // signal the main thread that there are no more threads left if it is
+        // waiting for us
+        if ( wxGetApp().m_shuttingDown )
+        {
+            wxGetApp().m_shuttingDown = false;
 
-    wxGetApp().m_threads.Remove(this);
+            wxGetApp().m_semAllDone.Post();
+        }
+    }
 }
 
 void *MyThread::Entry()
 {
     wxString text;
 
-    text.Printf("Thread 0x%x started (priority = %d).\n",
+    text.Printf(wxT("Thread 0x%lx started (priority = %u).\n"),
                 GetId(), GetPriority());
     WriteText(text);
     // wxLogMessage(text); -- test wxLog thread safeness
 
     for ( m_count = 0; m_count < 10; m_count++ )
     {
-        // check if we were asked to exit
+        // check if the application is shutting down: in this case all threads
+        // should stop a.s.a.p.
+        {
+            wxCriticalSectionLocker locker(wxGetApp().m_critsect);
+            if ( wxGetApp().m_shuttingDown )
+                return NULL;
+        }
+
+        // check if just this thread was asked to exit
         if ( TestDestroy() )
             break;
 
-        text.Printf("[%u] Thread 0x%x here.\n", m_count, GetId());
+        text.Printf(wxT("[%u] Thread 0x%lx here.\n"), m_count, GetId());
         WriteText(text);
 
         // wxSleep() can't be called from non-GUI thread!
         wxThread::Sleep(1000);
     }
 
-    text.Printf("Thread 0x%x finished.\n", GetId());
+    text.Printf(wxT("Thread 0x%lx finished.\n"), GetId());
     WriteText(text);
     // wxLogMessage(text); -- test wxLog thread safeness
 
     return NULL;
 }
 
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
 // worker thread
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
 
 class MyWorkerThread : public wxThread
 {
@@ -232,7 +278,7 @@ public:
 
 public:
     MyFrame *m_frame;
-    size_t   m_count;
+    unsigned m_count;
 };
 
 MyWorkerThread::MyWorkerThread(MyFrame *frame)
@@ -254,22 +300,14 @@ void *MyWorkerThread::Entry()
         if ( TestDestroy() )
             break;
 
-        wxString text;
-        text.Printf("[%u] Thread 0x%x here!!", m_count, GetId());
-
         // create any type of command event here
         wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
         event.SetInt( m_count );
-        event.SetString( text );
 
         // send in a thread-safe way
         wxPostEvent( m_frame, event );
 
-        // same as:
-        // m_frame->AddPendingEvent( event );
-
-        // wxSleep() can't be called from non-main thread!
-        wxThread::Sleep(200);
+        wxMilliSleep(200);
     }
 
     wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
@@ -279,93 +317,169 @@ void *MyWorkerThread::Entry()
     return NULL;
 }
 
-//--------------------------------------------------
-// main program
-//--------------------------------------------------
+// ----------------------------------------------------------------------------
+// a thread which simply calls wxExecute
+// ----------------------------------------------------------------------------
+
+class MyExecThread : public wxThread
+{
+public:
+    MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE),
+                                          m_command(command)
+    {
+        Create();
+    }
+
+    virtual ExitCode Entry()
+    {
+        return wxUIntToPtr(EXEC(m_command));
+    }
+
+private:
+    wxString m_command;
+};
+
+// ----------------------------------------------------------------------------
+// implementation
+// ----------------------------------------------------------------------------
 
 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
-    EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
-    EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
-    EVT_MENU(TEST_CLEAR, MyFrame::OnClear)
-    EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
-    EVT_MENU(TEST_START_THREADS, MyFrame::OnStartThreads)
-    EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
-    EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
-    EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
-
-    EVT_UPDATE_UI(TEST_START_WORKER, MyFrame::OnUpdateWorker)
-    EVT_MENU(TEST_START_WORKER, MyFrame::OnStartWorker)
+    EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
+    EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
+    EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
+    EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
+    EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
+    EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
+    EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
+
+    EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
+    EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread)
+
+    EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
+    EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
+
+    EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
+    EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
     EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
 
     EVT_IDLE(MyFrame::OnIdle)
 END_EVENT_TABLE()
 
+MyApp::MyApp()
+{
+    m_shuttingDown = false;
+}
+
 // `Main program' equivalent, creating windows and returning main app frame
 bool MyApp::OnInit()
 {
-#ifdef TRACE
-    wxLog::AddTraceMask("thread");
-#endif
+    if ( !wxApp::OnInit() )
+        return false;
+
+    // uncomment this to get some debugging messages from the trace code
+    // on the console (or just set WXTRACE env variable to include "thread")
+    //wxLog::AddTraceMask("thread");
 
     // Create the main frame window
-    MyFrame *frame = new MyFrame((wxFrame *)NULL, "wxWindows threads sample",
+    MyFrame *frame = new MyFrame((wxFrame *)NULL, _T("wxWidgets threads sample"),
                                  50, 50, 450, 340);
 
     // Make a menubar
-    wxMenu *file_menu = new wxMenu;
-
-    file_menu->Append(TEST_CLEAR, "&Clear log\tCtrl-L");
-    file_menu->AppendSeparator();
-    file_menu->Append(TEST_ABOUT, "&About");
-    file_menu->AppendSeparator();
-    file_menu->Append(TEST_QUIT, "E&xit\tAlt-X");
-    wxMenuBar *menu_bar = new wxMenuBar;
-    menu_bar->Append(file_menu, "&File");
-
-    wxMenu *thread_menu = new wxMenu;
-    thread_menu->Append(TEST_START_THREAD, "&Start a new thread\tCtrl-N");
-    thread_menu->Append(TEST_START_THREADS, "Start &many threads at once");
-    thread_menu->Append(TEST_STOP_THREAD, "S&top a running thread\tCtrl-S");
-    thread_menu->AppendSeparator();
-    thread_menu->Append(TEST_PAUSE_THREAD, "&Pause a running thread\tCtrl-P");
-    thread_menu->Append(TEST_RESUME_THREAD, "&Resume suspended thread\tCtrl-R");
-    thread_menu->AppendSeparator();
-    thread_menu->Append(TEST_START_WORKER, "Start &worker thread\tCtrl-W");
-
-    menu_bar->Append(thread_menu, "&Thread");
-    frame->SetMenuBar(menu_bar);
-
+    wxMenuBar *menuBar = new wxMenuBar;
+
+    wxMenu *menuFile = new wxMenu;
+    menuFile->Append(THREAD_CLEAR, _T("&Clear log\tCtrl-L"));
+    menuFile->AppendSeparator();
+    menuFile->Append(THREAD_QUIT, _T("E&xit\tAlt-X"));
+    menuBar->Append(menuFile, _T("&File"));
+
+    wxMenu *menuThread = new wxMenu;
+    menuThread->Append(THREAD_START_THREAD, _T("&Start a new thread\tCtrl-N"));
+    menuThread->Append(THREAD_START_THREADS, _T("Start &many threads at once"));
+    menuThread->Append(THREAD_STOP_THREAD, _T("S&top a running thread\tCtrl-S"));
+    menuThread->AppendSeparator();
+    menuThread->Append(THREAD_PAUSE_THREAD, _T("&Pause a running thread\tCtrl-P"));
+    menuThread->Append(THREAD_RESUME_THREAD, _T("&Resume suspended thread\tCtrl-R"));
+    menuThread->AppendSeparator();
+    menuThread->Append(THREAD_START_WORKER, _T("Start &worker thread\tCtrl-W"));
+    menuBar->Append(menuThread, _T("&Thread"));
+
+    wxMenu *menuExec = new wxMenu;
+    menuExec->Append(THREAD_EXEC_MAIN, _T("&Launch a program from main thread\tF5"));
+    menuExec->Append(THREAD_EXEC_THREAD, _T("L&aunch a program from a thread\tCtrl-F5"));
+    menuBar->Append(menuExec, _T("&Execute"));
+
+    wxMenu *menuHelp = new wxMenu;
+    menuHelp->Append(THREAD_SHOWCPUS, _T("&Show CPU count"));
+    menuHelp->AppendSeparator();
+    menuHelp->Append(THREAD_ABOUT, _T("&About..."));
+    menuBar->Append(menuHelp, _T("&Help"));
+
+    frame->SetMenuBar(menuBar);
+    
     // Show the frame
-    frame->Show(TRUE);
+    frame->Show(true);
 
     SetTopWindow(frame);
 
-    return TRUE;
+    return true;
 }
 
 // My frame constructor
 MyFrame::MyFrame(wxFrame *frame, const wxString& title,
                  int x, int y, int w, int h)
-       : wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
+       : wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
 {
+    SetIcon(wxIcon(sample_xpm));
+    
     m_nRunning = m_nCount = 0;
 
     m_dlgProgress = (wxProgressDialog *)NULL;
 
+#if wxUSE_STATUSBAR
     CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
 
-    m_txtctrl = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(0, 0),
+    m_txtctrl = new wxTextCtrl(this, wxID_ANY, _T(""), wxPoint(0, 0), wxSize(0, 0),
                                wxTE_MULTILINE | wxTE_READONLY);
 
 }
 
+MyFrame::~MyFrame()
+{
+    // NB: although the OS will terminate all the threads anyhow when the main
+    //     one exits, it's good practice to do it ourselves -- even if it's not
+    //     completely trivial in this example
+
+    // tell all the threads to terminate: note that they can't terminate while
+    // we're deleting them because they will block in their OnExit() -- this is
+    // important as otherwise we might access invalid array elements
+
+    {
+        wxCriticalSectionLocker locker(wxGetApp().m_critsect);
+
+        // check if we have any threads running first
+        const wxArrayThread& threads = wxGetApp().m_threads;
+        size_t count = threads.GetCount();
+
+        if ( !count )
+            return;
+
+        // set the flag indicating that all threads should exit
+        wxGetApp().m_shuttingDown = true;
+    }
+
+    // now wait for them to really terminate
+    wxGetApp().m_semAllDone.Wait();
+}
+
 MyThread *MyFrame::CreateThread()
 {
     MyThread *thread = new MyThread(this);
 
     if ( thread->Create() != wxTHREAD_NO_ERROR )
     {
-        wxLogError("Can't create thread!");
+        wxLogError(wxT("Can't create thread!"));
     }
 
     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
@@ -376,10 +490,10 @@ MyThread *MyFrame::CreateThread()
 
 void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
 {
-    static long s_num = 10;
+    static long s_num;
 
-    s_num = wxGetNumberFromUser("How many threads to start: ", "",
-                                "wxThread sample", s_num, 1, 10000, this);
+    s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""),
+                                _T("wxThread sample"), s_num, 1, 10000, this);
     if ( s_num == -1 )
     {
         s_num = 10;
@@ -387,7 +501,7 @@ void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
         return;
     }
 
-    size_t count = (size_t)s_num, n;
+    unsigned count = unsigned(s_num), n;
 
     wxArrayThread threads;
 
@@ -409,9 +523,11 @@ void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
         threads.Add(thr);
     }
 
+#if wxUSE_STATUSBAR
     wxString msg;
-    msg.Printf("%d new threads created.", count);
+    msg.Printf(wxT("%d new threads created."), count);
     SetStatusText(msg, 1);
+#endif // wxUSE_STATUSBAR
 
     // ...and then start them
     for ( n = 0; n < count; n++ )
@@ -426,35 +542,30 @@ void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
 
     if ( thread->Run() != wxTHREAD_NO_ERROR )
     {
-        wxLogError("Can't start thread!");
+        wxLogError(wxT("Can't start thread!"));
     }
 
-    SetStatusText("New thread started.", 1);
+#if wxUSE_STATUSBAR
+    SetStatusText(_T("New thread started."), 1);
+#endif // wxUSE_STATUSBAR
 }
 
 void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
 {
-    wxGetApp().m_critsect.Enter();
+    wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 
     // stop the last thread
     if ( wxGetApp().m_threads.IsEmpty() )
     {
-        wxLogError("No thread to stop!");
-
-        wxGetApp().m_critsect.Leave();
+        wxLogError(wxT("No thread to stop!"));
     }
     else
     {
-        wxThread *thread = wxGetApp().m_threads.Last();
-
-        // it's important to leave critical section before calling Delete()
-        // because delete will (implicitly) call OnExit() which also tries
-        // to enter the same crit section - would dead lock.
-        wxGetApp().m_critsect.Leave();
-
-        thread->Delete();
+        wxGetApp().m_threads.Last()->Delete();
 
-        SetStatusText("Thread stopped.", 1);
+#if wxUSE_STATUSBAR
+        SetStatusText(_T("Last thread stopped."), 1);
+#endif // wxUSE_STATUSBAR
     }
 }
 
@@ -469,13 +580,15 @@ void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
 
     if ( n == count )
     {
-        wxLogError("No thread to resume!");
+        wxLogError(wxT("No thread to resume!"));
     }
     else
     {
         wxGetApp().m_threads[n]->Resume();
 
-        SetStatusText("Thread resumed.", 1);
+#if wxUSE_STATUSBAR
+        SetStatusText(_T("Thread resumed."), 1);
+#endif // wxUSE_STATUSBAR
     }
 }
 
@@ -490,19 +603,44 @@ void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
 
     if ( n < 0 )
     {
-        wxLogError("No thread to pause!");
+        wxLogError(wxT("No thread to pause!"));
     }
     else
     {
         wxGetApp().m_threads[n]->Pause();
 
-        SetStatusText("Thread paused.", 1);
+#if wxUSE_STATUSBAR
+        SetStatusText(_T("Thread paused."), 1);
+#endif // wxUSE_STATUSBAR
     }
 }
 
-// set the frame title indicating the current number of threads
-void MyFrame::OnIdle(wxIdleEvent &event)
+void MyFrame::OnIdle(wxIdleEvent& event)
 {
+    DoLogThreadMessages();
+
+    UpdateThreadStatus();
+
+    event.Skip();
+}
+
+void MyFrame::DoLogThreadMessages()
+{
+    wxCriticalSectionLocker lock(m_csMessages);
+
+    const size_t count = m_messages.size();
+    for ( size_t n = 0; n < count; n++ )
+    {
+        m_txtctrl->AppendText(m_messages[n]);
+    }
+
+    m_messages.clear();
+}
+
+void MyFrame::UpdateThreadStatus()
+{
+    wxCriticalSectionLocker enter(wxGetApp().m_critsect);
+
     // update the counts of running/total threads
     size_t nRunning = 0,
            nCount = wxGetApp().m_threads.Count();
@@ -517,29 +655,65 @@ void MyFrame::OnIdle(wxIdleEvent &event)
         m_nRunning = nRunning;
         m_nCount = nCount;
 
-        wxLogStatus(this, "%u threads total, %u running.", nCount, nRunning);
+        wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
     }
     //else: avoid flicker - don't print anything
 }
 
 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
 {
-    size_t count = wxGetApp().m_threads.Count();
-    for ( size_t i = 0; i < count; i++ )
+    Close(true);
+}
+
+void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
+{
+    wxLogMessage(wxT("The exit code from the main program is %ld"),
+                 EXEC(_T("/bin/echo \"main program\"")));
+}
+
+void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event))
+{
+    MyExecThread thread(wxT("/bin/echo \"child thread\""));
+    thread.Run();
+
+    wxLogMessage(wxT("The exit code from a child thread is %ld"),
+                 (long)wxPtrToUInt(thread.Wait()));
+}
+
+void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
+{
+    wxString msg;
+
+    int nCPUs = wxThread::GetCPUCount();
+    switch ( nCPUs )
     {
-        wxGetApp().m_threads[0]->Delete();
+        case -1:
+            msg = _T("Unknown number of CPUs");
+            break;
+
+        case 0:
+            msg = _T("WARNING: you're running without any CPUs!");
+            break;
+
+        case 1:
+            msg = _T("This system only has one CPU.");
+            break;
+
+        default:
+            msg.Printf(wxT("This system has %d CPUs"), nCPUs);
     }
 
-    Close(TRUE);
+    wxLogMessage(msg);
 }
 
 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
 {
-    wxMessageDialog dialog(this, "wxWindows multithreaded application sample\n"
-                                 "(c) 1998 Julian Smart, Guilhem Lavaux\n"
-                                 "(c) 1999 Vadim Zeitlin\n"
-                                 "(c) 2000 Robert Roebling",
-                           "About wxThread sample",
+    wxMessageDialog dialog(this,
+                           _T("wxWidgets multithreaded application sample\n")
+                           _T("(c) 1998 Julian Smart, Guilhem Lavaux\n")
+                           _T("(c) 1999 Vadim Zeitlin\n")
+                           _T("(c) 2000 Robert Roebling"),
+                           _T("About wxThread sample"),
                            wxOK | wxICON_INFORMATION);
 
     dialog.ShowModal();
@@ -547,11 +721,6 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
 
 void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
 {
-#ifdef TRACE
-    // log a separator
-    wxLogTrace("-------- log window cleared --------");
-#endif
-
     m_txtctrl->Clear();
 }
 
@@ -566,13 +735,14 @@ void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
 
     if ( thread->Create() != wxTHREAD_NO_ERROR )
     {
-        wxLogError("Can't create thread!");
+        wxLogError(wxT("Can't create thread!"));
+        return;
     }
 
     m_dlgProgress = new wxProgressDialog
                         (
-                         "Progress dialog",
-                         "Wait until the thread terminates or press [Cancel]",
+                         _T("Progress dialog"),
+                         _T("Wait until the thread terminates or press [Cancel]"),
                          100,
                          this,
                          wxPD_CAN_ABORT |
@@ -583,18 +753,13 @@ void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
                         );
 
     // thread is not running yet, no need for crit sect
-    m_cancelled = FALSE;
+    m_cancelled = false;
 
     thread->Run();
 }
 
 void MyFrame::OnWorkerEvent(wxCommandEvent& event)
 {
-#if 0
-    WriteText( "Got message from worker thread: " );
-    WriteText( event.GetString() );
-    WriteText( "\n" );
-#else
     int n = event.GetInt();
     if ( n == -1 )
     {
@@ -612,10 +777,9 @@ void MyFrame::OnWorkerEvent(wxCommandEvent& event)
         {
             wxCriticalSectionLocker lock(m_critsectWork);
 
-            m_cancelled = TRUE;
+            m_cancelled = true;
         }
     }
-#endif
 }
 
 bool MyFrame::Cancelled()